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Generally favorable reviews - based on 46 Critics What's this?

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Mixed or average reviews- based on 480 Ratings

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  • Summary: Neverwinter Nights 2 is the sequel to BioWare Corp.'s best-selling and genre-defining role-playing game set in the popular Dungeons & Dragons Forgotten Realms universe created by Wizards of the Coast. Neverwinter Nights 2 will be developed by Obsidian Entertainment, founded by Feargus Urquhart who, as the President of Black Isle Studios, was responsible for the publishing of the Baldur's Gate and Baldur's Gate: Dark Alliance series and the development of the Icewind Dale and Planescape: Torment franchises, both powered by BioWare Engine Technology, as well as overseeing the creation and development of the Fallout series. BioWare will provide tools, technology, and game assets from the original Neverwinter Nights as well as lend creative input and oversight to the development process. [Atari] Expand
Score distribution:
  1. Positive: 38 out of 46
  2. Negative: 0 out of 46
  1. 100
    This extremely enjoyable action RPG contains fabulous visuals, plenty of options, and incredible gameplay. Neverwinter Nights 2 is truly one of the most epic adventures found on a PC, and it should be purchased without hesitation.
  2. The music and voice acting are superb. I really liked Qara’s and Neeka’s voices. The performance was with a ton of attitude and personality.
  3. It's no "Baldur's Gate II," nor is it a "Planescape: Torment," but the way things are going it's the closest we're likely to get this century.
  4. Obsidian obviously hasn't made any real breakthroughs, which is a bummer, really, seeing as the original brought quite a lot of fresh ideas to the RPG scene.
  5. There’s scope to build everything from a two-hour co-op dungeon crawl to a 100-hour purple-prosed epic. It’s that breadth that makes NN2 as much of an essential purchase as genre fans could ask for. [Christmas 2006, p.88]
  6. So it isn't perfect, particularly not for players who prefer using the mouse, but Neverwinter Nights 2 is nevertheless a hugely enjoyable trip.
  7. 60
    This game, unfortunately, tries too hard to play true to its D&D roots to be able to offer much appeal to casual gamers.

See all 46 Critic Reviews

Score distribution:
  1. Positive: 64 out of 194
  1. Jun 17, 2011
    As close as a RPG can get! Combat can be a little sluggish at times but with patches, that problem clears up. Sadly, developers are making games now where its more hack n slash with a little story. Expand
  2. JamesG.
    Jul 19, 2007
    I am impressed. It definitely has a different feel from the original Neverwinter Nights... if you've played Dungeon Siege, try to imagine that with better graphics and an actual plot. I'm running a 1.73 Ghz Pentium 4 with 1.0 gigs of ram, with a GeForce 6800 video card, and while I can't play at an extremely high resolution, the detail settings are pretty high without any frame rate issues. It's doable, and enjoyable, if you have my specs or even slightly lower. The gameplay is engaging and the character details are fabulous. I also enjoy the "cinema" conversations, which resemble dialogue in your average popcorn movie. The interface is a tad cluttered, and the whole game does not feel as "sharp" as NWN 1, but the trade-off is excellent. I recommend this game for anyone with reasonable computer specs and a love for the NWN story. Expand
  3. Jun 22, 2013
    While NWN1 was the true classic, NWN2 did very well. One big downfall was the lack of native Linux support like NWN1 had. This immediately lost half the NWN user base, as most NWN servers ran the Linux version. These were the decent ones too the proper gamers. Obsidian also messed up on the DM Client too. making it worse for DMs. With these big downers to start with, there was a lacklustre reception to this game. Eventually some expansions came out though, making things slightly better. Expand
  4. Mar 11, 2012
    Graphics are good, but animations completely sucks, the story is a little interesting, but the game is full of bugs, the worst control system ever, worst camera modes ever, and really killed the NeverWinter Nights franchise, the first one was so epic and awesome, specially multiplayer, now this one is completely disappointing. Expand
  5. JustinB.
    Dec 21, 2006
    Potentially a very good game but was released in an extremely buggy state. The camera angles are counter-intuitive, very poor interface, worst control system for an RPG ever. The only way to play without extreme frustration is to use the point and click control but that doesnt even work too well because there are always walls blocking your view space. You'll spend more time rotating your view in a fight then actually controlling your characters because the camera just sucks. Expand
  6. AE
    Nov 28, 2006
    Lame story, Brings High-end systems to their knees for no reason, poor voice acting, not a true Rpg, too linear, too many forced choices. Dumb Ai & Ui. Companions are annoying and you cannot turn them down, only after they join you can leave them at home. Inventory sucks bad, unclear icons for spells and items. Expand
  7. Methane
    Nov 12, 2006
    Do NOT buy this game. It seems that every large review website gives it anywhere from a 7-10. Go check out BioWare's forums. The complaint thread was 14 pages loger then the pro's thread on the first day. NWN1 was never intended to be a single player game. It was a game designed to be multiplayer and focused on the toolset. The reason it survived for years as a top-rated game, despite little upgrades on graphics, was because the community was so extremely huge and brought forth HUGE custom content upgrades. People could create their own playable modules online. That factor alone made NWN1 a classic. NWN2 is ALL campaign. For every online game you want to play, you have to download files (manually, from the internet, with no autodownload function). In NWN1, there are 4 modules in the entire campaign. In NWN2, there are 10 (at least). This means no online game can ever be large - ever. They will be restricted to less-then-an-hour watered down scenarios. NWN2 has tons of bugs. Many people say using the toolset is impossible unless you have a huge monitor. Likewise, a lot of people say that NWN2 is a big step backwards. They point out that BG1, over nine years old, has many features that NWN2 lacks. The D&D rule is, "Sometimes, rules can be bent by DMs to improve gameplay." NWN2 sticks *entirely* to D&D rules, ignoring what a lot of people enjoy. Oh, and DMing? If anyone is a DM at all, the most basic functions are left out. Want to give gold? Type it in the Debugger manually. XP or levels? Find some other way to do it then with the interface, because it isn't there. Death penalties? Why, that'll be too hard! Why not just let them respawn 54 times without a single loss of XP? Gold value is nonexistant. You don't travel dungeons to get money, you travel to get items and XP so you don't have to spend the 100k you have on upgrades. Expand

See all 194 User Reviews