- Publisher: THQ
- Release Date: May 10, 2012
- Also On: PlayStation 3, Xbox 360
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Jun 25, 201265Like Gotham City Imposters a few months ago, the component parts of Nexuiz are sound; the weapons and shooting good, and the "hook" of the mutators offers some variety but there just isn't the player base to make it worth checking out unless gunning down bots isn't a deal breaker. And it should be reported that unlike Gotham City Imposters, getting connected and staying connected to a match of Nexuiz was never a problem.
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Jun 28, 201260Is it worth it to release a Quake 3 clone in 2012? I don't know. In fact, Nexuiz is doomed not because it lacks fresh ideas, but because it lacks people who want to play it.
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Jun 4, 201260Quotation forthcoming.
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May 22, 201255Almost all of the improvements are simply native benefits of the PC platform and CryEngine 3 -- from the frame rate, to the textures and netcode. With a lack of an open dedicated-server model, community of players, or any tweaks to the pre-existing gameplay conventions, I still can't recommend Nexuiz to anyone but the most dedicated FPS diehard.
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Jul 30, 201250If you want to make an arena FPS, you can't do anything wrong. That's the lesson IllFonic learned after the release of Nexuiz on Steam. The game suffered from some huge problems in terms of matchmaking, lag and crashes since day one, and now it's very hard to even find a match.
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May 22, 201240Again, Nexuiz is by no means a bad game. It does, however, seem like a superfluous one.