Mixed or average reviews - based on 35 Critics What's this?

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Mixed or average reviews- based on 289 Ratings

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  • Summary: Once a bustling location, Neverwinter has faced a great many disasters in the past hundred years. Rule of the city remains unclear following the unfortunate demise of the last Lord of Neverwinter and factions still battle for dominance after the all-consuming Spellplague took a high toll on the population. Even Neverwinter’s dead are beginning to rise from their graves and march upon the city they once called home. Expand
Score distribution:
  1. Positive: 18 out of 35
  2. Negative: 0 out of 35
  1. Aug 1, 2013
    A sensationally addictive massively multiplayer action RPG, and it's free. What are you waiting for?! [Aug 2013, p.78]
  2. Aug 27, 2013
    The new MMO transposition of the famous paper role-playing game Dungeons & Dragons is a success, and one of the best examples of free-to-play titles currently available.
  3. Jul 16, 2013
    Neverwinter certainly has room to grow, but the amount of game that's available with no barrier of entry — neither fiscal nor educational — is mind-boggling. It misses the mark somewhat on that Dungeons & Dragons feeling of absolute character ownership, but that doesn't make the game any less refreshing to play. With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.
  4. Jun 27, 2013
    There’s no doubt in my mind that Neverwinter is most certainly a fun game to play, standing proudly amongst the other F2P MMOs as one of the front liners. However, the suspect use of the F2P model along with a linear, unimaginative quest progression and a lack of good end game content make me feel it still has much to grow before I can proclaim it to be the F2P that completely wiped away the stigma they hold in today’s game market.
  5. Jul 15, 2013
    Online incarnation of Neverwinter is an interesting proposal for fans of MMO and action RPG, that enjoy a fantasy setting. The game is pretty and playable, but I'm not sure if the Foundry is enough to keep players for a long time. Creating your own quests is really cool, but it does not make up for an unbalanced PvP. Let's hope Cryptic Studios considers all of the opinions and solves the problem of expensive micro-transactions, as well as gives max-level players something interesting to do.
  6. May 30, 2013
    Neverwinter is worth a visit by anyone who is a fan of both MMOs and of action-RPGs. Despite some glaring issues, including the lacklustre PvP and the Zen Market, the game is wildly fun and is a worthwhile detour on one’s journey through the MMO space today. It remains to be seen what Cryptic does with the feedback it has received from the players during the past month, but Neverwinter is one to keep an eye on as time goes by. As the title says, Neverwinter is an Astral Diamond in the Rough.
  7. Sep 17, 2013
    Neverwinter is a disappointing MMO. There isn’t a lot of freedom for players to roam and it doesn’t re-imagine itself in the open world genre. For a free-to-play game it offers too little.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 43 out of 117
  2. Negative: 53 out of 117
  1. Jun 20, 2013
    the game is very fun. the game has great action in the combat. It fells like a true action rpg with mmo elements. The game looks great. It is fast to install. Collapse
  2. Dec 26, 2013
    Nunca joguei um melhor RPG, gráfico perfeito, jogabilidade e ainda por cima esta traduzido, deixa muitos outros jogos para trás, a desenvolvedora está de parabéns. Expand
  3. Jun 20, 2013
    Albeit not having played a large portion of Neverwinter, I am really enjoying the game thus far. The gameplay is fluid and the graphics are excellent. The interface, a huge portion of what's important in an MMORPG is very nice and can be customised extensively as the user sees fit. Skill progressions are good and simple, the development of your character and polished UI makes it a very good MMO for somebody who's not used to the idea.
    The story line, if you can call it that, is not exactly enticing, I found it very easy to just play for the sake of playing, however the inclusion of a story editor is a very nice feature that opens up the game to the community. Dungeons, whilst relatively interesting, don't really stretch the boundaries of the genre and boss fights in quests aren't too difficult; soloing the quest dungeons is at minimum viable.
    PvP of course makes an appearance, but I cannot make any assumptions based on my inexperience. Fans of World of Warcraft might not be so praise-bearing, however the game is excellent for one that follows the F2P model. My verdict: download it and have a go. If it's not your cup of tea, it doesn't matter!
  4. Mar 29, 2014
    Imagine the Star Wars MMO RPG with Skyrim Graphics and Smite's combat interface.
    The game looked really promising in the tutorial, the combat
    was smooth, there was a very small learning curve and it built itself up to make you think it was going somewhere.
    After the tutorial, however, it shot itself in the foot. The world makes you feel claustrophobic, it's just a series of instances not dissimilar to the WoW dungeons, with no open world elements. The level scaling is poor, I spend the late 20s grinding off mobs to level up and unlock new quests, disrupting flow and reminding me how small the game is. There is a reason WoW has more players than most other MMORPGs despite costing money: it's open world. In WoW you could roam the fields of Durotar as a majestic man-cow. If you want a good story driven adventure to do with friends that involves levelling up and acquiring kit, buy Diablo. If you want a good MMO RPG, play WoW. This is a bad mash up of the two.
  5. Jul 14, 2013
    This game starts out quite fun. Decent combat for an MMO, linear questing and the foundry is an interesting concept.

    But after you've
    scratched the surface, you'll find nothing but exploitative PW cash shop (pay IRL money for respecs????) the game has been hacked to shreds and they refuse to reset not to mention the region locking.

  6. Aug 3, 2014
    The game have a nice story and can be played... and that's just about it. There is very evident paywall between you and everything else - any upgrade for your companions, gear, and respec points. This damages the experience so much that at some point the "henchman" you bring along with you actually gets in the way more than it helps. This alongside with the very poor AI attached to your companions will often get you frustrated with their limited ability to act effectively . Same goes for the profesion trees. You practicaly have no use for any of them but leadership witch alow you to get some aditional astral diamonds. The game have 3 currencies. Gold (largely useless), astral diamonds (can be used for almost anything) and Zen (you can get anything with it). Zen can be obtained (at the moment) only with real money. There is astral diamond to Zen exchange but at this moment the Zen backorder is so high that it takes ages to get any and this is only logical as the only way to get one is for a player to sell it. The sad truth about it is that you have absolutely no incentive to sell Zen as you can have anything with Zen...

    The chracter progression is so flat that it actually doesn't matter what stats you will get... The only thing you can make is difference is the skill pick order and its really limited difference. I have played a tank based control wizard - and it have less than 20% difference in combat time... ... ... ... worthless to say the least. Just get health on any character and you win.

    PVP is the stupidiest idea you can have in the endgame... The only way you can win is to get items with alot of ZEN and to be pay-to-win player. I played like 2 matches at level 60 (end game level) and totaly quit the PVP.

    Besides all that nonsence the game have like 1200-1700-2000 miliseconds server lag that kills any idea for player risks. Don't even try to approach that game as MOBA. It will be your worst mistake.
  7. May 12, 2014
    This game has great potential but is a huge ripoff, boardering on fraud, don't bother playing.

    Everything costs money even for basic
    features like bags, don't expect one to drop from encounters. They promote lock boxes which you have to unlock with keys that you have to buy with real cash. I opened over 20 lockboxes and most were the same item (Alchemist resource kit). Looking on the auction house there are only alchemy kits, which tells you it is not a problem specific to me. When I complained to support I got a generic comment and no attempt at resolution. Looks like my account is also prevented from posting on their forums.

    STAY AWAY FROM THIS GAME or at least don't spend a dime.

See all 117 User Reviews