Nihilumbra PC


Generally favorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 6 out of 11
  2. Negative: 0 out of 11
  1. Feb 10, 2014
    With a story that will leave thought waves pulsating to the tune of the excellent writing, intriguing gameplay that breaches boundaries of immersion, and with a Wii U version coming soon that will be much more accessible for those with physical disabilities because the controller will replace a mouse, Nihilumbra is a demonstration of how video games that immerse the player in telling stories, gameplay that challenges the forefront of perception, and having puzzles that will be remembrances at lunch can never be beaten by mainstream titles – no matter how unique the fire particles get.
  2. Dec 8, 2013
    Nihilumbra is the kind of game that many will look over because they think they’ve played things like it hundreds of times before. It’s not. This is a project filled with incredibly smart puzzle design and an important message at its core.
  3. Jan 6, 2014
    Ironically, one of the most meaningful games you’ll play.
  4. Nov 26, 2013
    Drawing inspiration from such classics as Limbo and Bastion, Nihilumbra will travel you to a beautiful world full of clever puzzles and great platforming moments.
  5. Oct 4, 2013
    Another gem of its genre, that engages us like only a few titles can. Just a little recommendation: go for a second play-through when you finish it. There's a nice surprise waiting for you.
  6. Oct 14, 2013
    This surreal trip delivers an interesting rhythm of puzzles and platforming.
  7. Dec 2, 2013
    All in all, Nihilumbra is a short, but fun, puzzle platformer.
  8. Feb 11, 2014
    Better try before buy. It's a classic platform, but split in two, between a too easy beginning and a hardcore second half.
  9. Jan 14, 2014
    A wonderful trip to the depth of human soul, which is called Nihilumbra, doesn't last long though, however, it will steal your heart none the less. This game is highly original and atmospheric, which outdoes all its obvious flaws.
  10. LEVEL (Czech Republic)
    Jan 23, 2014
    Is this glass half empty or half full? Depending on your taste, Nihilumbra can go either way. [Issue#238]
  11. Oct 18, 2013
    Nihilumbra, mixing action and cleverness, is unable to create a perfect balance between the two souls and the result it's a sort of disappointment. The lack of rhythm, nefarious puzzles related to the second campaign and the intrusive narrator's voice are the game's most aggravating flaws.
User Score

Mixed or average reviews- based on 51 Ratings

User score distribution:
  1. Positive: 4 out of 5
  2. Negative: 0 out of 5
  1. Dec 13, 2013
    Just what I like Prince of Persia & Limbo
    ;its clever,intelligent puzzle
    dark, atmospheric platform game beautiful..definitely hidden gem
    Just what I like Prince of Persia & Limbo
    ;its clever,intelligent puzzle
    dark, atmospheric platform game
    beautiful..definitely hidden gem
    glad I found it
    its one of my all time best games
    Full Review »
  2. Sep 10, 2016
    Con este juego no tengo palabras. Este tipo de historia no la he encontrado en ningún otro juego. La jugabilidad es excelente y la forma de laCon este juego no tengo palabras. Este tipo de historia no la he encontrado en ningún otro juego. La jugabilidad es excelente y la forma de la que te exprime el cerebro algunas veces te hace engancharte mas a uno de los mejores juegos que he jugado nunca. El ambiente oscuro te pone en situción de forma perfecta para amar al juego aún más si cabe. Muy infravalorada esta creacion de Beautifun Games Full Review »
  3. Jul 25, 2016
    This review contains spoilers, click full review link to view. This is a side-scrolling indie puzzle game. At the beginning the game seemed too simple, but it grew on me and I advanced. You character is a piece of the void, running from it as the void is trying to reclaim your character to itself, making you will lose your individuality and your conscience, although your character find it hard even to get a reason to be alive as he is “nothing”.

    The game have a narrator throughout your journey, which explains the basics and talk a lot about existential questions. I have to say that in some occasions I thought what the narrator said to be silly, it is too melodramatic. As you advance you find colors used to help you solve puzzles posed by the game.

    You paint those colors using your mouse, modifying the terrain. The first one you get is the blue one, that make the terrain slippery, making you run faster as you slide above it or making enemies slide into traps, than the green one, which makes you bounce and so on. Each place have it’s own color, like the volcano have the red one for fire and the city have yellow for electricity. You have to use those colors to solve puzzles, kill or avoid enemies or advance in difficult terrain.

    The game looks very easy, and when you finish the first stages the credits roll up, in an incredibly short game. But then you have to win the Void Mode, as the void was trying to get you it destroyed everything in its path and you have to reclaim it, or else it will “burden your conscience”, as the narrator explained.

    The Void Mode is far harder, and only then the game seems to really begin. After you revisit every place, solving some hard puzzles, you finally end the game as the first time, rolling the credits again. The game do not look like much, but is very original and can get your attention if you give it a chance. It’s difficulty gives us a real sense of achievement after every puzzle, but at the same time it’s not so hard to the point of making the player angry, being very balanced.
    Full Review »