Pixel Boy PC

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  • Summary: Pixel Boy and the ever expanding dungeon is an Action-RPG Shoot-em-up with dynamically generated stages across twenty levels and four acts each with an epic boss. Players can stack and combine power ups into over 6000 different powerful weapons as well as craft custom armours to overcome thePixel Boy and the ever expanding dungeon is an Action-RPG Shoot-em-up with dynamically generated stages across twenty levels and four acts each with an epic boss. Players can stack and combine power ups into over 6000 different powerful weapons as well as craft custom armours to overcome the dangers of the dungeon. Expand
Score distribution:
  1. Positive: 0 out of 3
  2. Negative: 1 out of 3
  1. Jun 2, 2014
    60
    It's great to mix the power-ups together, and there are times when the game really takes this concept and soars. But the game as a whole just doesn't come together well. At least you can mute the narrator.
  2. Jul 8, 2014
    59
    At $10, Pixel Boy is really asking a lot from you for what it gives in return. It’s not boring; it’s just too unbalanced to be as addictive or engaging as intended.
  3. Jun 5, 2014
    40
    Granted, Pixel Boy’s premise is hardly conducive to a rich backstory and mythology, but there’s really no personality here to lure you back in.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Feb 19, 2016
    8
    Pixel Boy and the Ever Expanding Dungeon is a great distraction that is well worth the 10 dollar asking price. In its infancy, it was hard asPixel Boy and the Ever Expanding Dungeon is a great distraction that is well worth the 10 dollar asking price. In its infancy, it was hard as hell. Unfairly so. The procedural generation combined with the loss of powerups, coins, armor, and any xp gained in the run made it almost impossible to make any real progress. However, this was soon corrected. Anyone considering this title present day should know that you only lose all EQUIPPED powerups when you die. That's it.
    Aside from that, let me talk more about the game. Pixel Boy features an eye-catching cartooney style that takes full advantage of colour, and never ceases to impress me. The dungeon is procedurally generated, and gets more and more difficult as the game progresses. It becomes bigger, spawning harder enemies and traps. You never feel as if you're at a disadvantage though, and since the updates the game does a great job at picking you back up and planting you firmly on your feet.
    For what I would consider a dungeon-crawling RPG, Pixel Boy has absolutely no story. Also the narrator is annoying, and says nothing other than instructions, which are buried within his grating one-liners. Turn off the narration at the start of the game, or else! This lack of story never seemed to bother me, as I was already occupied with the bullet-hell of the dungeon. Let me make this very clear, Pixel Boy is a game driven solely by mechanics, and nothing else.
    Finally, the sound was very atmospheric. It all seemed to fit the tone perfectly fine, but I couldn't whistle it back to you if you asked me (btw, I have an eidetic memory and can whistle on key. It's my only two interesting qualities). It didn't stick out, but it served its purpose.
    Overall, I rather enjoyed Pixel Boy and the Ever Expanding Dungeon. It was a fine game (one that I have sunk over 23 hours into) and I think that anyone who likes rogue-likes or dungeon-crawling RPGs with stellar combat will find it is worth the asking price.
    Though if you could get it on sale then you most certainly have made away with a steal ;D
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