• Publisher: Atari
  • Release Date: Jun 16, 2002
Neverwinter Nights Image
Metascore
91

Universal acclaim - based on 34 Critics

User Score
8.2

Generally favorable reviews- based on 398 Ratings

Summary: A hideous evil has awoken in the Forgotten Realms. Now, in order to save the inhabitants of the town of Neverwinter you must uncover a sinister conspiracy, unmask your mysterious betrayer and complete an epic struggle to defeat the powerful forces that look to halt your quest and unleash an evil your people would surely never survive. [Infogrames]
Rating: T
Official Site: http://nwn.bioware.com/
Developer: BioWare
Genre(s): PC-style RPG
Number of Players:1-64 Players
ESRB Descriptors:Blood, Violence
Cast Credit
Frank Bry Sound Effects Design
Jeremy Soule Music Composer And Performer
James Ohlen Lead Design
James Ohlen Lead Design
Rob Bartel Core Design Team Member
Rob Bartel System Design
Rob Bartel System Design
Ross Gardner Programming
Scott Greig Core Game Design
Scott Greig Lead Programmer
Ray Muzyka Co-Executive Producer
Ray Muzyka Co-Executive Producer/Joint CEO
John Winski Scripting And Data Entry
Mark Darrah Programming
Trent Oster 3d Artist
Trent Oster Prototype Artist
Trent Oster Prototype Artist
Trent Oster Prototype Artist
Trent Oster Prototype Artist
Trent Oster Prototype Artist
Greg Zeschuk Co-Executive Producer/Joint CEO
Greg Zeschuk Co-Executive Producer/Joint CEO
Mark Brockington Core Game Design
Mark Brockington Lead Research Scientist
Tobyn Manthorpe 3d Artist
Tobyn Manthorpe Prototype Artist
Tobyn Manthorpe Prototype Artist
Tobyn Manthorpe Prototype Artist
Marc Holmes 2d Artist
Marc Holmes Prototype Artist
Marc Holmes Prototype Artist
Marc Holmes Prototype Artist
Marc Holmes Prototype Artist
Don Moar Core Game Design
Don Moar Lead Tools Programmer
Brent Knowles Core Game Design
Brent Knowles Lead Design
Enrique Deo Perez Cinematics Animation
Enrique Deo Perez Lead Animator
Carman Cheung Cinematics Animation
Carman Cheung Game Animation
Steve Gilmour Game Animation
Mark How Game Animation
Mark How Game Animation
John Santos Cinematics Animation
John Santos Game Animation
Henrik Vasquez Cinematics Animation
Henrik Vasquez Game Animation
Tony de Waal Prototype Artist
Tony de Waal Prototype Artist
Tony de Waal Prototype Artist
Tony de Waal Prototype Artist
Chris Hale Cinematics Animation
Chris Hale Game Animation
Rick Li Cinematics Animation
Rick Li Game Animation
Larry Stevens Cinematics Animation
Larry Stevens Game Animation
Lindsay Jorgensen 3d Artist
Lindsay Jorgensen Prototype Artist
Casey Hudson Prototype Artist
Alex Scott Effects Artist
Mike Grills 2d Artist
Mike Grills 3d Artist
Sung Kim Promotional Art
Sung Kim Promotional Art
Sean Smailes 2d Artist
Derek Watts 2d Artist
Mike Leonard 2d Artist
Mike Leonard Promotional Art
Rob Sugama 2d Artist
Jono Lee 2d Artist
Jono Lee Model
Jono Lee Model
Nolan Cunningham 3d Artist
Nolan Cunningham Model
Arnel Labarda 3d Artist
Kalvin Lyle 3d Artist
Chris Mann 3d Artist
Alex Rodrique 3d Artist
Mike Sass Cinematics Additional Art
Mike Sass Promotional Art
Todd Grenier Additional Art
Todd Grenier Promotional Art
Todd Grenier Promotional Art
Todd Grenier Promotional Art
Ryan Blanchard Additional Art
Ryan Blanchard Model
Ryan Blanchard Model
Ryan Blanchard Model
Matthew Goldman Additional Art
Yunkyung Kim Additional Art
Elben Schafers Additional Art
Cass Scott Additional Art
Kelly Goodine Additional Art
Sherridon Routley Additional Art
Sherridon Routley Model
Sherridon Routley Model
Sherridon Routley Model
Sherridon Routley Model
Jason Spykerman Additional Art
David Hibbeln Cinematics Director
David Hibbeln Director Of Art
Michael Sass Director Of Promotional Art
John Gallagher Director Of Conceptual Art
Alan Miranda Associate Producer
Alan Miranda Audio Producer
David Chan Sound Design And Integration
John Henke Sound Design And Integration
Creative Sound Design Sound Effects Design
Paul Gorman Sound Effects Design
Duff Studios Sound Effects Design
Mike Spalding Model
Drew Karpyshyn Core Design Team Member
Kevin Martens Core Design Team Member
Preston Watamaniuk Core Design Team Member
Preston Watamaniuk System Design
Dave Gaider Core Design Team Member
Luke Kristjanson Core Design Team Member
Aidan Scanlan Core Design Team Member
Andrew Nobbs Scripting And Data Entry
Mike Geist Additional Design
Bob McCabe Additional Design
Cori May Additional Design
Dan Whiteside Additional Design
Keith Soleski Line Producer
Don Yakielashek Assistant Lead Programmer
Howard Chung Programming
Brenon Holmes Programming
Paul Roffel Programming
Rob Boyd Programming
Dan Morris Programming
Mike Devine Programming
Noel Borstad Programming
Sophia Smith Programming
Jason Knipe Graphics Lead
John Bible Graphics Programmer
Peter Woytiuk Graphics Programmer
Stan Melax Original Graphics Engine Design
Pat Chan Tools Programmer
Chris Christou Tools Programmer
Aaryn Flynn Tools Programmer
Sydney Tang Tools Programmer
Darren Wong Tools Programmer
Owen Borstad Tools Programmer
Marc Audy Tools Programmer
Rob Babiak Additional Programming
Ryan Hoyle Additional Programming
Charles Randall Additional Programming
David Falkner Additional Programming
Neil Flynn Tools Programmer
Christopher Mann Cinematics Additional Effects
Christopher Mann Lead Character Modeler
Justin Smith Additional Programming
Designer/Producer/Programmer credits provided by GameFAQs.
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