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73

Mixed or average reviews - based on 7 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 13 Ratings

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  • Summary: In PixelJunk Shooter, players pilot a subterranean vehicle to explore the interior of diverse cave-like complexes. The player must affect the surrounding and dynamic terrain to progress. The goal is to safely navigate through each vivid stage and rescue survivors scattered about the cavernous environment. Each stage is in-effect a flow simulation whereby the player attempts to control various types of liquid (water, magma, etc) and solid matter (rock, earth) either by destroying it, manipulating it or moving it. These dynamic fluid effects are at the heart of the games visuals. Strategy is paramount in PixelJunk Shooter. The piloted craft is susceptible to extremes of heat, so the player must be careful about the craft's proximity to magma. If the craft becomes too hot, the player can regain a comfortable temperature by plunging into the nearest water source. Additionally, each stage presents a puzzle scenario for the player to solve in order to safely rescue as many survivors as possible. Both environmental elements and enemies, including Bosses, will attempt to hamper the player's progress. Collapse
Score distribution:
  1. Positive: 4 out of 7
  2. Negative: 0 out of 7
  1. Feb 19, 2014
    90
    For a short adventure that took around 5-6 hours to complete, it’s a refreshing change of pace from the grit and grime reality normally sought by today’s modern game. Planet collapsing tragedy aside, this adventure is not one in need of rescue.
  2. Nov 18, 2013
    80
    Gleefully swift, ingeniously puzzling, and kind to your senses through delightful art and a terrific soundtrack, Shooter is received with open arms on the PC. All we need now is its 2011-released sequel to really satisfy that post-game hunger.
  3. Nov 26, 2013
    80
    Another great offering from the Pixeljunk team.
  4. Dec 1, 2013
    75
    If you didn't play the original 2009 release on PlayStation Network, now you have the chance to redeem yourself. Even if it lasts almost five hours, PixelJunk Shooter is a fun and deep shoot'em up, with a clever twin stick control scheme. Sail aboard the Pinita Colada: you won't regret it.
  5. Mar 28, 2014
    70
    A simple shooter with some cool puzzles. It won't change your world but acts as a pleasant enough distraction. [Apr 2014, p.59]
  6. Dec 2, 2013
    65
    Playing right through will take you about five or five-and-a-half hours, so it’s not a long game - but you know what else is repetitive and takes less time than that? Call of Duty. Do a value-for-money comparison on that.
  7. Jan 15, 2014
    65
    Standing out in a deluge of indie games, PixelJunk Shooter looks great – production-wise, everything, from graphics to controls, is much more refined and thought-out. But the gameplay itself is too linear and simplistic than the clever, mind-bending puzzles we have enjoyed over the last few years. They should have ported this one sooner.
Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Nov 12, 2013
    10
    Combining physics and cavern flight elements into one game, this game does not disappoint. I've been very impressed with Pixeljunk's focus on game play as they seem to get it perfect in both this game and Monsters, always making it fun and enjoyable. I have not finished this game yet, but it is progressing nicely so far.

    The interface is great, the controls are great, the music and sound is great, things are self-explanatory or easy to figure out, and I haven't found any bugs so far. It's difficult to rate graphics in a game that isn't trying to have super detailed graphics, so instead I'll say the graphics are great for what they are trying to be.

    To fairly give this game a lower score than a 10/10 would mean finding another game with very similar game play to compare it against, but I don't know of any such game so I think this deserves its own category.
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  2. Nov 16, 2013
    9
    This is a fun, unique little game. It controls like Asteroids and your goal is rescuing civilians, like Choplifter, giving it an old school charm, but its physics and puzzles also make it feel modern. You control your ship's movement with WASD and your aiming with the mouse. Both are completely independent, so you can move one way and shoot the other, for example. Your job is to pilot your ship through a planet to rescue miners, which you do by right clicking to grab them with your tractor beam-like device. Left click is for shooting at a variety of underground creatures and for blasting away rock that may be in your path. Once you rescue a set number of miners on a level, the exit will unlock, allowing you to move onto the next level.

    The heart, fun and real challenge in the game comes with the puzzle element, which greatly employs physics-obeying lava and water. You can fly through water, but lava will destroy your ship, meaning that you have to either move the lava out of the way or neutralize it with water, both of which you may do by shooting out rock underneath it. You need to plan your moves, though, because a mistake could burn you or some miners with lava or make it otherwise difficult to accomplish your objective. There are also items that you'll find that interact with the lava and water and which you may need to use wisely to finish levels, but I won't say more, since part of the fun is discovering things on your own.

    I'm only partway into the game and it's fun. It's a nice combination of arcade shooter and puzzle game. Neither aspect is too hard, so you can enjoy the game without being frustrated, but it's just challenging enough that you'll make mistakes now and then. I recommend it to arcade fans and puzzle fans.
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