Metascore
84

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. May 10, 2013
    75
    The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.
  2. Feb 19, 2013
    90
    Planetside 2 is a good free-to-play, strong functional and very funny, which does not envy anything to the founders of the first-person shooter genre.
  3. 89
    It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]
  4. Jan 30, 2013
    80
    It's not fantastic, as the many small problems drag down the experience and often lead to frustration. It's certainly not mediocre, though, as the large-scale battles and necessary teamwork elevate it above simple shooting drudgery. As it is an MMO, the minor problems will be ironed out over time, and the core mechanics are just far too intriguing to ignore.
  5. Jan 28, 2013
    90
    Forget about AAA-Games… Here comes Planetside 2! Epic battles, beautiful graphics and catchy incidental music add up into one of the best MMOFPS experiences to date.
  6. Jan 24, 2013
    90
    An astonishing technological and gameplay accomplishment, Planetside 2 leverages every ounce of today's broadband and processing power to deliver war on a truly epic scale. [Feb 2013, p.70]
  7. Jan 23, 2013
    89
    A unique piece of beautiful and thrilling massive scale war. It's not for the lone warrior, but with a few friends or a larger outfit the battles become larger than life. Long term, some goals requiring and rewarding longer planning and actual defending your conquests are needed to keep things fresh, just farming certificates and unlocks goes only so far. [Jan 2013]
  8. Jan 16, 2013
    90
    Playing solo? Dock ten points. Otherwise, this is one of the online PC games for thrills. [Feb 2013, p.91]
  9. Jan 16, 2013
    80
    For the moment, though, SOE's MMOG is a remarkable achievement. Games like it often have to sacrifice visual fidelity for performance, but PlanetSide 2 looks stunning, even on medium settings.
  10. Jan 14, 2013
    80
    It's hard to believe that Planetside 2 is completely free with so much content and a huge world to explore. This excellent game will for sure set standards for this new sub genre.
  11. Jan 7, 2013
    85
    Really, it costs nothing to give the game a go, so if you're a PC Gamer who likes shooters and wants to try something truly different, you owe it to yourself to drop onto Auraxis. You won't regret it.
  12. Jan 6, 2013
    85
    The feeling of potencythat grips you when you storm through the map alongside hundreds of your allies is one of a kind. Neither Call of Duty nor Battlefield can provide you with this impression of taking part in something grand. [1/2013, p.56]
  13. 80
    Free-to-play online shooters have a new player in the field. If you prefer large scale battles PlanetSide 2 offers great potential. [Christmas 2012]
  14. Dec 21, 2012
    86
    If you're like me and you've been wishing to see what a game along the lines of Battlefield could be like with the scale of an MMO this is definitely a title you won't want to miss. And at the low price of free, why would you?
  15. Dec 20, 2012
    85
    If you've got the patience to learn as you play, then Planetside 2 will reward you with the tools of destruction required to bring its unique brand of chaos under control.
  16. Dec 20, 2012
    94
    I'll say again what I said at the beginning: Planetside 2 is a downright amazing game, especially for a Free to Play title.
  17. Dec 19, 2012
    80
    Hiding behind walls and corners with 40 other dudes, while in the thickest of crossfires, helping each other out with health and ammunition, providing covering fire and fighting for every inch of this vast battleground is just unbelievably compelling. And then there's even a case to be made for this game as a metaphor for the pointlessness of war. Planetside 2 is meaningful on so many more levels than other typical free-to-play titles.
  18. Dec 15, 2012
    75
    You should play it because its most exciting moments don't occur when you turn the corner and paint a target in your sights. They occur when you're sitting in a troop transport, rolling towards an opposing force, and wondering how the battle will unfold - even if those battles aren't always perfect.
  19. Dec 14, 2012
    85
    Surprisingly good, it offers a great free-to-play experience with dozens of hours of fun ahead. There are some technical issues waiting to be solved, but if the studio, the publisher and the players support PlanetSide 2, the future of PlanetSide 2 could be really bright.
  20. Dec 12, 2012
    87
    Making good on the aspirations of its predecessor, PlanetSide 2's vision of large-scale warfare is the most exuberantly realized yet. And with a payment model a good deal more generous than the 14 day trial teased by Everquest all those years ago, there's certainly little reason not to give it a go.
  21. Dec 11, 2012
    80
    One of the most interesting things to happen to both massively multiplayer online games and shooters in years, and already a hugely enjoyable game in its own right.
  22. Dec 7, 2012
    75
    Being a part of huge battles, the likes of which games like Battlefield 3 only dream of, is not to be understated. If there's a better free-to-play game to have a short-term fling with, I have yet to play it. Just don't expect any sort of meaningful commitment.
  23. Dec 6, 2012
    87
    Quotation forthcoming.
  24. Dec 6, 2012
    90
    A really well done game, with very rich and deep gameplay. The enormous battles, the good graphics and the rewarding mechanics make this game a must have. It costs nothing and the freemium model is not pushy like in some other titles, letting the game be satisfying per se. Planetside 2 may initially be a little difficult and will scare some players, but if you stick with it, you'll be rewarded.
  25. Dec 6, 2012
    90
    PlanetSide 2 will make your heart pound. It will make you feel childlike, game-induced euphoria. In a sea of FPS copy-cats, it's a novel and refreshing experience.
  26. Dec 6, 2012
    80
    It might take a while to figure out how its various mechanics work and its pacing may be too slow for some, but PlanetSide 2 is a solid shooter that does a very good job of merging the social aspects of an MMO with the action-heavy game play of an FPS.
  27. Dec 6, 2012
    70
    PlanetSide 2 is a hard game to sum up. It's a beautiful, solidly built shooter that presents large-scale conflict like nobody else in the business. The rest of the game's enjoyment, however, is entirely up to you. If you can dedicate the time to learning the systems, decoding the cumbersome UI, and finding a group of people that you like playing with, PlanetSide 2 will be a blast.
  28. Dec 6, 2012
    85
    PlanetSide 2 is colorful, huge, balanced, fresh and free. You can become stronger paying but you'll never be strong enough to beat a whole army.
  29. Dec 2, 2012
    90
    Massive in scope without sacrificing strategy or teamplay, PlanetSide 2 shows us what only PC gaming is capable of. [Dec 2012, p.66]
  30. Dec 1, 2012
    90
    The scale of PlanetSide 2's battles is often breathtaking, as lines of tanks fire at bases while aircraft light up the sky and hundreds of players fill the scene with healing beams and lethal weapons fire.
User Score
7.0

Mixed or average reviews- based on 1209 Ratings

User score distribution:
  1. Dec 1, 2012
    2
    Frustrating and not fun describes my initial reaction to this game. First and foremost is the learning curve. from the start you spawn in theFrustrating and not fun describes my initial reaction to this game. First and foremost is the learning curve. from the start you spawn in the middle of a fight with nothing telling you what your objectives are, or even where your teammates are. Should you be unfortunate enough to spawn in the middle of a tank fight (as was my first experience) you feel helpless as you die, respawn, and die again as soon as you respawn. An in-game "Newbie" area, some kind of zone where you go only when you first start a character would be greatly appreciated as throughout my first hour of gameplay I was consistantly pitted against players of level 38 or higher. The extremely large playing area makes snipers and tanks gods on the ground. I have not been able to fly any of the aircraft, yet because everytime I spawn an air vehicle it is destroyed immediately. I'm not an avid FPS player by any stretch of the means- I grew up on Doom, Quake, and UT, and I manage about a 1:1 Kill to death ratio in CoD, and tend to play support roles in TF2. On average I have 2 kills and over 50 deaths in planet side due to spawn camping. spawning at a point that is distant from the battle just means I get to run for 10 minutes to die from a sniper that I can't see. Playing a supporting role in PS2 is down right rage-inducing. Healing a friendly player may or may not reward XP, and unlike TF2, you cannot heal a heavy to keep them up while they sustain gunfire. Reviving fallen players is fairly pointless unless they died less than 2 seconds in front of you. The Engineer's turret is too inaccurate for the distances at which forces are regularly engaged in. The tanks are done well- and in many cases are over-powered. many of the bases are designed so you can just snipe away at the enemy generator with your tank and destroy it without worry of being engaged by the defenders. Running over your own teammates results in a suicide for them, and no penalty for yourself- great if you just want to troll your own team, as is often the case. What this game direly needs is level segregation of some form- whether it's designated levels for zones where as you out level the zone you do less damage, or you cannot respawn into a zone you are out leveled for, something needs to give a new player some fudge-factor to learn how the game works besides dropping you straight into a fight that you are grossly under leveled for. Full Review »
  2. Dec 2, 2012
    3
    This game is massively overrated, this game is rushed as hell, giving the devs less time to weave out the massive imbalances and bugs. TheThis game is massively overrated, this game is rushed as hell, giving the devs less time to weave out the massive imbalances and bugs. The RPGs are equivalent to Nerf Water guns, the Max is unfair to play as and against, players are complete **** it's just a mess. Though the maps are nice, and what is does well, it does really well, not to mention it's a guilty pleasure. Full Review »
  3. Nov 23, 2012
    4
    This is a game with a lot of unrealised promise, which suffers at the hands of a new community.
    I love big, class based FPS games, I even
    This is a game with a lot of unrealised promise, which suffers at the hands of a new community.
    I love big, class based FPS games, I even loved MAG, but its pretty difficult to love PS2. Its scale is awesome, but you are unlikely to see most of the map given the spawns and hotpoints tend to be at small locations many Km apart. Its gunplay is pretty poor, guns are uninspiring and bland with no impactful feel.

    There are youtube guides out there that state that the most important aspect of this game is logistics. This is true, the most useful people are usually the ones flying mobile spawn points but they are far above the action. As such, people rarely fly the mobile spawn points because the most useful part of the game is also incredibly boring.

    The other problem this game suffers from is that there is no sense of achievement, even when you capture an entire region of the map.

    The community at the minute is still adjusting, so while it may get better in the future at the minute the 10% of people that arent playing snipers are running round wildly with LMGs.

    The game is incredibly demanding on PCs due to its scale, and still has a lot of lag and bugs in the EU servers. The concept behind the game is excellent, the execution at the moment is just incredibly bland. In addition, for a game with this much stuff and scale, there is no real tutorial to speak of. A few notes exist in the in the pause/map screen but at the start of the game you are pretty much dropped in a warzone and told 'GO!' leaving you puzzled asking "go where? do what?" until you die.
    Full Review »