Metascore
86

Generally favorable reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 25 out of 27
  2. Negative: 0 out of 27
  1. Nov 8, 2013
    88
    Path of Exile successfully captures the spirit of older action RPGs and updates it for an experience that's as visually appealing as it's fun.
  2. Nov 8, 2013
    90
    Considering that Path of Exile costs you nothing beyond some Internet bandwidth, it provides an embarrassment of pleasures.
  3. Nov 19, 2013
    80
    Path of Exile’s loot collection and combat looks and plays like others in the genre, but its innovations have widespread effects separating it from the competition. Its multiplayer longevity is difficult to predict, but as a campaign-driven action-RPG, Path of Exile succeeds.
  4. Oct 25, 2013
    70
    I can't say what their future holds as I'm not much of an economist (nor am I really a magpie). But I can say I've had many, many hours of fun in a game that still has much more to show me and which all of us, right now, can play for nothing at all. We're being spoiled.
  5. Oct 30, 2013
    85
    If Path of Exile were a priced game, it would have been very, very good. But it's beyond any expectations: fun, addictive, completely free to play and worth every penny Grinding Gear Games is not asking.
  6. Nov 13, 2013
    85
    For once, free-to-play means free to play. A solid experience that can be completed, and enjoyed, without spending a penny. Above all, a promising community hints at an even more promising future.
  7. Nov 8, 2013
    85
    Path of Exile is one of the best FreeToPlay games action rpg at the moment. Deep, challenging and with a very dark ambience, the game is a worthy Diablo successor.
  8. Jan 13, 2014
    84
    An exceptionally generous free-to-play action-rPG. What it lacks in punch it makes up for in depth and value for money.
  9. Nov 5, 2013
    90
    Probably the best action gdr out there, much deeper than Diablo 3 and completely free. You can't miss this one.
  10. Dec 19, 2013
    90
    The world has a grimy, grungy, uncomfortable feel to it that constantly makes the player feel slightly off just for inhabiting it, which is appropriate given what goes on. Every person and object looks like it's at its lowest point.
  11. Dec 20, 2013
    70
    We recommend Path of Exile only if you already have solid group of friends, or if you just want a free pastime and don't want to spend money on better, albeit slightly unoriginal, titles like The Incredible Adventures of Van Helsing, Torchlight 2 or the Diablos series itself.
  12. Mar 11, 2014
    88
    Hack & slash games are addictive because they follow a simple formula: kill, kill and kill some more. Path of Exile is no different in this regard. During your quest in the perilous continent of Wraeclast you need to slay thousands and thousands of monsters but it never gets boring because there are a plenty of fresh ideas like the very vast skill system and barter-based economy that differentiate it from other similar games. But it's not a perfect game. The story is weak and the difficulty level is too low in the beginning. [Dec 2013]
  13. Oct 24, 2013
    90
    Deep, dark, challenging, uncompromisingly hardcore: Path of Exile is so much more “Diablo” than the official Diablo III. And it comes for free, too.
  14. Nov 6, 2013
    80
    Path of Exile is a unique game. Not because of its contents, because we’ve seen all of that before and many times done better, but simply because it’s a full featured dungeon crawler that’s completely free. Especially Diablo 2-fans shouldn’t miss out on this.
  15. Oct 23, 2013
    90
    Path of Exile is a great alternative for the lovers of classic 'hack & slash'. It's an entertaining title with an interesting gameplay and completely free. The game is able to rival the great current references in the genre, despite just taking its first steps. Path of Exile has clear objectives and has managed correctly oriented toward them. Its use of the familiarity with the genre will capture the attention of many aRPG players in exchange for losing originality.
  16. Nov 4, 2013
    94
    For a free title, knocked together by a small team, it's stunning just how much it blows the opposition away. They have taken what was wrong with the genre and fixed it; what was right, they have made even better.
  17. 80
    Quotation forthcoming.
  18. Dec 13, 2013
    90
    The best hack’n’slash I've played in recent years. If the visuals are not the most important aspect for you and what you crave is a juicy adventure in a growing world (subsequent acts are on their way) full of monsters to slay, skills to acquire and loot to collect, you need to give Path of Exile a try. [13/2013, p.60]
  19. Feb 8, 2013
    84
    I would have liked a bit more variety.
  20. Dec 30, 2013
    88
    A worthy contender to Diablo and Torchlight as the premium hack 'n' slash experience.
  21. Jan 3, 2014
    80
    Path of Exile surprises in many aspects. Speaking of an action Diablo-style RPG, it's considered a chestnut. However, the New Zealand developers pleased us with complexity, ideas, and especially with unique gameplay.
  22. Nov 29, 2013
    80
    A very solid ARPG that brings some of the genre's best elements together mashing them up into a melting pot of free to play goodness.
  23. Nov 25, 2013
    100
    Once you get a hang of the numerous systems, Path of Exile becomes one of the best action-RPG experiences you can have. [December 2013, p.88]
  24. Oct 28, 2013
    95
    Path of Exile is a fascinating and a really big game and simply talking about it can take hours. The game is focused on online gameplay and even though you can play solo, the most fun comes from adventuring with some friends. Path of Exile is a must have for all Diablo fans. It offers dozens of hours of great fun and does that completely free of charge.
  25. May 9, 2014
    100
    Grinding Gear Games has created something special here, and given it gratis to the world.
  26. Nov 18, 2013
    85
    Hack’n Slay as its best. First you’ll think “this is just another diablo-copy”, but when you begin to get into the game deeper, you’ll be surprised. It has the most powerful and individual character-system you’ll ever see in an action-rpg so far. Moreover, all game-content is 100% free to play, no hidden “pay2win” in the shop.
  27. Feb 15, 2013
    80
    Path of Exile is an excellent addition to the ARPG roster. Easily competing with the likes of Diablo and Torchlight. This independent hack-and-slasher manages to surpass its idols, while carving out its own particular niche; and with an asking price of nothing, there is absolutely no reason why you shouldn't check it out: Path of Exile is the hidden gem of the year.
User Score
8.0

Generally favorable reviews- based on 1383 Ratings

User score distribution:
  1. Negative: 55 out of 340
  1. Oct 5, 2013
    10
    POE is the deepest aRPG slasher ever made. It uses some tested ideas while introducing highly innovative systems and end-game mechanics. ToPOE is the deepest aRPG slasher ever made. It uses some tested ideas while introducing highly innovative systems and end-game mechanics. To put it straight
    Path of Exile is AAA+ game FREE of charge. No pay to win. Grind to win!

    The game is quite polished already future announcements make you connected to Wreaclast even more. Devs give their best, the rapport is great and from what i've seen in the past year the were 25+ patches, constant tweaking with the mechanics, skill tree* and skills.
    Dedication is the way Grinding Gear works. They way they introduce changes clearly shows how they care.
    *The sheer size of the skill tree is a guarantee jaw drop if seen for the first time
    Full Review »
  2. Oct 29, 2014
    0
    There are too many things that ruin the game:

    1.Trading: No trading system, items are offered via trade chat (about 100 per minute).
    There are too many things that ruin the game:

    1.Trading:

    No trading system, items are offered via trade chat (about 100 per minute). Impossible to compare offers for a single item you are looking for. Furthermore, about 95% of these items are pure junk and overpriced.

    2. Leveling:

    Leveling up a character becomes boring if you have to repeat the same areas 3 times before you attempt what they call "end-game content".

    3. End game and rewards:

    That is running maps (with map levels from 66 up to 79) with a Bossmonster at the end of the map.That looks fine because we all know that Bossmonsters hold special rewards like cool Uniques or currency or even more maps. In fact, they drop crap. I ran lvl 77-78 maps with a guildmate who had an 400% increased chance to get rarer items for almost a week and got nothing valuable.

    4. Partying:

    see performance and technical issues

    5. Performance and technical issues:

    There are too many things ruining gameplay and have not been adressed as of now, one of the worst is desync. Loosing hours of playtime you have spend because your character dies and suffers a 10% XP penalty becaus the servers loose the exact position of your character and sends you back to a place where you had been a few seconds before isn't really fun. The official game forum is full of players complaining exactly this. And now, something funny: GGG declares this as a feature to prevent cheating.

    Partying sounds like fun, if you like dia-shows.Too many skills and character builds cause even high-end computers to drop down to a few frames when playing in a group.
    The last mini expansion "The Forsaken Masters" made it even worse.With this expansion players can have their own personal hideout, a place to rest or sort things in your stash, nothing special because this hideout is only a small tileset with a few objects like bricks or a wall or a few trees. Guess what happens to your framerate when entering your or other players hideout? But hey........you can
    decorate your personal hideout with hundreds of objects (of course you can buy them from GGG, but there are also free ones)....guess again what happens to your framerate and loading time ?
    I forgot weather effects. Yes, weather effects have been implemented to more and more areas over the last months although many players complain about framedrops in these areas.Instead of adding a chance to turn weather effects off via the options menue, they add even more.
    Opening the box....surprise, surprise......whats in the box? While running around you may find kind of a chest box, called strongbox.Introduced in the "Ambush league" a few months ago, you'll get ambushed by monsters when opening these boxes.Sounds funny, but.............many computers freeze for 1-2 secs while the game is loading the monsters. Click the Resurrect button and take the 10% XP penalty.

    All in all this game is an ambitious project, but GGG failed in too many aspects.
    Full Review »
  3. Dec 21, 2013
    0
    List of things I don't like about the game:

    Trading is a terrible experience due to chat spamming and no interface for buying/selling
    List of things I don't like about the game:

    Trading is a terrible experience due to chat spamming and no interface for buying/selling items.

    General game balance, in particular the scaling of skills. For instance, raise zombie is useless until the very late game and it's been like this forever. The lack of cooldowns for skills means you only have to use one, the best one.

    Desync. Their refusal to modify their game to combat this menace means there is no solution in sight and either you can accept it or you can't.

    The passive tree is a great concept but it's just as unbalanced as the skills. Many nodes will never be used because of how bad they are.

    Leveling takes way too long at higher levels (40+). A playthrough of normal difficulty is fun because you can run through each area once and complete the game. When you get to Cruel you have to start grinding the same areas over and over so you can keep up with the level of the monsters. Testing new builds is the most fun part of this game but the slow leveling combined with no option to respec your character makes this a chore.

    Grouping with other players is made easy by the notification board in the game but there's a serious flaw. It shows people from all over the world instead of just people in your realm. There's no way of telling where they are at so when you join a group and enter their instance it's pure luck whether your ping will stay the same or skyrocket to 200-300 because they live in australia and you live in US.

    The races that they do periodically are a good idea but the problem with them is that you always start at lvl 1 and often times they are only 1-2 hours long. Why not have some races start you in cruel difficulty at lvl 35 with some starting gear and skills?

    You can just press esc and close the game if you are about to die. Very hardcore if you ask me.

    I'm giving a 0 because I feel 8.9 is too high of a score for all these flaws. A more fair score would be a 6.
    Full Review »