User Score

Generally favorable reviews- based on 142 Ratings

User score distribution:
  1. Negative: 2 out of 142

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  1. Mar 23, 2011
    This direct sequel to Neverwinter Nights 2 is everything I've wanted since Planescape: Torment. The comparison to Black Isle's masterpiece is entirely justified.
  2. Mar 9, 2011
    The best RPG since Planescape:Torment, Obsidian Entertainment finally live up to their Black Isle legacy. Simply one of the best RPG's ever made. The fact that it has a lower critic score than the travesty that is Dragon Age 2 is an insult to the obviously passionate people who developed this game. That passion died a long time ago at BioWare.
  3. Jun 24, 2011
    This "mere expansion" to Neverwinter Nights 2 is possibly the best story-driven CRPG that's been made. Following the legend of the spirit-eater of Rashemen, it sets you on a tale that spans thousands of years and crosses the Planes -- but a tale that's *personal* in a way no other game of this type has quite managed. This is the one where the biggest combat mechanic is there for a reason deeply linked to the story; where you'll actually believe it when you select the "I love you" option; where the ending will have you burst into tears -- and then start again, to see a different path the story can take. Utterly wonderful. Expand
  4. Mar 9, 2011
    Long, engaging story, multitude of new abilities and choices that actually have an impact on the plot and the character progression. Loved every minute of it, great expansion pack.
  5. Sep 26, 2011
    One of the greatest RPGs I've played. The moral choices were excellent, and the malevolent path was very fun. Had a great ending as well, much better than the first evil ending where you just become a servant. I'd hope for a sequel, but the guy's story is pretty much achieved. He's become akin to a god, an elder evil so to say.
  6. Aug 10, 2011
    An excellent game in the same vein as the Black Isle classic, Planescape: Torment. Well paced with improved graphics over the original Neverwinter Nights. As with any RPG though, it boils down to dialogue and character interaction, and this is where MoTB shines. Dialogue is clever and unique to each creature you encounter. The NPCs have unique, interesting, and strong personalities without being rude and abrasive (what's the deal with rude in-party NPCs that insult you constantly in a lot of modern RPGs? It's just dull. Why would you hang out with these people, much less trust them with your life?). Attention to detail abounds in this game. Great attention to detail abounds, such as load-screen text specific to the area you're entering and off-hand situational comments from your party during exploration. Highly recommended. Expand
  7. Sep 9, 2012
    For me this is by far best RPG i ever played. I like MotB even more than Baldurs gate 2 and planescape torment. Main story, music and Art style of this game are just perfect.
  8. Nov 12, 2012
    Betrayal is at the apex of fantasy RPG design. It is there with a sub-optimal engine. The story and plot are great. The scale and scope of the adventure are huge, and far beyond the trite offerings of DA2, Witcher 2 or Skyrim. The character design and inventory are amazing and endless fun to explore. All of the design fundamentals are here. The game's main weakness is in the visual quality of the cut scenes, which are dreadful and tend to break immersion. This game shows just how much recent AAA titles have cut out of the gaming experience for the sake of finding a broader audience. This game shows the many things Bioware should remember and restore if they want to save their Dragon Age franchise. This game shows Project Red in Poland the kind of scale and scope and epicness that a game needs to be truly enthralling. No doubt about it. This is the model from which ambitious RPG projects need to work. Expand
  9. Mar 1, 2012
    Epic story that follows the hero from the original NWN2 campaign. Amazing characters with their own backgrounds, limitless customization, many side quests, epic levels, and best of all, lots of room for player choices. There are several different endings available depending on your actions throughout the story. The endings are very satisfying, particularly the "evil" one. This is a PC RPG done right! Expand
  10. Jun 15, 2012
    Even better than the game it's based on.
    A darker story and especially the black-and white aesthetics to signify the shadow realm make this one even more fun to play.
  11. Mar 24, 2012
    Ohh it has been 3 years ago when I bought this expansion. What can I, Mask of The Betrayer is one of the best expansions ever created. Obsidian have proved their abilities to create such piece of cake. It is improving EVERYTHING from NWN2. It is so ridiculous that expansion to good, well made game with lots of bad sides kicks ass so hard. For me, one of the best stories in rpg history, that was great pleasure of mine to play this game. Expand
  12. Sep 1, 2012
    This expansion proves that sequels can be better than original games. Any faults it had were outweighed by its good parts. Worst thing about it was that it's too short. ;D
  13. Oct 23, 2014
    This isn't easy to figure out. You'll also like it best if you can carry over your character from the base game. Mask of the Betrayer has a constant background noise of you dying outright if you don't manipulate the confounding problem right. You survived the endgame of the first installment, but only at a price. That said, you can finally ascend into epic levels, not a common thing in D&D e-games.

    -D&D 3.5 character creation/play
    -the story
    -the turmoil/tension
    -epic levels for an already well-worn character (or try something new, your choice)

    -figuring out how to manipulate the potentially lethal problem you wake up with can be a challenge
    -listening to the hag in the maze on repeat (you'll understand when you get there)
    -companions from the first game are gone, no they cannot join your party again
    -finding a rogue is difficult unless you are one
    -it ends here, the other game releases under the NWN2 title are crap, especially SoZ
  14. Oct 5, 2014
    A true classic RPG in its own. Any serious RPG fan should play this game.
    Not any single RPG has achieved this level of mastery over epic story, not even Planescape (because PS is not really an RPG, but an adventure) has.

    While combat is not really balanced, it's far better than expected, considering how broken D&D 3.5 mechanic is.
    In real D&D 3.5 pen and paper RPG, high level gaming
    is so broken that you cannot play at all. Expand

Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 22 out of 25
  2. Negative: 0 out of 25
  1. Regardless of these problems however, Mask of the Betrayer is a triumph which should be saluted by all RPG fans, since it proves once and for all that “old school” RPG principles – wonderful story, interesting characters, great dialogues – which seem to have been forgotten by newer “RPGs”, are still as valid as ever.
  2. 80
    The new Mask of the Betrayer expansion is a stronger, more complex, and ultimately more satisfying game.
  3. Mask of the Betrayer delivers on all fronts: tactical battles, exceptional story, and great characters. It’s truly remarkable how far NWN 2 has come. It’s not perfect, but as far as I’m concerned the smooth execution and excellent new content in this expansion make this the best electronic D&D experience since "Baldur’s Gate II."