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Mixed or average reviews - based on 25 Critics What's this?

User Score
4.7

Generally unfavorable reviews- based on 78 Ratings

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  • Summary: Taking a small step into the future, Red River depicts a fictional conflict with contemporary geopolitical themes, which will unfold over three distinct acts in both single player and drop-in-drop-out co-operative play for up to four players online. Faced with new counter-insurgency combat and the returning threat of the Chinese PLA, players will feel the tension, brutality and carnage of modern conflict from the perspective of a marine fireteam on deployment in a hostile country, thousands of miles from home. Expand
Score distribution:
  1. Positive: 10 out of 25
  2. Negative: 2 out of 25
  1. May 13, 2011
    85
    Just as serving a delicious cheesecake on a bed of rotten mackerel kills the appetite, so OpFlash: Red River turns the stomach with its nauseating intro. No matter how appealing the main event might be, you just can't get that image out of your head.
  2. Apr 26, 2011
    80
    We think it's better than Dragon Rising, and the fact they've taken the "less is more" approach and focused on a couple of key features has been to their credit. It's got some good moments in it, but playing with friends is key and we question the longevity of this title, so the post-release DLC better be good and regular.
  3. May 28, 2011
    78
    Codemasters couldn't deliver a decent military simulation, so it just created a gane that's meant to be funny and entertaining. Don't expect an alternative to games like ARMA, but it's still a good game, just not a very good one.
  4. May 31, 2011
    67
    Red River is not a rival to modern high-budget, high-tech blockbusters. It looks worse than Modern Warfare 2 or Black Ops, and you can't destroy the environment like in Battlefield: Bad Company. But, compared to its overly serious predecessor, this game is a real gift.
  5. Jun 21, 2011
    60
    Operation Flashpoint's efforts to deliver a tactical-based FPS experience are admirable. Unfortunately, the poor AI prevents the game from succeeding, leaving the cooperative multiplayer as its one saving grace.
  6. 60
    It's quite realistic, yes, but it's also full of bugs, sloppy visuals and crippled AI. [June 2011, p.81]
  7. May 18, 2011
    35
    Red River's biggest technical faults concern the disappointing graphics, however. It's one thing to balance out poor texture quality with an impressive scale, but when the world is so stunningly flat and empty it's hard to see why the textures are muddier than a rugby match in a thunderstorm.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 9 out of 32
  2. Negative: 20 out of 32
  1. Jun 15, 2011
    10
    I specifically signed up on metacritic just to submit this review. Red River is a significant improvement over Dragon Rising. I even reinstalled DR just to be sure. I DO miss the editor, but even that was not great in DR compared to ARMA 2. The movement and control of your people is much more accurate and just feels better then in DR where I feel like I'm walking around in mud. The re-playability is terrific and makes you want to try the different soldier classes just to be able to unlock more weapon options. The tracer ricochet effects are well done as are the echo effects of the guns firing. There are some annoyances however such as: you can't skip the long ingress or egress of the missions where you have to listen to Knox rambling about his 10 rules to live by while riding in the back of your transport, be it a chopper or truck. You CAN skip the campaign intro movies however. Another issue and perhaps the biggest in the game (yes even after the latest patch) is the trouble of your AI constantly walking in front of you while you are engaging the enemy. I wish the dev's would/could make it so that if you are aiming, the squad AI wouldn't move in front of you. They HAVE fixed the issue with your squad AI not taking cover when being attacked. At least it's significantly better then before the patch! I find the best option when playing with AI controlled squad-mates is to just tell them to hold position at a nearby wall or structure. That seems to keep them safe'ish and out of your way! The scenic vistas are well done as is the heat effect coming from the ground. Really makes it feel more believable. I even like the banter between the different company's: Alpha, Bravo (you), and Charlie. The real focus of the game is the multiplayer, in which case you don't have to worry about the issues I mentioned regarding the AI. If you want to take a break from the fairly lengthy campaign missions there are a number of Fire Team Engagements for you to test your skills in both single and multiplayer. Sometimes it's a nice change, and the missions for the most part are much shorter, but you can still level up you character! Almost every time I play the game I see something new that impresses me. You'll see enemies come to the aid of others who are down but not dead, and you're own squad mates will actually USE a grenade launcher if so equipped to take out a vehicle or whatnot. It's really quite impressive when you see them switch to their secondary weapon to clear a building if it's more appropriate. There are still some issues that need to be addressed, but for someone who likes an FPS with a modern combat focus this is a great option. Expand
  2. Apr 26, 2011
    8
    Never played the other OpFlash games or BF/Arma series so cannot say how it compares to them. All I can say is that its a pretty solid squad based game which is highly playable in SP with 3AI squad mates but as with most games there are some very minor AI path glitches you just repeat the command again or move slightly or wait for the AI to sort itself out (which is does at all times). Its designed more around 3 Co-OP squad mates than SP anyway & all the MP is Co-Op based you just start a match & invite friends or let randoms join you decide how & can select plenty of other MP options to kick/host private matches etc etc.

    As a game this plays like a cross between: Ghost Recon & Rainbow Six Vegas but set in the Afghanistan hills/villages. No QTE's whatsoever in this game anywhere for once you the player get to chose what you do gameplay wise but there are set objectives for each mission & some need doing within a reasonable time limit (the ingame pace is slow/careful most of the time anyway). If you stray too far away from the mission area you get warned by text & the screen starts to distort giving you enough time to return otherwise you fail the mission. In each of the 10 Campaign missions you get a bunch of sub goals to achieve before it will be complete. Some missions take well over an hour to complete as well its all about squad tactics & the right weapon at the right time if you go in all guns blazing thats not always the best way to do this so unlike most recent games you actually have to use your brain a lot!!

    I would say it has at least twice the gameplay of Crysis2+CODBlack Ops combined!!! (not hard I know!! LOL).

    Ignore most mainstream reviews as well they were not paying attention especially all the BS about controls not working at all or units not responding duh that's because in some missions you cannot just call in air/ground support strikes from copters/planes/tanks/AA guns until you get the radio messages to say so its not like you have unlimited strike calls only in some missions & only when the time is right like you knocked out the ground AA so the jets can launch missiles etc etc. This is a game you have to pay attention in to hear the audio messages as it does not guide you on rails or hold your hand much (although it does generate ingame markers to the next objective).

    The gfx are reasonable. It uses the EGO engine again and is DX9 only. Plenty of graphical options to adjust (2 pages worth) but its very well made so runs a constant 60FPS @ 1920x1200 with max everything including x8MSAA. For some reason it only supports Trilinear x8AF & as with most recent PC games there are several low res console textures but they are not that noticeable & no worse than other recent games. The big thing about the gfx are the size of the battle field its absolutely massive (not quite Fallout3 but bigger than any other PC FPS I can think of) & there is zero ingame loading (even the between missions loading is minimal anyway).

    Audio is passable & the ingame troop banter is full of swear words especially Sgt Knox (played by the actor Al Matthews who played the squad sgt in the movie Aliens in 1986!!! he is also quite funny & well OTT. The tone of the game is Team America vs Insurgents!

    Controls are pretty flawless. Keyboard + Mouse are fully configurable it also supports both the wired/wireless X360 controller. There was a day 1 patch (takes less than 2 mins to update/download) which fixes some very minor issues.

    There are several menus for customising your character class & other game aspects like ingame menus/positions etc etc. If you play it on hardcore you get no ingame onscreen menus at all so need a good memory for all the commands but will struggle to survive unless you have 3 decent human Co-Op players. It obviously uses GFWL for LIVE achievements/Co-Op but thats pretty seamless nowadays just make sure your using an online profile & your good to go for Co-Op.

    Not the best game ever made by far but also not the worse & pretty solid & bugs/glitches are very very low & unusually for a 2011 PC game you have to think for yourself & not just hit a single button to progress! I would give it 7.5/10 overall if it had ultra high res textures then perhaps a little more but you do not notice the low res ones that much anyway.
    Expand
  3. Feb 27, 2012
    7
    - Mise en garde !

    Tout dâ
  4. Apr 26, 2011
    3
    I bought this game on day one after playing Dragon Rising and find that game somewhat fun, unfortunately so far Red River has been a let down for me, the draw distances and AI performances are not that good.

    This game has no PVP at all so what you are left with is very poor enemy AI who always spawn in the same places, you you attempt to move slight off the corridor where you need to fighting you die, invisible walls of death spring to mind.

    Codemasters said they wanted to open the game up and make it more accessable, to do that they took away the ability to use APC/Tanks and Helicopters, reduced the tether limit, deleted the mission editor (Massive Mistake) and gave everyone an aimbot!

    All in all the game doesn't live up to the previous version, and you would really have to question the longevity of a game that has so few options.

    Lets all not forget Codemasters dropped support for Dragon Rising after 1 month! with DLC Red River will become boring fast and it doesn't bring anything fresh to the Market place.

    My advice await for BF3 and if you really need to get a copy of this game, get it for the PS3/Xbox360 in the bargin bin in about 2/3 months.

    Not happy Jan.
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  5. May 30, 2012
    2
    Got this game free with my Rampage IV motherboard so I thought I would give it a try. Registered it on steam no problem. But then..... OMG its another MS LIVE game. If I had noticed it I wouldnt have bothered with the download free or not. I buy a lot of games and rarely have an issue but for some reason, my every engagement with MS LIVE service is extremely poor.... But guess what!?........

    No, just kidding, this was terrible too. Firstly wont connect properly to live. Then gives me message about registration and will not register the CD key. Then wants me to open my security and change my router etc etc. Erm... No. Everything else I actually wanted works fine and I dont expect to make this much effort for one game. But I figure I better check out how awesome this game must be to justify lifting my skirts for MS LIVE to pry into my life. I guess I am not missing anything I tried to play this for a short while but it feels very old indeed. Boring tired take on a genre with many many better choices. Burden something like this with MS LIVE and you cant even give it away.> Seriously, I deleted it already. Agree with PC format on the intro...
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  6. Nov 29, 2011
    0
    I don't think points should be awarded for trying. This is probably the worst game I've ever played. In fact, that's probably it's one appeal. It's so terrible it's interesting to see just how bad it it. Though I was offered the game for free, the price does not justify the lost time it takes to see this games details spread over an obnoxiously long time. Clearly, there will be no sequel. Expand
  7. Apr 27, 2011
    0
    Operation Flashpoint: Dragon Rising was a horrible game. And now we have a complete disaster - Operation Flashpoint: Red River. EPIC FAIL, dear Codemasters. You put Flashpoint title into a coffin. Expand

See all 32 User Reviews