Mixed or average reviews - based on 35 Critics What's this?

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Mixed or average reviews- based on 243 Ratings

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  • Summary: Once a bustling location, Neverwinter has faced a great many disasters in the past hundred years. Rule of the city remains unclear following the unfortunate demise of the last Lord of Neverwinter and factions still battle for dominance after the all-consuming Spellplague took a high toll on the population. Even Neverwinter’s dead are beginning to rise from their graves and march upon the city they once called home. Expand
Score distribution:
  1. Positive: 18 out of 35
  2. Negative: 0 out of 35
  1. Aug 1, 2013
    A sensationally addictive massively multiplayer action RPG, and it's free. What are you waiting for?! [Aug 2013, p.78]
  2. Aug 27, 2013
    The new MMO transposition of the famous paper role-playing game Dungeons & Dragons is a success, and one of the best examples of free-to-play titles currently available.
  3. Jul 16, 2013
    Neverwinter certainly has room to grow, but the amount of game that's available with no barrier of entry — neither fiscal nor educational — is mind-boggling. It misses the mark somewhat on that Dungeons & Dragons feeling of absolute character ownership, but that doesn't make the game any less refreshing to play. With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.
  4. Jun 27, 2013
    There’s no doubt in my mind that Neverwinter is most certainly a fun game to play, standing proudly amongst the other F2P MMOs as one of the front liners. However, the suspect use of the F2P model along with a linear, unimaginative quest progression and a lack of good end game content make me feel it still has much to grow before I can proclaim it to be the F2P that completely wiped away the stigma they hold in today’s game market.
  5. Jul 15, 2013
    Online incarnation of Neverwinter is an interesting proposal for fans of MMO and action RPG, that enjoy a fantasy setting. The game is pretty and playable, but I'm not sure if the Foundry is enough to keep players for a long time. Creating your own quests is really cool, but it does not make up for an unbalanced PvP. Let's hope Cryptic Studios considers all of the opinions and solves the problem of expensive micro-transactions, as well as gives max-level players something interesting to do.
  6. May 30, 2013
    Neverwinter is worth a visit by anyone who is a fan of both MMOs and of action-RPGs. Despite some glaring issues, including the lacklustre PvP and the Zen Market, the game is wildly fun and is a worthwhile detour on one’s journey through the MMO space today. It remains to be seen what Cryptic does with the feedback it has received from the players during the past month, but Neverwinter is one to keep an eye on as time goes by. As the title says, Neverwinter is an Astral Diamond in the Rough.
  7. Sep 17, 2013
    Neverwinter is a disappointing MMO. There isn’t a lot of freedom for players to roam and it doesn’t re-imagine itself in the open world genre. For a free-to-play game it offers too little.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 40 out of 99
  2. Negative: 39 out of 99
  1. Jun 20, 2013
    the game is very fun. the game has great action in the combat. It fells like a true action rpg with mmo elements. The game looks great. It is fast to install. Expand
  2. Dec 10, 2013
    This review contains spoilers, click expand to view. das spiel ist einfach nur geil kann es nur weiter empfehlen es macht viel spass und für alle deutschen und nicht deutschen online rollenspiel gamer es lohnt sich!!! Expand
  3. Jun 20, 2013
    Despite only a few twists on the old formula, Neverwinter somehow manages to feel fresh in its overly populated genre. Without doubt Neverwinter's selling point is its combat system which is the slickest available in the current lineup of MMOs. While you're still sculling potions and awaiting cooldowns, the combat feels engaging and dynamic. The many instances are inspired and fun although boss mechanics don't vary much they become very challenging and team-oriented around level 30. It's possible to get many hours of enjoyment out of this game without paying a single dime, though Cryptic have sneakily monetised vital aspects of the game. The first and only money I have put down after around 60 hours of play was on extra bag space, which is cripplingly tight. The world isn't massive though Foundry content greatly expands its overall size. With fresh content released almost weekly and a large player-base, give this game a shot you're bound to like it. Expand
  4. Jul 3, 2013
    Not impressed with only two character slots? What's that about?

    Not impressed with crafting mechanics, impossible to craft as you level as
    crafting takes forever to level up and so I was unable to make anything for myself to wear. That bites. It also seems as if to craft many items you need cash shop, I have never seen another game as ruthless with the cash shop as this one.

    I enjoyed the dungeons and raids until level 30 and they became impossible to survive. So without them you are left with the player created missions which were 'meh'

    Gathering resources is awful, you have to buy kits, they are horribly expensive in the beginning and add to the stress-fest.

    The companions is the best part of the game imo but as they all look identical, the shine wears off them too.
    If you are wealthy and love to splash the cash you might be able to spend your way into a better experience.
  5. Jun 25, 2013
    From the get go this game seems to pull off what it was going for, a f2p instanced MMO that delivers a solid experience for both D&D lovers and newcomers to the IP.

    However after several game-breaking bugs Exploiting Foundry to get 60 in 2 hours, then after that nerf exploiting quests to get 60 in 20 minutes, then after that exploiting bosses to get unlimited loot.. to finally exploiting the AH to DUPE millions of IGG.) the game has lost it for me, I don't believe they can continue to provide a solid, fun and consistent experience for anyone serious about MMO's.

    Not awful but certainly a ways off from the big boys.
  6. Oct 25, 2013
    This has to be the buggiest game known to man. The developers don't seem to care a hoot about making this game fun to play. Very poor design overall and the execution is terrible. Needs a new owner/management. Expand
  7. Mar 5, 2014
    Horrible P2Win. Full of grind and bots. Unbalanced classes.
    PWI don't offer any assistance or support to you, and you can't give negative
    feedback in their forums because they will delete your posts. Expand

See all 99 User Reviews