Generally favorable reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 23 out of 24
  2. Negative: 0 out of 24
  1. The adventure is decently long (15-20 hours) and has a unique feel and tone when set beside the earlier official offerings and the mod community stuff.
  2. 90
    Between the game's multiple endings and its awesome character creation, it's definitely worth playing this 20-plus hour game again just to get a different feel for its compelling story and tight gameplay.
  3. It is a better adventure, in my opinion than the original game and definitely a level up from "Shadows of Undrentide."
  4. Needless to say, the story is strong, contains all the typical Bioware twists, turns and quality writing, and fans of power-D&D will have a lot to crow about.
  5. Some of BioWare's finest storytelling and scripting work. [Mar 2004, p.73]
  6. At the very end the final confrontation is a treat. It can be one almighty battle that will test you to the limit, or it can be easier, or perfectly simple. It all depends on what has happened before.
  7. The revised level cap will be a slam dunk hit, and the new resources will give builders plenty to play with. The campaign alone is worth the price of admission.
  8. Offers a considerably more rewarding experience than the Shadows of Underntide.
User Score

Generally favorable reviews- based on 64 Ratings

User score distribution:
  1. Positive: 8 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 0 out of 8
  1. Jun 24, 2011
    This second expansion for Neverwinter Nights got a lot of praise, even though the story feels like a bit of a rambling mess compared to Shadows of Undrentide (wisely, it's a continuation of that expansion's storyline and ignores the NWN original campaign). As an "epic" D&D adventure (over level 20) it has the usual stat inflation problem, with far too many spells (many now useless) ending up in your list if your character is a spellcaster. But: two NPC companions at once! More Deekin! Full Review »
  2. Mar 11, 2011
    Brilliant expansion for a brilliant game.
    It's nice that Bioware has given us another aspect of the D&D setting to explore, and hasn't just
    stuck to the typical caves, dungeons and big cities.
    This also adds quite a bit to the multiplayer aspects of the game. I've seen plenty of servers add an underdark to their PW, and greatly benefited from it.
    Full Review »