User Score

Generally favorable reviews- based on 12 Ratings

User score distribution:
  1. Positive: 10 out of 12
  2. Negative: 1 out of 12

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 3, 2012
    The only real complaint I have about this game is the gameplay gets a little repetitive. Aside from that, the gameplay is very smooth, Syphus made a solid soundtrack, and the game is generally well done. There is a leveling-up system as well. I'm surprised the critic reviews were less favorable, but I highly recommend this to those who enjoy arcade-style shooters, or retro games like Gauntlet.
  2. Feb 10, 2012
    Wow. Just... wow. There is nothing this game does poorly. Nothing at all. Plus, it was made by just one person, AND it was his debut game. It only makes the game so much better.
  3. Feb 10, 2012
    Brilliant. Simply brilliant. Don't even bother reading a long review, just get this game now. Everything about it is perfect. Great game, great price, made by a single man, what's not to love?
  4. Feb 5, 2012
    This game is very, VERY good. It is one of the best top-down shooters I have ever played. The game's core mechanics involves grenades. When you level up via collecting experience cubes found in boxes, you get to choose between two random grenades. Each time you play through and each time you level up, your choices for grenades will be different. The mechanic for grenades involves throwing it, then detonating it afterwards. Some grenades require you to aim them, others might give you an advantage instead of harming the enemy, etc. Although beating the game takes only a couple of hours, the fact that all levels are randomly generated adds to the replayability. Each time you beat a level, you get to pick from a set of 3-5 other levels. You can pick only the easiest levels to breeze through or only the hardest for a challenge. If one of your mercenaries dies, you get a new, lower level merc at the end. The game punishes you by losing not by completely ending the game, but by making it harder to progress. On the level where that merc died, you will lose one grenade slot as well as the firepower he provided. Furthermore, your new merc will start at level 0, making him weak and therefore more likely to die. It is also worth mentioning that not only is this game made by a single person (alias: RickMakeGame) but it is also his debut game in the indie setting. The soundtrack is also amazing. All in all, since it's only 9.99$ on Steam, I highly recommend this game. Expand

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 1 out of 10
  2. Negative: 0 out of 10
  1. Apr 28, 2012
    Indie-game Pineapple Smash Crew tries to be a bit too old-school, and therefore lacks innovation and an interesting or challenging gameplay experience.
  2. Apr 16, 2012
    Pineapple Smash Crew's weapons are by far its strongest point, an arsenal well engineered enough to support a much more intense game. Here they're wasted on a shooter that starts slowly and never speeds up, with solid foundations but nothing on top.
  3. Mar 21, 2012
    If you like to set your own goals and don't need a high-score table to know you're having fun, then Pineapple Smash Crew is well worth the $10. [May 2012, p.81]