Payday 2 PC

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Metascore
79

Generally favorable reviews - based on 51 Critics What's this?

User Score
3.4

Generally unfavorable reviews- based on 3449 Ratings

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  • Summary: PAYDAY 2 is a four-player co-op shooter that has you sporting the masks of the original PAYDAY gang – Dallas, Hoxton, Wolf and Chains – as they hit on Washington D.C. for an epic crime rampage. The new CRIMENET network offers a vast array of dynamic contracts - choose anything fromPAYDAY 2 is a four-player co-op shooter that has you sporting the masks of the original PAYDAY gang – Dallas, Hoxton, Wolf and Chains – as they hit on Washington D.C. for an epic crime rampage. The new CRIMENET network offers a vast array of dynamic contracts - choose anything from small-time store rips, cyber-crime or major bank vaults for that lucrative PAYDAY. Expand

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Score distribution:
  1. Positive: 40 out of 51
  2. Negative: 0 out of 51
  1. Sep 5, 2013
    95
    Payday 2 is a Co Op game. While it might have benefitted with a cool story arc for a single player mode the game offers a great outing with 3 other friends for an experience that will keep having you come back for more. Payday is simply put the improved, polished and closest experience you’ll find to robbing an actual bank. It’s just legal.
  2. Aug 19, 2013
    86
    The many missions and unlockables also offer plenty of food for many hours raid pleasure.
  3. Aug 18, 2013
    83
    As it stands right now, Payday 2, while it won’t be for everyone, is a lot of fun. Although the stealth mechanics are basic, there’s enough strategic depth and teamwork required so that stealthing missions can be challenging, and extremely satisfying when successful.
  4. Aug 13, 2013
    80
    If you have some friends to play a shooter with, this is a great choice. It's not perfect, but is bigger and better than the previous one, which means even more fun.
  5. Aug 26, 2013
    80
    The bottom line is that I’m complaining because the action, the gunplay, the visuals, the demanding teamwork, the ultimate sense of gratification from leveling up and mastering the levels are all pretty much unparalleled, even if they could have been situated into a better gameplay structure. Payday 2 is a wonderful shooter that stands alone in a genre full of me-toos, wanna-bes, and coulda-beens.
  6. Sep 12, 2013
    79
    Smart co-op shooting slightly undermined by poor stealth mechanics and dogged insistence on withholding the best toys.
  7. Aug 27, 2013
    50
    The disappointing Payday 2 is a sequel in the loosest sense of the word, with minor and unsuccessful updates to the gameplay, hindered with uninspired scenarios and terrible AI.

See all 51 Critic Reviews

Score distribution:
  1. Aug 13, 2013
    10
    So much fun coop. Huge improvement on the first one and the replay value is insane with the map changing geometry, I got 40 hours clocked upSo much fun coop. Huge improvement on the first one and the replay value is insane with the map changing geometry, I got 40 hours clocked up on just the 6 heists that are in the beta! For the price you pay you cant go wrong! Collapse
  2. Aug 15, 2013
    8
    A great, fun, enjoyable game. Everything runs smoothly. I've been playing for a while now.

    + gameplay + guns + skills + levels -
    A great, fun, enjoyable game. Everything runs smoothly. I've been playing for a while now.

    + gameplay
    + guns
    + skills
    + levels

    - friendly ai
    - graphics could be improved
    - stealth

    Some minor fixes will make the game a solid 9.
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  3. Oct 20, 2015
    1
    PAYDAY 2 used to be a great game,it had a few issues but the developers ( OVERKILL ) listened to the community and for a time everything wasPAYDAY 2 used to be a great game,it had a few issues but the developers ( OVERKILL ) listened to the community and for a time everything was going pretty well,however as time passed this started to change,at first the developers started to distance themselves more and more from the community,they broke promises,made some very questionable things and flooded the game with DLCs,by the time i´m writing this the game has over 20 paid DLC packs,many of those DLC packs have weapons and other items that are required if you want to stay relevant in the game,but things get worse. Expand
  4. Jan 14, 2016
    0
    This was a great game, one of my all time favorites. It's more of a bad joke than a game now as it has been ruined by Overkill Software, itsThis was a great game, one of my all time favorites. It's more of a bad joke than a game now as it has been ruined by Overkill Software, its own greedy obnoxious developers who get paid by other companies to do promotional advertising in the game, and then they sell it to you as DLC. That's right, you can pay to have promotional advertising in your game from movies John Wick and Point Break, games like Hotline Miami and Goat Simulator, and some DJ named Allesso all of which degrade your gameplay experience to one degree or another.

    The CEO Almir said there will never be microtransactions. Then he added microtransactions, issued a fake and somewhat arrogant apology after community outrage, and went on to say that the microtransactions are here to stay.

    Do not buy this game, or if you have it do not buy any of the $120 DLC. You will end up hating yourself for it.
    Expand
  5. Nov 15, 2015
    0
    Was pretty decent despite engine limitations, until micro transactions and donation begging started. Not to mention the lying about DLC andWas pretty decent despite engine limitations, until micro transactions and donation begging started. Not to mention the lying about DLC and the inclusion of MT's. Expand
  6. Oct 17, 2015
    0
    "We've made it clear that PAYDAY 2 will have no micro-transactions whatsoever (shame on you if you thought otherwise!)"

    Yeah ... so much
    "We've made it clear that PAYDAY 2 will have no micro-transactions whatsoever (shame on you if you thought otherwise!)"

    Yeah ... so much for that.

    This games Costs 100$+ if you include all DLCs, cmon gimme a break...
    Expand
  7. Oct 20, 2015
    0
    Let's face it, this game hasn't been the same ever since the most recent updates. It started out with the praise of fans and reviewers alikeLet's face it, this game hasn't been the same ever since the most recent updates. It started out with the praise of fans and reviewers alike as one of the most innovative multiplayer games in recent years. This was proof that a small studio could create something that could change the gaming landscape. So many games have tried to recreate the same magic and have failed to do so.

    However, all good things must come to an end. Starbreeze Studios AB has proven it is entirely possible to take a game that is a huge monetary success and absolutely drive it into the ground. With the introduction of micro-transactions as a "thank you" for all of the success, the community as a whole is understandably upset and appalled. That is probably the nicest way one could put it.

    I've seen a lot of outrage over shortsighted decisions in the gaming community just within the last ten years alone and quite frankly this is one of the most unanimous attempts at communicating with a developer I have seen in quite some time. It is clear: The community is not OK with the direction that the franchise is taking and they are seeing that Starbreeze quite literally sees them as money farms rather than as their long-term fans.

    The micro-transactions which were implemented allow for players willing to spend money to get skins for their guns which would give them a competitive advantage over players that had already spent over $200 on the game and were not wanting to spend more on micro-transactions which do not even add any additional gameplay or depth element to the game. To put things bluntly: The micro-transactions didn't improve the game in any way, shape, or form. Instead, they took away from some of the difficulty of the game which admittingly was rather shallow to begin with.

    There has been absolutely zero communication from Starbreeze Studios AB or by Overkill in regards to these decisions and actually taking the input provided by the community. The fact that in 48 hours there was no official statement on it is quite disgusting. We are nearly a week separated from the start of the introduction of the micro-transactional elements and neither the developers nor Starbreeze has taken even a single step towards reconciliation with their fans.

    It has become rather obvious that the issue is greed. There are a large number of fans which speculate that Starbreeze is merely trying to extract as much money off of the franchise so they can fuel a huge shift towards a mobile market where there is less of a need to offer a solid gaming experience and more weight is placed on making a large number of smaller transactions to get those playing the games to invest money before they can even tell whether they are going to like the game.

    Payday 2 has been harmed during this whole process. At this point enough players have paid for the micro-transactions to make undoing the damage impossible; they are already implemented and players already have them. Taking them away could open up legal complications from those which have spent money regardless of whether it was to see just how broken the micro-transactions are or to actually get ahead in the game. It has become clear that neither Starbreeze Studios AB or Overkill have any interest in fixing the issue or reconciling with their fans. The game is going to dwindle in the number of players actively playing it and the gameplay is already stale at this point since missions will become painfully simple with higher enough (or in some cases low enough) stats.
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