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OIO The Game Image

Generally favorable reviews - based on 5 Critics What's this?

User Score

Mixed or average reviews- based on 7 Ratings

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  • Summary: Drawing inspiration from the mythologies of Icarus and timeless fairytales, OIO is the story of a little wooden man, awakened when a stray beam of sunlight pierces the twilight subterranean world in which he and his hand-carved compatriots stand frozen in time. Alone in being reanimated, OIO embarks on a perilous journey through the vast organic netherworld with only his wits and magical seeds to overcome the challenges before him and climb towards the light. As the journey unfolds, OIO will learn of the fate that befell his petrified companions, seek a way to free them from their inanimate tyranny, and come face to face with his greatest challenge. Expand
Score distribution:
  1. Positive: 4 out of 5
  2. Negative: 0 out of 5
  1. Oct 16, 2011
    OIO's difficulty doesn't take long to hone itself to a sharp point, but infinite lives and liberally spaced checkpoints keep frustration to a minimum.
  2. Oct 6, 2011
    OIO does not expect perfection from you, and you shouldn't expect perfection from it, but that's okay. It's an innovative game in its own right, with a unique world to explore and a style of its own. Maybe a part two will smooth out the kinks.
  3. Oct 10, 2011
    Platforming gripes aside, Oio remains a clever puzzler with truly gorgeous art and a world that's haunting, quirky, and definitely worth the support of a few of your dollars.
  4. Oct 16, 2011
    Quotation forthcoming.
  5. Oct 21, 2011
    OIO is a platformer with one gameplay twist: you can create your own platforms by using seeds in dedicated areas in order to grow them. Quite comprehensive, Uncanny Game's title still remains very easy, aside from some sudden spikes in difficulty. Despite its nice art style, it also lacks a little something in its storytelling in order to really convey its poetic side.
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Apr 21, 2013
    A simple, elegant little game with an stylish aesthetic & a thought out, pensive pacing that may turn off the adrenaline junkie portion of the audience. Expand
  2. Feb 9, 2013
    sorry, this game is too boring. art style is just OK. but the mechanism make me sleepy. it's toooooooooooooooooooooooooo normal to be a INDIE game. indie should be innovative and creative. Expand