User Score

Generally favorable reviews- based on 147 Ratings

User score distribution:
  1. Negative: 2 out of 147

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  1. Nov 19, 2014
    This review contains spoilers, click expand to view. Played on PC. No issues with bugs or UI. Loved the game. Mask mechanic was great. Eating the soul of the dragon in the spirit world was a nice touch :) Expand
  2. Oct 23, 2014
    This isn't easy to figure out. You'll also like it best if you can carry over your character from the base game. Mask of the Betrayer has a constant background noise of you dying outright if you don't manipulate the confounding problem right. You survived the endgame of the first installment, but only at a price. That said, you can finally ascend into epic levels, not a common thing in D&D e-games.

    -D&D 3.5 character creation/play
    -the story
    -the turmoil/tension
    -epic levels for an already well-worn character (or try something new, your choice)

    -figuring out how to manipulate the potentially lethal problem you wake up with can be a challenge
    -listening to the hag in the maze on repeat (you'll understand when you get there)
    -companions from the first game are gone, no they cannot join your party again
    -finding a rogue is difficult unless you are one
    -it ends here, the other game releases under the NWN2 title are crap, especially SoZ
  3. Oct 5, 2014
    A true classic RPG in its own. Any serious RPG fan should play this game.
    Not any single RPG has achieved this level of mastery over epic story, not even Planescape (because PS is not really an RPG, but an adventure) has.

    While combat is not really balanced, it's far better than expected, considering how broken D&D 3.5 mechanic is.
    In real D&D 3.5 pen and paper RPG, high level gaming
    is so broken that you cannot play at all. Expand
  4. Aug 23, 2014
    This review contains spoilers, click expand to view. Its overrated. There are only 5 companions to be found in the entire expansion, and while they are well written you are shoehorned into either having no companions or choosing from one of only a few for a good portion of the game.

    In addition the items you come across in the game are ridiculous. Its literally at the point where you are finding +3 swords in barrels. There is a reason why higher level campaigns in D&D don't always work well and this game exactly shows why. Throwing such powerful items at players, even in situations where you are are just walking around regular old Thay, is totally uncalled for.

    The spirit eater meter is just uncalled for. The whole concept was frankly pretty weak from the get go.

    Its certainly better than the main NWN2 story but it still has too many flaws to get above an 8 for me.

  5. Jul 17, 2014
    Nw2 motb is the expansion and the direct sequel to Neverwinter Knights 2 original campaign, which not only managed to improved upon what nw2 oc did right; but also fixed many of the technical issues that plagued it before.
    Unfortunately it didn’t fix the camera issues and some of the performance issues, but oh well, at least, this time, the game is playable from start to finish without
    any significant problem.
    But as always Obsidian had to fu** things up again by adding a new mechanic in act II know as: The spirit bar.
    Without spoiling, the spirit bar decreases as time progresses, if it reaches a certain thresholds your character will suffer stat penalties, and if it reaches zero, you’re character will die. You can delay these effects by feeding on spirits, suppressing or sacrificing XP points.
    Basically, the spirit bar works like a timer and If you don’t work your way through the story fast enough, you’re character will end up severely gimped.
    Fortunately there is an easy exploit for this. The solution can be found here:

    The difficulty as also been tweaked, so if you have an unbalanced character from the Nw2 OC, prepare to die….allot.

    But what about the story?
    Motb has arguably one of the best stories in any Obsidian game I played to date, and is probably one of the best stories in the D&D universe.
    To sum it up it’s a bit like a Greek Tragedy meets NW2 OC.
    Although, motb was a refreshing change of pace from what we seen before, I still have a few gripes with its story, especially the cop out/ fu** you type ending they gave, that kind of reminded me of the infamous Mass Effect 3 ending. But at least the motb ending made some sense, something that ME 3 ending did not.

    In conclusion: Nw2 Motb is a must play for all D&D fans out there, but its still flawed like its predecessor.
  6. Nov 12, 2012
    Betrayal is at the apex of fantasy RPG design. It is there with a sub-optimal engine. The story and plot are great. The scale and scope of the adventure are huge, and far beyond the trite offerings of DA2, Witcher 2 or Skyrim. The character design and inventory are amazing and endless fun to explore. All of the design fundamentals are here. The game's main weakness is in the visual quality of the cut scenes, which are dreadful and tend to break immersion. This game shows just how much recent AAA titles have cut out of the gaming experience for the sake of finding a broader audience. This game shows the many things Bioware should remember and restore if they want to save their Dragon Age franchise. This game shows Project Red in Poland the kind of scale and scope and epicness that a game needs to be truly enthralling. No doubt about it. This is the model from which ambitious RPG projects need to work. Expand
  7. Sep 9, 2012
    For me this is by far best RPG i ever played. I like MotB even more than Baldurs gate 2 and planescape torment. Main story, music and Art style of this game are just perfect.
  8. Sep 1, 2012
    This expansion proves that sequels can be better than original games. Any faults it had were outweighed by its good parts. Worst thing about it was that it's too short. ;D
  9. Jun 15, 2012
    Even better than the game it's based on.
    A darker story and especially the black-and white aesthetics to signify the shadow realm make this one even more fun to play.
  10. Mar 24, 2012
    Ohh it has been 3 years ago when I bought this expansion. What can I, Mask of The Betrayer is one of the best expansions ever created. Obsidian have proved their abilities to create such piece of cake. It is improving EVERYTHING from NWN2. It is so ridiculous that expansion to good, well made game with lots of bad sides kicks ass so hard. For me, one of the best stories in rpg history, that was great pleasure of mine to play this game. Expand
  11. Mar 1, 2012
    Epic story that follows the hero from the original NWN2 campaign. Amazing characters with their own backgrounds, limitless customization, many side quests, epic levels, and best of all, lots of room for player choices. There are several different endings available depending on your actions throughout the story. The endings are very satisfying, particularly the "evil" one. This is a PC RPG done right! Expand
  12. Sep 26, 2011
    One of the greatest RPGs I've played. The moral choices were excellent, and the malevolent path was very fun. Had a great ending as well, much better than the first evil ending where you just become a servant. I'd hope for a sequel, but the guy's story is pretty much achieved. He's become akin to a god, an elder evil so to say.
  13. Aug 10, 2011
    An excellent game in the same vein as the Black Isle classic, Planescape: Torment. Well paced with improved graphics over the original Neverwinter Nights. As with any RPG though, it boils down to dialogue and character interaction, and this is where MoTB shines. Dialogue is clever and unique to each creature you encounter. The NPCs have unique, interesting, and strong personalities without being rude and abrasive (what's the deal with rude in-party NPCs that insult you constantly in a lot of modern RPGs? It's just dull. Why would you hang out with these people, much less trust them with your life?). Attention to detail abounds in this game. Great attention to detail abounds, such as load-screen text specific to the area you're entering and off-hand situational comments from your party during exploration. Highly recommended. Expand
  14. Jun 24, 2011
    This "mere expansion" to Neverwinter Nights 2 is possibly the best story-driven CRPG that's been made. Following the legend of the spirit-eater of Rashemen, it sets you on a tale that spans thousands of years and crosses the Planes -- but a tale that's *personal* in a way no other game of this type has quite managed. This is the one where the biggest combat mechanic is there for a reason deeply linked to the story; where you'll actually believe it when you select the "I love you" option; where the ending will have you burst into tears -- and then start again, to see a different path the story can take. Utterly wonderful. Expand
  15. Mar 23, 2011
    This direct sequel to Neverwinter Nights 2 is everything I've wanted since Planescape: Torment. The comparison to Black Isle's masterpiece is entirely justified.
  16. Mar 9, 2011
    Long, engaging story, multitude of new abilities and choices that actually have an impact on the plot and the character progression. Loved every minute of it, great expansion pack.
  17. Mar 9, 2011
    The best RPG since Planescape:Torment, Obsidian Entertainment finally live up to their Black Isle legacy. Simply one of the best RPG's ever made. The fact that it has a lower critic score than the travesty that is Dragon Age 2 is an insult to the obviously passionate people who developed this game. That passion died a long time ago at BioWare.

Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 22 out of 25
  2. Negative: 0 out of 25
  1. Regardless of these problems however, Mask of the Betrayer is a triumph which should be saluted by all RPG fans, since it proves once and for all that “old school” RPG principles – wonderful story, interesting characters, great dialogues – which seem to have been forgotten by newer “RPGs”, are still as valid as ever.
  2. 80
    The new Mask of the Betrayer expansion is a stronger, more complex, and ultimately more satisfying game.
  3. Mask of the Betrayer delivers on all fronts: tactical battles, exceptional story, and great characters. It’s truly remarkable how far NWN 2 has come. It’s not perfect, but as far as I’m concerned the smooth execution and excellent new content in this expansion make this the best electronic D&D experience since "Baldur’s Gate II."