Despite interesting missions like Midway and Guadalcanal, experienced gamers can blow through Zero Hour in a day. Ambitious flyboys will gladly return to it as coffee break filler, but long-term companionship is doubtful.
The game fails to tread new water in the field. It may have been a solid title, without the Pearl Harbor title, five years ago. It is a fair arcade, third-person perspective flight sim, and nothing more.
The low-res, 640x480 graphics are a quaint throwback to the mid-'90s and the absence of any sort of independent camera control or alternate viewing options make for some pretty static gameplay environments.