PlanetSide 2 PC

User Score
7.0

Mixed or average reviews- based on 1295 Ratings

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  1. Jul 26, 2013
    2
    Honestly, I like the concept and the gameplay. I really do. I love the advancement system and the many options of guns, apparel and accessories. But the reason I scored this game so low is because in it's current state, it is broken. I have a high-end PC that runs the game at a steady 60fps even in really big battles. But there is this server-lag that happens ALL THE TIMEHonestly, I like the concept and the gameplay. I really do. I love the advancement system and the many options of guns, apparel and accessories. But the reason I scored this game so low is because in it's current state, it is broken. I have a high-end PC that runs the game at a steady 60fps even in really big battles. But there is this server-lag that happens ALL THE TIME that makes the game unplayable. First off you have this lag where all players are constantly disappearing and reappearing and popping in and out of the world. it's impossible to shoot or kill anyone. When this isn't happening there is another sort of server lag where no matter how many times you shoot someone the hit does not register. They can be 2 feet in front of me and I cannot get a hit marker for anything. Now, I would be okay with this if it happened once in a while. This happens ALL THE TIME. Last night I played for an hour and 45 min. out of the hour these problems existed. The game was only playable for 1/4 of my time played. Tonight I also played an hour and it was the SAME THING. The game would work fine for 5 or 10 minutes but then I would have 30 minutes of this horrible server lag. Even other people in chat were talking about it so I know it's not my computer. Again, I have a high end system that runs more graphic intensive games than planetside just fine. ARMA 2 and ARMA 3 are two of those games. I wish I could give this game an 8 or 9 I really do. But in it's current state I would stay away from it. I have only been playing the game for a week but I am very discouraged and do not want to touch it again until it's fixed because it is a waste of my time. I'm not going to play a game for hours of my time when only 1/4th of it it's actually playable. I advise anyone looking to spend money on it or use HD space to wait until SOE does something about this because the game is literally broken. I think this game is too big for their britches and there's too many players for them to handle. Again, I really wish I could give it a better score because it is a great game but in it's current state... BROKEN! This is my honest review and opinion. Expand
  2. Aug 7, 2013
    1
    This game was just bad honestly its a game where you can be terrible and win. The reason being is grab lock ons against vehicles. The client side programming means two major league bad things should you have a really bad connection you can go to town on people and they cant even see you. Also like 90% of the games files are on your pc thus making it extremely easy to patch and modify yourThis game was just bad honestly its a game where you can be terrible and win. The reason being is grab lock ons against vehicles. The client side programming means two major league bad things should you have a really bad connection you can go to town on people and they cant even see you. Also like 90% of the games files are on your pc thus making it extremely easy to patch and modify your game files; hence all the hackers found it the game(many are sneaky about it now however its still a huge problem). While your at it why not just buff one faction above the others time and time again without any consideration of balance or skill based weaponry. Oh and just to put the cherry on top of the cake they will ban you should you do good, don't believe me get a K/D of 20+ and you will shortly. As for the bugs planetside 2 is FULL of them LITERALLY most of which have been around since the alpha days. such as; falling through the ground being killed but being able to move around and look at people but not die when shot, graphical errors, floating buildings. And then the bugs that they think helps balance the game such as lock ons going right through walls, infantry not even rendering in many cases, huge de-sync problems when in a harasser. As for the content added--I don't think SOE knows the meaning of that because all they do is add generic guns and buff lock on rockets consistently. If you don't believe me look at the patch notes since the beta all they added was change around the warpgates(new only two times) the latus system(Which is horrendously worse then the system before) the harasser that is riddled with bugs and glitches to this day. Now speaking from a knowledgeable programmers perspective you know that SOE could not be dumber in using dx9 vs dx11 and also trying to make they're own engines just to save a little amount of money. Just to top it all off they released a TESTING server that what do you know they don't even USE TO TEST THINGS BEFORE RELEASE! I give this game a rating of 1 just for the sake that they tried to make the first game of its kind but they blew it so hard that I regret playing in the alpha/beta testing phase because that game was better when it was in testing phase otherwise it would be a solid zero. Expand
  3. Mar 30, 2013
    1
    Uninspired levels, horrid sound, boring bland weapons, lag lag lag lag and altogether wasted untapped potential that is just a few of the things that planetside 2 suffers from. Don't waste you're time with this atrocity until the developers pull up their pants, sew their heads back on, lace up their work boots and realise that just because you make it free it doesn't mean that you canUninspired levels, horrid sound, boring bland weapons, lag lag lag lag and altogether wasted untapped potential that is just a few of the things that planetside 2 suffers from. Don't waste you're time with this atrocity until the developers pull up their pants, sew their heads back on, lace up their work boots and realise that just because you make it free it doesn't mean that you can spoon feed people crap and that you actually still have to make an effort... Expand
  4. Mar 3, 2013
    9
    This is the dream shooter if you're a certain type of player. It fulfills the promise of Battlefield 2. Remember squad based com and objectives setting? Remember driving to the front in a variety of vehicles while planning strategy? And large scale? This game does all these things, and better. Communication, team strategy, opening up new flanks with mobile spawn points, a flanker class,This is the dream shooter if you're a certain type of player. It fulfills the promise of Battlefield 2. Remember squad based com and objectives setting? Remember driving to the front in a variety of vehicles while planning strategy? And large scale? This game does all these things, and better. Communication, team strategy, opening up new flanks with mobile spawn points, a flanker class, combined arms, a map with strategic features that lives and changes, coordination in a small squad up to a platoon of 48 or several platoons, ...in short team strategy and tactics in large scale shooter! What's more, they got the pay to play (not pay to win) model right and the development model is a thing of beauty. Here we have devs playing all over the game, in clans (or 'outfits'), broadcasting and generally dialoguing with the players all the time. Rich community. They have a roadmap where players set dev objectives. They iterate and patch nearly at the level of a League of Legends. And all in discourse with the players. Heck, there are many continents to come.

    Other stuff: sniping as a real thing (not strictly CoD style twitch sniping), stealth against real human beings, vehicles (tanks, atv's, fighters, gun ships and transports), emergent story up the wazoo, whole swathes of the game that emphasizes priorities other than twitch shooting (egs. leading w teamwork/objectives, hacking systems, healing, repairing, spotting...) There is much to dig into and learn to up your game. This is a great, great shooter. It's f-in' free. Check it.
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  5. Mar 24, 2013
    5
    It is clearly pay 2 win, the balance is a piece of (shotguns anybody?), every patch brins in new inbalances and bugs, however it's still lots of fun to play for some reason
  6. May 22, 2013
    10
    this game is the Best f2p online game ever its free to play and isn't really pay2win and has a lot of vechiles and weapons witch has a lot of attachments and with awsome events updates is this the best f2p online game ever
  7. May 23, 2013
    10
    The reason I gave it a 10 out of 10 is because I'm a big battlefield 3 fan and this was like battlefield 3 but in space and more chaos and I liked it.
  8. Jun 5, 2013
    10
    This game is essentially everything I imagined in my 'army' fantasies as a kid. Remember when you used to run around with your mates pretending to shoot stuff and blow each other up? Well this is it writ large. Huge battles with air, armour and soldiers lighting up the night with tracer fire and rockets. It's such an intense experience that will probably leave you quite addicted. I know itThis game is essentially everything I imagined in my 'army' fantasies as a kid. Remember when you used to run around with your mates pretending to shoot stuff and blow each other up? Well this is it writ large. Huge battles with air, armour and soldiers lighting up the night with tracer fire and rockets. It's such an intense experience that will probably leave you quite addicted. I know it did me.

    It's also quite nice to see the devs really putting in the effort and being responsive to the community with weekly patches and updates. I see a lot of longevity in this game. I should also point out that the community is a lot more mature than most and are usually a pleasure to interact with.

    Gold star. A+
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  9. Jun 5, 2013
    9
    First thing to do after entering this game is to find an nice Outfit (guild) that is running a recruitment squad, ask for their vocal chat server, and enjoy this incredible gaming experience.

    Don't stay alone too long, this game is huge and the dev team is giving it an fast and perpetual improvement, with a great ability to listen to the community. - push you out of the transport
    First thing to do after entering this game is to find an nice Outfit (guild) that is running a recruitment squad, ask for their vocal chat server, and enjoy this incredible gaming experience.

    Don't stay alone too long, this game is huge and the dev team is giving it an fast and perpetual improvement, with a great ability to listen to the community.

    - push you out of the transport plane, at a 1000 meters altitude from the enemy base
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  10. Jul 7, 2014
    9
    Once you get into this game it if a fantastic amount of fun. The battles are on such a massive scale. Graphics are not as good as some other shoot em up platforms but am sure its done like that to be able to run massive servers.
  11. Mar 16, 2014
    1
    Alright so this is the garbage that can be produced by 30+ million dollars, the game seemed to look decent at best but it seems these developers are absolutely clueless on how to make a proper game its been over a year and literally all they have to show for it is a bunch of generic or op weapons that a player whom has brain damage could use. To top it off its networking code isAlright so this is the garbage that can be produced by 30+ million dollars, the game seemed to look decent at best but it seems these developers are absolutely clueless on how to make a proper game its been over a year and literally all they have to show for it is a bunch of generic or op weapons that a player whom has brain damage could use. To top it off its networking code is horrendously bad and they seem to want to buy the cheapest possible servers and think they can get away with it. Instead of doing any real content to maps the edit old ones since they seem completely incompetent towards making a new map. I wouldn't recommend this game to anyone but my 6 year old son but oh wait he doesn't even like it because he knows its no better than a glorified tdm, and he actually would prefer to play cod since he can even tell that its networking code is better. Expand
  12. May 18, 2014
    6
    Lets start by saying that yes, on the surface it's one of the best shooters around. The guns feel meaty for such a large scale MMO and the battles are awesomely huge.
    However, dig a bit deeper and you find that all is not well on Auraxis. For example, despite it not technically being "pay-to-win" as all guns can be unlocked for free, using money does give you an unfair boost towards
    Lets start by saying that yes, on the surface it's one of the best shooters around. The guns feel meaty for such a large scale MMO and the battles are awesomely huge.
    However, dig a bit deeper and you find that all is not well on Auraxis. For example, despite it not technically being "pay-to-win" as all guns can be unlocked for free, using money does give you an unfair boost towards unlocking equipment.
    The system for unlocking stuff is based around "certification" points. An hour of decently skilled play might get you between 30 and 50 of these, but the price of new guns is more like between 300 and 1000, which necessitates a grindfest of pornographic proportions. All equipment is also available for purchase, but buying everything in the game would require (potentially) hundreds of pounds, which goes against the term "free to play". This is a shame as mechanically (the world and combat etc.) it's probably a vision of the future of shooter.
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  13. Aug 19, 2015
    1
    Well, the controls feel like a greased hog running down a hallway. Grindy yet unrewarding. Terrible people playing with you. Nothing redeemable. Sorry, fanboys.
  14. Jan 6, 2013
    0
    Where to even begin? Well, it's buggy, laggy, poorly optimized, and completely imbalanced.

    "Oh, it's got it's problems, sure," the other reviews say. "But it's all worth it for the huge glorious battles!" Those don't happen. Sure, you'll have ~100 people one one side of the battle, attacking in a giant convoy of vehicles. And they'll dominate the half a dozen brave souls who try to
    Where to even begin? Well, it's buggy, laggy, poorly optimized, and completely imbalanced.

    "Oh, it's got it's problems, sure," the other reviews say. "But it's all worth it for the huge glorious battles!" Those don't happen. Sure, you'll have ~100 people one one side of the battle, attacking in a giant convoy of vehicles. And they'll dominate the half a dozen brave souls who try to defend, rather than joining their attacking teammates. Who are on another continent. Because enemy numbers are lower there.

    See, the whole "huge world" thing sounds good on paper, but in actuality it just encourages most people to take the path of least resistance. Battles are always lopsided, and the attackers always win because they have more people.

    Now, ignoring all that, let's assume for the moment that this is actually a good game, rather than a bad game. A good game does deserve to be paid for, even if it's a free-to-play that borders on pay-to-win. However, Planetside 2 goes far beyond pay-to-win; it's more like "pay-a-substantial-amount-to-be-good-at-a-single-class-or-vehicle."

    In short: complete garbage with no redeeming characteristics. I have nothing good to say about this game.
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  15. Jan 26, 2013
    0
    John Smedley failed with SWG sinking it into the ground. Within one year he took a game with 1,000,000 copies sold down to nearly 10,000 subscribers still playing, then lied to the public on his failures. Why anyone let him be in charge of Planetside 2 is beyond me..
  16. Jun 22, 2013
    0
    After playing this game from Alpha, sinking a couple hundred Smed Bucks and spending a great deal of time playing the original Planetside, I'm incredibly disappointed in the sequel. The dev's are too obsessed with making new cosmetic items to milk the dwindling population, instead of making PS2 into the great game it should be.

    The business model is completely warped. When they should
    After playing this game from Alpha, sinking a couple hundred Smed Bucks and spending a great deal of time playing the original Planetside, I'm incredibly disappointed in the sequel. The dev's are too obsessed with making new cosmetic items to milk the dwindling population, instead of making PS2 into the great game it should be.

    The business model is completely warped. When they should be addressing fundamental issues, they're busy buggering up the balance with new OP weapons (which are nerfed as soon as they hit their sales target).

    Honestly, if the dev's put as much time into developing the gameplay experience as they do generating cash items, the player base would be ten times as big. And the game would be so much more profitable than it is now.

    The main issues:

    1. Lack of Meta-game. It's just massive TDM at the moment, there's no real sense of goals or achievements and it's really stale. There's been a number of great ideas floating around since release (NTU's/Caverns/Cont. Locking), but they've not been integrated, and the game is fundamentally boring.

    2. No real MMO character development. There's no real individual character development found in other MMO's, just a constant grind to earn 'certs', which means you can basically upgrade everything. There's no individual roles, as you can change class at whim. I can see how this is difficult in an FPS, but PS1 had an excellent system whereby a player would really have to think about a finite number of cert's, before locking them into a role for a set period of time.

    3. Performance. I currently own a £2k 1 year old gaming rig, and I have to run this game on low settings to get decent FPS. Sorry, but this really has gone on long enough, and needs sorting.

    4. Constant balance changes. Nerfing and buffing with every update undermines player confidence in purchasing weapons, and the development team. So, air was OP when the game was released the solution? Nerf air, buff all AA and introduce new AA weapons. Where any one of those options would have been sufficient, all three have destroyed the air game. Players who like to fly feel alienated. Balance is delicate, and SOE seems to deal with changes like a bull at a gate.

    5. New weapons affect on balance not thought through. In their quest to milk the population, new weapons are rushed and not tested properly. A good example of this? ZOE. Players cried that it was ridiculously OP when it was on test and all of this feedback was ignored. So ZOE goes live, and lo and behold, it's crazy OP and destroy's the game in favour of one fraction for 2 3 weeks before SOE smacked it with the nerf bat. Then we have players who certed into ZOE complaining about the amount certs they dropped in it! IDEAS AND CHANGES NEED TO BE THOUGHT THROUGH.

    6. Minor bugs that have been in since Alpha still aren't fixed. Seriously, why the hell do ESF wheels STILL stay out on spawn until you land. It's the little things that make a great game. Unfortunately, bugs which should NOT be in a game are still present. It makes the whole game feel somehow 'sloppy'.

    7. New players are not eased into what's quite a complicated game. There needs to be a bunch of IN GAME tutorials and missions which give new players an overview of what the games all about, and give them a fighting chance. As it is, you have heavily experienced players flattening the new players. The experienced players feel bad, the new players leave. It's not a good system.

    8. Outfits. This game is about team play, but as a new players there's no incentive to join an outfit, or any outfits welcoming enough for new players (depending on the server). You should automatically be signed up to a large fraction outfit, with players dedicated to getting new players into the battle fast.

    9. No CR (command rank). Players in PS1 had to earn squad leader status through well, leading squads, which earns a player command ranks. There's no leader development, so it's a bunch of idiot's trying to command the battlefield with no experience. At least with CR you had to earn the right to command.

    I won't go on, although this list could go on forever.

    The bottom line. Avoid for another 6 months (if it lasts that long). If the dev's shape up and really start looking into the above issue's then this game will be unbelievably good. As it stands, it's not worth the time, and if you're a PS1 vet like me, you'll feel let down and betrayed.
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  17. Dec 2, 2012
    6
    Pros:
    - Beautiful graphics
    - Vehicles CONS = - No win condition. You fight over bases for Cert points. There's no other point. It seems like the whole game revolves around high Cert prices for items so players will be enticed to spend Station Cash on items instead. - Persistence does not matter. The game play is thus: Merry-Go-Round, Whack-A-Mole. It's like logging into a round of
    Pros:
    - Beautiful graphics
    - Vehicles

    CONS = - No win condition. You fight over bases for Cert points. There's no other point. It seems like the whole game revolves around high Cert prices for items so players will be enticed to spend Station Cash on items instead.
    - Persistence does not matter. The game play is thus: Merry-Go-Round, Whack-A-Mole. It's like logging into a round of BF3 Conquest with an Infinite score limit.
    - Sluggish weapon feel. There isn't any crispness here. If you're used to CS, COD, or BF, prepared to be disappointed.
    - Abysmal base design. Bases are indefensible and are designed as simple TDM maps with a few Sabotage elements.
    - Unoptimized. ATI users suffer the most.
    - Boring and unappealing weapon unlocks. While listed as specific weapons most are copy/paste with a slight variation in stats and change to allowed accessories or firing modes. I.E.: Gun1 has burst, Gun2 has full auto.
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  18. Jan 5, 2013
    6
    Its Great that there're a lot of people to play with and to communicate with, the gun play isnt reall skill based and isnt any fun really to play over long grinds. Plus the Beginning sucks
  19. Jun 25, 2013
    1
    This review contains spoilers, click expand to view. Planetside 2 is one of the most disappointing games i've played. Some people think thousands of players battling on one big server is cool, but for me it makes the game laggy and frustrating. i cant walk out of spawn for three minutes without being bombarded with bullets to the point that i need to restart my computer. aside from that, the game is just a slightly hilly plain were snipers pick off everybody that walks out of a building, and if you escape that you find yourself in front of hundreds of enemy tanks and aircraft. There is no auto balancing of any kind that allows for players to face equally skilled foes. instead you spawn in, the game tells which button shoots and pushes you straight into battle. No vehicle piloting or aiming, what your enemies even look like. Another thing is that there is no way to earn better weapons other then buying them with real money, not in game credits or something. so unless you want to spend $500 on a game you haven't even really seen yet just so you don't die every two seconds, DON'T DOWNLOAD THIS GAME!

    one more thing I forgot to mention is that when you try to log off it turns your screen black for about an hour and a half then just restarts the launcher. Its more of adware or some sort of troll virus then a game really.
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  20. Dec 2, 2012
    5
    Sorry but having to pay $7 for a single weapon for a single class that doesn't even look unique but is only a complete copy design-wise just isn't acceptable.
  21. Jan 16, 2013
    1
    The game is only free to play if your intentions are dying to spawn campers and the constant feel of losing. The game ultimately feels like a massive grind-fest if you do not give into their high priced bonuses and items.
  22. Jan 21, 2013
    0
    Hackers. Hackers everywhere. Now the new hack added to all the regular ones is to somehow mess with the collision in the game to send you flying from the spawn half way across a continent to fall and die. This game is riddled with bugs and hackers everywhere.
  23. Jan 7, 2013
    2
    When I first heard about Planetside2 I was beyond psyched for the release. I was a die-hard fan/junkie/addict of Planetside 1 and the thought of a new, up-to-date version of what I would have considered to be one of the most groundbreaking FPS games of my generation gave me goose bumps. I was fortunate to get into late beta and played for the final 3 weeks of beta through release. I'veWhen I first heard about Planetside2 I was beyond psyched for the release. I was a die-hard fan/junkie/addict of Planetside 1 and the thought of a new, up-to-date version of what I would have considered to be one of the most groundbreaking FPS games of my generation gave me goose bumps. I was fortunate to get into late beta and played for the final 3 weeks of beta through release. I've currently logged well over 300 hours of post release play time.

    That being said. I really wanted to like this game. Every time I log into the game I don't think, "this game is so awesome". I think, "Man, I really miss Planetside 1". The truth is that the developers, Sony Online Entertainment, took what was an amazing original game and essentially threw it away. This is NOT a sequel to Planetside 1. It is a dumbed down, watered down, shallow ghost of the original. They managed to turn what was an amazing online shooter with a rich degree of depth and character into little more than a large scale COD-like fragfest with virtually no strategy or depth of play and where everyone is focused on K/D instead of teamwork and strategy. Combine this with massive in-game vehicle and infantry balance issues and the fact that that the development team has very little interaction with the player base and you have a recipe for low population of players on most servers where the term "Massive" is starting to become a bit of a stretch.

    Planetside2 was clearly released to market way too soon. The game should have stayed in Beta for at least another 4 months. There are many bugs in the game and way too many balance issues at this time to retain a strong player base. At its core I think its clear that the folks in charge of this title (with such amazing potential) at SOE are the wrong people for the job and are basically steering this title into the ground.
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  24. Dec 5, 2012
    6
    Casting aside forgiveable minor bugs and unforgiveable CTD-problems, PS2 is fun for some time. The game ultimately fails due to what makes it special: large scale warfare lacks focus. Don´t expect all-out adrenaline experience such as Tribes:Ascend or Battlefield series offer. If some system which attracts all the three factions to compete for the same battlefied objectives at theCasting aside forgiveable minor bugs and unforgiveable CTD-problems, PS2 is fun for some time. The game ultimately fails due to what makes it special: large scale warfare lacks focus. Don´t expect all-out adrenaline experience such as Tribes:Ascend or Battlefield series offer. If some system which attracts all the three factions to compete for the same battlefied objectives at the same time was applied, the atmosphere would rise greatly. Also, the BOs (buildings, locations etc) lack imagination. They should have taken Halo series as model & inspiration, not Supreme Commander. My fav multiplayer scifi-shooter is BF2142. It has less of everything, but its heart is bigger. Expand
  25. Jul 21, 2014
    0
    There are no thousands of players as the previous review mentioned. If you're playing during the night you can barely find a 10 player fight across the whole continent and that says something. After playing this I felt like I accomplished nothing and in order for me to advance I had to buy a new weapon with real money.
  26. Jan 17, 2013
    1
    Never played PlanetSide but heard wonderful things about it. Gave this a try while seeking something to replace Tribes Ascend. Needless to say the game did not live up to the hype. The gorgeous sprawling environments do not make up for a complete and utter lack of direction as it pertains to basic objectives within the game. Having logged a few hours I can say with reasonable certaintyNever played PlanetSide but heard wonderful things about it. Gave this a try while seeking something to replace Tribes Ascend. Needless to say the game did not live up to the hype. The gorgeous sprawling environments do not make up for a complete and utter lack of direction as it pertains to basic objectives within the game. Having logged a few hours I can say with reasonable certainty that I have no idea who is on what team, why they're all shooting at each other, or even if we are winning. Confusion of this level is only compounded by the terrible vehicle controls, counterintuitive interfaces at terminals, and frustrating lack of instruction regarding basic class advantages and disadvantages. I have no doubt that all of this will see its way into a future patch (should the game survive long enough) but one has to wonder why PlanetSide 2 was released at all as it is so obviously unfinished. Expand
  27. Jan 24, 2013
    2
    For me, this game is frustrating, not fun, and essentially pointless. I suppose part of the problem is the learning curve. You start out just thrown into the map somewhere, with no clear assistance in figuring out where you should go, what you should do, why you should be doing it, or how to succeed. In my experience, I just ran towards some apparent objective getting murdered over andFor me, this game is frustrating, not fun, and essentially pointless. I suppose part of the problem is the learning curve. You start out just thrown into the map somewhere, with no clear assistance in figuring out where you should go, what you should do, why you should be doing it, or how to succeed. In my experience, I just ran towards some apparent objective getting murdered over and over again. Either that, or I just ran around the humongous map with no one at all anywhere near me. The whole experience was just terrible. I pored several hours into this, but just couldn't find the motivation to stick it out to see if things would get better. Expand
  28. Jan 9, 2013
    3
    This game looks good; that's about the only good thing about it. There's no backstory or reason why these factions are fighting each other. There's a 30 second intro video and then you get dropped into battle. The first couple hours of me playing was me trying to look for a fight (playing at midnight) and when I did, I instantly got killed. High learning curve. Also, in a fight, you'llThis game looks good; that's about the only good thing about it. There's no backstory or reason why these factions are fighting each other. There's a 30 second intro video and then you get dropped into battle. The first couple hours of me playing was me trying to look for a fight (playing at midnight) and when I did, I instantly got killed. High learning curve. Also, in a fight, you'll mostly be trying to get outside of your base because there's constant spawn camping. I REALLY REALLY tried to enjoy this game, but I couldn't. There's nothing to pull you in. This game isn't necessarily hard; it's more annoying or frustrating. Expand
  29. Jan 13, 2013
    0
    I wouldn't bother with this game, but chances are you will try it just due to all the hype.
    Let me start with the main problem with planetside - It is far too graphically demanding. Even some of the top end PC's and gaming laptops struggle to make this game run smoothly and it may cause you to buy better software and still discover the game cannot run. "But wait!" I hear you cry "My PC is
    I wouldn't bother with this game, but chances are you will try it just due to all the hype.
    Let me start with the main problem with planetside - It is far too graphically demanding. Even some of the top end PC's and gaming laptops struggle to make this game run smoothly and it may cause you to buy better software and still discover the game cannot run. "But wait!" I hear you cry "My PC is amazing!" Then go play a far more enjoyable Free to play FPS such as Team Fortress. There is nothing unique about planetside other than its large scale gameplay, and if MAG taught us anything it's that this simply doesn't work. Combat is frantic and guns have no attachment to the player since they all feel generally similar and scenarios often involve two players meeting and the one winning being the one who clicks first. After a while this just gets boring and repetitive.
    Lastly, although it is beneficial for the creators to advertise this game as "Free" it is a micro transaction game, meaning if you really want to get anywhere with it your going to have to fork out.
    To conclude, I'd just say it's shocking how some people would rather play this than decent FPS' like battlefield or Halo.
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  30. Jan 29, 2013
    0
    Oh. God. The. Bugs. 2/4 times I have played this the game glitches on respawn, the whole world becomes this half transparent mess were you can no longer see buildings or cover and requires a complete computer restart to fix. When the game does run it still has major problems. I managed to get enough cert points for the longest range sniper scope in the game. Turns out its completelyOh. God. The. Bugs. 2/4 times I have played this the game glitches on respawn, the whole world becomes this half transparent mess were you can no longer see buildings or cover and requires a complete computer restart to fix. When the game does run it still has major problems. I managed to get enough cert points for the longest range sniper scope in the game. Turns out its completely unusable because the world draw distance is shorter then distance the scope zooms to making the scope completely useless. Iv been in fights were I see our teammates dieing, I zoom in on my scope from the rear of the fight and see absolutely nothing. but when I move to the front of the fight suddenly an entire army appears. An army I should have easily been able to see from my elevated snipeing spot behind our lines. Iv played Alpha Builds that had less bugs then this "finished" game. Expand
  31. Feb 2, 2013
    0
    Oh god when will the bugs end? I've put up with it since release, but I'm done now. After the most recent game update the game has become unplayable for me. I highly regret the money I've spent on this game as things continue to grow worse. In large battles I'm lucky to get 4-10 fps when a month ago I was getting 30-40. I have a Phenom II 960T and a 6870. It's ridiculous.
  32. Jan 29, 2013
    5
    Pros: Free. Graphics. Scale. Vehicles. Teamwork. Base designs.
    Cons: Repetitive. Guns. Lag. Lots of traveling. Pay 2 Win. Pointless.
    To sum it up... this game is a lot of fun if you just want to login to shoot other people and try to find the next big battle. It would be more rewarding if trying to level up wasn't so painfully slow. Also, the gun mechanics feel terrible. With the
    Pros: Free. Graphics. Scale. Vehicles. Teamwork. Base designs.
    Cons: Repetitive. Guns. Lag. Lots of traveling. Pay 2 Win. Pointless.

    To sum it up... this game is a lot of fun if you just want to login to shoot other people and try to find the next big battle. It would be more rewarding if trying to level up wasn't so painfully slow. Also, the gun mechanics feel terrible. With the terrible recoil every gun has in combination with lag, you'd be lucky if 5% of your shots landed on your target. Luckily, this game is free and looks amazing... and when you actually have a large group that communicates and knows what they are doing the game is much more enjoyable.
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  33. Dec 4, 2012
    2
    If you like futuristic FPS with setting in 27th century, somewhere in the space, with unrealistic projectile weapons and unguided missiles like from WW2 then this game will suit your needs. You may even try flying a machine which seems to have an antigravity engine but is controlled like biplane. If you like hugely unbalanced challenge with one side designed to win and one to loose thenIf you like futuristic FPS with setting in 27th century, somewhere in the space, with unrealistic projectile weapons and unguided missiles like from WW2 then this game will suit your needs. You may even try flying a machine which seems to have an antigravity engine but is controlled like biplane. If you like hugely unbalanced challenge with one side designed to win and one to loose then feel free to try it as you really don't have to pay for extra content which gives your opponents extreme boost.

    Great concept of MMO FPS and design of the game world are two reasons I give it 2.
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  34. Jan 7, 2013
    4
    This game had potential, but SoE's pay structure ruined it. Anyone with skill who doesn't want to spend money on the game can't enjoy the game because it's a struggle to level. While children with equally childish player names who spent their allowance on Station Cash sky rocket to level 30+ and then commence to harass anyone with unearned levels. Games with pay structures that affectThis game had potential, but SoE's pay structure ruined it. Anyone with skill who doesn't want to spend money on the game can't enjoy the game because it's a struggle to level. While children with equally childish player names who spent their allowance on Station Cash sky rocket to level 30+ and then commence to harass anyone with unearned levels. Games with pay structures that affect direct purchase of gear and leveling just don't work and won't last. Collapse
  35. Jan 26, 2013
    5
    The graphics are decent, the game play isn't bad. But the weapon physics are dreadful, paying players get everything immediately and you're either dropped right into battle (which for new joiners is a dreadful notion), or you're in the middle of frickin' no where with nothing around you and you can't jump on a vehicle because you don't have the necessary XP to activate one. Bull. ****
  36. Nov 25, 2012
    7
    It's a decent shooter. Has a sense of Battlefield 3 injected with armored steroids with it. The factions are somewhat balanced: I played all three factions during the beta and kept a stable K:D for all of them. The New Conglomerate guns do a little bit of work though. Large scale battles allow you to choose from multiple sites to play from, and you have a variety of vehicles to fightIt's a decent shooter. Has a sense of Battlefield 3 injected with armored steroids with it. The factions are somewhat balanced: I played all three factions during the beta and kept a stable K:D for all of them. The New Conglomerate guns do a little bit of work though. Large scale battles allow you to choose from multiple sites to play from, and you have a variety of vehicles to fight with, if that's what you prefer. There are three major problems in my opinion: 1) It's not player friendly. There is no handson tutorial that shows you what to really do. You are literally dropped onto the middle of the battlefield hoping you know what to do and who's who. 2) The cert grind (which allows you to unlock new weapons) is a big grind. An average player can get around 50-80 certs per hour if they're in active battlefields, but you need to play a few of those hours to unlock one weapon. You also have the opportunity cost of saving those certs and just buying Station Cash, each weapon costing $3-$7. That's not a bad price compared to other games where perm weapons are $25+, but this is per character only so caveat. 3) The biggest problem of them all: THE STABILITY. There are times where your whole screen flashes rapidly, risking problems prone to seizure. The stability of the servers during peak hours are horrible. Players will jump around and phase in and out, making it almost impossible to actually hit them. There have been reports on some large servers that grenades, vehicles, and explosives dont actually explode. Abilities won't work. Granted, this game just came out and it's been pretty popular so far, but it really needs some work on the stability side. Outposts are currently being worked on to have a more defensive fortress type layout instead of "whack-a-mole" location system, so that's another plus. Expand
  37. Mar 25, 2013
    3
    Planetside 2 is one of those games that drops you in the battlefield without any experience or knowledge over what to do and how to do it. You're often wondering where the action is going on, and when it's there you're powerless. I had to give it a three because, for a free to play game, it looks stunning, but it's a dead hamster hidden in a beautiful box.
  38. Mar 9, 2013
    8
    The game is really fun but, but it is far from perfect.. It needs more ways to get into combat faster. I do understand that you can spawn vehicles, and being on big maps is part of the fun, seriously. The size isn't the problem. There also should be a variety of gametypes instead of going around and capturing bases. The level design is pretty good. The game is more fun IMO if you are onThe game is really fun but, but it is far from perfect.. It needs more ways to get into combat faster. I do understand that you can spawn vehicles, and being on big maps is part of the fun, seriously. The size isn't the problem. There also should be a variety of gametypes instead of going around and capturing bases. The level design is pretty good. The game is more fun IMO if you are on the losing side. You see enemies more frequent and it gets pretty fast paced when you charge out of your base and attack the enemy.

    The shooting mechanics are excellent in PlanetSide 2. I wanted to give it an 8.5)

    If I were to rate this on shotting mechanics, it would have a 9/10
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  39. Jun 5, 2013
    10
    If you love FPS you will love PS2. It has a lot of potencial with the metagame if they develop more tools for leadership. of course, its difficult to understand concepts, remeber structure of a lots of bases but one more time. the potential is enourmous. I dont play a lot of games too much. I always get bored a few months later. But with ps2 iam really addicted. Its´s massives fights areIf you love FPS you will love PS2. It has a lot of potencial with the metagame if they develop more tools for leadership. of course, its difficult to understand concepts, remeber structure of a lots of bases but one more time. the potential is enourmous. I dont play a lot of games too much. I always get bored a few months later. But with ps2 iam really addicted. Its´s massives fights are really incredible. Of course, sometimes you have moments of borings because a base take too many time to capture or you have to move 3000 METERS with your tank, buts it worth it!!! sometimes some unbalanced weapons or situations frustrates you but those are details. it´s imposible to have a really full balanced game when you have dozens of guns, lots of air and ground vehicles. I really love this game. And of course, ITS FREE TO PLAY. Expand
  40. Jun 5, 2013
    8
    Planetside 2 is a FPS MMO game with similarities to Battlefield series. At first this game was really confusing when it first came out you had no much help and were pretty much launched into the deep end. Since release however a lot more help has been added so if you played it once and got lost I suggest you try again.

    The game is massively open, it's like being on a every battlefield
    Planetside 2 is a FPS MMO game with similarities to Battlefield series. At first this game was really confusing when it first came out you had no much help and were pretty much launched into the deep end. Since release however a lot more help has been added so if you played it once and got lost I suggest you try again.

    The game is massively open, it's like being on a every battlefield map sewn together but the map will tell you where the fighting is most intense so you don't end up capping bases with no resistance unless you like waiting for free points). If you are not winning a battle at one base you can simply jump into a jet or vehicle and go somewhere else to fight. The environment is amazing and the game does look great even in low graphics, this does mean that you need a decent PC to play it which may be a disadvantage to some people. The battles get big like over 200 people fighting for a base which may sound great but sometimes isn't as fun as you think unless as they can go on for a long time without moving much ground.

    The game is fun as a lone wolf but is best played with a platoon of 40 people who are organised in team-speak/mumble. You can also get a few friends a fly out in a bomber or some tanks which can be awesome as well. The vehicles are easier to use compared to other games but you can defiantly tell a more experienced driver to a noobie.

    Now to my problems with the game, the game is free to play but you guns and some of the upgrades are super expensive which can be a little annoying since there is so much to upgrade. You can by gear with cert points and you get them from getting assists, kills and helping your faction take bases. On a good day on Planetside I get about 60-100 certs and most weapons in the game cost around 1000 to buy, which means it takes about 10+ days for me to farm just one weapon. I think this is a little high but they have started adding in sales now to make this more manageable. The main focus of the game is to capture different locations and bases but sometimes this does get a little repetitive especially when there is not many people around to fight you or it is not an even fight.

    Overall I think the game for free is really great and defiantly worth a try if you have a decent computer. I f you want to be serious at it I do think you need to spend some money but you can be competitive without if you put the time in.
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  41. Jan 26, 2015
    1
    This game is totally undemanding. One of the worst games i have ever tried.
    Has a good concept, but they failed it as much as it is possible.
    You are just thrown in to the game with no instructions, and if you have enough patience to learn how to play, you will realize the fact: You can be skilled, but since this game is PayToWin as f**k, the best players are also just creeps.
  42. Feb 2, 2015
    0
    Game is good if you like vehicles. Playing infantry on this is a lost cause. Getting shot at and killed by 15+ people, none of whom you can see on your screen BTW, while you're tying (and failing) to kill 1 guy as he glitches through a wall or just get out of the spawn area is not my idea of fun. Not to mention the rampant amount of aimbots - there's no way EVERYONE is capable of doingGame is good if you like vehicles. Playing infantry on this is a lost cause. Getting shot at and killed by 15+ people, none of whom you can see on your screen BTW, while you're tying (and failing) to kill 1 guy as he glitches through a wall or just get out of the spawn area is not my idea of fun. Not to mention the rampant amount of aimbots - there's no way EVERYONE is capable of doing noscope headshots from 50m, sorry. There's a huge "cash grab" with item store, etcetc. I give it a 1. Expand
  43. Mar 13, 2013
    10
    If you are a CoD child, dont bother. You will die a lot, and will whine and cry, because you are used to no-skill tiny corridor shooters.

    If you like larger size games, vehicle gameplay and tactics, this is the game for you. Children who are easily frustrated and think they are 'super leet' need not apply. Read the negative reviews here to see how idiotic you have to be to dislike the
    If you are a CoD child, dont bother. You will die a lot, and will whine and cry, because you are used to no-skill tiny corridor shooters.

    If you like larger size games, vehicle gameplay and tactics, this is the game for you. Children who are easily frustrated and think they are 'super leet' need not apply. Read the negative reviews here to see how idiotic you have to be to dislike the game. Basically every bad review is a butthurt 12 year old.
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  44. Apr 30, 2013
    1
    Let me start out by telling what Planetside 2 gets right. The maps are large and made to feel like what a war zone should be like, and the sheer fact that the game is actually an constant everlasting MMO-FPS like promised is something mind-boggling. That alone deserves praise from people all around, whether you like the game or not.

    But about right there is where the good times stop,
    Let me start out by telling what Planetside 2 gets right. The maps are large and made to feel like what a war zone should be like, and the sheer fact that the game is actually an constant everlasting MMO-FPS like promised is something mind-boggling. That alone deserves praise from people all around, whether you like the game or not.

    But about right there is where the good times stop, very abruptly. You spawn in for the first anywhere: you don't get to choose. You could end up lucky and spawn at a deserted base, or you'll get completely screwed over and spawn in the middle of hell with enemy fire hitting you from all directions. Either way though, you're still practically a sitting duck because you'll immediately have to go through the controls to learn how to PLAY the game. I don't care who you are, a tutorial is ALWAYS a good idea for those that are new to the series and have no clue what the hell they're doing.

    Another major problem is that it is as repetitive as every single modern shooter with very little to no change. The only change you may see is that you've been blown up by five tanks instead of five rocket launchers. Go to this base, shoot this guy, die because he's played more, go to that base, shoot that guy, die again, get in a "plane," crash because you weren't given a tutorial on how to fly, and then wait for another spawn, and so on, and so on until you get bored or until your computer mercifully crashes to save your sanity.

    The third problem of the game is it's major lack of story. Yes, there are three factions, yes it's on another planet, but which planet the game's on nobody knows. Why the three factions are warring is a question only people majorly invested in learning the cannon know. Or who leads any of the factions is left to speculation as far as I'm aware. The game has less story than a game that doesn't look like it needs one (i.e. TF2).

    But the major, overall problem with almost every SOE Free2play MMO is their incessant love for in-game currency or real-money in-game purchases for better weapons. In other words, the game is a pay-to-win system where the rich get to use fancy weapons and hi-tech gear that can kill any player just by looking, while the new player just sits back and repeatedly slams his head into a wall because it's more entertaining.

    Overall, the game is a grand promise of grandeur and amazement marred by horrible design choices, a pay-to-win system, multiple glitches, hackers, and spawn campers, and NO story at all. As far as a F2P game goes, I would recommend anything from Team Fortress 2 to Warframe. Yet, as it is a F2P game, you won't lose any money off of playing, so... test it...? Maybe you'll like it, but I sure as hell wouldn't even begin to call this game good, let alone call it an MMO of the year.
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  45. Jun 14, 2014
    7
    Planetside 2 is an achievement. The engine used is nothing but amazing since it can draw tons of stuff over a huge map, with so much detail and still handle tons of players. You might have experienced these type of battles over in Battlefield but Planetside 2 are on a much larger scale and I'm very excited to see future projects like H1Z1 using the same engine.

    The gameplay is also
    Planetside 2 is an achievement. The engine used is nothing but amazing since it can draw tons of stuff over a huge map, with so much detail and still handle tons of players. You might have experienced these type of battles over in Battlefield but Planetside 2 are on a much larger scale and I'm very excited to see future projects like H1Z1 using the same engine.

    The gameplay is also good, the weapons are responsive, the controls are what you can except from a shooter and everything feels quite balanced. There are a lot of different weapons with tons of add-ons and a ton of camouflage to make it more personal but it all comes at a cost.

    Planetside 2 is a grind, and this might be the only problem I have with the game but its a big one. Unless you're willing to pay real money to get a new gun, you gonna have to play an enormous amount or grind your way through with repetitive tasks.
    Paying real money wouldn't be such a deal since its a free game but the fact that they charge $7 for a submachine gun with zero add-ons is laughable. The gun might be race and class-specific too. And I would never consider buying a cool camo before I got the gear I want, and this makes everything feel so out of reach. Other games using this type of f2p like Blacklight:Retribution does this a lot better.

    I think you should give Planetside 2 a try, all the features and buttons might be overwhelming at first so you might wanna check out an introduction on youtube before heading in. Just remember that in order to have the full experience, you gonna have to bring your wallet or all your free-time.
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  46. Mar 14, 2013
    9
    Its Great. Would have scored 10 but hackers are ruining the fun. Join a clan and get involved. You need a beast of a PC to run it on max settings but looks amazing. There is a lot to learn but its worth the effort.
  47. May 5, 2013
    10
    You dont have to pay to be the best player. you have the OPTION to pay to get weapons that you can earn by killing people. and whats the big deal 5-10$ for a gun. this game is amazing and people dislike it because they suck at the game. Most of you say graphics are 6-7 out of 10 well thats because you computer is Overall its a well made game that you have to have skill in order to be theYou dont have to pay to be the best player. you have the OPTION to pay to get weapons that you can earn by killing people. and whats the big deal 5-10$ for a gun. this game is amazing and people dislike it because they suck at the game. Most of you say graphics are 6-7 out of 10 well thats because you computer is Overall its a well made game that you have to have skill in order to be the best player. Expand
  48. May 12, 2013
    8
    its fun sometimes, but most of the times you have no clue whats going on and the second you spawn in you get shipped into a battlezone,no tutorial or anything.and if you are in the middle of a bombing raid lke me. your in for some bad luck, not to mention theres a form of "energy" you NEED to spawn in anything.But, the game is really fun if you have a buddy or a platoon.
  49. Jun 5, 2013
    10
    Since launch the game changed by a large amout. Most of the initial annoyances are gone, and the dev team is putting much work in it. It's nice to see from such a large company like SOE that they listen to the fanbase, which rarely happens nowdays. It's a shame that the initial launch was rushed, but now the game is becoming what it should have been.
  50. Jun 13, 2013
    5
    Planetside 2 can be summed up in two words: mediocre mess.

    I've played this game since release using only stock weapons and not spending any money on the game. While the start weapons are fine, the deck is stacked against you if you only use these weapons and not purchase or farm 1000 certs for "sidegrade" weapons. Which most, you will see for yourself if you trial weapons in game, are
    Planetside 2 can be summed up in two words: mediocre mess.

    I've played this game since release using only stock weapons and not spending any money on the game. While the start weapons are fine, the deck is stacked against you if you only use these weapons and not purchase or farm 1000 certs for "sidegrade" weapons. Which most, you will see for yourself if you trial weapons in game, are flat out better than the starting weapons. While not technically pay-to-win, you certainly are paying to win until your opponent has a comparable weapon.

    First time players will be overwhelmed by the massive battles which, to be fair, can be really entertaining. But you will also be overwhelmed by how much you'll be staring at the respawn timer. Starting with nothing, certification wise, puts you at a severe disadvantage from veteran players who have many vehicle, suit, and weapon upgrades that will test even the most patient player. Using vehicles comes with a stupid high learning curve for flying and the worst ground vehicle physics of any game I've played; every ground surface acts like ice and a piece of debris will destroy a full health tank.

    Players rave how pretty the game is and how great the reload animations are, but I don't care about that crap and focus on gameplay. The game has its moments, but they are few and far between the frustrations of bugs and how shallow the game is. Strategy is used as a selling point of the game, but the only real strategy is zerging. The base designs are terrible, and encourage this type of playstyle to conquer bases. Making the large battles stale and flat-out boring as you just sit and wait for the base to turn over; which take 5 to 10 minutes of just standing around waiting for capture experience.

    The best way to play this game is with friends or in a large outfit to get the handle of things. There is a lot to learn and SOE added tutorials seven months late to help out new players. You'll certainly have more fun than playing solo and maybe the game won't get so boring so quickly. Best way to get certs? Get the cheese weapons as soon as possible. This game caters to and encourages cheese play to farm certs the fastest. Farming or buying a shotgun, SMG or other cheese weapons like the AV turret will bring in a stupid amount of cert points and make you into a Planetside 2 all-star.

    Planetside 2 could of, no, should of been a great game. But it's just a short-sighted, cash grab, cert farm that is hemorrhaging players even though it's a free game. They've merged like 6 or 7 servers now, and I would be surprised if there wasn't at least 3 more by years end.
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  51. Oct 6, 2014
    7
    I first have to confess, Planetside 2 is the first FPS I have ever tried. I rated it an 7 due to overall playabliity and enjoyment. I have a couple of issues with it performance wise/development wise. But other than that it's pretty solid. Yes there are several older critiques of this game that are negative, but by and large a lot of the quote game breaking mechanics have beenI first have to confess, Planetside 2 is the first FPS I have ever tried. I rated it an 7 due to overall playabliity and enjoyment. I have a couple of issues with it performance wise/development wise. But other than that it's pretty solid. Yes there are several older critiques of this game that are negative, but by and large a lot of the quote game breaking mechanics have been fixed/removed or optimised over all. For me, the average player who is older and has less twitch skill, I gotta say it's a blast to run.

    One improvement off the bat is the player tutorial in the beginning. It will allow beginning players to get a feel for the controls and basic level mechanics. This didn't exist untill recently so the dev's did right on this. Without it, the learning curve is pretty ugly. If you are new to this game, take the tutorial, it's worth your time and effort. There are several player made tutorials out there to help you as well.

    The vast scenery: You feel you are on a real world. Terrain does matter. The hitch though is that anything beyond a 45 deg angle, you will waste valuable time bunny hopping up. Even then, it isn't gauranteed. Still, being able to shoot from diffferent angles and diffferent approaches is pretty epic in my book. Getting the drop on some one from a high angle or from cover is fantastic.

    Weapon mechanics: I like the challenge of dealing with bullet drop and cone of fire accuracy issues. While snipers are still a pain in the a$$, gun fights aren't insta death at range. Keep moving, don't sit in one spot for too long and you have a decent chance of getting into a solid fight. Now, I will say that some of the factions are out of balance power wise, but if you are with an outfit that has solid tactics, you can still crush your enemy.

    Vehicles: Pilot everything from ground to air (wish they had water but that ain't coming, deal with it). This puts 3 dimensions into the combat field. It makes you get really aware of your surroundings if you want to live past 3 minutes. The variety is pretty solid: tanks, scout vehicles, personnel carriers, fighter aircraft and troop transports. You can customize them as you need for specific effects.

    Scope of battles: Might be a squad skirmish...could be a huge battle of 100+ per side. Taking and defending objectives give specific advantages to the winners, locking down a continent even more. Tactics both at the personal and stratigic level count. No, you can't 1 man rambo it, you need teamwork. But bounding and suppression fire help when people coordinate and work together. The epic scenery from desert, to frozen to forest to jungle is just massive.

    Gear: you unlock modifications and upgrades through spending cert points. It can be a grind for the beginner, but get with some vets they will share with you strategies for getting more certs faster. It isn't nearly as harsh as it was during opening phases. Gear isn't game breaking though it does give slight edges which can save your butt in really tough fights. Even still, as a newbie player I've knocked down people with maxed gear through use of movement and tactics. This is something I love. Now you can buy swag gear from thier depot. Mostly it's just cosmetic stuff for fun. There are weapons that you can buy, but none that convince me of pay to win. You can buy skill certs with station cash if you want but to me that's kind of wasting money. It isn't hard to knock out 50-150 certs per hour with proper technique (even for new players).

    I'll tell you now, this isn't a complete free to play. Yes, you can do so, but it's far better if you go premium all access if you are a SOE fan. If you aren't, the good part of the portion that is free to play will allow you more than enough exposure to the game to decide if you want to commit to paying. It doesn't break your gaming fun either, you just earn XP and certs at a slower rate. All continents are still playable, nothing is locked to you.

    Things I wish they would fix: In game comms is one of thier selling points. It sucks. It doesn't always work correctly and prone to timing out completely in large fights. I recommend TS3 or vent or something. Patch days really suck, it usually takes about 72 hours for them to hotfix all the crap they broke trying to fix other issues or intrduce new stuff. New real content beyond weapons or vehicles is pretty scarce. Respawn/redeploy mechanics are dicey at times. You will need a pretty solid rig to play this full blast. I own an X51 Alienware that I purchased at the beginning of this year and can run it with graphics about 80% of max and maintain a 30-40fps during really populated fights. Overall, very enjoyable with just a few hitches that need smoothing out.
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  52. Sep 13, 2015
    2
    Great game, great graphics, it has good physics and the game seems like a good mix between MMO and FPS unlike many failures that are just click-target.

    The problem is that DBG (Daybreak Games) the actual administration/developers of this game are totally asses. You may get banned for no reason, you may get banned while trying to purchase something, you may get banned if someone jerks
    Great game, great graphics, it has good physics and the game seems like a good mix between MMO and FPS unlike many failures that are just click-target.

    The problem is that DBG (Daybreak Games) the actual administration/developers of this game are totally asses.
    You may get banned for no reason, you may get banned while trying to purchase something, you may get banned if someone jerks in a similar location as yours.
    There's no way to ask information or to get a decent evidence show and accurate reasons to prevent account ban. Mods and GMs will only say "we can't do anything about it", and then you get ignored forever.

    Sometimes you're not going even be able to log in because you are banned before even creating account.
    Great game gone to garbage because of the worst administration I ever seen,
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  53. Dec 16, 2012
    6
    Promising game by SOE, maps are huge and battles have an epic feel to it (when during peak hrs). Graphics are beautiful but overall the game is marred by the following:
    1) poor tutorial - after creating character game throws player into battle immediately without allowing them to even bind keys or figure out what to do.
    2) bugs - flickering screen, falling thru the maps. 3) sloppy cheat
    Promising game by SOE, maps are huge and battles have an epic feel to it (when during peak hrs). Graphics are beautiful but overall the game is marred by the following:
    1) poor tutorial - after creating character game throws player into battle immediately without allowing them to even bind keys or figure out what to do.
    2) bugs - flickering screen, falling thru the maps.
    3) sloppy cheat detection and policing by GMs - well-known aimbot hackers are able to keep playing to ruin the game even after being reported in game and outside of game via support tickets. 4) overpriced cash shop items - 7 USD for a gun that is single class only, single character. 5 USD for a weapon skin. To earn some essential weapons (like anti air missiles or rocket pods) normally in game, need over 50hrs of playtime on average.
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  54. Nov 29, 2012
    6
    Many other reviews will have more detail on the maps (huge), lack of goals (none), mouse sensitivity (need a gamepad or game-mouse, standard mouse will be too sensitive), graphics (high settings for me, looks fine, the grey-blue hue planet is not great, I much prefer the green/desert one, but not bad either way, would prefer forests and lakes myself for a smaller map size). And it has toMany other reviews will have more detail on the maps (huge), lack of goals (none), mouse sensitivity (need a gamepad or game-mouse, standard mouse will be too sensitive), graphics (high settings for me, looks fine, the grey-blue hue planet is not great, I much prefer the green/desert one, but not bad either way, would prefer forests and lakes myself for a smaller map size). And it has to get a 6 simply because it is free to play, and is fun for an hour or 2 at a time. Although it is free, in actuality you will need to spend money to do well at it, or be prepared to grind for days and days to get upgrades. The question is, I've paid for items in other MMOs, so would I pay for anything here? No, not at this time. If a future version came out that had the following, I would, but for now, it's the lack of these the make the game passive only: 1) Goal setting on a map scale. For example, an omnipresent general says I need 10 teams of 10 players to take this goal now, hit X to join. Once you start, the opposite omnipresent general tells his side, I need all players in sector N to close up and defend this point. This goal quest is every 15 minutes or so per sector. If I want a war feel, that means including generals making and delivering orders. 2) A fixed price that gets me everything, even if I have to build up XP in a reasonable time to unlock it all. 3) Smaller but more beautiful scenery. 4) Better MMO guild and team management, perhaps outside of the battle. 5) Better backstory. Whilst logging in, show the overall faction stats, what can be done next to increase faction reputation, how many are doing it, and how to join. (for example, if we take sector X, we get a 5% bonus to blah). 6) lastly, Item upgrades for XP and for how many specific quests (points 1 & 5) you join. With all these, I think we'd have a great game that I would pay for, but for now, I'll enjoy my f2p hour a day. Expand
  55. Jun 17, 2013
    3
    I am not sure if it is my failure or there's but I had technical issues with this game across several machines which I never resolved. This had the effect of having a rather basic looking graphical experience.

    In terms of the game play I never understood what the fuss was about. Extremely mediocre. Personally, I found it extremely buggy, poorly supported and not worth the effort
    I am not sure if it is my failure or there's but I had technical issues with this game across several machines which I never resolved. This had the effect of having a rather basic looking graphical experience.

    In terms of the game play I never understood what the fuss was about. Extremely mediocre.

    Personally, I found it extremely buggy, poorly supported and not worth the effort to work through the bugs because the game is just not good enough.
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  56. Dec 19, 2012
    5
    Great idea, poor execution. Overall, it's not a bad game, and it's pretty fun to play (but only if you have friends to play it with -- playing solo is significantly less entertaining due to how the game is structured). It is HUGELY demanding on your PC, even high-end gaming rigs like my own still sometimes struggle handling this game (not due to lack of PC power, but rather due to lack ofGreat idea, poor execution. Overall, it's not a bad game, and it's pretty fun to play (but only if you have friends to play it with -- playing solo is significantly less entertaining due to how the game is structured). It is HUGELY demanding on your PC, even high-end gaming rigs like my own still sometimes struggle handling this game (not due to lack of PC power, but rather due to lack of optimization in the game itself). I'm the type of person who enjoys options and variety -- sometimes I feel like playing an engineer type, sometimes a medic, etc. But in PS2 you would need to shell out HUNDREDS of dollars in order to have "decent" gear for your characters. Focusing on a single character with a focused skill(s) would be expensive by itself, but you can forget about having multiple characters and any sort of variety in your options without shelling out cash. They have definitely gone as far as they could when it comes to milking players for their money. However, the battles in this game can be very huge, intense and downright amazing at times. But expect yourself to pay, either in huge amounts of invested time, or huge amounts of invested cash, in order to really experience this game to it's full potential. Expand
  57. Jan 26, 2013
    1
    A game should be fun, not a tedious grinding experience. In general it's an abusive environment with absolutely no immersive content. It's filled with hackers and players exploiting the unoptimized engine. There is absolutely no reason to spend any amount of money on this game and certainly is not worth the disk drive space on your PC.
  58. Feb 11, 2013
    0
    Bad: Buggy, hackers, counter intuitive if you've played a lot of FPS games, over hyped, terrible hit registry, waste of time, download speeds are terrible.
    Good: it's free, it's good for pointing out BF3's failings, might be passable if you social life purely exists online.
  59. Nov 28, 2012
    4
    Key points ~ It's a shooter, and a persistent world. You can play any class at any time and optimize as you see fit . It has ground vehicle/infantry/aircraft mixture. It is a strategy game, caveat being it's largely MMO shooter based .. so can tend be be fairly random as to it's nature. Sometimes this emergence is fun, sometimes it's frustrating and defeating.

    This is not a pay to win
    Key points ~ It's a shooter, and a persistent world. You can play any class at any time and optimize as you see fit . It has ground vehicle/infantry/aircraft mixture. It is a strategy game, caveat being it's largely MMO shooter based .. so can tend be be fairly random as to it's nature. Sometimes this emergence is fun, sometimes it's frustrating and defeating.

    This is not a pay to win game. This is not a free to play game either in a sense of fairness, there are basic weapons you will want to buy.

    this is a grind game, so in the initial start for instance very few .. very very few have even optimized a single class the way they see fit. You have to grindand even a scope may take you a couple hours to work toward. Advatage unanimously goes to the game whales, this means people paying money will be better off buying farmed characters than paying for gold (I don't recommend either the game is actually fun). The most disconcerting thing in this game is the sheer rockface of farming that ust happen to achieve, it is likely to create a very selective player base .. which has nothng to do with "what" type of game they prefer .. but what a couple hoursof your freetime a night will profit an average player.

    This game is a descendent of tanarus and then planetside 1 both of which came out over 10 years ago.
    The strategy and fun is still there even while farming for weapon upgrades ect. But the whales will have a significant advantage maybe 20% over the new guy .

    I give this game an 7- 8 (going with 8 for now under benefit of doubt) for 2 reasons mainly ~ too many indistinguishable hacks/glitches, and 2 much farming. Otherwise I would give this game a 9 for it's creative / sandboxy feel and gameplay. This is also a very difficult game, in the sense a new player is going to have a rough time trying to get their feet in~ which is fine. But because it's bot farmy and difficult I think 2 strikes will not attract new players .. but rather only game abuses.
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  60. Nov 27, 2012
    5
    Planetside 2 although it has potential, is fun and addictive (when it works) has many issues, bugs, glitches that ruin the game.

    The lag issue sees enemy infantry turn invisible or teleport around your screen making it impossible to get a shot off. The terrain bug making the world invisible can be a minor issue (restart game or mess with full screen/windowed mode to fix) but is an issue
    Planetside 2 although it has potential, is fun and addictive (when it works) has many issues, bugs, glitches that ruin the game.

    The lag issue sees enemy infantry turn invisible or teleport around your screen making it impossible to get a shot off. The terrain bug making the world invisible can be a minor issue (restart game or mess with full screen/windowed mode to fix) but is an issue that should not happen in a "release".
    The games graphics look better on low than high and have less issues, why even have settings in the first place.
    Balance I can't say much about since I have only played 1 faction but weapons are far from equivalent, and they are all far overpriced, this game gives a large advantage to people willing to pay for a free to play game.
    The trial period so that you can use a weapon/mod is helpful in making a choice to buy a specific weapon but if you cannot compare weapons (8 hour cooldown between trials) then how useful of a tool is it really for comparisons, it is simply so you can see what that specific weapon is like, not to help you make a choice between multiple unobtained weapons. It might be better designed to give you the ability to trial all weapons for a short period so that you can compare your choices.
    Anti-Spawn Camping Barriers allowing people to shoot out but not in, this is just reversing the grief in places that the offensive faction wants to get past. The offensive side if smart can still grief by just sitting just out of line of sight until they exit the barrier, yes they can run back inside but will likely not get that chance with 10+ people waiting for that free kill.

    This game is NOT"polished" or even close to it yet, with the free to play model I would doubt it will ever be a priority to make the game what it could be, it seems much more likely that it will fix the major issues with time make some money and not worry about ever "polishing" the game.

    The game is playable most of the time and I would still recommend it to people who are looking for something to do that is free for a few hours a day but there are much better games out there to spend money on, especially when you can buy and own a game instead of just 6 or so weapons.
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  61. Jan 2, 2013
    5
    Let's get straight to the point here. PS2 isn't even remotely close to a finished product. As things stand, it's effectively a large scale FPS sandbox in which the primary objective appears to be kill farming. Territorial control is currently borderline meaningless, resources (used to acquire vehicles and consumables) are sufficiently plentiful as to mean you're unlikely to run out, andLet's get straight to the point here. PS2 isn't even remotely close to a finished product. As things stand, it's effectively a large scale FPS sandbox in which the primary objective appears to be kill farming. Territorial control is currently borderline meaningless, resources (used to acquire vehicles and consumables) are sufficiently plentiful as to mean you're unlikely to run out, and the need to actually work as a team (as opposed to merely being in the same place as other players) is entirely non-existent. Chuck in the lack of any sort of sense of victory and defeat beyond one's own deaths and the overall feeling that comes along with PS2 is one of "why am I doing this?". So, why give it 5/10 and not a lower mark? Well, it's got potential, and in terms of development SOE have done the "hard bit", so with a bit of effort on SOE's part PS2 could turn into something decidedly compelling and unique over time. Expand
  62. Dec 9, 2012
    6
    approach with caution.
    Not a bad fps, but its got faults. Its very zergtastic, you wont often get into big battles, people just endlessly zerg undefended bases. And whilst there is supposedly pop control, there is no population balance on continents, meaning that each continent tends to eb dominated by one faction.
    Air is stupidly overpowered, and ground based AA is pathetic. And cert
    approach with caution.
    Not a bad fps, but its got faults. Its very zergtastic, you wont often get into big battles, people just endlessly zerg undefended bases. And whilst there is supposedly pop control, there is no population balance on continents, meaning that each continent tends to eb dominated by one faction.
    Air is stupidly overpowered, and ground based AA is pathetic. And cert prices for weapons is very very steep. It is bordering on P2W.

    However, if you can get a decent infantry battle going on in a Tech/amp/biolab or such, then this game shines. but endemic hacks is ruining it right now, speed hacks, wall hacks, aimbots....and no anti-hack program to stop it.

    Couldbe a great game, but SOE need to get a handle on balance and hacks asap.
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  63. Dec 17, 2012
    6
    New player? Enjoy a horrible learning curve. No in game tutorials and to kick you in the balls harder they immediately dump all new players right into a battle without even allowing them to change their hotkeys or in game sensitivity/graphical settings. Congratulations your dead. Welcome to Planetside 2. In game store? Enjoy being asked to pay 7$ for an item with no proper in game previewNew player? Enjoy a horrible learning curve. No in game tutorials and to kick you in the balls harder they immediately dump all new players right into a battle without even allowing them to change their hotkeys or in game sensitivity/graphical settings. Congratulations your dead. Welcome to Planetside 2. In game store? Enjoy being asked to pay 7$ for an item with no proper in game preview system. Pretty much have to blind buy your cosmetics and hope they don't look like toilet. SOE was even lazy in that half the weapons they are asking $$$$ for don't even have their own models/skins. Gameplay? If you stick around for 5-10 hours to learn the ins-and-outs of the game you'll be rewarded with some fun battles here and there. Sometimes fun little skirmishes other times the big cinematic battles the game promises. You may even begin to think this is a great game, but soon the dark underbelly of this beast will reveal itself. Nobody plays defense. Why? 1) There is no incentive for doing so. 2) The maps are designed to favor attackers. Try to play defense you will be zerged and you will be spawn camped hard. Its a pointless waste of time and everyone knows it. You'll get to defend for 2 minutes or so then time to just respawn elsewhere and surrender the base. This has turned the game into nothing but traveling around the map in your own faction's offensive zerg capping empty base after empty base. Infantry play? Infantry have been neglected and tanks + airplanes rule the day. Bit of a joke to the point this game has earned the monicker Tankside/Vehicleside/Airside etc among people who have played it any decent amount of time. Infantry's main role tends to be getting farmed by vehicles. Sure you can have a few fun fights here and there, but you can always count on a vehicle zerg to ruin that quickly. The developers have even gone out of their way to make it extremely easy for vehicles to farm infantry by giving all vehicles free texture hacks. Yeah, those things that FPS try to ban SOE gives to you for free. Cover, day/night, camo... all irrelevant as vehicles can see you anywhere you go and one-shot/two-shot you with ease. Go ahead. Download it. Play it. Its worth a good 20 hrs or so until you discover the faults I mentioned above then you'll find yourself getting annoyed at its repetitive pointlessness. Not all hope is lost of course. It has only been about a month since release so there is still plenty of time for this to become an amazing game. All the ingredients are there. Interesting weapons, vehicles, and the framework for large scale battles. The developers just have to be willing to modify their horrid map designs to encourage the right mixture of infantry/vehicles and offense/defense on its battlefields. Definitely a game I will keep my eye on over the next few months to see what direction they take it, but as it stands right now, a mediocre 6 is all I can muster. Expand
  64. Jan 5, 2013
    1
    This game is dying. Steam stats show a near 50% decrease in users over the last month. One month ago it read out 19,299 peak Planetside 2 now it reads 11,299 peak Planetside 2. Its obvious as to why all the players are leaving. The game is not worth spending even $15 on. The servers are becoming increasingly smaller and some are just plain out unplayable.
  65. Jan 6, 2013
    0
    PlanetSide's development team doesn't seem to understand what the game needs anymore, and the wrong people (those bridge-dwelling pieces of feces) seem to be the ones changing the balances to favour themselves.

    Once upon a time (Beta) I had faith that this would be an extremely successful game with some optimization that could keep the game from looking like **** on any standard
    PlanetSide's development team doesn't seem to understand what the game needs anymore, and the wrong people (those bridge-dwelling pieces of feces) seem to be the ones changing the balances to favour themselves.

    Once upon a time (Beta) I had faith that this would be an extremely successful game with some optimization that could keep the game from looking like **** on any standard non-gaming devoted PC.

    I think I started losing that faith when SOE introduced a weak store and jacked up prices. Not to mention that people started to realize that certs were taking way too long to acquire than before. It seemed like the devs' new idea of balance was a system that involved making aspects of the game much too expensive to even bother unlocking for most people. The slow xp gain rate seems to have been made to keep players hooked due to a lack of content.

    I understand this is F2P, but doesn't anyone remember when Higby talked about how the gap between grinders/payers and casuals would be removed? Can anyone really say that's the case now? I don't believe so.

    It's been nice participating in this game's (d)evolution.
    I wish you well Sony Online Entertainment.
    Perhaps I'll come back when you guys sort your shyte out, but then again, I might come back only to find empty servers and lost potential.
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  66. Jan 6, 2013
    0
    Hackers are everywhere. So far, I've seen Teleporters, Flash Gordons, Shoots Through Walls Man, Sees Through Walls Man, Magic OSHS(carbine) Engineer/Light Assault Guy, Invincible Man, the classic aimbotter, etc. I really regret spending money on this game considering hacking isn't going away. PS2 doesn't even have any anti-chest software, they ban solely on reports and stats. And sometimeHackers are everywhere. So far, I've seen Teleporters, Flash Gordons, Shoots Through Walls Man, Sees Through Walls Man, Magic OSHS(carbine) Engineer/Light Assault Guy, Invincible Man, the classic aimbotter, etc. I really regret spending money on this game considering hacking isn't going away. PS2 doesn't even have any anti-chest software, they ban solely on reports and stats. And sometime it takes a week for someone to get banned. Plus they only IP ban and we all know that isn't going to stop anyone from making a just new account with a different IP. Expand
  67. Dec 30, 2013
    0
    Game is riddled with bugs and balance issues, the community is infested with trolls and ♥♥♥♥♥♥♥s and the amount of time you have to sink in till you have gear to compete with the rest of the players in the game is huge.
    The game is more about being fair then accuracy. Small arms fire can destroy a tank in a few seconds and aircraft in even less time. They have these wonderfully high end
    Game is riddled with bugs and balance issues, the community is infested with trolls and ♥♥♥♥♥♥♥s and the amount of time you have to sink in till you have gear to compete with the rest of the players in the game is huge.
    The game is more about being fair then accuracy. Small arms fire can destroy a tank in a few seconds and aircraft in even less time. They have these wonderfully high end weapons that you can purchase with real money and when you get them into the game they unmodifiable compared to their counterparts as to be obsolete immediately. To keep things real fair anything you spent hard cash and not game certs on has little to no ability to hit most targets unless they are conveniently standing still. An assault rifle has better effective range and does more damage then a sniper rifle of the same type with a a better scope. The effective rang of most of your weapons is close range or beyond what the games render distance will allow you to see, and there fore lock onto and hit. This does not stop players who use (supposedly illegal and banned) add ons to hit you beyond ranges you can effectively return the favor. There is no combat and tactics just the almighty zerg push. One side gets enough players together and rolls over anything in their way.
    Until they redesign the unlock progress for weapons, fix a lot of major bugs that cause crashes or other frustrating issues and finally fix the balance problems between the 3 empires. than it's worth trying out till than ignore the game, don't let it suck you in so you don't end up being surrounded by and trolls all day. For what is supposed to be a future based game many of the game toys and tools are amazingly primitive and difficult to use

    I only play the game because there's nothing else to play, every other Multilayer game I ahve tried multiple times is somehow even worse and even more boring than Planet side 2, i guess that's the only good thing i have to say about PS2, it's at least not as bad as Battlefield,Call Of Duty or the new horrible Team Fortress 2 aka Hat Fortress 2 called nowadays.
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  68. Nov 27, 2012
    7
    While any attempt at a massively multiplayer FPS is an ambitious one, Planetside 2 does a fair job of executing. By far the worst part of the game is the community. Whiny, self-appointed video game "experts" with an unfounded sense of individual entitlement love to cry about balance issues or that it's "pay to win". These players completely miss the point of the game. I guess this is to beWhile any attempt at a massively multiplayer FPS is an ambitious one, Planetside 2 does a fair job of executing. By far the worst part of the game is the community. Whiny, self-appointed video game "experts" with an unfounded sense of individual entitlement love to cry about balance issues or that it's "pay to win". These players completely miss the point of the game. I guess this is to be expected in a F2P model though. The best part of the game, for me at least, is the massive power that can be acquired through organizing or becoming a part of an outfit, platoon or squad. There is no other game that can make you feel quite as powerful (or powerless). For example, there's nothing like watching fully loaded, 12-person Galaxy dropships headed right towards the outpost you're trying to defend. This is one of those "holy sh*t" moments when you can FEEL the inevitability of the situation ahead of you. It's quite amazing to be able to wield that kind of power to change the course of a large-scale battle. The challenge is getting organized. "Skills" in this game are much less focused on the individual, as in most other FPS games. Nor is there much character skill variation, even among the higher ranked players. A rank 1 player can take out a rank 20 player fairly easily. The real skill involved here is effective communication, organization and strategy. You'll have lots of communication tools at your disposal, and in this respect PS2 is a successful (and fun) game. Expand
  69. Feb 26, 2013
    10
    Gonna go ahead and give this game a 10. I've never given anything a 10. Ocarina of time? Nah, that deserved a 9.5 at most. World of Warcraft? maybe a 7 for effort but Planetside 2 delivers on nearly every concept I've wanted in a video game since I've started playing them nearly 20 years ago. I've played 80+ hours of this game since the start of February... and I'm not the type to playGonna go ahead and give this game a 10. I've never given anything a 10. Ocarina of time? Nah, that deserved a 9.5 at most. World of Warcraft? maybe a 7 for effort but Planetside 2 delivers on nearly every concept I've wanted in a video game since I've started playing them nearly 20 years ago. I've played 80+ hours of this game since the start of February... and I'm not the type to play games that much. It's seriously scary how addictive this game can be.

    For those who dislike this game upon first play, Planetside 2 gives you as much as you put into it. You can't really just "jump in" unfortunately you've got to give it time, look up videos for newbs, and learn the basics. If you're a leading type, this game is for you. You can head your own platoons against the enemy forces using Air, Land vehicles, and Infantry forces all with a wide assortment of specialized weaponry and abilities. It's truly amazing how much variation there can be between players. Communication is key to winning and gathering large groups for organized assaults. If you're not much for talking to other people online, you're going to have a hard time having fun with planetside 2.
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  70. Mar 5, 2013
    10
    Great game. Has some issues including cluttered visuals, latency issue, and some player distribution trouble between areas of the map. These are minor complaints in my eyes though. Over all you can always find a good fight if you look hard enough. It is easy to learn, looks great, and isn't a grind Wow clone. What more do you want from an MMO.
  71. May 17, 2013
    8
    I've been having a lot of fun in Planetside 2. There is no other shooter of this scope on the market. With vehicles, weapons, and terrain galore, this game truly feels like war. 2000 players on a giant single continent fighting each other with tanks, planes, bombers, etc, etc? Cmon, have you seen anything more awesome? There are so many things to do! My favorites are flying a fighter jet,I've been having a lot of fun in Planetside 2. There is no other shooter of this scope on the market. With vehicles, weapons, and terrain galore, this game truly feels like war. 2000 players on a giant single continent fighting each other with tanks, planes, bombers, etc, etc? Cmon, have you seen anything more awesome? There are so many things to do! My favorites are flying a fighter jet, flanking enemy platoons with a dune buggy, and raking up kills as an engineer. I find the game as enjoyable solo as when playing in a squad. If you get bored of one playstyle, there's a plethora of other options to try.

    That said, the game isn't perfect. While SOE is doing a great job (in my opinion) of ironing out bugs (compare the game at launch and now!) and adding new content (the Harasser FAV just came out, the lattice system is coming out with the next update), there are balance issues, occasional server-side lag, and numerous small quirks that need to be addressed. But I am happy to know that the developers are on top of it. Future content is also very exciting.

    Oh, and the game is free to play. It's a AAA title with high production values and you don't have to drop a penny into it if you don't want to (there are various things that can be purchased with money, such as XP boosts and cosmetics to make your character stand out, but that's entirely optional). There's absolutely no excuse why you shouldn't give PS2 a try!
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  72. Jun 5, 2013
    7
    This is a fairly unique game on the market. It attempts to cater to two markets one of the Battlefield variety, and one of the open-world faction-based PVP crowd (think DAoC or Warhammer Online's Realm vs. Realm mode). While the learning curve is above average for a multiplayer first-person shooter, it can be quickly grasped by veterans of open-world PVP MMOs. At the same time, to fightThis is a fairly unique game on the market. It attempts to cater to two markets one of the Battlefield variety, and one of the open-world faction-based PVP crowd (think DAoC or Warhammer Online's Realm vs. Realm mode). While the learning curve is above average for a multiplayer first-person shooter, it can be quickly grasped by veterans of open-world PVP MMOs. At the same time, to fight effectively, a reasonable degree of personal aiming/reflex abilities are required as well. This is the game for you if you enjoy both styles of play in a single game.

    Due to the large scale of the game, the balance philosophy of this game relies on a rock-paper-scissors dichotomy rather than having everything balanced evenly. If you are in it for yourself, this is not the game for you. Group play, on the other hand, is rewarded highly for coordinated squads and platoons, as is the case for any multiplayer title that emphasize teamwork (such as the ArmA series). At its best, PlanetSide 2 truly delivers in its massive battles.

    The only true downsides of the game are that (a) balance is always in a state of flux, and (b) it is not a particularly polished game, even after 6 months of release. In terms of balance, PS2 is in its own, unique place and while it is not perfect, the devs are constantly at work, and they communicate with their fanbase quite frequently. In terms of polish, it is as any other MMO would be; there are many rough edges, and there are many little quality of life issues that, while not game-breaking, are indeed problems that if solved, could greatly improve the game as a whole. Again, the devs are constantly at work in this aspect of the game as well.

    Overall, if you don't mind the rough edges and is willing to experience something that is unique only to PlanetSide 2's sheer scale, definitely give it a go. You may surprise yourself (in a very good way).
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  73. Jan 10, 2014
    6
    Funny but beyond of a masterpiece.
    It's not pay per win but you must play for a few months just to get 1 decent weapon with attachments for a class and basic gear to not die in seconds with tanks and aircraft.
  74. Jul 7, 2014
    0
    A horrible game with horrible lag, horrible bugs, horrible optimization, horrible balance and horrible developers & producers & billing staff. Planetside 2 manages to disappoint me in ways I have not yet thought possible be it the turd balancement whereas you need the power equal to a tactical nuclear warhead to kill a run-of-the-mill ground transport truck or how there's still insanelyA horrible game with horrible lag, horrible bugs, horrible optimization, horrible balance and horrible developers & producers & billing staff. Planetside 2 manages to disappoint me in ways I have not yet thought possible be it the turd balancement whereas you need the power equal to a tactical nuclear warhead to kill a run-of-the-mill ground transport truck or how there's still insanely high racial differences (Terran still adopting a zerg-rush tactic and winning majorly everywhere due to numbers & noob guns). Along with having an illegal billing department, showing no concern for individual countries consumer laws (Right of refund if shopped via Internet), SoE has also gone to the length of bribing the BBB to quickly close down any complaints related to in-game currency or other purchases while also reaching out and buying attention from some of the Internet's most hated individuals like Total Biscuit for some quick e-fame-4-cash.

    Can this game be fun with a couple of friends when the servers don't lag and when you play for free? Absolutely. Should you give the game or It's developers & associated people any money? Hell no.
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  75. us4
    Dec 20, 2014
    3
    Short description of the game:
    Planetside 2 is, or at least seems to be a big FPS MMO - Right now there are 4 very big maps with different settings to play on. You choose from 3 different factions, that lack any major describtion and differ in appearance and minor stat variation in weapons/ vehicles. Similar to battlefield it offers different classes and vehicles of course. Each class
    Short description of the game:
    Planetside 2 is, or at least seems to be a big FPS MMO - Right now there are 4 very big maps with different settings to play on. You choose from 3 different factions, that lack any major describtion and differ in appearance and minor stat variation in weapons/ vehicles. Similar to battlefield it offers different classes and vehicles of course. Each class feels different to play with and certainly serve its purpose, like medics, engs, stealthy sniper, light and heavy troops and such named MAX units, kind of a walker armor suit with big guns. Furthermore there are a few ground vehicles (e.g. a jeep, 2 different tanks) and some aircrafts. You have access to all classes and all vehicles from the beginning.

    On the 4 big maps the factions fight for different outposts and bases. if you participate on such fights, you get XP and such named certs, an ingame currency. also you can purchase a second currency called station cash with real money, that allows you to purchase gear without actually playing the game.

    Getting started:
    The game offers a very tiny tutorial (that sadly showed to be buggy for me). It explains how to move, how to switch classes, how to conquer a generator (the purpose of this is not explained) and how to spawn vehicles.

    When you completed this tut, the game throws you more or less into the next best battle without explaining anything anymore. It more or less leaves you there and you have no idea what the objectives are or what to do in general at all. This, and the fact that you get farmed badly because of disorientation does certainly leave a sour taste for many newbies. It goes so far, that i would say, it has a destructive impact on more sensitive peeps. at no point, when i started playing this game, it gave you the feeling of getting challanged to learn it. Its just the insane lack of important informations that any newbie has to find out by himself.

    After acclimatisation, getting better, gearing up:
    After you got used to both controls and actually know what to do, you will try to both increase your skill and gear of course. While skill is certainly something totally dependand on the player, getting gear just for specialization or to be suited for certain situations (anti-air, anti-tank, long-range, mid-range, house-to-house-fight) leaves you moaning in best case. Most weapons and other stuff can either be unlocked by purchasing it with ingame currency (certs) or with real money. Most weapons, including for the single classes and the vehicles, cost about 1000 certs or 7 dollars. at the end you are facing an insane grind or you open generously your wallet. and here i say, that at some point the game compels you to buy stuff with real money, since you will face that the grind is so insane. to provide an example: over 24 hours playtime i managed to get 490 certs. so if you dont have the time to play this game for like 30 hours per week, you will hardly get anything new on midterm. and you should consider, there is plently of stuff to purchase. some guys on planetside forums and also on metacritic say, its about 5000 certs minimum to be geared and specialized more or less decently in one class without any vehicle upgrades. for me that would mean like 240 hours of playtime. thats plain insane and makes it quite understandable why there is a good bunch of people who call this game p2w.

    General gameplay:
    first you certainly get overwhelmed how big those maps are. and you would think there are many things to explore and to fight. thats not totally true at the end. many bases and outposts are simply copy/pasted. it didnt bother me that much, but you will have your Deja Vus. the main thing you will do is to defend or to attack this outposts. if you hold an outposts some will give advantages like beeing able to spawn vehicles. fighting or defending this outposts is plain attrition warfare. dont expect much tactical deepness at all. independant of the map: this fact makes the game highly repetetive. either you outnumber the enemy or the enemy outnumbers you. plain and simple. at some point i just was like "seriously? again? *sigh*" ...

    the most sever problem of the gameplay is, that you dont feel like you get rewarded. most rewards from defending or conquering an outpost just feel insignificant considering the insane prices of everything. and that leaves at least me without any long term motivation.

    Conclusion:
    FPS MMO with big maps, a bit old fashioned graphics with hardly any varity gameplay wise. Many interesting weapons and gear that require insane grind or real money purchase. Very limited long-term motivation at least for me due to different issues.
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  76. Jan 5, 2013
    2
    So for whatever reason I can run BF3 on nearly high settings, but this game won't even run on the lowest. The devs did not optimize this game very well at all. FTP should also not be the future of PC gaming.
  77. Dec 4, 2012
    6
    As of now, i have played it for about 6-7 hours. I like the graphics, i like the big maps. What i dont like is the gameplay and the difficulty. I was trown into the game with absolutely NO idea what to do. I ran around trying to find people to shoot, did not find anyone because i did not even know where my teammates where. When i finally found someone to kill, i got some points andAs of now, i have played it for about 6-7 hours. I like the graphics, i like the big maps. What i dont like is the gameplay and the difficulty. I was trown into the game with absolutely NO idea what to do. I ran around trying to find people to shoot, did not find anyone because i did not even know where my teammates where. When i finally found someone to kill, i got some points and immidiatly went to buy and air vehicle, which took me about 10 minutes to find a place to buy it, and then crash into the ground a second later. Overall, i like the idea, but the fact that it is so very hard to know what to do, i found a game that just trew me into the unknown Expand
  78. Jan 26, 2013
    1
    This game tries to be a bit of everything, and everything of nothing. The game is mostly over-hyped and doesn't live up to its reputation at all. Frustrating game mechanics make some very weird deaths. Like being killed by your own spawning turret, spawning under a Sunderer (mobile spawn truck) and getting killed by it, or getting killed because your tank couldn't push away a stack ofThis game tries to be a bit of everything, and everything of nothing. The game is mostly over-hyped and doesn't live up to its reputation at all. Frustrating game mechanics make some very weird deaths. Like being killed by your own spawning turret, spawning under a Sunderer (mobile spawn truck) and getting killed by it, or getting killed because your tank couldn't push away a stack of crates. The money mechanics is basically terri-bad. You spend a large sum of "certs" only to unlock a weapon nearly identical to your default in terms of stats and looks.

    Battles are somewhat interesting but not rewarding in the slightest sense of the word. Captured bases are only to be found retaken back by the enemy 3 minutes later. The entire continent you play on seems like a big deja vu, every base has the same structural features as the previous one.

    All in all, if you come from the Battlefield franchise, you will be very disappointed in the game.
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  79. Nov 29, 2012
    8
    In my opinion this is what Battlefield should have aspired to be. This is a multiplayer FPS that goes beyond your normal COD rip off. The game is huge but navigable, the classes are fun to play and you actually feel like you are taking part in a real war not put in a sand box arena for 20 minutes to shot at each other. Other developers should take note, this is the future of FPS. AndIn my opinion this is what Battlefield should have aspired to be. This is a multiplayer FPS that goes beyond your normal COD rip off. The game is huge but navigable, the classes are fun to play and you actually feel like you are taking part in a real war not put in a sand box arena for 20 minutes to shot at each other. Other developers should take note, this is the future of FPS. And as an added bonus its FREE (which actually bumped my review score up). The game isn't perfect. There should be a system where more experienced players get to allocate objectives for platoons and squads to follow with incentives for people to follow them, I've kind of been spoiled by MAG in this respects and miss it in all games now, but the shear scale and confusing nature of capture points in this game actually warrants some kind of top down, overall control. I can see the game getting a bit stale after playing for a long time, especially after maxing out all the upgrades, so I hope to see some updates in the future (new weapons, classes, vehicles etc). I might even be prepared to pay for them. Expand
  80. Dec 9, 2012
    5
    I love the concept of the game but the implementation is sorely lacking. First and most important for any online game. LAG. The game is just lag ridden. I understand there is always going to be some lag in games but when I can play Battlefield 3 on ultra with no lag, I should at least be able to play PlanetSide 2 on low with no lag. NOPE. It is a great concept, an ongoing war between 3I love the concept of the game but the implementation is sorely lacking. First and most important for any online game. LAG. The game is just lag ridden. I understand there is always going to be some lag in games but when I can play Battlefield 3 on ultra with no lag, I should at least be able to play PlanetSide 2 on low with no lag. NOPE. It is a great concept, an ongoing war between 3 factions. It is like a futuristic ARMA without going overboard on the realism. If not for the lag I would rate the game much higher. As it is, it is almost unplayable if you are interested in actually aiming. Expand
  81. May 29, 2014
    0
    There is a buy message on every screen where they want you to spend your money, there are guns for sale, voice packs for sale, camos for sale, decals for sale and all kinds of other useless crap for sale. There is also a membership for sale and this membership gives you discounts on items so that you can buy even more! Avoid this or chargeback everything you've spend on this game and buy aThere is a buy message on every screen where they want you to spend your money, there are guns for sale, voice packs for sale, camos for sale, decals for sale and all kinds of other useless crap for sale. There is also a membership for sale and this membership gives you discounts on items so that you can buy even more! Avoid this or chargeback everything you've spend on this game and buy a new game with the money. Expand
  82. Jan 12, 2013
    0
    Spawn camping is a major problem and essentially shuts down almost any battle regardless of size. Nobody enjoys being hit by a liberator or tank round the second they leave the spawn. It greatly limits a factions ability to defend a base and makes capping significantly easier. Defending and resecuring bases is punished while attacking is significantly more rewarding. The meta game simplySpawn camping is a major problem and essentially shuts down almost any battle regardless of size. Nobody enjoys being hit by a liberator or tank round the second they leave the spawn. It greatly limits a factions ability to defend a base and makes capping significantly easier. Defending and resecuring bases is punished while attacking is significantly more rewarding. The meta game simply is not rewarding enough or important enough to even convince people to leave Inda. Low population servers. People bailing out of vehicles the second before they explode. (This is something that has just been annoying not really to big a problem) Expand
  83. Nov 21, 2012
    10
    Planetside 2 is the spiritual succsessor to Planetside 1, and it offers a product and experience as unique as the original. 2000 people on a map, 64x64km large, in a never ending battle for supremacy and bragging rights. Planetside offers every facet of war to a player, and at the low cost of free. While other games gouge players with necessary transactions to enjoy the full experience,Planetside 2 is the spiritual succsessor to Planetside 1, and it offers a product and experience as unique as the original. 2000 people on a map, 64x64km large, in a never ending battle for supremacy and bragging rights. Planetside offers every facet of war to a player, and at the low cost of free. While other games gouge players with necessary transactions to enjoy the full experience, SOE has decided to leave their experience relatively unsullied by adhering to a very inviting and honest F2P model.

    Truly the only game in the market to offer massive battles you're sure to talk about for days, Planetside is not without its faults in early stages. The game still has a few minor bugs and a steep learning curve. If attacked as a MMO, Planetside's learning curve is rather par for the course, but lacks good tutorials in games, mostly because it lacks the grinding mechanics that offer tutorials in other games. If apporached as a shooter, which it can easily be basically seen as.. the lack of a tutorial campaign and simplicity of play can be jarring to some players.

    That being said, Planetside 2 is a remarkable game. A remarkable experience, and hopefully just the beginning for an evolution in MMOs from point and click to full interactive awesomness.
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  84. Jan 29, 2013
    0
    You play for 4 hours to capture or defend a base, next day its lost again. yes the battles are epic but it all seems so pointless. Air dominates, spawn camping gets frustrating. pay 2 win scheme. it was fun for a week but i'll be moving on to games with actual progress
  85. Apr 22, 2013
    4
    The TTK or "time to kill" is absurdly low; 0.49 for most guns. That's crazy for a laggy game like Planetside 2. If you don't discover the person first then you'll be dead. There isn't any time to react. This is what brings Planetside 2 down. Not to mention the fact that using the Auto Join Squad feature puts you in squads that clans use who then proceed to kick you from said squad.The TTK or "time to kill" is absurdly low; 0.49 for most guns. That's crazy for a laggy game like Planetside 2. If you don't discover the person first then you'll be dead. There isn't any time to react. This is what brings Planetside 2 down. Not to mention the fact that using the Auto Join Squad feature puts you in squads that clans use who then proceed to kick you from said squad. Crappy UI mechanics also bring Planetside 2 down. Expand
  86. Nov 28, 2012
    7
    It's fun. But be warned: you need a RIG to play this. On low settings with a good PC you'll still be at 20-30 fps. If your PC is outdated don't bother. The minimum requirements for this are not even close. ...As far as the game, It's just TDM. There's nothing really epic about it. --It'll feel epic at first. Give it a week though.
  87. Dec 2, 2012
    6
    Planetside 2 is an ambitious FPS. Unfortunately it suffers from a high system requirements (don't even bother unless you have a 64 bit OS), laggy servers and unfriendly user interface. The lack of tutorials will hobble new players and the demanding system requirements will hamper your gameplay. If you do have a 64 bit OS on the other hand, it is fun...when the servers work. If you have aPlanetside 2 is an ambitious FPS. Unfortunately it suffers from a high system requirements (don't even bother unless you have a 64 bit OS), laggy servers and unfriendly user interface. The lack of tutorials will hobble new players and the demanding system requirements will hamper your gameplay. If you do have a 64 bit OS on the other hand, it is fun...when the servers work. If you have a 32 bit OS, avoid. Expand
  88. Jun 18, 2013
    4
    This game is a waste of time if you don't have a $2000 system. Please don't support this game at all, don't play it. Although yes it is fun at times. It never stops lagging unless you have a newer NiVidia graphics card or a high end processor.
  89. Dec 1, 2012
    1
    Okay, for a free to play its a masterpiece, but thats not saying anything now is it. Lets see here, its a bit of a free to play, the physics are BLEH (First time I bought a tank... i moved 3 feet, then fell out the world, and a few other players did the same). The gameplay consists mainly of finding where the action is, and when you find it, the game starts to open up and you see theOkay, for a free to play its a masterpiece, but thats not saying anything now is it. Lets see here, its a bit of a free to play, the physics are BLEH (First time I bought a tank... i moved 3 feet, then fell out the world, and a few other players did the same). The gameplay consists mainly of finding where the action is, and when you find it, the game starts to open up and you see the beautiful flour that is Plantside 2, and it is beautiful. But when the action stops, you notice what a smelly flour the game is. The UI is complicated like all F2Ps, the flight controls are dumbed down, the exact opposite of a simulator, meaning your jet (that looks like a box with jet engines on the side of them) flys tight, so tight that it makes flying boring and dull. I did say the graphics are good, but the textures are bad when you look at them closely. The world is large, true, but its filled with nothing besides a few out posts and 3 massive structures for the main spawn. While we are on the spawn, spawn camping is a bit of a problem, you can have a firing squad outside your spawn and you cant do much about it besides pushing and grinding your way past. And while we are on grinding... this game is a grinding simulator, you need to spend hours and hours just to get a scope for your **** weapon. The bolt action sniper rifle is a 2 hit kill... whats wrong with that you might ask? Simple, it takes about 3 seconds to rechamber a round, and by then your opponent will be behind cover, rendering the rifle relativly useless for the player jumping into the game. This game deserves a 6. What the game can improve on is the physics, balancing, and optimization. My 7970 can run bf3 on ultra and have an average of 60 fps. In this I get an average of 50 on high... if I put everything on low... I get 53... so it needs tweaking. Go play it since its free, there really isnt anything interesting holding you there besides waiting for the next epic battle so you can watch your frames plumit Expand
  90. Jan 22, 2013
    5
    At best, I would say "meh." I think the price is about right though.....I would have been upset if I paid for it. The graphics are alright, but the action is chaotic at times, but that's only when you find it. I am not sure exactly what it was, but I kept thinking about the fact that I had a perfectly good BF3 game in the next room....
  91. Mar 7, 2013
    0
    This is nothing more than a laggy spawn camp. Really not worth the time to bother downloading it. Go play just about any other shooter for a better experience.
  92. Nov 21, 2012
    9
    Long story short: Planetside 2 is a non-story driven MMOFPS which uses large-scale Battlefield gameplay mechanics to control territories in a Tribes-like universe. Is it a new idea? Not really. But is it fun? Yes, very much so.

    When you start the game, aside from a few pop-up windows and small descriptive boxes, you really don't know WTF you're doing. Now I know this may discourage new
    Long story short: Planetside 2 is a non-story driven MMOFPS which uses large-scale Battlefield gameplay mechanics to control territories in a Tribes-like universe. Is it a new idea? Not really. But is it fun? Yes, very much so.

    When you start the game, aside from a few pop-up windows and small descriptive boxes, you really don't know WTF you're doing. Now I know this may discourage new players, but I actually really enjoyed it. Spawning in a room with soldiers frantic running all around me, I just sort of joined the fray and followed the guy in front of me and I was fighting in a couple of minutes.

    The guns feel solid and while you don't start out with many weapons, there is enough diversity between the classes' arsenals to last you a while. Every FPS has a learning curve when you're factoring in bullet-time, recoil compensation, and tracking enemy movement past a firing muzzle while sighted in, and Planetside 2 is no different. Learn your weapons early on.

    The battlefield feels like a war with no generals, so each player must decide his role on his own. Provide support for a frontline defense, sneak past the enemy to provide sniper support from the rear, or just go out guns blazing, there are tons of options here. The terrain makes for very interesting battles and provides loads of unique cover opportunities. For those of you looking for a real reason to fight, you'll be a bit disappointed. You're signing up for a gigantic turf war that gives you little reason to care about your territory being lost other than the fun in defending it and pushing back. I'm really hoping they add some more story elements to the game, it feels a bit hollow in that department.

    Aside from a lack of story, everything about Planetside 2 feels solid. The environments are engrossing and the battles have a way of becoming very believable. SoE didn't re-invent the wheel with this game, but they definitely did a good job of oiling the crap out of it.
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  93. Nov 21, 2012
    9
    I have been waiting for this game ever since I first saw "Planetside Next" being mentioned somewhere several years ago. Planetside being my first ever MMO (of any genre) just stuck to me. When it went downhill (Duo-Core CPUs causing players to exploit and "cheat" with movement speed etcetera) I quit playing and hoped they were going to fix it all. Eventually I gave up hopes on it and whenI have been waiting for this game ever since I first saw "Planetside Next" being mentioned somewhere several years ago. Planetside being my first ever MMO (of any genre) just stuck to me. When it went downhill (Duo-Core CPUs causing players to exploit and "cheat" with movement speed etcetera) I quit playing and hoped they were going to fix it all. Eventually I gave up hopes on it and when I noticed the PS website being ruined some years later I hoped that they would some day make a Planetside 2. FINALLY!

    Planetside 2 is a great successor to the original Planetside. While I do feel that the way bases are handled now are somewhat more harsh and lengthy I am also happy that they decided to get rid of the base resource system. The battles are bigger than ever as well and bases also yield unique bonuses to your faction if you have them under control, making them worth fighting for.

    Graphics are awesome. If anyone tells you that they're outdated, from a previous era or whatever, ignore them and tell them to buy a pair of glasses.
    The weather system is a great addition to the game as well as the day/night cycle although the latter can be somewhat frustrating at the time. I do like the combat at night as it gives you the opportunity to try stealth tactics with your squad, platoon and/or outfit.

    Combat is great. Think Battlefield but instead of 64vs64 it's 2000vs2000vs2000 PER CONTINENT. You won't ever have a situation where every player of every faction is in one spot because of the extremely large continents and the well spreaded base locations. Unlike the old Planetside base capturing mechanics you now have multiple bases that you can assault. This can lead to interesting results since the base you're rolling out from might get flanked from the south by the New Conglomerate while your intentions are to move east to battle the Vanu Sovereignty and capture their base there.

    Years of waiting patiently has paid off. I already had several epic battles. One of them lasting for over 3 hours at a single base, which we eventually lost but regained after 3 hours of fighting making a total of 6 hours of awesome combat!

    Certification Points are given at a steady rate per hour (even when you're offline) as well as for every 500 experience you earn and are used to upgrade your weapons, add attachments to them, unlock new weapons and other class specific abilities/utilities as well as unlock things for your vehicles.

    Early on you could think that everything is way too expensive but once you start shooting enemies around you, you'll forget about this problem and get used to the way they're earned.

    I do have a couple of issues with the game at this time.
    * The queue system does not work properly at the time of writing this review
    * Players experience random freezes which lead to crashes. Because of the population on the first few servers this leads to long queues.
    * I feel that the resources spent on air vehicles vs the countdown time is somewhat unbalanced. Early on, without certification points, it takes up to 20 minutes to buy a Mosquito so players that spend Station Cash are at an unfair advantage as they're able to buy early upgrades which means that players that did not spend any cash have a high chance of losing a battle (if skills are equal or close to).
    * Infantry resources give me mixed feelings. I'm pretty much always capped unless I spend everything on grenades and mines.
    * The servers are extremely laggy up to the point you see players teleport around (the game just launched so nothing new really. Wasn't expecting a perfect launch although I hoped they were a bit more prepared, see below).

    This aside, the game runs smooth even with massive combat going on and the lag will most definitely settle down once everything has been sorted out by SOE.

    While I feel SOE could've prepared better (and keeping their past failed MMOs in mind) and should've done more early on, the hype this game created and the amount of players that tried to push their way through that small doorway called "server" shows that there is still a great fanbase out there that's eager to play this wonderful game as well as many new players that want to give this game a try.

    I give this game a 9. No game is perfect. Every game has its flaws.
    The negative points I brought up have absolutely nothing to do with the fact I did not give it a 10. I just feel that giving any game for that matter a 10 would mean that the game in question is supposedly perfect and wouldn't have any issues/flaws/downsides at all.
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  94. May 28, 2014
    5
    I have had a love/hate relationship with this game. At the best times, there are no kill-farms and it requires skill. At the worst times, there are tanks and planes shooting at spawn doors and level 100 people going on massive killing sprees, or max units being continously healed. It was fun sometimes, but it will frustrate you when the tank or plane you have waited so long for blows up 5I have had a love/hate relationship with this game. At the best times, there are no kill-farms and it requires skill. At the worst times, there are tanks and planes shooting at spawn doors and level 100 people going on massive killing sprees, or max units being continously healed. It was fun sometimes, but it will frustrate you when the tank or plane you have waited so long for blows up 5 seconds after getting it. The community is overall poor. After many hours, I finally deleted my character. Goodbye, Planetside 2. Expand
  95. Feb 15, 2013
    2
    I would like this game. If it wasn't so much pay to win. Say, you want a gun so you play for 5 hours straight and then you get it (only if you play good) BUT if you have the money, you buy expensive credits and get the gun instantly. Game should be called Pay 2 Winside 2
  96. Feb 17, 2013
    0
    Free to play? lol. More like free to hack. Have fun spending $50+ dollars on items that are bound to a single character to get you your competitive edge, only to have a hacker spawn kill you for 10 minutes. This game is the most overrated game I have ever had the displeasure of playing. There are no active GMs, there is no anti-cheat detection. The only method SOE uses is reports fromFree to play? lol. More like free to hack. Have fun spending $50+ dollars on items that are bound to a single character to get you your competitive edge, only to have a hacker spawn kill you for 10 minutes. This game is the most overrated game I have ever had the displeasure of playing. There are no active GMs, there is no anti-cheat detection. The only method SOE uses is reports from players followed by stats tracking. Sometimes it will take days to ban a hacker. Oh, but the game is FTP so what is stopping the banned hacker from just creating a new account? Nothing. Expand
  97. Jan 23, 2013
    6
    This game is a fun Free 2 Play game and will cost you nothing to experience battles that range across a huge continents. At first this game was really addicting, but on the second day of playing it dawned on me to stop.... I will explain why later. The game is like the Battlefield series, but on a grander scale. Which immediately stood out for me. The game is free and will cost you nothingThis game is a fun Free 2 Play game and will cost you nothing to experience battles that range across a huge continents. At first this game was really addicting, but on the second day of playing it dawned on me to stop.... I will explain why later. The game is like the Battlefield series, but on a grander scale. Which immediately stood out for me. The game is free and will cost you nothing to get into. Also the range of weapons and modifications and upgrades are huge. But, after about 8 hours of game-play is became apparent to me that this game is the pinnacle of Pay-2-Win concept games. In order to progress and upgrade your character (Which at starting your weapons and abilities are so crappy.) You need to earn what is called cert points. This is fine and okay. But, what SOE decided to do with these cert points is beyond me besides an attempt to push you to buy Cash Points. After 8+ Hours of play time I only accumulated about.. 80 Cert points. ALL upgrades require cert points... so there are NO weapons that can be gained otherwise. So in 8 hours I get 80 cert points... 10 points per hour and each item/gun costs about 500-1000+ cert points... do the math. You will find yourself constantly being killed by high level players who payed to win to get the best weapons and upgrades. Progression is horribly slow and such a grind if you intend on playing without paying. The game is playable and fun, the graphics are 'Meh' at most and still suck up a lot of GPU juice. But, I can't have fun in a game no matter how fun it is in a Pay-2-Win environment. I also wont spent 2-3 weeks of playing nothing but Planetside 2 like a job just to buy 2-3 weapons or upgrades. Making you eager to pay money to buy cash points just to speed things up. Expand
  98. Feb 10, 2013
    1
    Countless bugs, almost no friend/foe ID unless you mouse over for 5 seconds, so by that time, if it was a foe, you are dead. Also, you die in 3 hits unless your armor is built up. Another free to play, free to die, pay to win, pay to survive game. Don't waste your time on this one.
  99. Dec 24, 2012
    1
    This game is just amazing. But he is killed by his community. In fact, on my server 85% of Terran use hack. More than, cheat engine is available on all server, it is very stupid and destroy the game. Maybe 1 month for this game if nothing happen...
  100. Dec 21, 2012
    4
    its fun if you pay for better things but if you want to play a balanced F2P this is not your game its gameplay is unbalanced, graphics are ok, this game is boring and unbalanced, this game had a chance for it to be good but its not, most f2p's arnt anyway, wait till survarium or warface
  101. Jan 7, 2013
    0
    This game had potential, but SoE's pay structure ruined it. Anyone with skill who doesn't want to spend money on the game can't enjoy the game because it's a struggle to level. While children with equally childish player names who spent their allowance on Station Cash sky rocket to level 30+ and then commence to harass anyone with unearned levels. Games with pay structures that affectThis game had potential, but SoE's pay structure ruined it. Anyone with skill who doesn't want to spend money on the game can't enjoy the game because it's a struggle to level. While children with equally childish player names who spent their allowance on Station Cash sky rocket to level 30+ and then commence to harass anyone with unearned levels. Games with pay structures that affect direct purchase of gear and leveling just don't work and won't last. Collapse
Metascore
84

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. May 10, 2013
    75
    The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.
  2. Feb 19, 2013
    90
    Planetside 2 is a good free-to-play, strong functional and very funny, which does not envy anything to the founders of the first-person shooter genre.
  3. PC Master (Greece)
    Feb 4, 2013
    89
    It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]