Northland Image
  • Summary: The story begins where the plot of "Cultures 2 - The Gates of Asgard" ended. After perilous adventures our four heroes defeated the Midgard serpent and thus saved the world. A great celebration began and everyone was happy and content. But everything has to come to an end sometime, and time to say farewell came faster than our friends wanted. Expand
Score distribution:
  1. Positive: 3 out of 11
  2. Negative: 1 out of 11
  1. While Northland has a good focus on combat and more exciting missions than Cultures 2 had, it still has a lot of focus on the building and Godsim elements as well. This does add a ton of up front play to the game though, and it is amazing how addicting this game gets once you sit down and start getting into it.
  2. If you like to eat your dessert before your meal, this is not the game for you. However, if you are a patient gamer, you may find something satisfying in the end.
  3. The slow pace, even at heightened settings, is horribly boring. The graphical issues make things even worse, especially for owners of newer video cards.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. Harvey"Danger"M
    10
    More games like this should be made. It is an old game, the graphics look a little silly now and some of the interface is confusing/nonfunctional (eg can't turn the game's sound off). Look past this, though, and you have a totally unique game that never got the (in my opinion, massive and unrelenting) recognition it deserved. The game is a sort of cross between the sims and age of empires; each person in the town you control has a name, a residence, a profession that they must work at to improve, and can grow up to have a husband/wife and have children. They need things like food, so you have to build networks of farms, mills, and bakeries throughout your expanding community while training ever more farmers, millers, and bakers to work at them. Improve their efficiency by gathering stone and building roads, using leather generated from cattle farms to give them shoes, or have the local potter open his supply of crockery to the public. This is not micromanagement, this is fun. With an ever expanding base of operations you will eventually be able to reach higher-tech production levels. Ships, breweries, alchemists, and, eventually, massive, raging troops of vikings set free to burn and pillage the towns of your enemies. Or just towns that happen to be close by. Not for the unimaginative. Expand
    • 0 of 0 users said yes
  2. JaeP
    10
    I fell in love with Cultures and have loved each and ever one of the Cultures series. Yes, it takes time to get through each mission. But, isn't that what gaming is all about. It's a chance to escape from this world of reality. My family knows, when they see the little Vikings on the screen, to leave me alone because I'm on my time. This game, as well as the other Cultures games, help me survive the real world. You have to get knocked down to really know what is important. Living on the streets for awhile gives you a real clue. Now I stop and smell the roses. I play Cultures so I won't have another nervous breakdown. CULTURES is GREAT! It helps me keep my sanity. Try it, you'll like it. Expand
    • 0 of 0 users said yes
  3. PedroM.
    5
    The Games Domain review tell better what the game is about.. it's hard to control the civilians, the game is slow and it becomes boring after an hour or two of gameplay.. long live settlers 2. Expand
    • 0 of 0 users said yes

See all 4 User Reviews