• Publisher: Atari
  • Release Date: Nov 18, 2008
User Score
7.4 out of 10

Mixed or average reviews- based on 44 Ratings

User score distribution:
  1. Positive: 30 out of 44
  2. Negative: 5 out of 44

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  1. JohnM
    Dec 11, 2008
    10
    Killer new party system - making classes/ races much more useful - RPGs should be about player created story not linear canned story experiences. Praise their efforts to push NWN in this bold new direction.
  2. Nov 12, 2012
    10
    Storm of Zehir is a great game that suffers from a sub-par engine and mediocre presentation. It simply looks inferior to other games. But this appearance is deceptive. Other than weak graphics and a clumsy engine this game gets much right. The idea behind the world map is spot-on and points other developers to a mechanism for meaningful world exploration that other games would really benefit from. This game offers RPG fans the chance to build their own party. Nothing else out there offers this level of depth of character development. For the world map mechanisms and the party building mechanisms alone it deserves 10/10. Expand
  3. JerryH.
    Feb 4, 2009
    9
    Its an overall good game. A lot of things could be fined tuned though such as the new Overhead map and the trading gets boring since there's hardly any variety and reminds me a lot of building your castle in NWN2 which was also a little boring. Most towns only have 3 buildings that you can go in and you cannot even explore the town you just go right in from entering the town, which makes it seem like you playing with about 10 people instead of a large world. Voice acting is awful but the soundtrack is actually really good and I often turned off my music to listen to it. All in all its worth $20 and it should hold you off for awhile, or entirely with modding, until Dragon Age: Origins is released. Expand
  4. Dave
    Dec 4, 2008
    9
    I really think the Gamespot reviewer missed the boat on this one. The game is by no means perfect... it is, for one, very buggy, just like NWN2 was. But these are not the reasons for the Gamespot reviewer's score; he harped on things like bad voice acting. Really? Bad voice acting is that much of a detriment to the game? Aside from the fact that I thought the voice acting was actually quite good (and I am normally a harsh critic of stilted, pseudo-medieval, 'Verily, thou art a buxom wench!' voice acting), does that really justify such a poor score? The game is great for old school RPG players. They have ported almost all the DnD 3.5 classes and Prestige Classes, and they have succeeded in making almost all the skills valuable. This game has captivated me for some time now. If you have a good system and you don't mind dealing with some bugs, you will have a great time. Expand
Metascore

Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 7 out of 15
  2. Negative: 0 out of 15
  1. 83
    Storm of Zehir may have a lackluster story, and that's OK, because it doesn't need one. It gives you the means -- the freedom -- to make your own story. And isn't that why we like RPGs in the first place?
  2. 83
    With its emphasis on party, this feels like an homage to the old school D&D games of the past.
  3. Storm of Zehir tries to be the square peg in Neverwinter Nights 2's round hole, with predictably lackluster results.