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Generally favorable reviews- based on 1113 Ratings

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  1. Jun 16, 2014
    I often forgot this was a game. Outlast does such an amazing job of creating these unique identities for the handful of psychos stalking you in the asylum that it created this sense of realism I have not found in a game in a long time.
    I dodged this game for months thinking it would just be full of cheap jump scares, but it is not. It has a very detailed world to explore and a very solid
    story to unravel.
    It became apparent at some point that the developers were afraid the game was turning out to be too short and started stretching out the gameplay. This stretched gameplay is not bad quality, but serves to add a lot of question marks to your thought pattern when you reach them.
    My only real complaint would be the rare but over-used character models for the more common variants. Occasionally, I would come across a character that I would think was someone I had already encountered before, only to find out it was just another NPC using the same model, which would remind me that this is only a game quickly.
    Overall, this game scared its way into my favorite games list. Watching my little cousin jump so much during the first five minutes that I thought he was going to damage my system was worth the base price alone. I was sad to read that Whistleblower concludes the story.
  2. Nov 17, 2013
    Nice game with great atmosphere of fear. For many players it would be really terrifying. But it really lacks some puzzles, just go there and do than with no getting killed. So gameplay gets really repetitive and boring after some play time. And the ending really lacks something. It is a bit Good game, but it could be better,
  3. Sep 8, 2013
    This review contains spoilers, click expand to view. Great and very scary game! If you like updated graphics, set in modern year, great jumpscares, great sound effects, epic nice gameplay..Nothing bad in game, but it is bit short game.
    Very scary game, graphics, sound effects, gameplay, no combat, nice story
    Bit short game, repetitious bosses...

    Total: 9 score. Its nice game and worth the money.
  4. Sep 21, 2013
    I just finished this game, It was an amazing experience with an awesome atmosphere for every moment. It had plenty of moments which scared the crap out of me but it was too much fun to stop playing. Easily one of the best horror games around. Thank you Red Barrels Games for making this experience possible and I hope for many more games from this company.
  5. Oct 25, 2013
    The scariest horror game i've ever played. Seriously, I do not know of a single horror game that's this scary. (and yes i've played Amnesia and Slender, Slender is terrible.)
  6. Sep 11, 2013
    Best Horrorgame, that I've played in a long time. It takes everything Amnesia Dark Descent made right and expands it to the better. The night-vision of the camera looks unbelievable real and the story is so deep and sometimes also ugly (good ugly ).
    This game is worth buying!
  7. Sep 8, 2013
    This review contains spoilers, click expand to view. Outlast is okay so far, I had fun with it.
    The atmosphere and the story are good, but in my opinion it isn't really scary, I had no "jumpscares" or so.
    I think 6/10 is fair enough.
  8. Dec 6, 2013
    First of all. GREAT! All i could ever want of this game would be MORE. This is a psychological horror, burying deep down into your mind and F*cks with it. Roughly.
    There are 3 things that makes a game great.

    1. Gameplay. Is the gameplay easy to control? is it easy maneuvering in the world? Yes. everything feels smooth, and fluid. this also includes possibilities and interactivity.
    atmosphere is also included here. Outlast nails all of them.

    2. Plot. Is it a good story? Do you WANT to complete the objectives? What motivates you? well, yes. first, i felt pretty drawn forward by the fact that i was scared sh!tless. And also, you develop a personal hate to the bossing psychopaths in the asylum. So killing them brutally becomes the extreme wish. this is where the game wins.

    3. Engine. Graphics, sounds, animations. 4-5 here. but for the price, i'm not disappointed.

    First, play amnesia. Then play this. you'll love it if you loved amnesia. i'd even prefer this over amnesia

    Best horror game. EVER.
  9. Sep 24, 2013
    Didn't actually play it; watched Pewdiepie's playthrough.
    Even so, really enjoyed the gameplay and the end was pretty satisfactory. Interesting stuff, recommend you get it if you're not scared easily (or if you are).
  10. Sep 20, 2013
    I actually really liked this game, it makes you dig for the back-story and can be a little repetitive but it's not that terrible. I though the controls were great and it had a little bit of creepy lore. The visuals were amazing, as well as the graphics, especially for an indie game. Red Barrels did an amazing job and gave us, well my favorite indie horror game since Amnesia: The Dark Descent, and I don't see why some people didn't like it. Well no I take that back, the game might just not be for some people, but I think most people underrate the game very badly and for an indie game it looks, plays and controls great and has a very creepy atmosphere. You will also need patience to play this game because it can be slow paced at times and I think people lack that along with no combat, I can see why some cough *COD* type player might not like it. Expand
  11. Dec 31, 2013
    With a influx of action horror games or lack luster "horror" games example Machine For Pigs, it's wonderful to see a breath of fresh air. The game is the BEST horror game to come out, excellent atmosphere, interesting story and some great characters. Simply fantastic.

    For a more in depth review here's my video
  12. Aug 6, 2014
    It is scary, it is enough hard, plot is "fine" not extremely good but fine, cool ending.
    The atmosphere is amazing and some of the foes really "unusual", graphics are cool.
    The idea that you should record main happenings with the camera (it's not compulsory but you must use the camera to see something in the dark) makes everything similar to be in a movie like rec or esp, it's simply a
    great Idea!.
    As other similar games, you cannot fight foes only try to run but especially you will find yourself hiding, but remember that if they see you hiding they will still get you (of course) .
    Second only to amnesia:the dark descent just for the lack of little puzzles (and because amnesia cannot be defeated ) :D .
    One of my best purchases. I probably will buy the dlc as soon as it is on sale!
    85/100 and a 9 on metacritic as a little gift for the unknown producer!
  13. Sep 16, 2013
    This game is what Amnesia could've been. When I think about my favorite horror titles from all time, I think about Silent Hill 2, Penumbra Black Plague and now this one. This review is going to be made with comparisons to Amnesia the Dark Descent, as it is claimed to be one of the best horror games of all time, while I try to justify the score of 8/10.

    The setting is an Asylum, which is
    slightly overplayed in horror but there haven't actual horror games I've played in the past decade that actually happen in it's entirety within one and it follows the rules of horror splendidly. Anyone can die at any time, including the protagonist. Bad things will happen to him and, although the ending was horrid, it still fit within the archetype of a horror story which made me appreciate it.

    The story is rather straightforward and somewhat clichéd. A company has reopened a massive asylum and has been performed not so ethical treatments within it that eventually go wrong. You are a journalist who's going to expose the company by breaking into the Asylum with only your wits and your trusty camera. Bad idea.

    So what does Outlast do right, what does it do wrong, and why is it scary? I'll try to explain this in as much detail as possible.

    The first comparison I will draw to Amnesia will happen right here, monster patrols. In Outlast, monster appearances are scripted, which is okay. The game is linear, the developers know where the player will come from and what his objective will be, they predict what they are going to do and react accordingly by preparing a nasty inmate to scare the balls out of you. This is done right in some instances, wrong in others. It's done wrong when you complete an objective and a monster just starts knocking at the closed door to break into where you are, and because you already expected this from playing all sorts of horror games were already hidden in the locker making it ineffective. It does it right when you get to an illuminated area thinking you're safe and the guy is actually hiding in the darkness in the distance, fully capable of seeing you and running at you. If you manage to escape and hide, and therefore not die because you have no means of defending yourself, he will eventually go away. Amnesia, does exactly the same thing, but this is where A.I. Behavior differs. The insane men of Outlast will keep patrolling a scripted path back and forth sometimes reacting to sound, sometimes not, while the monsters of Amnesia will wander off and eventually disappear once the music queue for monsters stops playing. Outlast manages to be scarier within this aspect, because the monsters are present and might catch you again, making you have to be on your toes constantly.

    The game is DARK. There is no 'dark vision' besides the night vision of your camera which in itself is horrible. This is not a bad thing. The lack of visibility makes the player more anxious, mainly if you can hear the guy who's out to kill you. You don't know where he is, and if you run into him face first you won't expect it. A careful player, who uses his camera correctly, might be able to go through the entire game without triggering any of the non-scripted encounters. But even then your heart will be pumping the entire time as the game pulls some unexpected tricks on you. Like a patient who's on a bed starts screaming calling the mad surgeon who's out to kill you to that location.

    Hiding spots aren't always effective, not even when a monster's seen you going into a room and closing the door to break line of sight. For the first half of the game you feel relatively safe when you see a hiding place but eventually the baddies will get smarter and actually check these places, making nowhere really safe. The player is never safe, and the game conveys this message splendidly in the second half as according to the rules of horror.

    However, I believe the enemies are slower than you, only having heard of a friend of mine being caught while escaping from a baddie and getting instantly killed. Because you can always escape, there is less tension than in Amnesia where the grunts were always faster. But, they balance this out by actually checking hiding spots as I've mentioned earlier. If you're running in a panic for a long time you're liable to make mistakes that will kill you.

    Graphically the game is just fine. I'm not a man who puts a lot of emphasis on graphics so I can't objectively tell the reader how good they are, the only thing actually bothering me in the game was how from a certain point to the very end, the blood on the main character's hands was always a wet texture. I understand that he never gets time to do anything about it, but the other explanation would be that he'd die from blood loss.

    OverallI rate the game an 8/10, a good game in the horror genre. It makes the same mistakes as some of it's predecessors, but brings with it some changes that might scare a gamer who's experienced in the genre.
  14. May 31, 2014
    So i got Outlast now. The start is very nice, the enviroment is beautiful and i get a creepy feeling. But thats it, really. The game itself is kinda.. boring? I've been around in Horror games since Silent Hill 1 on PS and this game is very cheap. "Made by veterans" That's alot of BS, or just very sad that you guys havent developed in the last years.

    Its not scary, the first 20mins had
    me afraid and very interested but after that, i just started to laugh when i got chased and thought to myself "This game is so bad".

    The AI is just idiotic. I ran from a guy and tried the same locker three times, and he caught me twice but after the third time he didnt see me apperently. There's no horror in the game. It's just jumpscares all the time.

    Imagine you going into a fight with a guy and he from nowhere - punches you in the nutsack. It aint fair and it just feels lazy. I dont wanna be scared by a 15000db scream. I wanna have a scary and disgusting feeling that i wont survive at all - such as in Condemned for example.



    It gets alot unserious from a time, the enemies arent scary at all.
    And the whole scary asylum, blood on the wall "Run away, they will catch you" crazy doctor that is following you and all, really? This is 20th century.

    I didnt complete the game, i played for around 2 hours, and i just couldnt take it serious. It feels so stupid. Like it was meant for idiotic morons like pewdiedee or 14years kid that cant handle real horror.
  15. Sep 7, 2013
    What can I say? A beautiful, gorgeous I would say game! For such a game the graphics were astonishing and the engine extremely powerful. Not to mention the plot of course. The plot was brilliant! And what an ending! WOW. I was starring at the PC monitor! How much work and what detail. We had a lot of time to see a woth-playing horror game like this.

    The negative scores were given due to
    Amnesia. A lot of gamers have surely played it and found it terrifying. We have also seen Markiplier, Pewdiepie, etc playing it so when this game was released the bad critics were bound to this. The hide and seek, jump scares and stuff were similar to that. I dont get it though. There is are hundreds of similarities between horror games. Let us not forget that this is why they're called horror games.

    They other thing that botherd me were the bad-plot comments. Really? I mean yes at the beginning you already knew what was going to happen. The power's out let's go downstairs to fix it.... (Don't want to spoil the fun) My point is that you know what you're going to face from stage 1. Well...not exactly. I mean that you already know you're getting yourself into trouble. So, if you know what follows then dump the game dont play it. And don't dare, I mean it, dont dare write anything negative about the game if you have played 10 minutes of it.

    Overall, it was a fantastic experience and it worths every penny. I would say 5-6 hours of gameplay or more I am not so sure. A wonderful experience and spooky till death. Sometimes you won't be able to see in the darkness and screaming sounds will make you helpless. You can't just simply close the game as it lures you into the story more and more so you become one with the poor journalist.

    Buy this game!
  16. Sep 7, 2013
    It surely isn't the perfect game, but it's very unique and intense in it's own way. I love the horror genre, and especially the survival horror genre. I was waiting for such a game for a very long time and the wait was worth it. This game is scary, it's intense, it's messing with your mind. You are in constant fear when you walk the corridors with your night-vision that has like a 1m sight in front of you. Like I said, it isn't the perfect game. It has its flaws. Especially the mission design and the repeating enemy scenarios don't really live up to the great atmosphere this game has. What bothered me personally, was that the game was a tad too easy. Surviving 4-5 hits and finding batteries every 2 minutes didn't feel satisfying. But still these flaws didn't take away the experiance. Especially in the first hour this game grabs you and just doesn't want to let you go. The atmosphere is on the Amnesia level, and I have to admit that I never played a game more frightening and sweltering than this game. Especially for it's price it's worth a buy any day. I can only recommend this great piece of art, and I really hope there's more to come! Expand
  17. Sep 8, 2013
    Outlast is a first person horror game made from Red Barrel, that consists of ex-employees from EA and Ubisoft. You are a journalist who gets stuck in a mental asylum where there is deformed people and other things creeping in the night. On this game, much like Amnesia, you have to avoid the enemies because you cannot fight back, but that is where the similarities end.

    Outlast has
    inspiration from the film REC, where you use a camcorder's night vision to see the creatures trying to find you in the dark. If you are in a dark the night vision comes in handy, because you can see the creatures, but they cannot see you. The night vision though has it cons. For one your field of view is lower so you cannot see as much, the batteries die fairly quickly so you need to look for more, and the creatures eyes glow when looking in your direction. The game adds all of this to make it quite terrifying. This game does not let up either you are constantly be tracked down or chased. You would think seeing these creatures again and again would make it less scary, but no, it never loses it's fear factor.

    The controls and fluidity of your characters movement also feel great. The controls are quite simple, but feel at home on the mouse and keyboard. The level layout is great as well with so many hiding areas and long creepy hallways to keep the tension up. The movement of your character and his controls have much inspiration from Mirrors Edge. You can leap over tables and bars and slam doors shut behind you to slow your pursuers, or hiding under a bed. When being chased you can use items to block doors, which can be used against you as well. You might be being chased and the door you need to go through is being blocked by a heavy object, that when it is being push slowly out of the way you can hear the voices and clamping of feet coming up behind you.

    Outlast is up there with horror games like Amnesia and Slender when it comes to sheer terror. Yet has its own style that is unique to horror titles. This is one game that does not let up from beginning to end. The terror starts almost at the very beginning and does not end until the end credits. This is a horror title to be remembered.
  18. Sep 8, 2013
    A proper Survival Horror. Music, Sounds, Graphics, Atmosphere, all in one to make you pass a really bad time. You will feel pursued all the way, even if there is nothing behind you.
    Do you like R.E.C and Paranormal Activity films? This is your game then.

    Total 8/10
  19. Sep 11, 2013
    This game is awsome about ghrapics,horror story and more.This game is more better then I think.This is the best horror game in the world and the universe.
  20. Jul 16, 2014
    This is one of my favourite horror games of the last 10 years. I played this back on release and have since played through the main story 3 times despite me knowing where the scripted scares are the game still manages to get me on edge and scare me. The atmosphere is incredibly well crafted by the soundtrack and the great visuals, gore litters the asylum and so do inmates some who are hostile and some who aren't. The game does a fantastic job of bringing back the great horror games that we've been missing this past decade. Expand
  21. Sep 20, 2013
    Truly one of the best psychological horror games ever made.

    Storyline: Scary as it may be, I was quite confused with the story. The story produced so many possibilities that I did not know what I'm up against until the last quarter of the game. But all-in-all, the story was still good. All it needs is a little effort to understand.

    Quality/Appearance: Perfectly detailed to give a
    realistic and a horrifying atmosphere. There are two specific things that I would like to praise from Outlast. First, if something gets cut-offed, it remains cut-offed for the rest of the game. Second, unlike most FPS games, you can actually see your lower body if you look down! The great thing about Outlast is that it pays attention to the small details. Don't understand what I'm saying? Good because I don't like spoiling. Although I might have, just a little bit.

    Music/Sounds: Orchestrated to effectively induce shivers and suspense. Like most horror games, if the music suddenly rises in tune or changes its mood, you would know that it's your cue to run. And you will definitely run.

    Gameplay: Outstanding. Outlast is genuinely realistic to the point that the gameplay reminds you that the character you're playing is just a simple human being who happens to be caught in a horrible situation and just wants to escape. How? You're weak and you don't have the ability to fight mutilated mad men so you just hide and run. That's the most normal reaction you can get from a frightened person.

    Horror score: A truck-full of WTFs, OMGs, and an encyclopedia of curses.. And 9 pairs of pants that has sh*t.

    Conclusion: Kudos to the developers. Outlast is definitely one of the best games of 2013 and you'll definitely miss out if you don't play it.
  22. Sep 17, 2013
    This game is polished and well crafted, the controls are intuitive, the gameplay is fluid, the gameplay is also horrifying. I can't even get into finishing this game, heads up, it's scary. If you're into scary things and being brave, this is your cup of tea. It's like a bravery training sim for real life. The game also switches up on you unlike amnesia later into the game, so it dosn't become terribly tedious, all the hiding and avoiding bad guys dosn't grow so stale so quickly, if you like horror games where you can't defend yourself, this is your time to buy. As far as survival-horror games go this is at least a 8 or 9 out of ten. Expand
  23. Le-
    Sep 21, 2013
    Not scary. Could have been if the self-proclaimed "seasoned developers" of the game actually tried to make a decent horror game.

    I love horror games. I play them every day. When I saw the trailer for Outlast and read the back story, I was intrigued and eager. Eager to buy. Eager to be scared.

    Installed and started playing right when it became available on Steam. I immediately noticed
    the smoothness in controls and zooming in and out with the camera added a touch of realism, immediately drawing me in even closer. This was short lived. As soon as started exploring the Asylum things got repetitive quickly. It's not that I do not like body parts and blood t all over the place or asylums, there was just something about Outlast's environments that were painfully familiar. And that's when it really it me. Throughout my entire play through, there was something that was just bothering me, gnawing at me at the back of my mind every time I thought about how much I had spent on it. Many moments in outlast felt like they were just copy and pasted from other mainstream horror media. Expand
  24. Nov 5, 2013
    Those who've played it will know what I'm talking about. The US did recruit a number of there former enemys specialists and they did perform questionable research...specifically biological and psychological warfare
  25. Sep 24, 2013
    Great horror game! Haven't found a game that actually made me scream or jump since Slender. I waited a long time for it and wasn't disappointed. Never know what to expect next. Unpredictable moments. Unique ability to look behind you while running. Makes you wonder when you'll ever need/want to do this. The graphics are beautiful and creepy at the same time. The frame-rate stays at a perfect 60, and that's with 2x SGSSAA enabled on a single GTX 660 Ti! Excellent optimization! The only gripe I have is that I can't record the game properly with any capture software. I'm having to use an iPod Touch to make my Let's Plays... blugh! A mini-gripe I had was that there's no option to disable motion blur, but that didn't stop me from digging around in config files to fix it. Outlast is truly an epic horror experience. Depending on your room lighting, headphones quality, chair comfort, etc. will depend on the scare intensity, I've had the lights on and screamed plenty of times! I love it! Expand
  26. Feb 24, 2014
    I have bought this game on steam, it is a waste of time and money in my opinion. this game is not scary at the very least, i never felt any tension mainly because once you realize that your pursuers are sluggishly slow, you understand they pose no actual threat meaning you can really breeze through the game and all its predictable jumpscares.
    i bought this game because i wanted a good
    scare but i was sorely disappointing. this game fail on both aspect of horror, shock and psychological. Expand
  27. Oct 10, 2013
    This game is AMAZING. I love horror genre but this game IS SO MUCH MORE!
    It's almost perfect for what it does. To be honest, I didn't pay much attention to the story, because it's basicly was story driven for the first 15 minutes or so. And then your main objective is just to GET THE HELL OUT. And that's what you were doing all that time. So, yeah, the story is kinda basic and
    predictible, but everything else is top notch.
    This is the best horror game I've played since Amnesia and Outlast surpasses it by a long shot. It's better in every way.
    This game really got me scared, to the point when I needed to take a break for like every other 30 minutes from it, because the tension was ubereable.
    Graphics are oustanding. One of the best looking game for the past year, effects are awesome, and it's the best in it's genre for sure.
    I've tried Machine for Pigs and it just didn't cut it for me after Outlast. Amnesia was scary, right, but after this game it's like walking in the park. I wasn't scared in Machine for Pigs, it was like a kid's game. Outlast is ruined horror for me :D And I'm glad it did.
    If you like horror games, try this out. For it's price it's excellent. This game is a strong 9 out of 10, I don't believe any horror games from the past couple of years come even close to the Outlast. I hope we will see more from this developer. Games like this come once in a decade. It's almost perfect in every way.
  28. Dec 1, 2013
    Outlast takes a very popular approach for its Horror part A DARK PLACE ARMLESS SEE BUNCH OF CREEPOS TO COME on you .

    Recently i just played Slender The Arrival didn't tried machine of pigs) and i was pretty disappointing with the gameplay it offered Now i was having Outlast with meh expectation but i was happy to see that most of the things in the game was at right places It was
    not a perfect game and had some flaws but overall Worth to play Expand
  29. Jun 7, 2014
    Aside from all the stuff that's been given to this game about its "ruined storyline," Outlast for the PC created wonderful scares, an awesome sound design, and overall great experience for the player. The graphics make it so much more than the generic horror game, and professionally composed music score works perfectly with it. As the game goes on, you learn more about why you're in an asylum, who you are, and what's going on. For $20, this is a great buy. 9/10. Expand
  30. Nov 12, 2013
    Game gives chills. Story is great,graphics are great, THE SOUND IS BEST.The sound in this game is sooo good, that i can't find any words to describe it. High quality horror game Giving it 10 with no doubt.
  31. Nov 10, 2013
    This game is absolutely amazing, even surpasses Amnesia the dark descent in graphics, textures, and the scare factor. Great story, always keeps you guessing. Just when you think you've finished, and you're home free, you aren't. The game keeps you constantly on your toes, and it does not rely on jump scares, as does some other scary PC games. Truly a great game, and a must have. Camera used in the game is almost essential, and without it you are almost blind (Depending on whether you increase the brightness) Very scary and atmospheric. Great story, and very good plot. Expand
  32. Nov 13, 2013
    This is by far one of the most scariest games I've ever played. More than Amnesia the Dark Descent or the Slender.

    To enjoy the max experience, use headset, crank it all the way up, turn off any lights, and play the game.

    I actually had to turn this game offf several times because i couldn't handle the pressure. The build-up for all the jump scares are really nice.
  33. Nov 23, 2013
    I love scary movies and games that can make you jump. This game is the closest thing to a scary as you will get for a long time. Lots of spots make you jump and keep you at the edge of your seat. Great work on this game, good visuals with creepy music and noises make this a must have for people looking for a game like this. But with that said there is many scenes in the game that could bother some, def. not for young kids to play lots of adult content. Great game all around! Expand
  34. Feb 18, 2014
    One of the scariest games I have ever played. It brings me back to the good old days of Resident Evil for PlayStation, without the ability to defend myself. The only way to survive is to run, run, RUN!!! It's realism is the fact that you can't fight back, you can only hide. Do NOT underestimate the horror in this game.
  35. Jan 6, 2014
    Outlast is the second best survival horror title I've played to date (second to Amnesia: TDD). There are a few problems, but first let me go over what this game does right.

    Outlast has some gorgeous environments. Major props to whoever worked on the modeling, texturing, level design, and lighting. It looks great, and runs smoothish even on low-end machines. The sound design is
    also fantastic, as well as the game play. The tension and exploration is some of the best in gaming. I really liked the camera gimmick, although I don't think it would work too well to keep it going through sequels (if they happen). The pacing is fairly good, except for the first 45 minutes or so. The game had a slow start, but picks up fairly quickly once you hit the sewers. The story is interesting, although nothing special.

    Not very many cons here. The UI design is bland and uninteresting aside from the camera effects. The asylum environment is a bit played out at this point, and I would have liked a little more variety of environments. The fear elements were too often to be effective every time, and the jump scares could be seen coming a mile away. Also, a little variety in the types of encounters would have been nice. Every single encounter could be handled the exact same way.

    *SLIGHT SPOILER* I was digging the supernatural story until I realized that it wasn't. But what was there was done a bit confusingly. I wasn't sure what had even happened, much less why or how.

    Overall, worth the $20, but I would suggest getting it on sale. Very good game.
  36. Jan 6, 2014
    Outlast is a very dark and atmospheric horror game, that takes you to a remote mountain mental asylum to uncover it's secrets. The setting for the game, Mount Massive mental asylum, is a good location for horror movies or games, but admittedly is over-used. The game is mostly linear, with the exception of a few segments where you have a maze like area and you have to complete some objective, often while being hunted by a deranged ex-patient. The asylum is well done in general, there is good attention to detail and realistic design, the lighting is perfect, it is not completely dark but most sections are partially illuminated. The game is not very long, but it doesn't really have to be, nor should it be, this is not a game you blow through in an afternoon. It took me four sitting to play this game to completion, I usually got too nerve-wrecked to continue after an hour or so. As stated in the beginning the games atmosphere is great, lighting and shadows are well utilized, level design is well down to give a claustrophobic feel, and small little things like, making bloody footprints when you step in a blood puddle. One of my favorite things about this was the camcorder, you play as a journalist, so it it important to capture the certain things, and the game rewards you doing that by giving you, reports and notes about the subject. The camera also serves as your torch with it's night vision mode, which quickly drains batteries, forcing you to be vigilant in your search for replacements. Now, the game missteps in some areas, mainly the jump-scares, that was my biggest problem with the game. If you pay attention there will sometimes be a "lead up" to the scares, you may see someone watching you and then run away or the like, it builds anticipation and puts you on edge. But too many times does the game give you these cheap scares, in the beginning of the game, you open a door and a figure is on the other side of the door, accompanied by a loud noise, but when you look, it is a body hung up side down by chains. What made the sound? It feels kind of cheap at some points, unfortunately this happens quite a bit. But the other scares are more than enough to make up for it, some of them are clever in their buildup, and there is some psychological scares. I don't think a scare should have to announce itself with a loud noise and someone hiding behind a door, like the player is an idiot and wouldn't be scared otherwise. One of my best examples if a good scare is when your walking on cat walk and you look behind you and see a huge figure silently walking behind you, and then turn around to run to find another one coming from the other direction. This type of scare will scare you just as much as any jump scare, but it won't make you knee the bottom of your desk. So in conclusion, despite my gripes about the overuse of cheap jump scares, Outlast is a better than average horror game, it is solid, or better in almost all areas, and is a must buy for any horror fan and if you're not a fan of horror, you may want to try it, it might turn you into one. Expand
  37. Jan 23, 2014
    It's so scary it got the "Most Likely to Make You Faint" award at some conference. No kidding. Sure, it's not as good as Amnesia, but this gets a nine for its astounding performance on the PC. I heard this is also for the PS4.
    The graphics are real and dim, creating a creepy mood. The constant scares and enemies are scary and good-looking (sometimes, you don't even KNOW whether he would
    attack!), and with the game in a first-person view is excellent. With breathing, footsteps, and limbs.

    However, there's so much gore, I could puke. Plus, the ending. WHAT COULD THEY POSSIBLY BE THINKING! It's really disappointing to find out at the very end of the game that the developers just said, "Hey, let's just kill Miles, since we don't know what other b****in' thing to do!"

    Still, cheers for Red Barrels (as leonov said)!

    Actual Score: 9.5
  38. Jan 15, 2014
    What a ride! Outlast, not for the faint of heart, a game that puts you at the edge of your seat the whole way through (and occassionally jumping off it). I think this game achieves what others cannot; together with the great visuals and music, create a believable, yet grossly disturbing atmosphere that envelops you, making you yourself the protagonist. The gameplay consists of finding your way around and fleeing from enemies. Don't expect to do any fighting. If I recall correctly, I don't think you hurt a single soul in the game... but that's what makes this IP so unique. This may be one of the few games out there where it takes away the fight from the fight-or-flight concept, making you a victim from the beginning to the very end of the game.

    The AI is not bad, considering they do put up quite the scare. Since there is only a handful of enemy types, their behaviour becomes predictable. Death scenes are mediocre and not the spectacular ones you find in Dead Space. They just don't hold up to the intensity built up from your attempted escape.
    Maps are pretty linear unfortunately. Scripted events lock doors and unlock others to limit where you can go. Perhaps this is a good thing, as a sandbox-freeroaming asylum is something you don't want to get lost in. (Certain objectives are already hard enough to find...)

    Other than these minor shortcomings, the game does brilliantly in everything else. The graphics is good (but some frame rate drops), music sets the scene well, and the atmosphere is simply stunning! If you play this game, I recommend looking around for various rooms and passages, since they might contain batteries and notes. These notes are great as they help lay the background of the story, and the story is pretty good! The campaign is of a healthy length (took me around 6 hours?). From hindsight I think this could've been a bit longer, but towards the end of the story I was asking myself when this will all finally end!

    If you are looking for a thrill ride, look no further. This game is worth every penny.
  39. Jan 28, 2014
    This is one of the best survival-horror games I've ever played. Red Barrels definitely did all they could do, with good graphics, effects, scary soundtrack and gameplay.
    Good Job Red Barrels!
  40. Feb 19, 2014
    OUTLAST IS OUTSTANDING , astonishing bealtiful graphics, terrifying scenarios, i just screamed 1-3 times every 15 minutes of gameplay. A true horror game, with an interesting Story, much more than i was specting . TIP: Dont buy this game if you don´t like horror genre , or if you get scared too easy , because you will quit the game every 5 minutes , im not joking.
  41. Mar 4, 2014
    The graphics contents are not advisable for children; I'm 47 and I'm really shocked about being murdered in such cruel ways. I did not score 10 cuz the gore and violence are extreme; the night vision is a fabulous and works perfectly in the horror atmosphere. The asylum and its inhabitants makes your heart pounding and your skin crrrreep. You might think this funny but you will scream when that maniac to jump in front of'll see. Expand
  42. Mar 2, 2014
    Oh. Asylum. Monsters. Blood. Darkness. Corpses. Psychos. Flashlights. Priest. Scripts. Generators in the Basements. Jumpscares. 10/10. Very. Original. Yeah..
  43. Apr 12, 2014
    Outlast has atmosphere of great horror and good storyline. The weak side of this game is unfortunately gameplay. It's very repeated - we still hiding in the cupboard and running, sometimes looking for the switchers, fuses and other stuff. Ending of the is also a bit disappointing, but the game is still worth playing, especially if you are horror fan.
  44. Apr 14, 2014
    Great game for horror junkies like me; it's basically an interactive movie. Even though the story is a bit cliche, it's exactly what I expected, which was a fun, tense, and well made indie horror title.
  45. Jun 30, 2014
    Catch the sound of some big scary guy in the next room and hastily find a hiding spot, then watch helplessly when he walks through the door and starts checking under the beds, praying he overlooks the one you crawled under. Even after the coast is clear the thought of crawling out and trying to slip past is nerve-wracking. Super creepy and super tense. Playing in the dark with headphones and I swear my heart was going to stop a few times.

    Good graphics and creepy sound effects create a really unsettling environment with night vision thrown in to make it worse. A classic horror movie soundtrack when you're being chased makes you hope you don't fall into that "trip on your shoelace at the worst possible moment" trope. Story line is a little cliche but not too bad.

    I was never really into the survival horror genre. I got a free copy of Daylight, which turned out to be... just awful... but it made me go looking for something better and I definitely found it.
  46. May 8, 2014
    this game is terrifying. it does so many things right in terms of giving you the best horror experience you can get, but fails in adding any variety to the games settings, and the story is interesting, but clichéd and starts to feel more and more unnecessary as the game progresses. but with all that being said it is one of a kind, you could compare the game's style and gameplay to Amnesia the Dark Descent, I like to think of Outlast as a modern day Amnesia with its own distinguished atmosphere. The thing I like the most about this game though is the camera, which is also similar to Amnesia's lantern in its use. you use the video camera to see in the dark using its nigh vision light thing just like you would see in a found footage film, and that's what makes this game so cool, because it makes you feel like you are in one of those movies. its a great touch that really makes outlast stand out as a creative and very scary horror game Expand
  47. Apr 28, 2014
    Got this game with no idea what it was or even what it was about. Looked scary and I was in the mood to scream plus had some friends watching the stream so I figured what the hell give it a shot. Not priced to high and considering it managed to keep me entertained up until the end means money well spent. Though there are some negative sides to this game. It manages to really get you going early on, you will find yourself scared to adventure forward due to the unexpected. Though once you’ve managed to get about an hour in the scares start to get a little over the top and predictable. The game is by no means long, something like 4 hours from start to finish managed to beat it in a night. The ending is really quite pathetic but for a decently priced game I can’t complain.

    Gameplay: This game brings something new to the table in terms of horror games that felt fresh. Only equipment in this game is your trusty camera which runs on your standard double a (AA) batteries. This adds a pretty fun element to the game as you are questioning if it is necessary at parts to use the night vision on your camera or just go HAM with your natural eyes. There are a number of pretty good scares and the game manages to keep you entertained up until the end. Though about half way through you will start to kind of get the hang of when things are going to go down and how to easily avoid trouble.

    Graphics: Standard todays graphic’s, no complaints and felt refreshing and clean.

    Overall this game is a mix for me, personally I found it was worth the price but it just wasn't all there. After a while it gets a little repetitive and the scares start to get old. Yet its worth a play if you are into the survival horror genre.
  48. May 6, 2014
    great game 11/10 would get my extremities cut off for another experience.
    Whistleblower dlc is also very very good 11/10 would scare.

    only problem is it should be longer 10/10 much good.
    Much amaze.
  49. May 23, 2014
    Overall a fantastic game. Great sound, graphics and atmosphere. I was creeped out from the start until the end. No game has had me this tense and actually made me jump before. My only grief (thus the 9) was that the "enemies" got a bit old and lost some tension because they were used so much. Other than that it was excellent.
  50. May 31, 2014
    The game together with the dlc makes a wonderful and incredibly spooky gaming experience. The plot is well made, the scary atmosphere is fantastic and the graphics is outstanding! At first I wasn't that happy with the ending, but the dlc took care of that problem!:)
  51. Jul 15, 2014
    Absolutely best horror game I have ever played (and I have played plenty of them). You will be terrified not because of jump-scares (even that there are), not because of gore and hideous "creatures" (even that there are), but because of the greatly designed environment of mental asylum supported by atmospheric ambient. The story is amazing and with the style of actual game-play provides truly scary and adrenaline ride. Go for it, if you like to be scared when using bathroom at midnight. Expand
  52. Jun 13, 2014
    This game was a really good horror title which reminded me of Nightmare House 2, graphics are beautifully insane and the story line is really good and the DLC explains a lot of the mysteries from the main game, overall an amazing experience!
  53. Jun 10, 2014
    I am torn, I want to rate this game highly but then I want to give it a low score just to seek revenge in some way as I haven't cacked my pants playing a game for years. Scary, great graphics, makes you reluctant to run anywhere apart from if you're being chased of course. It didn't help when I felt quite tense and my cat clawed my leg. Great game.
  54. Jun 17, 2014
    A game which can be used to define 'Survival Horror'. It did only take 7.5 hours to complete but the ride was like an intense G-force maximising, full loop-da-loop rollercoaster. A perfect nightmare, challenging your anal muscles to keep in the mess. Best £5.89 I have spent in a long while!
  55. Jun 23, 2014
    The game is dripping with atmosphere and is very immerse. I found my self on several occasions having to remind myself that it is just a game. The controls are easy and intuitive. The story is a bit cheesy but very fun. And the game has the wherewithal to end before it gets over done.
    All in all, a great game. If you have been waiting for a great horror game, this is it. Now that it
    is on Sale (YaY Steam Summer Sale) it is very much worth your time.
    Trust me; The first time you are chased by a monster, the sound of snarling and chains whipping behind you, with your heart racing and your muscles tensed, you will agree. (You can press "Q" or "E" to look behind you. But I couldn't bring myself to press it. I just wanted to get away.)
  56. Aug 14, 2014
    I'm not a fan of the genre, but I know a good horror game when I see one. While most horror games rely on jump scares and nothing else, Outlast has that, and more. The visuals are good, and creeping through a pitch black room with your night vision camera dying out, and hearing a sudden noise, is as terrifying as it gets. However, like most horror games, Outlast doesn't have a lot of gameplay, which can make the game EXCRUCIATINGLY boring at some points. But, all things considered, this is a really good game, and one horror fans should check out. Expand
  57. Aug 10, 2014
    Survival horror game with no combat. Don't think I need to say more. Pro tip guys that's called a movie not a game. Could have been so much better, loved the location. I would give it 0 for not being a game but ill give it 1 for a good start.
  58. Aug 26, 2014
    Outlast is one of the most thrilling games of this decade, maybe even the century. When I first got the game I started playing right away, with a full bladder (In future notice please use the restroom before playing game.) Originally it was praise to just be another indie game, with a few jump starters. The producers should have been telling everyone that they would have a heart pounding, suspenseful, thrilling adventure.
    The eerie atmosphere creates a panic in the player, were this helps set the mood. With this and the dilemma that you character has to overcome, makes this gut wrenching for anybody brave enough or foolish enough to play. Given this has the classic jumps scare, it also has better tactics in scaring the player then most games; such as using slow movements, which many of the antagonists use. This may not seem scary, but when you have nothing to do but slowly watch your doom walk towards you it becomes twice as suspenseful. My personal favorite would have to be the profiles of the characters. As the player progresses through the game you slowly build profiles on all the enemies, and so when you come face to face to them the player is rattled to the bone because they know what is about to happen to them, by the hands of these psychos/antagonists.
    The story line was well written. For most games that have no story and just have guns, this game is a shining gem. Most horror/thriller games have some storyline, but rely on jump scares to keep you interested. This games story was so carefully thought through to keep you on your toes, and always asking for more (even though this game may give you heart attacks). It was designed to have the player have the most fun, and have the most thrills possible. It was noticed that at gaming conventions when people went into the booth to watch the trailer, they were known to blackout because it was so scary.
    Over all this game is worth for what it is, and maybe even more. This game is truly a gem for this generation of games.
  59. Sep 14, 2014
    Best game of 2013 I feel! The story feels great and had a lot of fun playing and watching! Pros and cons are, the game is very fun and the story feels so good its like watching a movie...
  60. Oct 24, 2013
    Pros: - Horrific atmosphere, intense music. - Gory - Great level design, realistic graphics - Epic ending - Takes about three days to finish Good because the game is repetitive as is. - A few surprises but not enough - Camera's nightmode adds extra horror - One of the scariest games out there Cons: - Same enemy repeated tens of times - Not so scary ghosts - Repeating patterns: Find a key, jump in a vent, walk a ledge, run from a monster
    - Somewhat cliché story
    - A lot of lost potential
  61. Oct 29, 2013
    Haven't played a horror game in a long time. Graphics 8/10, Sound 7/10, Atmosphere 8/10, Gameplay 8/10, Story 5/10.
    Of course there were moments like: "Why the hell can't i go out of here through that window or jump across the fence."
  62. Dec 9, 2013
    This is one of my favorite horror games so far. Philosophically, they did a great job of making the user feel like they were never completely helpless, a pit that Amnesia seemed to fall into very often. Visually, the best. The appearance and atmosphere were perfect given the story and setting. There were occasions when the enemies were shown in the light for too long but this is only a minor issue. The ending... it worked for me but there were certainly parts of the story lost within the series of notes. I'll be looking forward to the next release by red barrels. Expand
  63. Oct 5, 2013
    I'm starting to get the feeling that this is the new trend in horror games. Take every weapon away from the player and let them attempt to guide their character through dark linear buildings with just the faintest suggestion that violence may ensue. Games like Amnesia have not necessarily set the new "mold" for this genre, rather games like, Condemned: Criminal Origins, have shown us that we can still be terrified by conflict centered around some unsettling environments and settings. Sure, Castle Brennenburg was a grisly and unnerving place, but the scares are predictable, the enemies can be entirely avoided as well. In 2013's "Outlast," we are aided by a video camera that runs on two auspicious batteries that pop up all over the place to allow the player to utilize a night vision screen filter. The problem here is, it isn't unsettling or terrifying not being able to see in the dark. Its tedious. Yes it was tedious in Amnesia and its tedious here as well. In Condemned you couldn't avoid combat, often times you were shoved into it to get further through each area, which was a good way of connecting with a player: "You could constantly be in danger." In Amnesia its, "Hide here till the spooky spooks walk away and then proceed down the dark corridor." Which makes Outlast look even worse as it clearly complies with this logic. There are many reasons why Outlast "phones home" when it comes to its intentions, but its still a very well crafted game. It may even turn the genre around, but lets hope they don't all start building games around player-characters that are unable to combat anything around them. Waiting for some twisted in-mate to wander off from me in Outlast was about as boring as Amnesia's predictable grab-item triggered spooks and I hope someone sees that this is not necessarily the way to go in the first person horror domain. Condemned remains as the one the finest moments in that genre and remains to this day as having the most visceral combat system ever- coupled with real scares that were deeply unsettling. Expand
  64. Sep 26, 2014
    Outlast is nightmare fuel in the tradition of Hellraiser or Silent Hill. The player alternates between sneaking past adversaries and panicked escape. Many jump-shock-horror moments.
  65. Feb 5, 2014
    The game is the most scariest games I have ever played!! The atmosphere is amazing, graphics are very good. If you like scary games, you must play this!
  66. Sep 10, 2013
    surprisingly fun.
    felt like a stealth game, with a horror theme and secondary detective theme.
    if it were a bit longer i'd have probably rated it higher. it was also pretty easy.
    the only time's i died were because i missed something stupid a few times in a row, then kind of a derp moment.
  67. Sep 10, 2013
    Howdy folks! You like blood? Violence? Freaks of Nature? Well then come on down to Mount Massive Asylum in Colorado! Seriously, two words, two beautiful but overused words that at one time got a lot of true blue horror junkies excited, but now have more so just become a matter of "time will tell," and these two intriguing words are "survival" and "horror" placed back to back. All things move towards their end I suppose, just like how monsters and horrible mere shadows of former selves come along and ruin it for everyone, and then boom, the modern generation becomes a mockery of what once was. However, survival horror is still alive thankfully, though it limps, and boasts its scars, and at times even the mighty fall here and there, its black heart still beats, and with games like Outlast, the beat is pretty damn satisfying to march to. Hopefully it marches in the very direction this genre needs to go, and beyond. Outlast can proudly join the grown ups table among this generations finest horror games, and even earns the right to wear the true label of "Survival Horror." Quite honestly, it doesn't even really have to be considered of "this generation," as it really does stand among the all time greats. Now don't get me wrong, this is not a masterpiece or a genre bender, as most of its cues come from previous titles, but it does what it does so well, and has done its horror homework so well, and knows its audience well enough and sticks to its guns well enough, to deliver a satisfying, scary, exciting, and just wicked good time all the way 'round. Outlast tells the tale of one very unfortunate soul (you) who by night, breaks into an asylum after having received an email telling you that there is one hell of story and cover up going on inside. Well seeing as you are a journalist and in need of a shocking, jump starting story, why not investigate? Oh, if you only you knew how sticky the web you crawled into really was, and if only you knew just how venomous that big black spider on the other side really is...but, that's the beauty of it, that is the sadistic and menacing side to it that will make you either smile or quite minutes in. Outlast is one of those games that truly lets you know what kind of horror fan you are. Will you spend the game screaming, sweating, ducking the computer, pausing frequently to breath? Or will you find yourself smiling, enjoying the weather, and wanting to catch every gruesome detail on camera? Oh yes, enter the camera. No, not like Fatal Frame, oh no, no, this is one incredible gimmick that works wonders and gives the entire game its identity. After countless horror films have now been made starring digital video cameras, it finally hits the gaming world. Honestly, if you are like me, the thought makes you groan, and feel almost exhausted at the cheap gimmicky idea, enough already. If you are like me, you were wrong. Red Barrels has put the camera to excellent use here. Think of it as your lantern from Amnesia, the game that Outlast borrows the most from, and it is just as, if not more important than that lantern. The camera is not just so you can witness what it is bumping in the night, but with it, you will document, zoom in on threats and solutions, forward much of the story, and most importantly, use its night vision to see in the dark, which can either be as simple as stumbling through the corridors, or playing hide and seek with three bloodthirsty escaped inmates in a twelve by fifteen room in complete darkness. It is as fun and as nerve racking as it sounds. Outlast is a gruesome, and to some, shocking game. It does not care how much gore is on display, they want Mount Massive asylum as sick, dark, wet, bloody, and even perverted as possible. The great thing is, the developers achieve this without ever once turning the game into shock horror shlock. It seems odd to say, but the game remains almost tasteful, even during a rather unexpected close up of male on male necrophilia. The game stumbles slightly with screen tears here and there, and a few of its greatest ideas get stuck on repeat, but honestly, that wasn't what I was thinking as I ran for my life, grinding my teeth, hammering my fingers on the mouse, every time one of the unharmable enemies was breathing down my neck, while I fumbled trying to get that damn camera out and into night vision mode, and oh the horror when you run into a door that doesn't open, or your crawling under a pile of debris just it see everything stop as whoever is chasing you has you by the foot, and begins to drag you back out, all the while screaming and laughing out of his mind. This is a survival horror game, and a good one. The story is intriguing, the music and atmosphere are fantastic, the lighting works wonders, and the tension is high. Not without faults, and sometimes easy to call when your safe and can breath, but when everything comes together just right, you are afraid, plain and simple. That's showing em, Outlast. Expand
  68. Sep 6, 2013
    Did you lost faith in parkur adventure, horror and stealth genres? Did you lost hope to see realistic, immersive and HARDCORE AAA game without press x to win kill streaks and cluttering UI? Outlast will restore your faith in everything mentioned and game industry! It also will prove you that indie team of 10 men can do AAA-Indie titles without greedy publishers that killing their creative freedom and forcing them to make a Call of Duty and Gears of War accessible for wider re-tar-ded audience.

    No no no, this game is not accessible to wide audience, it will scare out of most players not only because its good horror, but also because it realistic and hardcore stealth just like Thief was and its damn hard for brain-dead Call of Duty Xbox 360 generation, thats why its damn pleasant for old school gamers such as me who loved realism and challenge in older games before its almost gone from modern games.

    If you love hard challenge, innovative, realistic and purely immersive games such as Alone in Dark 2008, and if you hate YOBA call of duty style FPS games, you will love this one! If you love true survival horrors where survival is very hard because you cant even fight back, and if you love Amnesia you will love this game as well, and if you love old Splinter Cell up to Chaos Theory and loved Thief and remember that scarry part in catacomb, you will love this game too!

    I love this game, its not perfect however, but its almost what i dreamed about for many years. Oh yeah, did i tell you that its one of rare games with full body awareness and every action in game totally animated?

    What you waiting for BUY THIS GAME ALREADY! I cost twice cheaper than most of recent Mediocre AAA games like Tomb Raider 2013, Bioshock Infinite, Resident Evil 6, Splinter Cell Blacklist, Call of Duty BO2, Metro Las Light, Far Cry, Assassin's Creed 3 and so on, but it brings more fun and joy than all of them together. Before this game 2013 year was a year of dissapointment (if you count only AAA type of games), but Outlast game changed it for me! 10 men can do job better than over 100 men in big companies, and glory of this game puts all big companies to shame!

    And a bonus: no pre-cut DLC, no season passes, no achievements and stupid unlocks that turns game intro retarded grind, and most important this game is MOD-FRIENDLY and allows to tweak AI and Difficulty a lot, nothing locked, and critical patches was released just next day after bugs was reported! Truly old-school PC-specific way of doing business with respect to customers!

    P.S. devs of this game worked before in Ubisoft, EA, Eidos, THQ and WB (all Montreal studios) on such titles as Prince of Persia, Splinter Cell, Thief, Dead Space, Assassin's Creed, Army of Two and Uncharted, so you can see where roots of this game goes from, als Red Barrles seems to be tired of all that games that gone into wrong direction recently due of lack of creative freedom in big studios, so the decided to say "Go to hell, we will make our own game with blackjack and hookers" and unleashed their creativity in their own little indie studio, that kicked balls of major studios and other indies by showing how indie game made by few guys can be all AAA and better than major AAA tiles made by big teams.

    After Outlast it would be shame for indie and major studios to not do games as good as Red Barrels did!
    Fully animated body awareness and pure realism and true immersion without UI, XP grind and stupid kills-streaks and with AI that can hear and see almost anything should be a new trend since now! Its damn 2013 not 2003 after all!
  69. Sep 27, 2014
    The challenges presented in the game are a bit repetitive and usually they revolve around running from pretty much the same few monsters over and over again. The lack of puzzles makes the game too easy. And in summary it does not add anything knew to the fp survival horror that we haven't seen already on the Amnesia series.

    However, the experience is still pretty horrendous. The
    addition of a videocamera gives a lot to immersion, and the story of the asylum was interesting enough to make me search for every peace of data available.

    Overall, this is a recommended game, and a must have for horror lovers.
  70. Nov 2, 2013
    This review contains spoilers, click expand to view. This was a great horror game. The visuals were impressive and the music fit perfectly to create its eerie style. Unfortunately I was thrown out of the games atmosphere a little too often while playing, even though I always played in a dark room with headphones. Not really anything big, but little things like unmotivated act transitions. An example of this would be when you accomplish a goal in a room and turn around, all the doors in that room would be magically shut and locked and a previously closed vent would be open. Not all the transitions in the game are so lazily realized, but when they happened it threw me out of the atmosphere. Another common problem I found was I felt like my character almost wanted to stay trapped even though he was trying to escape. In particular I remember at one point I had to shimmy across open windows outside only a few stories high. I'm pretty sure any sane person would jump out of an open window in such an environment. The game play itself does start to get repetitive toward the end, but the game is relatively short so it doesn't ever get boring. Still, this game does a great job overall and will surely be a hit for many players who love horror games, including this reviewer. Expand
  71. Dec 29, 2013
    I've played just about all survival-horror games, and I was really looking forward to this one being kind of like Fatal Frame. I quickly learned it wasn't like that at all.

    It sets the atmosphere very well, but if you're observant you will know what's coming. Example: Zero places to hide for many rooms, the instant you get to the room with a switch, there's a locker you can hide in.
    Flip switch, hide in locker, wait for monster to patrol. Apparently I missed out on a great deal of the jump scares by doing this, but when it's set up so obvious, I couldn't avoid doing it. Another example of this is how there will be a couple of obstacles you have to jump over while going down a long hallway. 90% of the time, you're about to get chased and have to jump over those boxes again.

    Then I learned you can just agro the mobs and kite them around until you find where you need to go, then circle around and close a few doors and you're home free.

    I experienced some bugs as well, most were minor, but one major in the theater room. The scripted even when you get the key wouldn't trigger and I was left having to quit and load up the save (meaning I had to do the entire theater over again.) Had to do this twice before it finally triggered and I was allowed to continue.

    It was also pretty easy to get immersed (suggest wearing headphones and turning off the lights.) Even when I'd get really into it, the game would break this immersion with the ridiculously short battery life, where I'd have to stop and change the battery. It left me feeling annoyed at times, and seemed fairly trivial considering I never had less than 5 batteries in my inventory at a time, even when I was burning through them in the dark areas.

    The ending seems to be mixed with most players, it left me wanting more to be honest.

    I didn't use any walkthroughs (I did google the theater bit when it bugged out though.) I played on normal difficulty, 3 hours 25 minute play time.

    Overall, I'm glad I purchased (on sale) and played it. Was a decent game, wouldn't say it's amazing or great but a worthwhile experience nonetheless.
  72. Sep 11, 2013
    This was probably the most fun I've had playing a horror game in a good while, which surprised me because I really wasn't expecting much out of this one. Jump scares are definitely not the only things that will give you the chills, this game has strong atmosphere, and lurking around to avoid being seen by enemies can be some of the creepiest parts of the game, and can be terrifying when you're being chased. The game also has enough meat to it to put all of it's mechanics to good use without ever feeling underplayed or gimmicky. I also feel that the game does a good job of making you care about the main character's well being, he goes through so much crap in this game that it makes it all the more motivating to keep going and see what happens next. I wont say more, overall I highly recommend this to horror fans, it's pretty awesome. Expand
  73. Oct 11, 2014
    This is a solid survival horror game, with good production values, but, ultimately, it falls a bit flat on the storytelling and on the gameplay side of things, which is a shame.

    You play as a journalist that received information from a whistle-blower about "wrong" things happening on some mental asylum, and decide to go in and investigate, bringing your camera along. Without spoiling,
    as you arrive to the huge facilities, the place seems deserted, and soon enough, as you would expect, you encounter some pretty gory and disturbing stuff and the sh** hits the fan. So, a very cliché setting.

    The "horror" side of things is provided mostly with the atmosphere, the gore, and some jump scares (which are a bit predictable), nothing out of the ordinary. What is quite interesting here is the camera mechanics. You'll need your camera's night vision to navigate the numerous dark sections of the game, but also (and more importantly) you need the camera to record the events that you see. Only with your camera up will you be able to record your "notes" that you can read on the menu and provide some insight on what's going on. Problem is, using the camera, and night vision in particular, consumes batteries, and there's a limited supply of those around. Those notes and some scattered documents that you can search for throughout the game comprise most of the exposition you'll ever get.
    It sounded good, but, I felt that these documents and your "notes" are either a bit cryptic or otherwise not very informative or engaging. Also, you mostly encounter faceless zombie-like people, which you don't care much for. You'll also meet some characters, but there's hardly any dialogue or character development, and no cutscenes, which makes progression a matter of "do this, go there" where you don't have much agency or motivation other than because it's the way the game is. And basically you spend most of your time chasing after a character that seems to go out of his way to put obstacles between you or goes in the most bizarre labyrinthic path. I also found that the places you traverse along the way have little personality or "history", despite the potential of the setting and location. The setting and plot had much potential for more exploration of the characters, locations and stories.

    Outside of that, the game mechanics involve stealth, trying to stay out of sight and earshot or hide so as to manoeuvre around enemies, while finding keys or other objects, or activating some things to be able to progress. As you're just a feeble journalist, you cannot do any fighting whatsoever. While in theory it sounds good and oppressive, because you have no way to distract an enemy, it boils down too much to trial and error, which ultimately is more frustrating than scary as you are caught and die over and over again. After the first encounters you'll quickly realise this and it rapidly goes from scary to frustrating.

    Visually, it's very good, the visuals are very high quality with very good effects, especially the lighting system and your camera's night vision, which truly lend to a disturbing and scary atmosphere. There are multiple dark sections and the rainy sections on night vision are absolutely stellar. The sound is also on par, except that sometimes I found the positional audio a bit off, making it difficult to sneak around and understand the position of enemies with sound.

    In closing, though the production values are there, I found the storytelling a poor and the gameplay quickly went from providing tension, fright and scares to frustration and annoyance over its trial and error nature.
  74. Sep 15, 2013
    The horror video game genre is a classic category that is at its peak by delivering a range of games that can throw in some gore or jump scares.
    Unfortunately, Outlast was no unique exception:
    While the game offers the similar suspense of walking through a ruined city at twilight with the distant snarl of a canine, it was short to offer depth and originality.
    Yes, I am happy to admit I
    didn’t go five minutes without being scared or freaked out whilst playing, but I was hoping it would deliver that emotion in a different way to the typical expectation thus this made the jump scares predictable and less intimidating. The story was something different, albeit unfinished and hinting towards a sequel but the atmosphere of an asylum has grown far above cliché for the horror genre not to mention yet another device the protagonist can use to see in the dark.
    If you like a game that scares you, this is a perfect choice, but if you want the next generation of horror video games, you’ll have to wait.
  75. Oct 13, 2013
    This review contains spoilers, click expand to view. My biggest problem with Outlast is that it doesn't do what it was made to do. At least not very well. I played through the game in one sitting, had the lights off, headphones on etc. and after the first hour of gameplay the scares felt boring. There were many times where the game showed potential by building up suspense, but those moments were wasted with tiny jump-scares, leaving me unsatisfied.

    There were some moments in this game that felt truly genuine. Moments like that would include going outside in the rain and the dark, and seeing the Walrider for the first time. In that moment I didn't exactly feel scared but I did feel uncomfortable, which is a feeling not many games can deliver. Another good example would be the scene where the player is captured by, and escapes, from Trager. Both of these scenes were good, but they were short lived and eventually became wasted potential.

    The plot in Outlast was interesting at best. Reading through most of the notes is necessary to understand the story, which is expected. After reading all the notes I could find, I felt confused by the end. The ending of the game was the most disappointing part. Outlast was a game that could have been so much better, but fell short in almost every aspect of the game.
  76. Sep 8, 2013
    Hi. Outlast is a very good game. It starts very creepy, but, as the game advances, all this vanishes until is not a scary game anymore. At last it results so, so fun. Bye.
  77. Jan 3, 2014
    WOW! Just WOW! That game is the scariest I've ever played in almost 30 years of gaming history! Exceptionally well done, ambience is top notch, controls are responsive and tension is extreme! Very graphic though; it might not be for all tastes. If you enjoyed this great movie "Grave Encounters", this game is definitely for you.
  78. Nov 5, 2013
    I got really big horror exp., that didn't have before. Really good realization of story and gameplay. Outlast has bugs, that don't allow me to make my mark 10/10. So, 9/10.
  79. Jan 2, 2014
    Outlast is a polished experience. It's a great scare and it does what its job quite nice. It's just that it's job is not quite stretched for a full fledged game. It's a rollercoaster in a lunatic asylum. It has good visuals, great sound (and music) and some pretty basic stealth gameplay. That's it. The story is a mess (there isn't one), as it doesn't develop at all and beside the "hide in the corner, wait for him to turn his back, now go" there is no gameplay at all. It reminds a bit of Mirror's Edge without the cool moves or level design. It lasts about five hours and at about 2 hours in you will see the limitations of the enemies, so the fear effect won't affect you any more.

    It's great for some good scares, it has some great baddies and it creates pure tension, but it's hollow. You'll do the "collect 3 stuff" or "flip 2 switches" 5 or 6 times and that's the game. I must say I was hyped for this game but utlimately I can't help but feel disappointed. I expected at least a better story development and some puzzles. There are none. Nevertheless, it's got a ton of jumpscares and it's great if you want to use it for that. I disliked the battery searching, it didn't feel "survival genre" at all. It felt survival when I was being chased.

    At least the checkpoints are good and the polish level is unexpected for this type of (indie) game. The night vision effect looks suberb and everything looks and sounds as it should.

    It is scary, it has atmosphere, but it doesn't qualify as a full game. It just feels hollow.
  80. Sep 10, 2013
    Amazing Game. beautiful Graphics, really nice sounds effects, great storyline. Outlast is one of the greatests Survivor Horror game in this generation, little problems with artificial intelligence of enemies. But definitely this game must be played
  81. Dec 25, 2013
    This is such a great game, but I have two problems. Firstly, I found the variety of missions very boring as I found myself finding for example: 3 fuses for a fuse box COUNTLESS times and it annoyed me. Secondly, I just found the platforming horrible. On a good note, this is a beautiful game and had me on the edge of my seat throughout. Definitely worth the price of admission.
  82. Dec 12, 2013
    While I didn't find it to be as scary/special as some claimed it to be, I found the game to be pretty good. The biggest let down is that it felt very predictable and it was a short game. As Red Barrels' first game however this is a good start, and I hope they can learn from this and create something that is several steps ahead of Outlast. If you haven't tried it, I say give the game a go. It's not that expensive. Expand
  83. Sep 13, 2013
    INTENSE. this is the best word to describe outlast. Yes it's pretty scary but not as much as its intense. The grim creepy asylum is unsettling and the sound design keeps your nerves on edge. When you are getting chased you want to run! Run like hell because this game will immerse you. Best played with headphones in the dark for the best experience. I haven't played a game this nerves racking since the school in fear 2! The graphics are good and the enemies look creepy enough. The game can be hard at times forcing you to make quick decisions such as the aforementioned running and hiding from lunatics. The ai is good for the most part able to chase you down if you're not quick enough and they can and will pull you out of your hiding spot. The game is pretty scary with some nice jump scares here and there but it could have been way scarier. As I said the sound design and environment is fantastic and really helps the scare factor. Overall I recommend this game if you are a fan of horror games or liked to be scared because this game is indeed scary at times and being chased in this horrorifying asylum will definitely get your blood pumping. 8.7/10 Expand
  84. Oct 20, 2013
    This review contains spoilers, click expand to view. I'll admit, it might not be every gamer's cup of tea, but Outlast is a very fun and terrifying game, if that's your thing. Especially if you want a more retro, classic experience, with the updated looks of a current generation game. It gets a check in each box.

    Concept: Taking a few cues from classic horror titles, as well as from movies such as Rec. and V.H.S, Outlast proves to be a terrifying and adrenaline inducing experience on the whole.

    Graphics: The environments, while very similar in most parts, all look pretty good, and match with the mood. The characters, however, are pretty much all hairless, buffed up miscreants and murderers. But that's alright, because you're probably going to be too busy running anyway, rather than engrossed in the "beautiful" animations of an inmate ripping your guts out of your throat.

    Sound: There isn't a score so much as there is a chaotic blend of high pitched whining, low moaning, distant- and close screams, terrible grating noises, thunderous crashes, and meaty chomping and slicing or flesh. It's horrifically engrossing, but if you're playing at night, I'd recommend going with the volume off. It's scary enough without it.

    Playability: There aren't really any controls to complain about, seeing as how there are essentially only three anyway- pulling up and putting away your camcorder, running or walking (mostly running), and occasionally hopping low barriers with monsters in pursuit.

    Entertainment: I hope you like atmospheric scarefests, because you've just paid for one if you purchased this game. Oh, your friend told you it was a platforming game for kids? How mistaken you were in trusting him...

    Replay Value: Moderate.

    Overall Score: 8.5
  85. Jan 6, 2014
    Outlast is arguably the best horror game ever! It will scare the crap out of you from beginning to end. The stealth gameplay gives the player a spine-chilling experience and the jump scares are well executed. Also, the atmosphere of Mount Massive Asylum makes you feel that the place is alive and terrifying. But unfortunately, the game's plot is a big letdown especially the ending. It's confusing and it left me unsatisfied. On the bright side, Red Barrels proved that the survival horror genre is still alive. Outlast is must play game for huge horror fans but not for the faint of heart. Expand
  86. Sep 11, 2013
    This was probably one of the best horror games I've played in a while. The game makes a very good first impression, creating a scary atmosphere when you first enter the asylum. You play as a news reporter, who got a fax telling you about illegal activities occurring in an Asylum in the mountains and that you need to expose it to public media. Being the brave journalist you are, you decide to investigate.

    Gameplay is pretty good, there are some survival elements in the game. You basically have a camcorder with you which you use to record everything thats happening within the asylum. In dark areas you have to use the night vision in order to see, which drains your battery rapidly thus you have to often scavenge around for spare batteries in order to see in the dark.

    What I really liked about this game is the 1st person experience it offers. It has 1st person full body awareness which is amazing! Whenever you open a door or pick up an object, an animation will occur! When you lean on a wall or peak, you will place your hand on the wall. The little things in this game!

    This game had a few good jump scares, where it caused me to move my mouse around rapidly because of the scare. The game has a very scary atmosphere as well, you don't know whats going to happen in the next minute and there were a few times that i paused the game and quit because of how scared the game has made me.

    The game does unfortunately get a little repetitive at the end. Instead of enjoying it you end up just wanting to finish the game and get it over with. What saved this game from being completely boring is the well told story. In the game you have to find certain documents that will explain to you what experiments occurred here and the subjects they had and what the results were. The ending was a bit bland, leaving a lot of loose ends for me, but it wasn't too bad.

    Overall this game is excellent, it does what a horror game should do. Highly recommended
  87. Sep 15, 2013
    Finally a good horror game. This game comes with a lot of good executed scares. The graphics and atmosphere is amazing. I did find the game a little repetetive at times and the game was a little short, but other than that it's an awesome title.
  88. Nov 21, 2013
    Awesome, scary and refreshing game. Finally a great horror game worth playing again. Hopefully the developers continue the franchise to bring out even better/scarier sequels or prequels.

    Red Barrel Games, you guys are awesome! Keep up the good work and continue making terrifying games. :-)

    PS. The next installment could be a little more original/inspiring. That's the only critique I
    can find for Outlast. Expand
  89. Jan 3, 2014
    Outlast will be remembered as the scariest game of the generation, that redefines the horror genre that was desperately in need of a tune up. Never have I been so scared in a game before, horror fans are in for a treat. I love the gaming mechanics, graphics, music and jump scares that truly make your heart stop pumping. The most fun is found here when skyping and friend while playing and pissing yourself at there reactions. Definitely worth your time and money, what another excellent indie game of 2013. Expand
  90. Oct 24, 2013
    This is perhaps the most frightening and horror experience I lived in a game. The graphics are very realistic, almost photorealistic, full of gore and images which mark and which remain imprinted on the brain after a long period out of the game.
    The sound is great and contributes enormously to create frightening atmosphere.
    I can not describe in words how grotesque are some sets, and
    times when you're being chased by a guy definitely will raise the pulse of any normal person alarming.
    This game is a must for any horror enthusiast who thinks he has seen everything in this genre
  91. Oct 30, 2013
    Best horror game since Amnesia The Dark Descent. Towards the end, it looses its pace but its still a great game. Short, dark and frightening. This game will really test your nerves.
  92. Dec 13, 2013
    Simply the most frightening game I've ever played. It presents a shockingly well polished game for a budget title price, and has become my favorite surprise hit of 2013. Outlast masters both the art of pop out scares and a slow burn tense atmosphere, made much more compelling by music that reacts to the situation and dozens of small touches like seeing your hands as you clutch to the edge of a corridor to peek around the next hallway or the heavy ragged breathing of the player's character exerted from fleeing for his life but desperately trying to keep quiet in his hiding place to escape the horrors chasing him. Also effective in building the tension is that the player's only way to see in the dark is through the night vision of the camera... which gives the world a very limited distance green/black view and also will quickly drain the batteries. You force yourself to creep through darkness and use up every bit of electricity from each set of batteries even though your vision is failing just to save those precious batteries for when you can't make it without them. As the song by Radiohead goes "You do it to yourself, you do, and that's what really hurts (or in this case, scares!)"

    It's not a long game, the designers seem to know better than to wear out their welcome and at 8 hours of play time I feel I've more than gotten my money's worth for a lifetime memorable experience. Thankfully I'm old and moved out because I'd owe my mother's "swear jar" a sock full of nickles for the outbursts I've had while fleeing in this game. Highly recommended for anyone who enjoys a good scary story.
  93. Sep 14, 2013
    A game with some promising aspects but ultimately a letdown. Visually it's quite nice, but the graphics don't make up for the setting and plot being a trite amalgamation of a bunch of other mediocre horror movies and games. The puzzles are all terrible and consist solely of avoiding a single enemy while searching for pipes or levers, and though it does have some genuinely scary moments, the game is too reliant on jump scares to be truly terrifying. Expand
  94. Sep 15, 2013
    After finishing Outlast i can safely say that Outlast is the scariest game i have ever played. Outlast nails everything in every way, the scares, the story, the atmosphere and the gameplay. The scares are even scarier with the perfectly done camera, you'll need this little friend for more than half of all the time in this game. The nightvision mode on the camera your flashlight is matching with the perfectly done atmosphere. Sometimes i didn't want to play further, just because i was so scared. You will have a lot of moment where you think your hunter is a mile away, but is actually right around the corner. I never had any trouble with batteries. When i was almost out of batteries i would find 2 or 3 of them a few seconds later. If i had to compare Outlast with A machine for pigs, i would say: "If you are interested in a beautiful story, with limited gameplay and medium scares, play A machine for pigs. If you want to play the scariest game i have every played, with a normal stoy and good gameplay, play Outlast." Expand
  95. Sep 7, 2013
    All I can really say is you defiantly get your bang for your buck. I would pay upwards of $60 for this and I may not have finished it yet, but just wow.
  96. Sep 6, 2013
    I feel like the people who are rating this game an 8+ must have only played for about 90 mins. The game does scary very well but it wears off so quickly that you really start to nitpick the rest of the game once its gone.

    The textures on pretty much all the people you meet in the game are exactly the same. The facial scaring etc.. are so reminiscent of Fallout's ghouls that it made me
    chuckle more than disturb or upset me in anyway.

    The story isnt really there. just sort of a walk along and read the odd note and chat it up with the poorly voice acted priest a few times.

    The run and hide mechanic gets really old once you realize you can sprint through every level picking up what you need with no real risk of ever dying or getting caught. You can literally run in circles around the games powerful nemesis "Walker" who chases you throughout your whole play-though. Seriously this guy loses all scariness once you make him do a few 360's.

    Admittedly Im not quite finished so maybe something else will happen to perk me up a bit, but overall I feel this game fell short in its mission of being the scariest game ever made. They really needed to add in a few more mechanics besides sprint and hide. Once you're no longer afraid of being caught or killed the only thing there to make it scary is the soundtrack which actually gets pretty damn obnoxious after an hour or so and most people I imagine will end up turning the volume down.

    Here's hoping machine for pigs delivers better.
  97. Sep 7, 2013
    Desde que Amnesia pego el bombazo con su sistema de juego y ambientación. Aunque hubo títulos similares en el pasado, parece que ha vuelto la moda de juegos de horror donde el protagonista solo puede esconderse, huir y poner todo lo que pueda enmedio de sus perseguidores. Este juego sigue esa senda, y todo hay que decirlo. Lo hace bien.

    Sus monstruos son perturbadores, sus escenas
    macabras (Gráficos muy buenos), la inteligencia artificial está bastante pulida, el control es suave y no da muchos problemas excepto quizás en las escenas Quicktime. Los monstruos te persiguen sin trabarse, si saben que estás escondido en una de las taquillas te sacan arrastras de alli. etc. Una buena historia, quizás algo vista pero que se suple con los personajes secundarios tan "amigables" que te encuentras.

    Lo malo es que peca de una duración corta (es fácil, 5 horas y media), te dan demasiados golpes de limite (no necesitas buscar botiquines ni nada de eso, sino que recuperas la vida sino te golpean de seguido) y el entramado no te permite mucha exploración, demasiadas puertas cerradas y pocos cambios de escenario. Su precio es 18 euros, que yo los pague con gusto, creo que es rejugable aunque solo sea por revivir algunas de las escenas verdaderamente siniestras.
  98. Sep 7, 2013
    It's an awesome game, if you haven't played it yet, do it 4-5 hours of fun, Good jumpscares, nice graphics and awesome gameplay! Play it f*** the haters just play it!
  99. Sep 7, 2013
    Outlast is by far the best horror game I've ever played. The graphics are phenomenal, the gameplay is simple and fun, and the entire atmosphere of the game creeps you out. In about 4 hours I've had way more scares then I ever did with Amnesia; where I saw the monster and was just like "Oh. There's the monster. Bummer. Better go hide in a closet." On Outlast even when you hide the monsters will actually come and look for you (opening lockers, checking under beds, etc.) Overall it's just a really fun, really great game to play. Definitely recommend. Expand
  100. Sep 7, 2013
    A game I've been looking forward to for a while after coming across some impressive youtube videos of it that made crave being locked in a darkened room with just candle light flickering and my head phones on for an immersive horror fix. The controls are simple to learn to navigate around the asylum with a camcorder which you can alternate between standard mode and night vision for spookily hard to see areas (don't forget to set your gamma settings to low in game). Graphically the game is good and runs smoothly, NPCs are well modelled and look creepy but nothing to make you stop and say "oh wow look at that" so do not expect any eye candy, the camera modes are realistic and the grainy effect of night vision adds to the creepy atmosphere.

    Without giving much away the storyline is interesting as you gradually pick up research papers left around which are added to the journal and notes are added as the storyline progresses to each area. One criticism I have is the lack of environment interaction which I enjoy in some games, you are only able to pick research papers, open doors, jump and hide basically. It would of been nice also to of maybe have more of an investigative theme with (optional) hidden clues and puzzles to add more diversity to the game play.

    Like with most horror movies and games, sounds plays an important part in the overall immersiveness, Outlast manages to capture this effect to good use, though the droning high pitched sounds were slightly irritating after a while, saying that the sound effects are well placed and voice acting are very good.

    I did have a few jumpy moments and shocks primarily in the first hour of the game but then after I seem to become accustomed to the "monsters" running after me, having to sprint like mad and frantically try and find a place to hide. It took me around 5 hours to complete, I felt relativity satisfied that it's value for money though I doubt many people will want to play it through again, over all an enjoyable game and horror romp let down by one or two things that maybe could be improved on in a sequel.

    Pros Graphically spot on for a horror game, night vision mode is great, being in a creepy asylum is a scary experience, lots of frantic running and hiding with scary/jumpy moments.

    Cons Lack of environment interaction and exploration, no mod support, QTE (not a fan of them sorry). Not as intensely scary as I hoped for.

    Storyline 7/10
    Graphics 8/10
    Music, sounds & ambience 7/10
    Voice acting 8/10
    Gore 9/10
    Scariness 6/10

    Overall 7/10

Generally favorable reviews - based on 59 Critics

Critic score distribution:
  1. Positive: 50 out of 59
  2. Negative: 0 out of 59
  1. Feb 21, 2014
    A game that is not as innovative as you would hope. It is very old school. Nevertheless, this is a real horror-game and we can guarantee that you will freak out. It may be old school, but it is still a very good game that will blow you away.
  2. Dec 5, 2013
    This is probably the most horrifying experience in videogames, ever!
  3. Oct 31, 2013
    On one side, you have linear gameplay, at times simplistic game design and plenty of clichés. On the other – an exciting opportunity to star in a very cool horror ‘movie’.