Generally favorable reviews - based on 25 Critics What's this?

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Generally favorable reviews- based on 383 Ratings

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  • Summary: With a wide variety of traps and weapons to choose from, Orcs Must Die! dares players to find the best ways to hack, launch, flatten, gibletize, and incinerate an endless army of filthy orcs and their vile allies. Orcs Must Die! features a vibrant look, addictive gameplay, and a blatant disregard for the welfare of orcs. Expand
Score distribution:
  1. Positive: 22 out of 25
  2. Negative: 0 out of 25
  1. Nov 3, 2011
    An incredibly robust and enjoyable take on the tower defense genre. Tight controls, a plethora of options, and a general fun factor that keeps you coming back again, and again, and again. It is hard not to love this game.
  2. Oct 5, 2011
    Orcs Must Die embellishes your devious side, encouraging you to devise clever ways of fulfilling the command of the title. For the not-so-clever, mowing down invaders with an automatic crossbow is also a great time.
  3. Oct 27, 2011
    Despite its quirky, comical outer shell, it's a game that has a surprising amount of depth to it, a characteristic that makes it both challenging and satisfying. Whether you're a fan of all-out, balls-to-the-wall action games, or more of a strategy connoisseur, Orcs Must Die! definitely deserves your undivided attention.
  4. Dec 16, 2011
    A rare tower defense game is addictive enough to suck you into playing it for days on end. Orcs Must Die is one of them.
  5. May 4, 2012
    Setting traps to kill thousands and thousands of Orcs has always been a dream for you. Then here is what you were looking for ! Renewing the Tower Defense gameplay, Orcs Must Die is full of good and fun ideas. Despite its lack of ambition regarding the absence of a multiplayer mode and a story not so interesting to follow, players will surely spend some good times thinking about the different and effcient ways they can use to kill Orcs with style!
  6. Oct 22, 2011
    Orcs Must Die is a fine game, not just because of the hybrid concept between real time strategy and action, but also for its accessible gameplay that allows anyone to play without a tutorial. The 50 action packed levels full of smooth gameplay are a true bargain at 15 Euros on Live Marketplace and 10,99 Euros on Steam. OMD! misses the excellence just because of the absence of multiplayer: with a coop mode it would have been great.
  7. Nov 23, 2011
    A Tower Defense game which is so fast, you'd sometimes wish for it to slow down. [December 2011, p.100]

See all 25 Critic Reviews

Score distribution:
  1. Negative: 2 out of 110
  1. Oct 21, 2011
    Here's a little game that came out of nowhere and proved to be immensely fun. It has nice graphics, awesome music, a lot of humor and a lot of soul. Excellent game, worth every cent :) Expand
  2. Dec 4, 2011
    This game is so full of WIN. I spent countless of times enjoying it! Really great work Robot Entertainment. Traps are ingenious. Maps are fun and full of variety. Expand
  3. Nov 13, 2012
    This game makes me laugh and smile- the Apprentice is a fantastic goofball faced with overwhelming odds, but he still manages to throw down some nice catch phrases. The gameplay is fantastic- it has all the benefits of a tower defense game (except that there is only one upgrade for tower, and the upgrade isn't necessarily a damage boost). However, the game mixes in the third-person action (my favorite part because now you don't just sit back and watch your traps destroy everything) and some RPG elements (the weavers are fantastic because they help you hone your strategy from the start, but yet they're a completely optional choice). The game presents a great challenge- while it is a short game, trying to get 5 skulls on each level will more than repay your investment in this game. Expand
  4. Nov 26, 2011
    I've seen this around on Steam and until I got it on sale this last week, I wasn't sure if I'd like it, considering it seemed like another tower type game, but within a third person view. I was pleasantly surprised, and have already become addicted to this title! I can't wait for more DLC content! Expand
  5. Oct 16, 2011
    Orcs Must Die! is an surprisingly fun and satisfying tower defense/action hybrid based around slaughtering hoards of Orcs in some very creative ways. Open pools of acid? Launch them in with a Spring Trap. Low hanging ceiling? Smash them to bits with a Pounder. Balconies on either side of a great hall? Place Archers to watch your back as you head straight into the fray. The possibilities may not be endless, but there sure are an awful LOT of them to work with.

    On the downside of things, I feel that the depressing lack of multiplayer and co-op in Orcs Must Die! was a missed opportunity on behalf of Robot Entertainment to make this already great game even better. The Apprentice has a variety of magical items in his arsenal to choose from, but sadly only the Bladestaff as an option for melee combat (the crossbow is non-negotiable as a ranged weapon).

    All in all, Orcs Must Die! is a great game worth every penny and more. For anyone that might be interested, there is a demo of the game currently available on Steam.
  6. Sep 3, 2012
    It's pretty fun for a couple hours at a time. Levels have great variety and there are numerous different traps and items to use and they unlock as you progress through the levels so that helps keep the gameplay a bit fresh. The upgrade system is horrible though, and sometimes you can get massive FPS drops when a lot is happening on screen or when you get close to where the Orcs enter the map. The devs also released DLC one month after release...not a fan of that at all. Decent game but shady developer decisions... Expand
  7. Jan 5, 2013
    The narrative is funny, modern and liberal which is refreshing. Unfortunately the gameplay does not support the good writing. Much of the game is spent levelling in order to unlock additional traps to make more fool proof kill systems, but surprisingly re-playability is ZERO. I anticipated being able to go back and improve upon my old scores using higher tier/alternative traps, but this is impossible as the lower level dungeons do not support the higher tier traps.

    The foundations of a really great game are here, but the levels weren't built with any kind of hindsight to completion. This could have been redeemed by a level editor feature, even if the levels were tile based like the original Timesplitter's. With community support the game could have lived up to its hype, but it did not.

    The balance is also a little off, the magic items reward less for kills and are harder to tech and mana heavy making it more of a liability; and the unlocks you can purchase through steam are clear "pay to win" elements as they are more powerful/useful than the base items.

    I really wanted to like this game, the narrative was great and the traps and levels started off fun, but i had hoped to keep playing this game after completion, only to find you can't mix and utilise the new traps in old dungeons in any meaningful way. You can place them because there's enough room, but not in any areas where they'll actually kill anything.

See all 110 User Reviews