Nosferatu: The Wrath of Malachi PC

  • Publisher: iGames
  • Release Date: Oct 19, 2003
Metascore
70

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 15 out of 26
  2. Negative: 2 out of 26
Buy On
  1. AceGamez
    70
    I'm not a fan of the random spawn features, the shoddy AI or the boring map geometry but the overall atmosphere is very well done and as a horror fan I did have more than a little fun playing through Nosferatu.
  2. A thrilling shock shooter that delivers a frightful experience and an impressive assortment of horrific baddies to battle.
  3. A decent single-player affair that pays proper homage to the 1920's silent film on which it takes inspiration from. The game is a lot of fun and will surprise players in varying degrees at every turn.
  4. When Nosferatu is at its best, the game is a moody frightfest of first person survival-horror unlike anything on the PC, but when it’s at its worst Nosferatu is a frustrating exercise in dying. Still, for horror fans this can be overlooked, as Nosferatu delivers some great goosebumps.
  5. For the moment, Nosferatu is a terrific idea, beautifully realized, that is a just a patch or two away from greatness.
  6. I loved its originality and thought process. Sure the graphics weren't the greatest but with dead on audio and an amazing premise for a game, it just can't be beat.
  7. On a purely visceral level, the combination of Nosferatu’s graphics and sound make for a chilly experience. As I noted previously, it isn't that frightening on a grueling psychological level, just a jump out at you and make you scream level.
  8. The developer might not have created the most technically sound action-oriented horror game out there, but it has provided outstanding thrills and chills.
  9. 75
    It's not trying to complete with "Half-Life 2" or "Doom 3", but if the plan is to entertain and freak players out, it's mission accomplished.
  10. It has the makings of a great game but some evil force shipped it before it was spit shined.
  11. Horror buffs will want to check it out now, but FPS fans won’t find much joy in the game’s generic and unappetizing engine.
  12. The game is challenging enough without been overly difficult and thanks to the random re-generation of the castle and its contents predictability is kept to a minimum.
  13. The best comparison is a C-list Hammer Horror film. Yes, clearly utter trash – but trash that attempts to overcome its limitations through determination and imagination.
  14. 68
    Until the next A-level scare-title comes along, gamers prone to the horror genre can consider Nosferatu a sort of light snack -- thin perhaps, but dark and tasty.
  15. A game that captures you with its atmosphere, makes you sit on a towel to prevent having to clean the chair after playing. But it is also a little short lived - there’s no multiplayer support, and you eventually stop jumping at the well timed monster attacks.
  16. It looks like a freakin' "Doom II" mode, except the framerate isn't as good. [Jan 2004, p.157]
  17. Nosferatu’s developers played to the inherent strengths of all first-person shooters - the visceral illusion of being in a place far removed from the chair in front of your computer screen. Unlike the Victorians, the concept of a zombie or vampire won’t scare any of us, but like them, we still retain a fear of unknown things that might leap out at us in strange, dark places.
  18. 70
    Its pretty-but-oldish look fits perfectly with its gothic subject matter, and its random room generation gives it some good bang-for-your-buck replay.
  19. 60
    The short completion time means you'll always walk away having accomplished something, and the random maps mean you'll always be in for a surprise. But it likely won't be as surprising as just how fun Nosferatu is.
  20. Play this one alone and in the dark. The Boogeyman gives this title major props for the sheer terror it brings.
  21. PC Gamer
    76
    The game's dimly lit rooms, haunting musical score, and aggressively edited cut-scene sequences (reminiscent of the movie "The Ring") more than compensate for the lackluster models and animation. [Feb 2004, p.71]
  22. My only real complaint with this game is the length. It's far too short - taking around three hours to complete, at the most. It can't possibly take more than three hours, in fact, because there's a timer built into the game.
  23. While the graphics are somewhat lackluster and the rooms confusing at times, the gameplay, music, atmosphere and experience delivery in Nosferatu : Wrath of Malachi makes it more than worth the while.
  24. Computer Games Magazine
    70
    While it's a bit unpolished and repetitive, and resorts to action when tension might be better generated through inaction, it still manages to impress. [Jan 2004, p.80]
  25. Computer Gaming World
    30
    What am I afraid of? Bad games, and Nosferatu seriously scares me. [Feb 2004, p.90]
User Score
7.5

Generally favorable reviews- based on 39 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. RobertL.
    Oct 17, 2003
    9
    Great horror-game. Kinda like good old Doom but in a more recent game engine. A good game while you wait for Doom 3. Great feature with the Great horror-game. Kinda like good old Doom but in a more recent game engine. A good game while you wait for Doom 3. Great feature with the random maps and placements. Only drawback is a few bugs and the lack of multiplay. Sure to give you goose-bumps all over all the time you play :o) Full Review »
  2. Oct 25, 2016
    8
    Incrivelmente simples e ao mesmo tempo complexo, absurdamente divertido e envolvente. A trilha e efeitos sonoros são de um peso enorme eIncrivelmente simples e ao mesmo tempo complexo, absurdamente divertido e envolvente. A trilha e efeitos sonoros são de um peso enorme e essencial pro game. E a aleatoriedade das salas do castelo e de localidades dos seus parentes além de adicionar um ótimo desafio tb adiciona pontos pro replay do jogo.
    Nosferatu: The Wrath of Malachi tem ainda uma variedade de inimigos e armas bastante impressionant, ainda mais se levarmos em consideração a época de seu lançamento
    Full Review »
  3. Jun 24, 2015
    7
    Nosferatu: The Wrath of Malachi is a very different game than all the other horror games I've played. It is very unique in the game design,Nosferatu: The Wrath of Malachi is a very different game than all the other horror games I've played. It is very unique in the game design, the level design is very good, and the randomization of the castle means that the locations vary and never are in the same place twice when you die.

    The story is pretty bland, you inherit a castle, you arrive a bit later than you're family, then when you arrive to the castle you suddenly find out that you're family is missing and you need to search round the castle to find them and not let them die, pretty boring stuff and it feels the same as any old horror movie

    The game design is pretty good, the atmosphere is really creepy and well thought out, with the design of the monsters and creatures and the sound effects that play all around you. Although the combat is weak and the hit detection seems a bit off, it is still fun to play

    The level design is pretty good as well however when you die, you might see a lot of the same rooms over and over again due to the randomization of the castle, that also counts for the monsters too, you will see the monsters over and over again, although the game does randomize, it is pretty repetitive

    The level of difficulty is alright, challenging but fun to play and scary, however when you die, there are no checkpoints (you have to save regularly to continue from where you left off) and you lose everything and have to start all over from the beginning

    However this game is fun especially with the lights off, headphones and a couple of buddies around you, this is a great horror game. It is pretty much a hide and seek game with a few enemies here and there, but it is worth it especially during Halloween!
    Full Review »