Sep 5, 2013Well this game is really creepy. Do not listen to the douchebags saying otherwise just for the sake of argument and for proving their "manliness" The developers knew how to build tension and scare the sh*t out of me. Some jump scares here and there, but luckily they did not overdone it. Also a lot of sick scenarious and places make this game a rather twisted experience. Nightmarish stuff, well worth giving it a chance. Headphones and nighttime recommended for full effect.… Expand
Jan 9, 2014The atmosphere and sound of this game make it a true horror experience. It gives you that feeling of wanting to play to finish the game but also not wanting to play due to the fear it brings.
Slightly linear at times and repetitive objectives slightly drag down the score but well worth a go for horror fans.
Sep 5, 2013As a hard core gamer and horror writer/fanatic, I can pleasantly say that "Outlast" combines the best of both worlds into one experience like no other. Trying to hide from a lunatic underneath a bed while you can see or hear his feet shuffling across the room is incredibly breathtaking, and sneaking past any threat feels satisfying. You automatically grad onto corners while standing next to them en you can actually vault over objects and see your own feet, giving you the feeling you're not just a floating head but an actual, volnurable person. The best horror experience in years.… Expand
Feb 25, 2014The freaked-out horror games that shock your brain and heart that causing seizure so much, It has many elements. The camera frame wasn't so scarry when you run out of batteries, but when the creppy-guy catching, you started to f@ck!ng panic! This is the best horror for PC quality.
Sep 11, 2013This was probably the most fun I've had playing a horror game in a good while, which surprised me because I really wasn't expecting much out of this one. Jump scares are definitely not the only things that will give you the chills, this game has strong atmosphere, and lurking around to avoid being seen by enemies can be some of the creepiest parts of the game, and can be terrifying when you're being chased. The game also has enough meat to it to put all of it's mechanics to good use without ever feeling underplayed or gimmicky. I also feel that the game does a good job of making you care about the main character's well being, he goes through so much crap in this game that it makes it all the more motivating to keep going and see what happens next. I wont say more, overall I highly recommend this to horror fans, it's pretty awesome.… Expand
Feb 23, 2014If you want something like Amnesia: The Dark Descent, then this is the game to play. It's not as atmospheric as Amnesia, nor is the storyline as intriguing, but you will still love Outlast start to finish.
The scares are all done the right way. You will find yourself jumping out of your seat many times. You will find yourself in constant paranoia and getting bursts of fear-induced adrenaline for the large chunk of the game. The gameplay isn't mind-blowing, but still holds up extremely well.
The only negative point I'll give this game is that some of the level design is very poor, and you could find yourself running around in circles or possibly getting killed because it can be cramped, confusing and repetitive, though that doesn't ruin the game in any sense. Overall, if horror games are your thing, this'll probably be in your top 10.… Expand
Sep 7, 2013Just bought it and played atleast half an hour into it.. I think i can definitely say, the game is about as good as a penumbra or dead space, if better. its got the horror si-fi taste in it witch makes it beautiful. I very highly recommend children under 18 to not play this, it will scare the heck out of young ones. Lots of blood and gore and very heavily horror scenes.. Great game though, great game.… Expand
Sep 4, 2013I can see this getting canned for only one reason: national pride.
Those who've played it will know what I'm talking about. The US did recruit a number of there former enemys specialists and they did perform questionable research...specifically biological and psychological warfare (in fact the game has in the various journals almost word for word excerpts from said research, with names dates and locations changed) and I can't fault people for being in denial over those events (for those curious I do recommend a google search or two on the subject...very chilling stuff and a real lesson in monitoring ones government, to serve and protect...sometimes the latter drives those in power to extremes to one up would be opponents.)
I say this because there's already one review here based solely on this. Now onto the game: It's near flawless in execution the atmosphere is...amazing without a flaw...and the scares are therefore very well designed in that any scare in this little world is a brilliant scare, however there are sections where you are being chased and there is no alternative but to keep running and hope you can crawl or slip through an area your pursuer can't follow these are the weakest feeling parts of the game...they happen a bit to regularly and can't help but feel heavily scripted even if brilliantly so (an enemy has a set pattern of behaviors and they design a small section built around this, with very planned exits)
I've also heard tell it's rather short, which doesn't surprise me as mentioned every inch was designed with care (sometimes to it's detriment again as mentioned) but for the price it's still easily worth it.
I very much look forward to see'ing more from these dev's.… Expand
Jan 3, 2014WOW! Just WOW! That game is the scariest I've ever played in almost 30 years of gaming history! Exceptionally well done, ambience is top notch, controls are responsive and tension is extreme! Very graphic though; it might not be for all tastes. If you enjoyed this great movie "Grave Encounters", this game is definitely for you.
Sep 13, 2013INTENSE. this is the best word to describe outlast. Yes it's pretty scary but not as much as its intense. The grim creepy asylum is unsettling and the sound design keeps your nerves on edge. When you are getting chased you want to run! Run like hell because this game will immerse you. Best played with headphones in the dark for the best experience. I haven't played a game this nerves racking since the school in fear 2! The graphics are good and the enemies look creepy enough. The game can be hard at times forcing you to make quick decisions such as the aforementioned running and hiding from lunatics. The ai is good for the most part able to chase you down if you're not quick enough and they can and will pull you out of your hiding spot. The game is pretty scary with some nice jump scares here and there but it could have been way scarier. As I said the sound design and environment is fantastic and really helps the scare factor. Overall I recommend this game if you are a fan of horror games or liked to be scared because this game is indeed scary at times and being chased in this horrorifying asylum will definitely get your blood pumping. 8.7/10… Expand
Sep 24, 2013Get a 2560 monitor or larger, make sure you only play at night with all the lights off (not even a candle or any ambient light if possible), stick some decent headphones on, make sure there are no distractions, and get READY for THE SCARIEST GAME EVER MADE. I don't say that lightly either, being a veteran of the first Amnesia game, FEAR games and several Resident Evil titles, as well as Alan Wake and Slender etc.. The amount of times I literally jumped and had difficulty continuing forward was unprecedented for me. Ok, I admit that after a few hours or so the fear-factor subsides a bit, but still the tension and surprises continue. This is an excellent example of how horror and survival can be blended expertly into a game that does the best job I've ever seen of re-creating how it must feel to actually be in a horror movie. Ok, the story of medical experimentation and a hideous secrets in an old asylum won't win awards for novelty, but it terms of its FPS platforming-stealth/survival-horror gameplay it raises the bar I think. When you walk through a pool of blood you even leave footprints, and can see your hand and body, hear your heart-thumping and breathing. The camera, being your almost sole source of light at times, works wonderfully too. The cat and mouse games with the inmates though, as well as the fidelity and atmosphere of the environment, and constant good level-design choices is what has pushed this game up the list for me as a contender for non-AAA game of the year. I hate to say this, but please punish us some more with some sequels or DLC!… Expand
Jan 3, 2014Outlast will be remembered as the scariest game of the generation, that redefines the horror genre that was desperately in need of a tune up. Never have I been so scared in a game before, horror fans are in for a treat. I love the gaming mechanics, graphics, music and jump scares that truly make your heart stop pumping. The most fun is found here when skyping and friend while playing and pissing yourself at there reactions. Definitely worth your time and money, what another excellent indie game of 2013.… Expand
Oct 5, 2013I'm starting to get the feeling that this is the new trend in horror games. Take every weapon away from the player and let them attempt to guide their character through dark linear buildings with just the faintest suggestion that violence may ensue. Games like Amnesia have not necessarily set the new "mold" for this genre, rather games like, Condemned: Criminal Origins, have shown us that we can still be terrified by conflict centered around some unsettling environments and settings. Sure, Castle Brennenburg was a grisly and unnerving place, but the scares are predictable, the enemies can be entirely avoided as well. In 2013's "Outlast," we are aided by a video camera that runs on two auspicious batteries that pop up all over the place to allow the player to utilize a night vision screen filter. The problem here is, it isn't unsettling or terrifying not being able to see in the dark. Its tedious. Yes it was tedious in Amnesia and its tedious here as well. In Condemned you couldn't avoid combat, often times you were shoved into it to get further through each area, which was a good way of connecting with a player: "You could constantly be in danger." In Amnesia its, "Hide here till the spooky spooks walk away and then proceed down the dark corridor." Which makes Outlast look even worse as it clearly complies with this logic. There are many reasons why Outlast "phones home" when it comes to its intentions, but its still a very well crafted game. It may even turn the genre around, but lets hope they don't all start building games around player-characters that are unable to combat anything around them. Waiting for some twisted in-mate to wander off from me in Outlast was about as boring as Amnesia's predictable grab-item triggered spooks and I hope someone sees that this is not necessarily the way to go in the first person horror domain. Condemned remains as the one the finest moments in that genre and remains to this day as having the most visceral combat system ever- coupled with real scares that were deeply unsettling.… Expand
Jan 2, 2014Outlast is a polished experience. It's a great scare and it does what its job quite nice. It's just that it's job is not quite stretched for a full fledged game. It's a rollercoaster in a lunatic asylum. It has good visuals, great sound (and music) and some pretty basic stealth gameplay. That's it. The story is a mess (there isn't one), as it doesn't develop at all and beside the "hide in the corner, wait for him to turn his back, now go" there is no gameplay at all. It reminds a bit of Mirror's Edge without the cool moves or level design. It lasts about five hours and at about 2 hours in you will see the limitations of the enemies, so the fear effect won't affect you any more.
It's great for some good scares, it has some great baddies and it creates pure tension, but it's hollow. You'll do the "collect 3 stuff" or "flip 2 switches" 5 or 6 times and that's the game. I must say I was hyped for this game but utlimately I can't help but feel disappointed. I expected at least a better story development and some puzzles. There are none. Nevertheless, it's got a ton of jumpscares and it's great if you want to use it for that. I disliked the battery searching, it didn't feel "survival genre" at all. It felt survival when I was being chased.
At least the checkpoints are good and the polish level is unexpected for this type of (indie) game. The night vision effect looks suberb and everything looks and sounds as it should.
It is scary, it has atmosphere, but it doesn't qualify as a full game. It just feels hollow.… Expand
Oct 20, 2013This review contains spoilers, click expand to view. I'll admit, it might not be every gamer's cup of tea, but Outlast is a very fun and terrifying game, if that's your thing. Especially if you want a more retro, classic experience, with the updated looks of a current generation game. It gets a check in each box.
Concept: Taking a few cues from classic horror titles, as well as from movies such as Rec. and V.H.S, Outlast proves to be a terrifying and adrenaline inducing experience on the whole.
Graphics: The environments, while very similar in most parts, all look pretty good, and match with the mood. The characters, however, are pretty much all hairless, buffed up miscreants and murderers. But that's alright, because you're probably going to be too busy running anyway, rather than engrossed in the "beautiful" animations of an inmate ripping your guts out of your throat.
Sound: There isn't a score so much as there is a chaotic blend of high pitched whining, low moaning, distant- and close screams, terrible grating noises, thunderous crashes, and meaty chomping and slicing or flesh. It's horrifically engrossing, but if you're playing at night, I'd recommend going with the volume off. It's scary enough without it.
Playability: There aren't really any controls to complain about, seeing as how there are essentially only three anyway- pulling up and putting away your camcorder, running or walking (mostly running), and occasionally hopping low barriers with monsters in pursuit.
Entertainment: I hope you like atmospheric scarefests, because you've just paid for one if you purchased this game. Oh, your friend told you it was a platforming game for kids? How mistaken you were in trusting him...
Replay Value: Moderate.
Overall Score: 8.5… Expand
Feb 25, 2014Really horrifying. I like to play horror games but not this one. This one tortures my soul. Nonetheless I really enjoyed it. The atmosphere is so scary. The creatures too. And if you think they are not very scary, I would agree with you. But I think the developers don't want this game to become deadly, they just wanted it to be deadly scary. And hell yes. I screamed about 20 times during play, six were very loud. I think the neighbours heard me. I was scared to death. I've completed the bloody game. But no thanks. I don't want to do this again.… Expand
Sep 11, 2013Best Horrorgame, that I've played in a long time. It takes everything Amnesia Dark Descent made right and expands it to the better. The night-vision of the camera looks unbelievable real and the story is so deep and sometimes also ugly (good ugly ).
This game is worth buying!
Sep 10, 2013surprisingly fun.
felt like a stealth game, with a horror theme and secondary detective theme.
if it were a bit longer i'd have probably rated it higher. it was also pretty easy.
the only time's i died were because i missed something stupid a few times in a row, then kind of a derp moment.
Sep 15, 2013The horror video game genre is a classic category that is at its peak by delivering a range of games that can throw in some gore or jump scares.
Unfortunately, Outlast was no unique exception:
While the game offers the similar suspense of walking through a ruined city at twilight with the distant snarl of a canine, it was short to offer depth and originality.
Yes, I am happy to admit I didn’t go five minutes without being scared or freaked out whilst playing, but I was hoping it would deliver that emotion in a different way to the typical expectation thus this made the jump scares predictable and less intimidating. The story was something different, albeit unfinished and hinting towards a sequel but the atmosphere of an asylum has grown far above cliché for the horror genre not to mention yet another device the protagonist can use to see in the dark.
If you like a game that scares you, this is a perfect choice, but if you want the next generation of horror video games, you’ll have to wait.… Expand
Sep 9, 2013While Outlast is an OK game, it certainly disappointed me. It was a cool ride, but that was it. It had a creepy atmosphere early on and clearly a lot of attention was given to details, but as far as the story goes, it's a very simplistic and vague story and the game gets very repetitive. It became predictable and easy, you can take a lot of hits from enemies before dying, which takes away a lot from the fear factor. Enemies are also encountered too often, which provides for great jumpscares but not much beyond that. Couple all that with a mediocre ending and you will see why Outlast isn't a mind blowing game. It is, though, an interesting game, and if you are a fan of the survival horror genre, it's a game worth buying. If you're not into survival horror, don't bother.… Expand
Dec 7, 2013Best horror game around. The map is huge, and the graphics are great. Hiding, sprinting, crouching, jumping, sliding, etc. are all flawless and make for great evasions. The scares did wear off a little bit near the end. I actually didn't like the ending. You never know what will happen next. Get Outlast!
Sep 6, 2013To sum this up. Absolutely horrifying and thrilling. I wish more developers would go all out like this and not be held back by publishers. I feel like I am living and breathing in this game. The atmosphere, story, sound design and music are top notch. It must be played with headphones! Thought you were scared by Bioshock, Amnesia and Dead Space? Think again.
Sep 24, 2013Great horror game! Haven't found a game that actually made me scream or jump since Slender. I waited a long time for it and wasn't disappointed. Never know what to expect next. Unpredictable moments. Unique ability to look behind you while running. Makes you wonder when you'll ever need/want to do this. The graphics are beautiful and creepy at the same time. The frame-rate stays at a perfect 60, and that's with 2x SGSSAA enabled on a single GTX 660 Ti! Excellent optimization! The only gripe I have is that I can't record the game properly with any capture software. I'm having to use an iPod Touch to make my Let's Plays... blugh! A mini-gripe I had was that there's no option to disable motion blur, but that didn't stop me from digging around in config files to fix it. Outlast is truly an epic horror experience. Depending on your room lighting, headphones quality, chair comfort, etc. will depend on the scare intensity, I've had the lights on and screamed plenty of times! I love it!… Expand
Sep 4, 2013For a horror game this pretty much does a great job, being a fan of Amnesia I was hoping for something along the same lines. This does many of the same things right and even throws in a few things extra, some enemies seem to linger around making me constantly look around hoping they are in the room I think they are and not behind me. I would say a great game for a very low price.
Nov 17, 2013Nice game with great atmosphere of fear. For many players it would be really terrifying. But it really lacks some puzzles, just go there and do than with no getting killed. So gameplay gets really repetitive and boring after some play time. And the ending really lacks something. It is a bit Good game, but it could be better,
Feb 15, 2014Scarier than the scariest movie, which means it holds the tittle of the scariest game but by the time you near end it just drags on far too long.
Could have been a 9/10 if they just ended it sooner. Turned from running for you life to fumbling in the dark. 1 hr less and this game would have been master piece.
Sep 8, 2013This review contains spoilers, click expand to view. Great and very scary game! If you like updated graphics, set in modern year, great jumpscares, great sound effects, epic nice gameplay..Nothing bad in game, but it is bit short game.
Very scary game, graphics, sound effects, gameplay, no combat, nice story
Bit short game, repetitious bosses...
Total: 9 score. Its nice game and worth the money.… Expand
Sep 5, 2013Probably the best horror game out there right now, maybe even better than Amnesia. I found this game more fast paced than Amnesia, creating an intense atmosphere with some really well-crafted jump scares.
Recommended to all the horror fans. If you sh*t your pants easily, don't buy this.
Sep 10, 2013Howdy folks! You like blood? Violence? Freaks of Nature? Well then come on down to Mount Massive Asylum in Colorado! Seriously, two words, two beautiful but overused words that at one time got a lot of true blue horror junkies excited, but now have more so just become a matter of "time will tell," and these two intriguing words are "survival" and "horror" placed back to back. All things move towards their end I suppose, just like how monsters and horrible mere shadows of former selves come along and ruin it for everyone, and then boom, the modern generation becomes a mockery of what once was. However, survival horror is still alive thankfully, though it limps, and boasts its scars, and at times even the mighty fall here and there, its black heart still beats, and with games like Outlast, the beat is pretty damn satisfying to march to. Hopefully it marches in the very direction this genre needs to go, and beyond. Outlast can proudly join the grown ups table among this generations finest horror games, and even earns the right to wear the true label of "Survival Horror." Quite honestly, it doesn't even really have to be considered of "this generation," as it really does stand among the all time greats. Now don't get me wrong, this is not a masterpiece or a genre bender, as most of its cues come from previous titles, but it does what it does so well, and has done its horror homework so well, and knows its audience well enough and sticks to its guns well enough, to deliver a satisfying, scary, exciting, and just wicked good time all the way 'round. Outlast tells the tale of one very unfortunate soul (you) who by night, breaks into an asylum after having received an email telling you that there is one hell of story and cover up going on inside. Well seeing as you are a journalist and in need of a shocking, jump starting story, why not investigate? Oh, if you only you knew how sticky the web you crawled into really was, and if only you knew just how venomous that big black spider on the other side really is...but, that's the beauty of it, that is the sadistic and menacing side to it that will make you either smile or quite minutes in. Outlast is one of those games that truly lets you know what kind of horror fan you are. Will you spend the game screaming, sweating, ducking the computer, pausing frequently to breath? Or will you find yourself smiling, enjoying the weather, and wanting to catch every gruesome detail on camera? Oh yes, enter the camera. No, not like Fatal Frame, oh no, no, this is one incredible gimmick that works wonders and gives the entire game its identity. After countless horror films have now been made starring digital video cameras, it finally hits the gaming world. Honestly, if you are like me, the thought makes you groan, and feel almost exhausted at the cheap gimmicky idea, enough already. If you are like me, you were wrong. Red Barrels has put the camera to excellent use here. Think of it as your lantern from Amnesia, the game that Outlast borrows the most from, and it is just as, if not more important than that lantern. The camera is not just so you can witness what it is bumping in the night, but with it, you will document, zoom in on threats and solutions, forward much of the story, and most importantly, use its night vision to see in the dark, which can either be as simple as stumbling through the corridors, or playing hide and seek with three bloodthirsty escaped inmates in a twelve by fifteen room in complete darkness. It is as fun and as nerve racking as it sounds. Outlast is a gruesome, and to some, shocking game. It does not care how much gore is on display, they want Mount Massive asylum as sick, dark, wet, bloody, and even perverted as possible. The great thing is, the developers achieve this without ever once turning the game into shock horror shlock. It seems odd to say, but the game remains almost tasteful, even during a rather unexpected close up of male on male necrophilia. The game stumbles slightly with screen tears here and there, and a few of its greatest ideas get stuck on repeat, but honestly, that wasn't what I was thinking as I ran for my life, grinding my teeth, hammering my fingers on the mouse, every time one of the unharmable enemies was breathing down my neck, while I fumbled trying to get that damn camera out and into night vision mode, and oh the horror when you run into a door that doesn't open, or your crawling under a pile of debris just it see everything stop as whoever is chasing you has you by the foot, and begins to drag you back out, all the while screaming and laughing out of his mind. This is a survival horror game, and a good one. The story is intriguing, the music and atmosphere are fantastic, the lighting works wonders, and the tension is high. Not without faults, and sometimes easy to call when your safe and can breath, but when everything comes together just right, you are afraid, plain and simple. That's showing em, Outlast.… Expand
Sep 13, 2013Outlast's over-reliance on jump scares and shock eventually desensitizes the player, turning what was a terrifying experience into something repetitive and trite. It's over use of common western horror cliches and tropes wreaks of two-dimensial thinking, and I shouldn't have to explain how the old "haunted mental asylum" setting is pretty old hat.
At first, Outlast is actually pretty satisfying. There are some good surprises, and the visuals and sound are outstanding. Beyond the first hour, though, you quickly realize that you are just in for more and more of the same, and the game only rarely steps outside of it's comfort zone to offer real tension and 'new' surprises. Coupled with some technical issues and absolutely horrible character models, the game just falls flat on it's face very quickly.
It's better than a lot of horror titles that similarly rely on the same tricks, but not by much. It delivers for a while, but ultimately it becomes a bland and predictable walk into an amalgam of cliches and wasted potential.… Expand
Nov 16, 2013The scariest game that ive ever played. Red Barrel, good job man. Hope to see more titles by you guys especially on consoles to. Will always have Outlast on my shelves til i day right next to doom, resident evil, and silent hill. 10 out of 10 all the way. Real horror reminds me of Chainsaw massacre or jeepers creepers.
Dec 12, 2013I don't have a lot of experience with these survival horrors and it's not usually the sort of game I would bother with. Gameplay was satisfying despite not being able to shoot/kill anything or anyone and while it was scary it parts, you get the feeling that it could have been executed a lot better because you kind of know when something scary is about to happen too predictable.
A major issue for me was performance. It don't see why it needed to eat so many frames, it didn't look that amazing to me.… Expand
Jan 6, 2014Outlast is the second best survival horror title I've played to date (second to Amnesia: TDD). There are a few problems, but first let me go over what this game does right.
Outlast has some gorgeous environments. Major props to whoever worked on the modeling, texturing, level design, and lighting. It looks great, and runs smoothish even on low-end machines. The sound design is also fantastic, as well as the game play. The tension and exploration is some of the best in gaming. I really liked the camera gimmick, although I don't think it would work too well to keep it going through sequels (if they happen). The pacing is fairly good, except for the first 45 minutes or so. The game had a slow start, but picks up fairly quickly once you hit the sewers. The story is interesting, although nothing special.
Not very many cons here. The UI design is bland and uninteresting aside from the camera effects. The asylum environment is a bit played out at this point, and I would have liked a little more variety of environments. The fear elements were too often to be effective every time, and the jump scares could be seen coming a mile away. Also, a little variety in the types of encounters would have been nice. Every single encounter could be handled the exact same way.
*SLIGHT SPOILER* I was digging the supernatural story until I realized that it wasn't. But what was there was done a bit confusingly. I wasn't sure what had even happened, much less why or how.
Overall, worth the $20, but I would suggest getting it on sale. Very good game.… Expand
Sep 16, 2013For anyone enjoying Amnesia, Penumbra or other FPS horror games get this game. I just finished it and it kept me constantly freaking out. A story that isn't that well told via files you find scattered here and there. The only "weapon" you have is your camcorder, which gives you the ability to see in the light, but not for an extended period since it drains AAA-batteries (like an iPhone) and you've got replenish them by finding them also scattered around, though in short supply.
It's just a great game. I really recommend it to anyone who like games like Amnesia, Penumbra, perhaps the Resident Evil, Silent Hill series or others like them. BUT what differentiates this game from RE or SH is that you have to RUN and HIDE. No way to fight back.
Just... get this game and see for yourself.… Expand
Sep 6, 2013Did you lost faith in parkur adventure, horror and stealth genres? Did you lost hope to see realistic, immersive and HARDCORE AAA game without press x to win kill streaks and cluttering UI? Outlast will restore your faith in everything mentioned and game industry! It also will prove you that indie team of 10 men can do AAA-Indie titles without greedy publishers that killing their creative freedom and forcing them to make a Call of Duty and Gears of War accessible for wider re-tar-ded audience.
No no no, this game is not accessible to wide audience, it will scare out of most players not only because its good horror, but also because it realistic and hardcore stealth just like Thief was and its damn hard for brain-dead Call of Duty Xbox 360 generation, thats why its damn pleasant for old school gamers such as me who loved realism and challenge in older games before its almost gone from modern games.
If you love hard challenge, innovative, realistic and purely immersive games such as Alone in Dark 2008, and if you hate YOBA call of duty style FPS games, you will love this one! If you love true survival horrors where survival is very hard because you cant even fight back, and if you love Amnesia you will love this game as well, and if you love old Splinter Cell up to Chaos Theory and loved Thief and remember that scarry part in catacomb, you will love this game too!
I love this game, its not perfect however, but its almost what i dreamed about for many years. Oh yeah, did i tell you that its one of rare games with full body awareness and every action in game totally animated?
What you waiting for BUY THIS GAME ALREADY! I cost twice cheaper than most of recent Mediocre AAA games like Tomb Raider 2013, Bioshock Infinite, Resident Evil 6, Splinter Cell Blacklist, Call of Duty BO2, Metro Las Light, Far Cry, Assassin's Creed 3 and so on, but it brings more fun and joy than all of them together. Before this game 2013 year was a year of dissapointment (if you count only AAA type of games), but Outlast game changed it for me! 10 men can do job better than over 100 men in big companies, and glory of this game puts all big companies to shame!
And a bonus: no pre-cut DLC, no season passes, no achievements and stupid unlocks that turns game intro retarded grind, and most important this game is MOD-FRIENDLY and allows to tweak AI and Difficulty a lot, nothing locked, and critical patches was released just next day after bugs was reported! Truly old-school PC-specific way of doing business with respect to customers!
P.S. devs of this game worked before in Ubisoft, EA, Eidos, THQ and WB (all Montreal studios) on such titles as Prince of Persia, Splinter Cell, Thief, Dead Space, Assassin's Creed, Army of Two and Uncharted, so you can see where roots of this game goes from, als Red Barrles seems to be tired of all that games that gone into wrong direction recently due of lack of creative freedom in big studios, so the decided to say "Go to hell, we will make our own game with blackjack and hookers" and unleashed their creativity in their own little indie studio, that kicked balls of major studios and other indies by showing how indie game made by few guys can be all AAA and better than major AAA tiles made by big teams.
After Outlast it would be shame for indie and major studios to not do games as good as Red Barrels did!
Fully animated body awareness and pure realism and true immersion without UI, XP grind and stupid kills-streaks and with AI that can hear and see almost anything should be a new trend since now! Its damn 2013 not 2003 after all!… Expand
Sep 7, 2013The visuals of this game are good and the camera gimmick works well enough. The gameplay is very simple. You do a lot of running around, climb, collect journal entries and batteries for your camera. The problem of Outlast is that it isn't scary enough and that it relies heavily on jump-scares. The Asylum as a place is quite boring and the plot of the game is your basic horror schlock. Not a single original idea in this department. Overall,a very mixed experience.… Expand
Sep 5, 2013I am gonna say this game is as good as Amnesia. It's very atmospheric and scary game and your heart bit all the time. You feel hunted and you don't have a time to just sit and take a rest. That's how the real survival horror looks like. If you feel bored playing Amnesia....you must play Outlast and you won't regret it.
Jan 23, 2014It's so scary it got the "Most Likely to Make You Faint" award at some conference. No kidding. Sure, it's not as good as Amnesia, but this gets a nine for its astounding performance on the PC. I heard this is also for the PS4.
The graphics are real and dim, creating a creepy mood. The constant scares and enemies are scary and good-looking (sometimes, you don't even KNOW whether he would attack!), and with the game in a first-person view is excellent. With breathing, footsteps, and limbs.
However, there's so much gore, I could puke. Plus, the ending. WHAT COULD THEY POSSIBLY BE THINKING! It's really disappointing to find out at the very end of the game that the developers just said, "Hey, let's just kill Miles, since we don't know what other b****in' thing to do!"
Still, cheers for Red Barrels (as leonov said)!
Actual Score: 9.5… Expand
Sep 19, 2013The atmosphere in this game is amazing,so is the sound and the graphics are very well made, I have played about 2 hours and cant stop. Most horror games now are horrific... this is a very well made and has a lot of small details that add to the experience, you should buy this.
Dec 12, 2013While I didn't find it to be as scary/special as some claimed it to be, I found the game to be pretty good. The biggest let down is that it felt very predictable and it was a short game. As Red Barrels' first game however this is a good start, and I hope they can learn from this and create something that is several steps ahead of Outlast. If you haven't tried it, I say give the game a go. It's not that expensive.… Expand
Nov 10, 2013First things first, this game looks freakin amazing. It is dripping with atmosphere. The soundwork is also stelar, but unfortunaly those are the only things that are constant throughout the game. The game starts out really strong, but the final third of the game is quite disapointing and not very scary. The game starts using more jumpscares and less tension the more you advance through the narrative. In the end, I still think it is a good experience.… Expand
Dec 23, 2013I will admit to this, the first half hour is pretty scary. However, as a game, it is not that much fun. After the first half hour, the game turns from being a horror experience to being a simple game where you have to activate switches and the like. And it gets frustrating too. I read that there is a stealth element, but I couldn't find it since cover is only available in select areas in the form of a bed or locker (hence to active stealth while exploring the game). Certain monsters (mutated asylum patients) seem to have eyes in the back of their heads, finding you in the dark even if you are being careful, making the game frustrating at times, making you have to memorize movement patterns and using trial and error to get through the game. The problem with trial and error is that any feeling of fear is replaced by annoyance and scenes that may seem scary at first lose any horror element when repeated. Also, because the "monsters" and scares are similar throughout the game, the frustrating segments reduce the effect of later scares since we then get used to the ambiance and the kind of scares this game throws at us. If you are very curious (as I was), get it on a steam sale when it's less than 10$. These guys know how to create good atmosphere, but the shock factor goes away quick and you are left with annoying gameplay mechanics. Also, I don't find the running mechanic well implemented, but I seem to be a minority on that issue.… Expand
Feb 14, 2014Totally awesome atmosphere. I am a bit of a fan of the found footage horror genre, and this game is as close as it gets to being the camera person. I haven't had a video game make my heart race in a long time, and this game will scare the crap out of you, lights on, middle of the day, other people in the house. only play at night, lights out and home alone if you enjoy using your underwear as a diaper.… Expand
Jan 6, 2014Outlast is arguably the best horror game ever! It will scare the crap out of you from beginning to end. The stealth gameplay gives the player a spine-chilling experience and the jump scares are well executed. Also, the atmosphere of Mount Massive Asylum makes you feel that the place is alive and terrifying. But unfortunately, the game's plot is a big letdown especially the ending. It's confusing and it left me unsatisfied. On the bright side, Red Barrels proved that the survival horror genre is still alive. Outlast is must play game for huge horror fans but not for the faint of heart.… Expand
Sep 11, 2013I think this game is slightly overrated. Here's why: 1) There is a fundamental problem with the mechanics of the game that lead it to be overly boring and repetitive. The problem stems from the fact that you cannot attack enemies and thus don't need to regulate health, stamina, ammo, etc. All you can do is hide. It's ridiculous that I can't fight back when some scrawny guy missing his skin is beating me to death. 2) because of (1) above, you tend to get your ass kicked over and over until you've memorized a map and this is both frustrating and not scary when you get killed for the 20th time by the same wimp 3) the puzzles tend to emphasize knowing the map (collect X of some item) which relates back to (1) and (2) and finally 4) the story isn't really all that interesting or subtle. It's your typical sort of Resident Evil Operation Racoon stuff that's been done to death. Otherwise the game is OK. The graphics, sound effects, and general ambiance of the level design and atmosphere are top notch and this is why I give it 7/10.… Expand
Oct 10, 2013This review contains spoilers, click expand to view. There are very few reasons why I didn't give this game a 10/10.
One is that by the time you get to the last parts of the game, it's no longer scary.
Also the game could have exploited some ideas way better, for example (SPOILER) when the main character loses the camera, they could have done more things there to make you suffer, instead you find the camera kinda fast and it's kinda ''meh''.
The other thing is the plot twist at the end. (WARNING MORE SPOILERS) So you get into this asylum full of crazy dangerous people... and in the end it turns out its some spooooooooky ghost? What the f***? That was very disappointing to me BUUUUT other than that, the game is gold.
Scariest game I've played IN YEARS, plus some extra points for the mention of the MK Ultra experiments, nice stuff.… Expand
Jan 3, 2014Outlast... Scary, but not for long.
In outlast you are a reporter who receives an anonymous tip sending you to Mount Massive Asylum, only for you to be greeted by horrible deformed psychotic humans. This game uses the same basic premises of Amnesia: Dark Descent, you have no weapons, your only defense is to hide, you have a light with limited use, and the enemies are as dumb as rocks. Basically the only difference is location and enemies, and yet Amnesia did it so much better.
The graphics in this game are amazing, some of the best I have seen... or at least for the character models. Everything else looks good, but some textures just don’t cut it. The audio is fantastic, the ambient noises are scary and just make you want to hide under a bed, and being able to hear enemies footsteps get louder and louder as they get closer, and the little remarks they make just adds to the horror. And the hiding mechanic has been improved over Amnesia's, as now there are more things to hide under and in, and god forbid the person your hiding from decides to check under the bed in which your taking cover, as they will pull you out and smash you onto the ground. Hard. Your only source of light (that you keep on your person) is the night vision on your camera. Using said night vision drains the energy ridiculously fast, forcing you to scavenge around to find spare batteries, all adding to the horror aspect of this game, and don’t get me wrong, the first few hours are downright terrifying, but later in the game it just gets... boring. Instead of hiding and hoping they don’t find me, I just started to run around not caring if they chased me or not. Getting hit takes barely any health away, and there are pauses between each attack of around 3 seconds. With it taking four or five hits to kill you, this can ruin the suspense real fast. I wasnt even staying away from people that might try to hit me, I just walked up face to face and waited for a response. Also almost nothing was memorable, hell, the last twenty seconds of the game are more impacting then the other ten hours and fifty minutes.
There’s also almost no story, just documents telling what kind of medications the patients were on or maybe a sliver of their backstory. But I found the ending well done (of course the final "boss" enemy wasnt scary) and original, it just being a slap in the face, and by far the thing i liked most about this "scary" train wreck.
By the time I reached hour six I was praying for it to end, not out of fear, but because of how painful it had become to play this. But no, it didn’t stop at six, or seven, or eight, it stopped at ELEVEN HOURS. ELEVEN. I was pissed, bored, frustrated, and had a headache that took hours to disappear by the time this game ended, and when I heard of an upcoming DLC I had to just lay down. But, even towards the end there are SOME good parts, like being in huge flooded room were its like walking through molasses while a big pig is chasing you around, and there’s nothing to hide in, and the only way out is by a ladder in the middle of the room which by the way is also the only place with light, so once your there piggers is going to see you and he moves FAST.
If the game had been able to keep up the fear caused in the first few hours, it would have been a near perfect score.
First few hours are scary as hell
original and good ending
improved hiding mechanics
enemies look horrifying
almost no story
gets REALLY boring
gets so boring I’m not going to recommend this game purely because of it
Rate (If Scary All The Way Through): 9/10
Only time I’d suggest this is if you’re a diehard Amnesia fan.… Expand
Sep 6, 2013The best horror survival game in the genre. The atmosphere is utterly terrifying and very immersive. Audio and visuals are top notch and very impressive not just for an Indy game, but in general. This is an absolute must play for those who are into the horror genre.
Nov 2, 2013This review contains spoilers, click expand to view. This was a great horror game. The visuals were impressive and the music fit perfectly to create its eerie style. Unfortunately I was thrown out of the games atmosphere a little too often while playing, even though I always played in a dark room with headphones. Not really anything big, but little things like unmotivated act transitions. An example of this would be when you accomplish a goal in a room and turn around, all the doors in that room would be magically shut and locked and a previously closed vent would be open. Not all the transitions in the game are so lazily realized, but when they happened it threw me out of the atmosphere. Another common problem I found was I felt like my character almost wanted to stay trapped even though he was trying to escape. In particular I remember at one point I had to shimmy across open windows outside only a few stories high. I'm pretty sure any sane person would jump out of an open window in such an environment. The game play itself does start to get repetitive toward the end, but the game is relatively short so it doesn't ever get boring. Still, this game does a great job overall and will surely be a hit for many players who love horror games, including this reviewer.… Expand
Sep 6, 2013Before I say anything, keep in mind, this is a low price game with many full price features. So, with that in mind, I feel I can be a bit generous with my verdict of Outlast.
What I consider to be of a full price nature are the graphics (only FSAA currently missing from the limited options, surely the PS4 will be getting some AA, right?), which are very good, not amazing, but great use of lighting and perfectly smooth. The sound is also very good, excellent subtleties that don't infringe on the intended mood of the game, although the soundtrack can become slightly cliche at times. Controls are tight, movement effects (crouch, run, look behind, etc) all done ell and, more importantly, not overdone. Again, considering the price, Outlast can and does look and sound better than many full price titles.
The budget elements only really come down to lacklustre character models some could have looked a lot better and the fact that Red Barrels add a nice touch with showing a close-up of the hand when leaning against walls, etc, but decided to leave it looking rather substandard. Small niggles that wouldn't have taken much time to resolve but would have meant that all of Outlast looked nice, not just most of it.
Scary? I'm not so sure, not in a Amnesia way, more like a F.E.A.R. way really; which ultimately makes it more of a shocker than an outright horror. Amnesia is the master of pretence, whereas Outlast just throws it at you. It has it's moments but it's not as clever as Amnesia.
Film grain? Not my thing, but it's there.
Overall, good, but considering the price tag, I'm going to say very good.… Expand
Sep 11, 2013This was probably one of the best horror games I've played in a while. The game makes a very good first impression, creating a scary atmosphere when you first enter the asylum. You play as a news reporter, who got a fax telling you about illegal activities occurring in an Asylum in the mountains and that you need to expose it to public media. Being the brave journalist you are, you decide to investigate.
Gameplay is pretty good, there are some survival elements in the game. You basically have a camcorder with you which you use to record everything thats happening within the asylum. In dark areas you have to use the night vision in order to see, which drains your battery rapidly thus you have to often scavenge around for spare batteries in order to see in the dark.
What I really liked about this game is the 1st person experience it offers. It has 1st person full body awareness which is amazing! Whenever you open a door or pick up an object, an animation will occur! When you lean on a wall or peak, you will place your hand on the wall. The little things in this game!
This game had a few good jump scares, where it caused me to move my mouse around rapidly because of the scare. The game has a very scary atmosphere as well, you don't know whats going to happen in the next minute and there were a few times that i paused the game and quit because of how scared the game has made me.
The game does unfortunately get a little repetitive at the end. Instead of enjoying it you end up just wanting to finish the game and get it over with. What saved this game from being completely boring is the well told story. In the game you have to find certain documents that will explain to you what experiments occurred here and the subjects they had and what the results were. The ending was a bit bland, leaving a lot of loose ends for me, but it wasn't too bad.
Overall this game is excellent, it does what a horror game should do. Highly recommended … Expand
Sep 30, 2013Finally, a horror game in a long while what actually scares me.
Gameplay was a little too simple, but it was enough with the constant moving,but it's a shame that the levels were too linear.
Quite interesting story too, with some well-placed task changes, but the ending was brutally ruined the atmosphere.
Oct 10, 2013This game is AMAZING. I love horror genre but this game IS SO MUCH MORE!
It's almost perfect for what it does. To be honest, I didn't pay much attention to the story, because it's basicly was story driven for the first 15 minutes or so. And then your main objective is just to GET THE HELL OUT. And that's what you were doing all that time. So, yeah, the story is kinda basic and predictible, but everything else is top notch.
This is the best horror game I've played since Amnesia and Outlast surpasses it by a long shot. It's better in every way.
This game really got me scared, to the point when I needed to take a break for like every other 30 minutes from it, because the tension was ubereable.
Graphics are oustanding. One of the best looking game for the past year, effects are awesome, and it's the best in it's genre for sure.
I've tried Machine for Pigs and it just didn't cut it for me after Outlast. Amnesia was scary, right, but after this game it's like walking in the park. I wasn't scared in Machine for Pigs, it was like a kid's game. Outlast is ruined horror for me :D And I'm glad it did.
If you like horror games, try this out. For it's price it's excellent. This game is a strong 9 out of 10, I don't believe any horror games from the past couple of years come even close to the Outlast. I hope we will see more from this developer. Games like this come once in a decade. It's almost perfect in every way.… Expand
Dec 9, 2013This is one of my favorite horror games so far. Philosophically, they did a great job of making the user feel like they were never completely helpless, a pit that Amnesia seemed to fall into very often. Visually, the best. The appearance and atmosphere were perfect given the story and setting. There were occasions when the enemies were shown in the light for too long but this is only a minor issue. The ending... it worked for me but there were certainly parts of the story lost within the series of notes. I'll be looking forward to the next release by red barrels.… Expand
Sep 14, 2013A game with some promising aspects but ultimately a letdown. Visually it's quite nice, but the graphics don't make up for the setting and plot being a trite amalgamation of a bunch of other mediocre horror movies and games. The puzzles are all terrible and consist solely of avoiding a single enemy while searching for pipes or levers, and though it does have some genuinely scary moments, the game is too reliant on jump scares to be truly terrifying.… Expand
Sep 5, 2013I first got a look at his game, from a few people who got a chance to play the demo. I was really into what I saw. Beautiful graphics, solid and great looking gameplay. I was really looking forward to it. And I pre-ordered it. The day it came out, I downloaded it, and started it around 9pm that night. Headphones on, just so I'd get all of the scares I could. What followed, was the biggest let down ever. Okay, what you get with outlast, is a Beautiful game, with a hard to understand, but well kept story. Horrible, and stupid as jump scares. And for the first hour, good and clean scares that work and feel good to any horror fan. After that though..this game takes a major blow where it counts most. The game just stops being scary. Throwing the enemies at you every five seconds and doing little to keep the atmosphere when you run into crazy, yet friendly people...I guess? But, for a small price of 20 dollars, its a great game for people new to the horror genre. Not to scary, and good to ease you into the whole horror theme. I liked this game, and you are getting your moneys worth....but this is NOT for hardcore horror fans. Good length to the game, okay story, boring enemies, nasty and strange things. But over all, slightly above your average indie horror title… Expand
Sep 17, 2013This game is polished and well crafted, the controls are intuitive, the gameplay is fluid, the gameplay is also horrifying. I can't even get into finishing this game, heads up, it's scary. If you're into scary things and being brave, this is your cup of tea. It's like a bravery training sim for real life. The game also switches up on you unlike amnesia later into the game, so it dosn't become terribly tedious, all the hiding and avoiding bad guys dosn't grow so stale so quickly, if you like horror games where you can't defend yourself, this is your time to buy. As far as survival-horror games go this is at least a 8 or 9 out of ten.… Expand
Mar 4, 2014The graphics contents are not advisable for children; I'm 47 and I'm really shocked about being murdered in such cruel ways. I did not score 10 cuz the gore and violence are extreme; the night vision is a fabulous and works perfectly in the horror atmosphere. The asylum and its inhabitants makes your heart pounding and your skin crrrreep. You might think this funny but you will scream when that maniac to jump in front of you...you'll see.… Expand
Sep 8, 2013One of the best horror game I played. Great story, great graphics, perfect atmosphere. Pure pleasure for all senses! Complete horror experience, from the beginning to the end. Buy this game and support developers. I hope they will work on Outlast 2, because this game has outstanding potential to become even better than Amnesia series.
Oct 13, 2013This review contains spoilers, click expand to view. My biggest problem with Outlast is that it doesn't do what it was made to do. At least not very well. I played through the game in one sitting, had the lights off, headphones on etc. and after the first hour of gameplay the scares felt boring. There were many times where the game showed potential by building up suspense, but those moments were wasted with tiny jump-scares, leaving me unsatisfied.
There were some moments in this game that felt truly genuine. Moments like that would include going outside in the rain and the dark, and seeing the Walrider for the first time. In that moment I didn't exactly feel scared but I did feel uncomfortable, which is a feeling not many games can deliver. Another good example would be the scene where the player is captured by, and escapes, from Trager. Both of these scenes were good, but they were short lived and eventually became wasted potential.
The plot in Outlast was interesting at best. Reading through most of the notes is necessary to understand the story, which is expected. After reading all the notes I could find, I felt confused by the end. The ending of the game was the most disappointing part. Outlast was a game that could have been so much better, but fell short in almost every aspect of the game.… Expand
Oct 21, 2013Quite possibly the best horror game I've ever played. I was genuinely terrified throughout most of this game. My only real criticism is the ending which was far too abrupt. The rest of the game was extremely atmospheric and made to very high standards.
I really enjoyed the use of the video camera which can record certain events and help you to see in the dark. In fact, the night vision on the camera is the most realistic I've ever seen in a video game.
There were several jump scares but the real scares came during the moments when the unpredictable AI was hunting me. The sound design is another great aspect of this game. It made the scary parts even more scary and helped alleviate some of the cheesy-ness of the jump scares.
All in all, a fantastic game with a great flare for the survival horror genre. Amnesia is in trouble.… Expand
Oct 24, 2013This is perhaps the most frightening and horror experience I lived in a game. The graphics are very realistic, almost photorealistic, full of gore and images which mark and which remain imprinted on the brain after a long period out of the game.
The sound is great and contributes enormously to create frightening atmosphere.
I can not describe in words how grotesque are some sets, and times when you're being chased by a guy definitely will raise the pulse of any normal person alarming.
This game is a must for any horror enthusiast who thinks he has seen everything in this genre… Expand
Sep 7, 2013Really good game, it's worth the $20. If you like horror games you need to pick it up.
The pros: It's fun to play, has great environments/atmosphere, and has high quality production. I was also happy that there wasn't an overuse of jump-scares. I loved using the camera to explore, I thought that this was a great (but over used) mechanic.
The cons are: A loss of immersion after the first 1/2 an hour of play. I played in the dark with headphones and set my gamma low enough to ensure stuff would be getting the jump on me. But even with this the unoriginal story, the amount of time spend so close to the enemies (they lose their scariness), and overuse of the night-vision on the video camera killed the immersion for me. I feel that if the player only got glimpses of the enemies and used the night-vision 20% of the time (rather than 90%) would have made this a perfect game.
Regardless of the fact that I just used more characters to type about the game's flaws it is easily one of the best horror games I've played and I whole heartily recommend it.… Expand
Sep 15, 2013This review contains spoilers, click expand to view. "Outlast" is probably one of the best horror games released in the past time, but it has its problems.
The atmosphere is pretty good, but most of the tension comes from all the crazy people surrounding you and the corpses that are ripped apart in the most disgusting ways.
People may be having another opinion on this, but I don't like that there are so many jumpscares in this game. "Amnesia: The Dark Descent" for example doesn't have this many jumpscares but is way scarier due to its amazing atmosphere.
The camera with night vision is a great idea, I like it more that lanterns or flashlights because you can take a closer look at the amazing monster design without getting found.
"Outlast" gets a bit over-violent in the end, I don't think it is necessary to put hundreds of litres of blood on the walls and the floor to make the player fear the final enemy.
The end of "Outlast" is pure in my opinion. I never like it when the main character dies at the end of a game, but in a horror game it just feels completely unnecessary. The player feels sorry for Miles because he has to go through all of this and in the end the developers think "Let's just kill Miles. That'll make a great ending!"
Even though it has it little problems and the worst game ending since Mass Effect 3, "Outlast" is a very good horror game with a good atmosphere and a deep story.… Expand
Jan 4, 2014Outlast is definitely scary. Those who have completed it will know that at some point in the game they have hidden in terror in one of the lockers as the Asylum Patients hunt you down. It relies more on jump-scares than Amnesia did, but like Amnesia it builds up a tense atmosphere with terrifying enemies and voice acting. If you liked Amnesia, try Outlast for a just-as scary experience.
Sep 5, 2013Probably my most anticipated horror game of 2013, Outlast, attempts to dethrone Amnesia with it's brilliant graphics, solid atmosphere, interesting story, and bone-chilling thrills. However, does it succeed? First off, lets discuss how much you are getting for $20. The game, as stated previously, looks beautiful. This is easily the best-looking (and best-sounding) horror game to ever be released. The story is intriguing, to say the least, but the ending may leave you feeling your whole adventure was worthless and changed nothing. Controls are solid, and vaulting over obstacles made you feel more competent as a survivor than Amnesia could ever bring, though some objects that I should have been able to vault over, I could not, causing some unnecessary deaths.
I have only 2 problems with this game: The ending, and the play-time. Like I said, the ending leaves you feeling like playing the game's story was pointless (I'll leave you to figure out how & why). I got about 4 hours out of this game, which surprised me greatly, as I assumed that the game would run for well over 8 hours. I expect the game would have been even shorter had it not asked you to activate a certain number of objects, or to go find a key for a door every 10 minutes. The puzzles could have been more diverse, as they lacked creativity.
Overall, it's a really well done horror game. Beautiful, atmospheric, and has a decent story. However, the short duration and poor ending are likely to ruin it for a few, as it did for me.
I recommend getting it. It's a great buy for $20.… Expand
Dec 29, 2013I've played just about all survival-horror games, and I was really looking forward to this one being kind of like Fatal Frame. I quickly learned it wasn't like that at all.
It sets the atmosphere very well, but if you're observant you will know what's coming. Example: Zero places to hide for many rooms, the instant you get to the room with a switch, there's a locker you can hide in. Flip switch, hide in locker, wait for monster to patrol. Apparently I missed out on a great deal of the jump scares by doing this, but when it's set up so obvious, I couldn't avoid doing it. Another example of this is how there will be a couple of obstacles you have to jump over while going down a long hallway. 90% of the time, you're about to get chased and have to jump over those boxes again.
Then I learned you can just agro the mobs and kite them around until you find where you need to go, then circle around and close a few doors and you're home free.
I experienced some bugs as well, most were minor, but one major in the theater room. The scripted even when you get the key wouldn't trigger and I was left having to quit and load up the save (meaning I had to do the entire theater over again.) Had to do this twice before it finally triggered and I was allowed to continue.
It was also pretty easy to get immersed (suggest wearing headphones and turning off the lights.) Even when I'd get really into it, the game would break this immersion with the ridiculously short battery life, where I'd have to stop and change the battery. It left me feeling annoyed at times, and seemed fairly trivial considering I never had less than 5 batteries in my inventory at a time, even when I was burning through them in the dark areas.
The ending seems to be mixed with most players, it left me wanting more to be honest.
I didn't use any walkthroughs (I did google the theater bit when it bugged out though.) I played on normal difficulty, 3 hours 25 minute play time.
Overall, I'm glad I purchased (on sale) and played it. Was a decent game, wouldn't say it's amazing or great but a worthwhile experience nonetheless.… Expand
Sep 5, 2013The game is not bad, is actually pretty enjoyable sometimes....
The scariest thing about the game are not the monsters, or the jump scares, but the motion blur, which cannot be turned off (unless you turn off all the effects), but the game still looks great with all the effects at minimum......
Fix the motion blur option please!
Dec 6, 2013First of all. GREAT! All i could ever want of this game would be MORE. This is a psychological horror, burying deep down into your mind and F*cks with it. Roughly.
There are 3 things that makes a game great.
1. Gameplay. Is the gameplay easy to control? is it easy maneuvering in the world? Yes. everything feels smooth, and fluid. this also includes possibilities and interactivity. atmosphere is also included here. Outlast nails all of them.
2. Plot. Is it a good story? Do you WANT to complete the objectives? What motivates you? well, yes. first, i felt pretty drawn forward by the fact that i was scared sh!tless. And also, you develop a personal hate to the bossing psychopaths in the asylum. So killing them brutally becomes the extreme wish. this is where the game wins.
3. Engine. Graphics, sounds, animations. 4-5 here. but for the price, i'm not disappointed.
First, play amnesia. Then play this. you'll love it if you loved amnesia. i'd even prefer this over amnesia
Best horror game. EVER.… Expand
Oct 19, 2013I'm giving this game a 10 on the scare factor alone. The sound and graphics are on par with many triple AAA games. I have been playing the first hour of this game alone in a pitch black room with headphones and a Xbox controller. It's probably the most scared I have ever felt.
I can't play this game in a dark room by myself for more then 10 minutes at a time. Even though I feel scared and afraid there is a immense feeling of adrenaline and excitement that I get from playing the game. There are so many other games that try to get that feeling and fail. The way the levels are designed make the player afraid that every corner you turn and every door you open holds a surprise or something even more disturbing. The story feels like it could be based in real life and the documents you find add even more depth and detail to the background of the asylum. I have played games like F.E.A.R, Resident Evil, Dead Space 1 and 2 and I watch Walking Dead and this game blows all of those out of the water.… Expand
Sep 20, 2013I actually really liked this game, it makes you dig for the back-story and can be a little repetitive but it's not that terrible. I though the controls were great and it had a little bit of creepy lore. The visuals were amazing, as well as the graphics, especially for an indie game. Red Barrels did an amazing job and gave us, well my favorite indie horror game since Amnesia: The Dark Descent, and I don't see why some people didn't like it. Well no I take that back, the game might just not be for some people, but I think most people underrate the game very badly and for an indie game it looks, plays and controls great and has a very creepy atmosphere. You will also need patience to play this game because it can be slow paced at times and I think people lack that along with no combat, I can see why some cough *COD* type player might not like it.… Expand
Sep 24, 2013First of all, i must say this game is a must buy to all horror game fans... reason for my 8... even though my review might seem i think less of it, i insist on my 8 for there is no other game on this category at this level.
I wont linger on how awesome the game is, but instead i shall leave my 8 and must buy comment as it is. However, i must talk about all bad aspects of the game, aspects that may not turn it into a bad game, but that will definetly not grant it a 10 or even a 7 if there were many other horror games.
First of all, i love the fact that unlike another great horror game, this one has no puzzles... all i gota do is pass by enemies... with that said, i must say that i am disapointed with the fact that after a while you realize thats pretty much it... i can actually go a bit further and say that not only thats pretty much it (running from enemies) but you can and WILL figure mechanics quite fast... rendering the game "scaryless" or atleast turning it way less scary.
On the same bridge, i must say that most spooks are pretty much cliches and expected... they use them over and over so much that after a while, you just pass by some dudes like, "oh hello there"... which is actually funny since they did not use some cliche scares that i expected but did not receive... For example, even though they made this interesting movement animation delay in order to create that interesting "horror movie slow camera" thing, they wasted opportunities such as the ladder climbing scare (that you see in a famous action/shooting/fear game) they also wasted some ventilation crawling spooks which i couldnt believe.
In general, you kinda get most of the mechanics pretty early. For example the fact that most "puzzles" (situations where you gota pass by enemies to reach destinations) are rectangles, so you either move from left to right/right to left or top to bottom/bottom top. regular spooks get silly and overly used... even though like i said they decided to leave out some interesting cliche scares.
In my humble opinion, i think horror games should use difficulty to their advantage and to players interest. For example, increasing difficulty could decrease door bashing time, increase enemies movement speed, decrease my vision, increase enemies perception, decrease battery handouts or atleast increase their consumption, etc. that way players such as myself that saw the game getting less and less scary, could just increase difficulty to raise tension level.
Following my difficulty suggestion, i must say that i find door bashing quite illogical. It seems right that you place these destructible walls and whatnot to give players a chance... BUT i do think redbarrel copied another game idea without realizing that enemies are different and that in outlast... enemies are humans with hands... yea sure 1 or 2 should have to bash but not all enemies... what happened to their hands? some even hold weapons lol... cant they hold handles? the fact that all enemies bash doors make this game easily beatable... as soon as i figured that out and the fact that most "puzzles" had bathrooms, i started luring enemies to the bathroom or room, closing myself inside the locker or whatever was inside, waited for them to open then close the room's door... thats it. that would allow me to get on with the objective... specially since there would be 1-3 doors for me to close after that... lol... atleast make enemies bash doors fast if they have to do it one after the other...… Expand
Nov 7, 2013This review contains spoilers, click expand to view. Driving up to this asylum let my heart beat so hard at the beginning. As you find your way into the building the atmosphere is numbing and overwhelming. This feeling won't change for the beginning and as you encounter your first inmates and dark corners and hallways somewhere you reach the apex of horror and fright as your protagonist breathes deeply and slowly in fear. This feeling is being projected on the player and you can feel the anguish of your guy going through hell.
Unfortunately there is a plateau in atmosphere where nothing new happens You encounter the same type of enemy over and over again (that is why I only gave 8/10) until... you reach the evil and mangled doctor. At this point the game takes a turn and forces a new fear onto the player. But is this the End? Who knows? :D… Expand
Sep 8, 2013Have to give Outlast a score of 5. I was expecting so much more from this, and it began so, so promising.
The absolute worst thing about this game is the length. It's so incredibly short..
It's short, and there's no custom story map editor feature, yet they ask for more money than Amnesia.
The graphics are amazing, the enemies NPCs are incredibly detailed and look fantastic. I wish there was more to find than journals and batteries. I wish you had to maintain your health as well. MINOR SPOILER: Enemies in this game do not disappear, like they do in Amnesia. This is a great plus for Outlast, but since you have no health bar and you regain health automatically, there isn't much risk trying to sneak by an enemy.
I'm gonna hope for some REALLY lengthy DLC to save this game. While I do not like it, I would spend a few more euro to get more of this.… Expand
Nov 4, 2013Such a good game, and it really is terrifying. It's sort of like Amnesia, but with better graphics, and a bit more gruesome when it comes to the gore. I tried playing it lights off with headphones, and let me just say I jumped more times than I care to admit. It really has an interesting story that weaves a really terrifying narrative together. I found myself glued to my screen, which I felt torn about because on the flip-side of being a great story, it was also terrifying and I did have to take breaks because it was so tense.
TLDR: Great story, truly terrifying, and has a fit and finish that is really great. The graphics are top notch, and it's truly a must have if you're a fan of horror games like Dead Space 1 and the Amnesia series.… Expand
Sep 6, 2013From an early age i have been watching tons of scary movies and played a lot of scary games. I guess i tempered my sense of horror and dont get scared that easily anymore. The only game i have been scared playing is Amnesia.. until now. This game is so scary that i cant play it! By reaction i press escape and find my self having a hard time getting back to the game. The camcorders night vision mode makes the atmosphere and the fact that you dont have any weapons to defend yourself makes it even more scary. The controls are good. Easy flow and i like that I can look back while running to make sure no one is following. Buy this game and a pair of undies)… Expand
Sep 4, 2013Honestly, Outlast is a good game, but it's nothing special. If you cross Condemned, FEAR and Amnesia, this is what you'll get. It's, however a very calculated game. I see calculated as opposite to cleverly planned. Especially the beginning of the game feels as if Red Barrel were devs that played Amnesia and wanted to remake it on a AAA-level. It has a massive mass market appeal with its quite predictable plot (find a keycard, oh, now electricity is broken, go to the cellar to turn it back on) and clichéd setting. There's not much variety in gameplay, nor in story (which has loads of horrendous plotholes) and the horror is not very subtile. Sometimes the game is screaming "look I'm scary!" especially with the sometimes absurd amount of gore and copy-pasted scare-setpieces. While Amnesia is scary because you can't see what scares you, Outlast is supposed to be scary because you see everything. Sure, it's 20 bucks, you'll get your fun out of it, but it's not scary and terrifying in a revolutionary way. There are a few jump scares here and there but mostly it's kind of predictable. My money is on Amnesia: A Machine for pigs.… Expand
Sep 8, 2013This review contains spoilers, click expand to view. I cant bash this game entirely. I know there are people who are just never satisfied with anything and will give this game 0's because...well...they have no life.
What did I want out of this game? I want horror, I wanted shock factor. What did I get? Both.
I launched outlast at about 2 a.m. in the morning. The game at first had some very interesting storyline? You play a reporter who enters an asylum full of maniacs and your objective from the time you walk in is to escape. (I could have told him that from the start). But, in terms of storyline this is where things fell apart, as you spend more time trying to figure out how to escape areas rather than knowing what you are doing (storywise). And the game does this, you're having fun running around escaping, hiding, sneaking around corners but you never really know whats going on other than, "dont die." Near the end you end up where you started in an elevator just about to make your grand escape from the asylum and then all the sudden the controls on the elevator go bonkers and you wind up in a arctic tunnel? It just makes no sense. Then you are assigned an objective from a scientist to take a clone off life support, you get herded by some random ghosts and then supposedly you become one.
so as you approach the doors walking cripple because you are overtaken by this ghost, a swat team followed by the scientist you talked to earlier comes out and shoots you. you die but supposedly the ghost who took over your body comes out and kills them all. the end.
this is the problem I have with the game: The game should have ended with the reporter escaping on the correct floor of the elevator and something should have happened right when he got into his car. (i.e. someone like a person from the asylum scares him from the back seat of his suv?) or they should have made him escape some how completely and then put a creepy twist. Instead as you scroll down the elevator the developers said "screw this" were going to take this guy down a artic tunnel...which just makes no sense at all.
You enter an asylum.You get confronted by a supposedly priest. The priest dies. You try to escape the asylum. You enter an ice cave. You become a ghost. You die. The ghost lives and kills everyone.
The game is fun and gets you on your toes at times but the story just makes no sense, the game is also very short, takes less than a day to beat it. $20 is a justified price I think.
8/10: its fun and will make you pounce for sure.but story is lacking. cool game mechanics like holding a camera with a 2.4 aperture which makes for very shallow depth of field. the characters are not so scary, I wouldnt say the game is entirely scary or psychological scare like some famous horror games but it is a ton better than crap like amnesia or any other horror game thats come out within the past 5 years.… Expand