User Score
6.7

Mixed or average reviews- based on 31 Ratings

User score distribution:
  1. Positive: 19 out of 31
  2. Negative: 8 out of 31

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  1. Oct 6, 2014
    6
    Paranautical Activity is basically a 3D copy of The Binding of Isaac, which is a great idea, but not the greatest translation.

    The pros are it has a fun, neon art style, reminiscent of Tron. It has a variety of weapons both classic and unusual (such as a shotgun and boomerang sickle). Sometimes you can get interesting combos going with the items you find, though that happens less
    Paranautical Activity is basically a 3D copy of The Binding of Isaac, which is a great idea, but not the greatest translation.

    The pros are it has a fun, neon art style, reminiscent of Tron. It has a variety of weapons both classic and unusual (such as a shotgun and boomerang sickle). Sometimes you can get interesting combos going with the items you find, though that happens less often here than most roguelikes.

    Here are the cons. Firstly, there is something broken with the swivel axis. The point where your mouse movements rotate the player entity is offset from where it normally is in any other FPS. This is unnoticeable if you rotate standing still, but once you rotate while moving (especially while strafing) the angles are all wrong. After a few hours you can get used to it, but once you play a different FPS you'll have to get used to it again.

    The items you can pickup are tiny 2D sprites which are easy to miss. When an enemy drops an item upon death, the item does not fall to the ground, so if a flying enemy drops an item you'll see the item floating near the ceiling and you probably won't be able to reach it. Also, picking up loot is more tedious here than The Binding of Isaac because the rooms are larger here and the items are harder to see, even with a small glow.

    The weapons are balanced in general, but the bosses aren't. Depending on your weapons some bosses are easy and some are near impossible, and there's no way of knowing ahead of time which bosses you will face.

    The enemies have hardly any animation or sound effects, which results in enemies that have far less personality than they could have. This game doesn't have many sound effects in general. Some people like the music, but I felt it didn't fit the game and just was thrown in.

    Paranautical Activity has a lot of potential and is sometimes fun, yet it also feels amateurish and unfinished.
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  2. Sep 5, 2013
    10
    Its a fast paced FPS with a Binding of Isaac feel. And for what it is its great. Its extremely fun and addictive and has a great amount of replay value. Every play through you will get a different floor layout which keeps it interesting. Another thing to add is that it is a hard game but you don't feel like it was the games fault like other games which are hard. Definitely wroth the priceIts a fast paced FPS with a Binding of Isaac feel. And for what it is its great. Its extremely fun and addictive and has a great amount of replay value. Every play through you will get a different floor layout which keeps it interesting. Another thing to add is that it is a hard game but you don't feel like it was the games fault like other games which are hard. Definitely wroth the price and now that it is on steam its a great time to pick it up. If you like Binding of Isaac or Spelunky then check this game out. Collapse
Metascore
tbd

No score yet - based on 2 Critics

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Nov 10, 2014
    70
    Unfortunately, Defenders of Time isn’t the fresh breath of air the tower defense genre needed, instead washing into the ocean of its never-ending entries.
  2. Feb 19, 2014
    75
    Paranautical Activity is a game that tries to mix FPS and Rogue-like mechanics. There is a constant support from the developers, and the peculiar random maps give the game a potentially unlimited longevity. If this type of support will be maintained even after the official release, at the launch we will face a quality product that will do nothing but improve with time.