Metascore
54

Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 3 out of 41
  2. Negative: 12 out of 41
  1. Jun 10, 2013
    60
    Despite its elaborate nature, Omerta does not offer a great deal of variety, while giving the impression of a 10-hour-long tutorial, constantly guiding the player. Such a repetitive game will not take long to get tiresome. [March 2013]
  2. Apr 11, 2013
    50
    Best avoided by anyone seeking a real challenge or keen to get their teeth into some serious multiplayer gaming!
  3. Apr 9, 2013
    40
    A promising concept of managerial and turn-based strategy from the Prohibition in the United States era. However, its realisation is unfortunate. From the managerial point of view the game is too long, reminding Waiting for Godot. Entertaining fights are subsequently killed by repeating locations and unpolished cover system.
  4. Apr 5, 2013
    40
    A flop in every aspect – should do time. [CD-Action 04/2013, p.74]
  5. Mar 30, 2013
    40
    Omerta's 1920s mobster charm quickly wears away to show its shallowness, and any hope of mob-boss stardom dies with it. [Apr 2013, p.94]
  6. Mar 24, 2013
    52
    A blend of XCOM and Tropico that boils down to shallow strategy in a Goodfellas skin. [Apr 2013, p.78]
  7. Mar 15, 2013
    70
    Strategic part is about as exiting as Excel, but that's what you get when you have no enemies and no fear of losing. The idea on turn-based combat is to create a system of many variables, not a turn based version of simplistic real time battle. The new XCOM got it wrong, too, so please copy the old masters, don't please the simpletons. [March 2013]
  8. Mar 12, 2013
    50
    A functional but forgettable budget title featuring clarinet solos and wiseguys. Wait for Steam sale. [Apr 2013, p.78]
  9. Mar 8, 2013
    70
    Omertà is a good gangster game that mixes well the economic management with tactical turn based combat system. If only it could be more challenging and technically better.
  10. Feb 28, 2013
    50
    Tidy, but styleless visuals are the final insult. This game looks just as bland as it plays. It is neither good or bad, it just exists. It is hard to believe that this was made by the people who brought us Tropico 3 and 4.
  11. Feb 28, 2013
    60
    Omertà: City of Gangsters is far from becoming the crime simulator we all expected. It's a game depleted by notable absences in many aspects and a great idea overshadowed by a really poor execution. The product can entertain, but is unable to attract fans of mafia theme enough because a continuous lack of options throughout the whole game. Fortunately, it is fully distributed and localized with a lower price in Spain, and this is one of the few reasons to buy it.
  12. Feb 27, 2013
    60
    On the whole, Omerta offers an engrossing(if not deep) strategy experience with a mediocre-yet-sufficient combat system thrown in. It's a shame that Omerta was released so soon after XCOM: Enemy Unknown, as the comparisons are unavoidable and Omerta simple doesn't offer the same quality. Omerta can still be a lot of fun, but the price is not right for most gamers.
  13. Feb 25, 2013
    40
    Bland, boring, and turgid to the last - look to Tropico 4 for a fine example of micromanagement, or instead XCOM Enemy Unknown for turn-based kicks: Omerta: City of Gangsters deserves to be thrown in a trunk and taken "someplace up state."
  14. Feb 19, 2013
    40
    A very good idea wasted on a poor layered structure is in a few words the essence of Omerta. An offer you can definitely turn down.
  15. Feb 19, 2013
    50
    Omerta's a deeply flawed blend of real time strategy and tactical turn-based battles that doesn't live up to the expectations of its premise.
  16. Feb 19, 2013
    40
    Aside from the campaign mode, there is a lackluster sandbox involving the building of a criminal empire without objectives or opposition. Go online and you can take the terrible combat system and enjoy it with friends, or against them, if you wish. But you won’t feel like a gangster, but rather an accountant with a penchant for real estate.
  17. Feb 14, 2013
    70
    The game bravely follows in the steps of XCOM and quite successfully mixes economic management with tactical turn based combat in a well-made mobster setting. Although without any real problems, Omerta: City of Gangsters still manages to come off a bit bland due to its excess in variation and lack of depth.
  18. Feb 13, 2013
    65
    Despite its promising premise, City of Gangsters fails to deliver. The shallow game play and clunky turn-based combat don't engage the player for the long haul.
  19. Feb 11, 2013
    60
    Despite a considerable amount of setbacks, Omerta: City of Gangsters isn't a game doomed to fail. It's obvious that Haemimont Games first and foremost makes really good economic strategy games, but perhaps someone thought that this area in Omerta won't be appealing enough to make it a key feature. The game in its economical aspect is simplified, but at the same time is light and pleasant and didn't need anything else implemented "just because". Unfortunately, all in all Omerta is an experiment that could have gone better.
  20. Feb 9, 2013
    65
    The idea of blending management and turn based strategy is good and Kalypso did well on graphics and sound. Unfortunately the overall experience is compromised by lack of depth and challenge.
  21. Feb 9, 2013
    49
    It could have been a modern version of Hothouse Creations’ Gangsters 2 mixed with XCOM. But what you get is rather superficial in every aspect. The turn based battles suffer from an inconsequent and sometimes broken cover system, while the business aspects don’t offer any challenge at all.
  22. Feb 8, 2013
    40
    Omerta feels like nothing but work, and dull, repetitive work at that. It's certainly not a success, but a soulless, bland, incoherent experience that frequently frustrates with its inability to capitalise on a handful of good ideas.
  23. Feb 8, 2013
    30
    Omerta will certainly keep you occupied for long periods of time, but only if you’re punishing your attention span. The world itself is quick to drop you into the 1920’s experience, but never amounts to anything more than a lifeless shell. Factor in some embarrassing voice acting, painful writing and a reluctance for Omerta to ever truly let itself go wild with its concepts, and all you’ll left with is a hollow time consuming experience.
  24. Feb 6, 2013
    52
    It suffers from an almost total absence of risk or failure even on the hardest difficulty. There's charm and a good soundtrack in store here, but it quickly loses its appeal amid gameplay that never stops feeling as though you're working your way through a tutorial.
  25. Feb 6, 2013
    70
    A charming retro experience that captures the swing and swagger of the 1920s and the nostalgia of turn-based titles from the ’90s, but without incorporating anything that truly evolves the genre or that is even executed to the standards of similar games out presently.
  26. 40
    Outside of its fights, Omerta is some sort of mind-numbing occupational therapy for the slowest of days, inside of them, it's often an incompetent carbon copy of much older and much better titles. It's not even that it's so bad that it's good. It's just boring and its plain existence is free of any relevance whatsoever.
  27. Feb 4, 2013
    67
    Omerta is the sort of game where if you want to play it at all, you should wait for it to drop well below the $40 price where it is now.
  28. 72
    Nice gangster-setting and easy to learn gameplay-mechanics. The game mixes tactical combat like in Jagged Alliance with a strategical management of your gangster-business. Unfortunately the gameplay itself isn’t that challenging or going in depth as it could be.
  29. 30
    You can see the basis of a good game here but Omerta gets almost everything wrong, from the shallow gameplay to the bland, characterless gangster atmosphere.
  30. Feb 3, 2013
    50
    If you're really into mafia movies and other cosa nostra flavored dealings, you might get some pure novelty enjoyment out of it on a Steam sale, provided you can put up with the repetitive nature of the game.
User Score
4.8

Generally unfavorable reviews- based on 204 Ratings

User score distribution:
  1. Positive: 12 out of 53
  2. Negative: 30 out of 53
  1. Feb 1, 2013
    3
    I have played this game for about 8 hours so far and I have mixed feelings about it. The combat is very mediocre and I skip it whenever I can. I think the strong suit of the game relies in the economy of the game. That said it is extremely repetitive. There isn't much to build or manage and they make up for it by just making you start over for every mission. I really wish there was more of a persistent world thing going on. It's pretty simple and easy to learn but it is lacking a lot of depth which makes it mind numbingly boring after a while if you are a strategy game fan. One gripe I have is about unique weapons. Maybe I accidentally skipped something but I haven't found a single one yet and I've done a bunch of missions that say I get one in those missions. I end up buying most of the property on the map before I move on too, so I don't know. Would be okay if this was a 19.99 game instead of a 39.99 game. It just doesn't have much lasting appeal. Full Review »
  2. Feb 2, 2013
    0
    44.99 euro for this?
    It has been said before. You will pay a AAA price for a flash game.
    You will regret paying when you realise how utterly
    boring and shallow the game is.
    The mafia strategy genre is still waiting for a proper game adaptation. This is NOT it!
    Kalypso has taken the hopes of gamers for a good gangster game, and crushed what little was left of their credibility along with those hopes.
    No amount of patching (doubtful Kalypsoy will even make any) or the numerous amounts of expensive DLC (that will no doubt follow) will ever justify the price charged or the lost credibility.

    This is shameful, pathetic and sadly these days, not even original.

    For shame, for shame...
    Full Review »
  3. Feb 3, 2013
    1
    They really managed to drop the ball on this one. Boring, repetitive, bland, imbalanced and extremely overpriced, Omerta: City of Gangsters should be stayed away from as far as possible unless the price drops to around 2-10$. Combat is decent in its core, much like the new X-Com but still manages to be despicable with corner-shooting pixel-calculating AI's, luck-based hit system, random deployments, shooting through walls and far too easy. The rest of the games involves around managing and expanding your business in the 1920's america which is probably one of the most fun concepts I've ever heard about but it is FAR too easy and next to impossible to lose unless you've been force-fed lead while growing up. Even on hard because there's next to no random events in sandbox, the campaign is one long sticky scripts that tugs you out of the RTS experience as soon as you start to establish yourself (the most fun part) just to force-feed you a generic story through 2d cutscenes. Me giving this one an 1 is generous due to me being a sucker for these kinds of games, but If you actually bought this for 40+ Euro, get a refund ASAP. Full Review »