- Summary: Once a bustling location, Neverwinter has faced a great many disasters in the past hundred years. Rule of the city remains unclear following the unfortunate demise of the last Lord of Neverwinter and factions still battle for dominance after the all-consuming Spellplague took a high toll onOnce a bustling location, Neverwinter has faced a great many disasters in the past hundred years. Rule of the city remains unclear following the unfortunate demise of the last Lord of Neverwinter and factions still battle for dominance after the all-consuming Spellplague took a high toll on the population. Even Neverwinter’s dead are beginning to rise from their graves and march upon the city they once called home.… Expand
Jul 16, 2013Neverwinter certainly has room to grow, but the amount of game that's available with no barrier of entry — neither fiscal nor educational — is mind-boggling. It misses the mark somewhat on that Dungeons & Dragons feeling of absolute character ownership, but that doesn't make the game any less refreshing to play. With its fast-paced combat and ubiquitously streamlined design, Neverwinter nails the concept of what an action-MMO should be.
Jun 27, 2013There’s no doubt in my mind that Neverwinter is most certainly a fun game to play, standing proudly amongst the other F2P MMOs as one of the front liners. However, the suspect use of the F2P model along with a linear, unimaginative quest progression and a lack of good end game content make me feel it still has much to grow before I can proclaim it to be the F2P that completely wiped away the stigma they hold in today’s game market.
Jul 15, 2013Online incarnation of Neverwinter is an interesting proposal for fans of MMO and action RPG, that enjoy a fantasy setting. The game is pretty and playable, but I'm not sure if the Foundry is enough to keep players for a long time. Creating your own quests is really cool, but it does not make up for an unbalanced PvP. Let's hope Cryptic Studios considers all of the opinions and solves the problem of expensive micro-transactions, as well as gives max-level players something interesting to do.
May 30, 2013Neverwinter is worth a visit by anyone who is a fan of both MMOs and of action-RPGs. Despite some glaring issues, including the lacklustre PvP and the Zen Market, the game is wildly fun and is a worthwhile detour on one’s journey through the MMO space today. It remains to be seen what Cryptic does with the feedback it has received from the players during the past month, but Neverwinter is one to keep an eye on as time goes by. As the title says, Neverwinter is an Astral Diamond in the Rough.
Jun 20, 2013the game is very fun. the game has great action in the combat. It fells like a true action rpg with mmo elements. The game looks great. Itthe game is very fun. the game has great action in the combat. It fells like a true action rpg with mmo elements. The game looks great. It is fast to install.… Expand
Aug 2, 2013Great game, probably one of my favorite games of all time. The combat is great fun and while there isn't alot of classes to choose from all 5Great game, probably one of my favorite games of all time. The combat is great fun and while there isn't alot of classes to choose from all 5 feel and play very differently from each other, almost like your playing a different game and while you can only have so many powers equipped at once it does make the game simple to play but that's a good thing in my books, just because you have 30 powers to manage doesn't make a game more enjoyable. The areas are linear and instanced but then again so was the original neverwinter nights so this didn't feel out of places in the slightest to me and all the environments look great and are varied enough, the questing is classic and not very original but it's quick and painless which is good, pvp is a blast because of the combat and despite people complaining about it being unbalanced my experience has been more down to player skill and character build and gear than any inherent class balance issues, about as balanced as you are going to get it, the player made content from the foundry is simply amazing, it can actually put some genuine role play in to a genre that's never really had it, only down side so far is the lack of end game content but they are releasing more soon and there isn't enough pvp maps or game types yet, again they will release more content as time goes by, simply a great game and you owe it to your self to try it and give this game 6 months to release more content and this will a beast of a mmo, great for a casual mmo player, maybe not for a hardcore player though.… Expand
Oct 28, 2013As of this writing, I've gotten one character to level 60 (Rogue), and another to 30 (Cleric). I've tried the basics of the other classes,As of this writing, I've gotten one character to level 60 (Rogue), and another to 30 (Cleric). I've tried the basics of the other classes, though not advanced them very far since they didn't catch me as much as Rogue and Cleric classes did.
It's not a perfect game by any means. It's mostly an action adventure game, with a somewhat short period required to play through a RPG section to get your character to max level (It goes really, really fast) The combat is very easy in the beginning, and slowly ramps up as the levels increase.
A lot of times, I'll spend too much of the more difficult battles staring at the floor, which is a result of the system of area effects larger enemies give off. Trying to stay out of the red can be tricky, and require some relatively quick reflexes, but it's mostly manageable excluding a few occasions where you let the crowd of other spawns run too rampant.
The cash shop is built for Whales only. These are the people of whom, are willing to spend the big dollars, as everything is quiet expensive. It is entirely possible to earn the Crystal currency in game, and convert that over to cash shop money, so in, never having to spend a dime on the game, but look forward to a lot of grinding/professions/time for some of the really big ticket items.
I can't speak of the player versus player, not something that has ever interested me.
The community seems fine enough, people like on any MMO's can run the gambit of types and personalities. If you can get friends to play the game, it improves greatly (much as any MMO)
The foundry is interesting, and gives limitless potential for random quality entertainment. The best ones in theory get voted to the top. There are weekly sales in the cash shop, but I don't particularly think things are discounted enough for the regular joe.
It's relatively easy in my experience to make a good looking character, and the customization is relatively deep (Way moreso than other games of the ilk). All and all I've invested a little money into it, and find it enjoyable and challenging at a times, and mostly fair (There are some instances where I've been hit by things when I was completely out of the danger area)
In the end, it is completely free to play, and there are aspects of the payment system of which, from what I've read, and seen hints of, that those that pay might have the possibility of distinct advantages over you in the deeper endgame.… Expand
Nov 19, 2013This game is great for free to play. It is a good action-RPG that allows player-based quest creation and a fast paced PVP, although it lacksThis game is great for free to play. It is a good action-RPG that allows player-based quest creation and a fast paced PVP, although it lacks in a lot of important details including community cohesion and exploration.
The good includes the price, the action packed gameplay, and the graphics, but this is coupled to an endless barrage of gold-spammers, weak community interaction, and linearity mirroring a JRPG style. Without a strong community, and tactical puzzle solving challenges, the game is a ceaseless mind-deafening mouse clicking experience. Nothing really sets this game apart from other games in the same genre; it is neither progressive, nor is it a cut above the rest, yet it is still enjoyable at level 40+ where the quests and dungeons begin to acquire some challenge.… Expand
Apr 10, 2015SUMMARY: Enormous waste of potential and previous solid developer work, I can't recommend it any more.
I really enjoyed the game at theSUMMARY: Enormous waste of potential and previous solid developer work, I can't recommend it any more.
I really enjoyed the game at the beginning, enough to invest into a few "packs" (even though pricing in this MMO is much, much higher than it other F2P games; a mount - albeit account-wide - can cost 30EUR or more!).
The good points include:
- active, dynamic, interesting combat (console-like low active skill limit, different class mechanics etc)
- attractive graphics
- rich world, though mostly thanks to rich Dungeons & Dragons lore
- enormous potential user-created content (could) bring; the content users provide is often exceptional, but it is not utilized to it's full potential
- web-based gateway to interact with game world, including crafting, guild, auction house and ENORMOUSLY FUN dice game
Unfortunately, blatant money-grabbing becomes obvious really fast and the game becomes a gear grind, with content locked behind gear score (or your CC number).
While you can personalise your build, any change you'd make requires payment (or enormous amount of grind to exchange in-game currency to real-money currency).
Bugs are rampant, but never fixed or acknowledged.
Economy is in serious trouble because of rampant hackers and botters, but these issues are rarely addressed or fixed.
There is almost no support to in my opinion the greatest, most unique feature the game offers, namely user-created content (Foundry).
PvP is painfully unbalanced and heavily Pay to Win, modes are limited.
To make matters worse, Mod 6 (April 2015) rose lvl cap to 70 but only way offered to level up are repeatable HOURLY quests, limited to 4 at a time, in re-hashed, re-used locations.
I tried to like this game. I really did enjoy levelling (up to 60, in Mod 5 so before April 2015) - again, enough to invest (substantial) amounts of real cash into it.
But developers seem incompetent, ignorant or too under the heel of Sales department to produce any quality content.… Expand
Dec 9, 2013Not worth the time. With so many other free to play games available, there is no reason to play this game. I found myself searching forNot worth the time. With so many other free to play games available, there is no reason to play this game. I found myself searching for anything about the game to be worthwhile and was left empty handed. The story development is dry and confusing, the game play is repetitive and boring, and the general feel is that this is a rushed game. Unfortunately, I find nothing about this game appealing and felt like I had wasted my time playing it.… Expand
Aug 29, 2013I am not going to post any review this time, just some links, so you can see Neverwinter Online exploits and bugs with your own eyes (capturedI am not going to post any review this time, just some links, so you can see Neverwinter Online exploits and bugs with your own eyes (captured in instance "Malabog Castle"):
bit.ly/1a18DSP http://bit.ly/17laXA7 |
And my fav one Neverwinter Inception style: http://bit.ly/15zqtrs
Enough? What about some serious modem/routers disconnects, directly caused by this game?
You've been warned.… Expand