Metascore

Mixed or average reviews - based on 14 Critics What's this?

User Score

Mixed or average reviews- based on 16 Ratings

  • Summary: A father returns. A son searches. Gods rule. From the art and stories of famed graphic novelist and filmmaker Enki Bilal, and the studio created by adventure game legend Benoit Sokal comes Nikopol: Secrets of the Immortals. As Nikopol you find yourself in a suspenseful adventure to find your father and thwart a dangerous conspiracy. Entangled in political intrigue you are caught between two worlds, one of anarchy and one of Immortality. [Got Game Entertainment] Collapse
Score distribution:
  1. Positive: 6 out of 14
  2. Negative: 2 out of 14
  1. 82
    A challenge worth taking on. It's fun to look at, fun to play, and it's even fun to call someone you feel might be a bit smarter than you and drag them over to look at a tricky part.
  2. Nikopol is a concise, smoothly flowing sci-fi adventure that offers plenty of challenge for the old school crowd and a more pleasantly streamlined and updated approach to the genre for anyone who’s been longing for something a little different.
  3. As long as you go with the flow, soak up the excellent atmosphere and don’t let yourself get too frustrated by some of the puzzles, there’s a pretty enjoyable adventure to be had.
  4. How the hell does such a simple system manage to be this fiddly? [Feb 2009, p.100]

See all 14 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 4 out of 7
  1. AlexanderS
    10
    Excellent game! A little short, but very good. Why did this game get bad score? Of course this game will become boring fast if you even can't solve a simple puzzle. Did the reviewers even solve the first chapter? Or did they just skip it and write a bad review because they couldn't solve any of puzzles? Expand
  2. 7
    I got this game on Steam's summer sale for a really cheap price. I was afraid still after reading the reviews here, but this game is a lot better than I expected it to be. If the puzzles were less difficult than this.. then it would be easily comparable to amature point and click adventure flash games. I think people expect games to be horribly easy these days. The main character wasn't the best, the story wasn't the best, etc etc.. but the main thing was that it still brought me into their world and I was satisfied. Expand
  3. The overall graphical presentation, general environment, and artwork are very well done and interesting to look at. The plot and storyline are intriguing and engaging, set in a dystopian science fiction far future. Even the voice acting is okay. Sadly, those are the only positive aspects of Nikopol. In this point and click adventure game, you should expect terrible pixel hunting, as well as puzzles that are quite unintuitive and will certainly require hints or walkthroughs to make any progress. Worst of all, is that if you do not pick up certain items in various rooms in order, or perform certain actions in a specific order, you will need to reload a saved game and do many portions of the game over. The focus on tiny details and prearranged orderly functions make for an irrational, boring, and forcefully repetitive experience that was not even present during the late 80s and early 90s of the genre's era. In order for you to understand which action takes precedence over others requires a walkthrough. It is a must. There is no other way to approach this game whatsoever. For the developers to think that this game design decision was appropriate is an absolute disaster, and should serve as an example for others to never follow. In addition, there are several events that are timed, and require the player to perform some actions quickly, and if they do not possess certain items that were left behind in other rooms, there is simply nothing that could be done except for reloading and starting over. The save system is another serious stumbling block. You are not allowed to quick save. Instead, "saving" only saves your last checkpoint. This means that because of how flawed the overall design is, if you miss an item in a previous room, and find yourself farther in an area without it, there is nothing you could do except restart from the last checkpoint. You cannot walk back and correct the problem. You must restart and do it all over again. Needless to say, the only way you will know that you are stuck besides not being able to execute any useful actions for a prolonged period of time, is a walkthrough. There are no other options. The game fails horribly at providing hints, or doing anything remotely resembling intuitive reasoning. It is a truly broken point and click adventure game that has no place in the genre, or in the professional field of game design. Nikopol is an enormous waste of beautiful artwork and a riveting storyline. It is a technical and developmental malpractice of the worst kind. Expand
  4. Ogosoka
    2
    Good graphic, good story, but the game play sucks. Fail to be a game. Most of the puzzle does not make sense, or at least you cannot finish the game without a walktrough. Do not trust the trailer, the game ain't that dynamic at all. Expand

See all 7 User Reviews