Generally unfavorable reviews- based on 200 Ratings
Feb 1, 2013I have played this game for about 8 hours so far and I have mixed feelings about it. The combat is very mediocre and I skip it whenever I can. I think the strong suit of the game relies in the economy of the game. That said it is extremely repetitive. There isn't much to build or manage and they make up for it by just making you start over for every mission. I really wish there was more of a persistent world thing going on. It's pretty simple and easy to learn but it is lacking a lot of depth which makes it mind numbingly boring after a while if you are a strategy game fan. One gripe I have is about unique weapons. Maybe I accidentally skipped something but I haven't found a single one yet and I've done a bunch of missions that say I get one in those missions. I end up buying most of the property on the map before I move on too, so I don't know. Would be okay if this was a 19.99 game instead of a 39.99 game. It just doesn't have much lasting appeal.… Full Review »
Feb 2, 201344.99 euro for this?
It has been said before. You will pay a AAA price for a flash game.
You will regret paying when you realise how utterly boring and shallow the game is.
The mafia strategy genre is still waiting for a proper game adaptation. This is NOT it!
Kalypso has taken the hopes of gamers for a good gangster game, and crushed what little was left of their credibility along with those hopes.
No amount of patching (doubtful Kalypsoy will even make any) or the numerous amounts of expensive DLC (that will no doubt follow) will ever justify the price charged or the lost credibility.
This is shameful, pathetic and sadly these days, not even original.
For shame, for shame...… Full Review »
Feb 3, 2013They really managed to drop the ball on this one. Boring, repetitive, bland, imbalanced and extremely overpriced, Omerta: City of Gangsters should be stayed away from as far as possible unless the price drops to around 2-10$. Combat is decent in its core, much like the new X-Com but still manages to be despicable with corner-shooting pixel-calculating AI's, luck-based hit system, random deployments, shooting through walls and far too easy. The rest of the games involves around managing and expanding your business in the 1920's america which is probably one of the most fun concepts I've ever heard about but it is FAR too easy and next to impossible to lose unless you've been force-fed lead while growing up. Even on hard because there's next to no random events in sandbox, the campaign is one long sticky scripts that tugs you out of the RTS experience as soon as you start to establish yourself (the most fun part) just to force-feed you a generic story through 2d cutscenes. Me giving this one an 1 is generous due to me being a sucker for these kinds of games, but If you actually bought this for 40+ Euro, get a refund ASAP.… Full Review »