Dec 20, 2013I have written a different review about a year ago but since then the game got faster, better, and much more balanced.
Planetside 2 is now the dream of OC gaming at it's finest hundreds of players on lag free servers, inside a real war run all by people, not AI.
It. Also runs much better, and I am now able to Max the game on my mid range rig (core i5 email@example.com, MSI gtx 760@1280mhz, 6750mem and 8gb 1333mhz RAM).
It only has 1 downside, and that is you need at least 4gb of RAM.
If you have a fair PC you will be able to enjoy planetside at it's full potential.
Also, I haven't paid a dollar and I never felt underpowered- it's not pay to win.
I highly recommend.… Expand
Dec 19, 2013I'm just wowed by people giving this bad reviews because of a learning curve or the "Pay 2 Win" aspects. You do know that almost every game now has a learning curve? Yes this is a semi-large one because it is such a massive game but it is actually pretty simple. Go to a territory, find A. B, C point and capture them and hold them for however long till it flips. Done. Want a vehicle? Go to a terminal. Want a new class? Go to a terminal. It is not that hard, you are just giving it probably 15 minutes then say "screw this" then pay 2 win? really? every single thing can be unlocked WITHOUT station cash besides camo and certain decals and such that don't even effect gameplay. Yes you have to put some time in effort to get the certs, but I played the game for a year without buying a single station cash or a membership and enjoyed every minute of it. Even Call of Duty or Battlefield have "good guns" which you have to progress to get. Guess what? Station Cash CANNOT be converted to certs and character abilities CANNOT be bought with Station Cash. So you cannot be level one with a fully certed Character, you can have a good gun if you decided to drop 10 dollars into the game just starting a character, but guns do not mean that much. I've seen people get 2 KDR with just starting weapons like the Gauss Rifle or SAW, you have to find a gun that fits your play style, and if you are dying a lot its because most likely you are using a ranged weapon for CQC or a CQC weapon for range. Its not that complicated of a game, I learned it in about an hour or two, and yes I died a lot, but as I played I got better, they don't hold your hand along like other games, and that's why I like it, most of you are adults, you don't need to be told every little aspect of something, learn it yourself by actually playing. Yes you do feel helpless when tanks come rolling over you as infantry because guess what, that's how it happens, if infantry could kill tanks easily then you wouldn't waste your time in a tank. Are you screaming at Battlefield when a tank cuts you down? So suck it up, this game is meant to be that way. Pull a heavy assault and shoot some rockets at it, or cert your guy up to get some C4. As you level up you get better equipment, you guys act like you've never seen this concept before, most FPS games are going for progression systems, high levels will beat you a lot, that's how it happens, and as you get better you will kill them. You can't just start a game and go killing BR 100s right off the bat because they've been in your shoes and know the game better and have had time and experience. The balancing is good, graphics are good, optimization is getting better, updated often. My only complaint with this game is it can get repetitive, but I have to tell myself to STOP playing it so I do not get bored of it because it is such a great game I can sit down for hours and play it. Unlike other shooters it requires some thinking, also the game is played better in a platoon, if you solo the game its fun for a while but you'll most likely be ghost capping and zerging your way along, outfits and platoons make the game a new level of fun. KDR in this game DOES NOT MATTER. Get that out of your head quick, a lot of the people I know that play are good players and still are under 1.0 KDR because this game is massive and especially as infantry if you come face to face with a tank you will probably die, that's how the game works, so get this whole CoD mentality of KDR out of your head when you play this game. Enjoy the massive fights and charges and taking over a continent with your faction. Teamwork makes this game fun, because a win over a territory and alert is more to brag about than a KDR. If you want a game that will entertain you and wow you then Planetside 2 is your game. It is massive, has progression, is one of the few free to play games that is not pay to win, if you put some time and effort into it you will probably get just as addicted to it as the large player-base the game has.… Expand
Dec 18, 2013The game started off fantastic but like any SOE game, SOE's habit of ruining a good thing through updates has happened once more. Balance is horrid, updates are nearly always lopsided adding almost absurd advantages/disadvantages for factions, vehicles or weaponry.
While that's to be expected perhaps with any SOE game, given that the game relies on a certification point system that is earned over time, it's infuriating to spend your precious certs on items, vehicles or classes only to have those choices irrevocably nerfed or broken without any way to get a refund on the certification points you spent.
The ability to refund/re-certify has been on their development plan for far over a year at this point but continues to be pushed off while huge, untested and bug-ridden patches are put out in odd succession.
Let alone that the game itself has 3 continents, each in a different stage of development making the game lopsided and uneven, the game suffers horribly from a fourth faction issue (where you can make alts for each faction and swap immediately to whatever faction is winning) has been a known issue since launch and unfixed despite that it makes the game a contest of who can swap to the winning side first.
Avoid at all costs. The game is now in a stale development cycle as SOE looks to launch it on PS4 and the latest update (PU2) has once again brought the servers down for the last 2-3 days.… Expand
Dec 13, 2013The game is hard, i will start with that. It is very hard to learn. Having said that its time to look at it from the players point of view, the game looks amazing, the maps are enormous, and since its PvP, its going to be hard. I have read all these reviews of this game and were disgusted by the way people give it zero chance. You spawned once and got killed and you quit? I have been playing for a long time now and i will say right now that i have died a ton.. want proof? SerchAndDestry on the server Connery. Thats my name and where i am you can look me up. My KDR is 0.375. 3 months ago it was 0.185. You learn and you get better.
How to survive your first month:
1: Pick Infiltrator and HIDE. You dont know how to play, no shame in that, so what you have to do is get the infiltrator (sniper) and get away from the battle toward your color, (blue, red, purple). Sit on the edge of a battle and get your kills from long shots. As a Infil, you can go invisible. Plus the infiltrators are the only class that has a built in scope. Watch fights from safety while learning controls saving up certs for your other classes.
2: If you dont have an outfit, find a squad! If you look in your social tab there is a button for squads, find an open squad and join. They will give you objectives with waypoints and orders, which makes the game easier when you have a goal.
3: DO NOT FRIENDLY FIRE! Watch your shots, friendly fire is a hallmark of a noob.
4: Using your certs wisely. Certs are sometimes hard to come by. Your first 30 better go toward a sight for another class gun. If you are over being a sniper and are ready to get into the battle, Heavy or Light Assault are a great place to start, Heavys have massive machine guns and built in shields so you can take a little more shots and they have rocket launchers, its wildly inaccurate from far away but still deadly at medium range. Light has jet packs and Carbine rifles, basically the close combat bread and butter. Spend your 30 certs on a red dot sight for either of these classes and you have a platform to build on, plus guns upgraded on lights can be used on engineers as well. There are alot of options that only need 1 cert on the customization window, one wont break the bank so get it while its hot.
5: Everyone Dies. Really this is the thing you must remember, EVERYONE DIES! The guy that killed you? He was probably killed 3 seconds after killing you so dont get angry, get back in the fight and kill him back (extra points for revenge kills), its a way of life on Auraxis (the planet)
6: You cant Fly. Airplanes are hard as f*** to fly. Spend some time in the training room practicing before trying to do the Top Gun thing. You will just get shot down in 34 seconds and be butt hurt. Liberators and Galaxys have multiple seats with guns. You wanna fly? Be a gunner.
7: Pick your faction carefully! You like red? Who cares. Aside from the elaborate back stories for the teams, there are very distinct differences in the teams. Each faction has a color related to their team; the Terran Republic (Red) boast faster firing rates and chainguns, but are ugly as sin. Vanu Sovereignty (purple) are people who use alien tech so they have lasers which feature no bullet drop but damage drops significantly at range. But it doesnt mean you cant headshot someone from 1000 yds with a pistol. And the best for last The New Conglomerate (blue) The Rebels. We (as in im NC) have high damage weapons. Our tank is the most powerful weapon in the game, and our guns put out the most dps. Our firing rate is standard, our bullet drop is normal, but when you hit a target they will know.
Well I could go on with lots of things but really these are the most important things, Dont listen to whiners who can spend 1 day learning the game before they start crying over how many times they get killed. Because like rule number 5, EVERYONE DIES. So come try the game come to the NC on my server and add me, i will personally show you the ropes and help you in any way i can.… Expand
Dec 13, 2013This game has kept me playing for so many hours... It has been many years I didn't play the same game for so long. It's hard, it's huge, it's free to play and absolutely not pay to win. Skill matters here, as much as strategy and tactics. You have so many choices you just can play in a different way every time you die (and it happens a lot but it's not frustrating since you can respawn quite fast). The dev team gives a lot of attention to the community and keeps releasing patches to make the game better and better. New features and patches will continue to be released in the next years, plans for this game are ambitious and really long term lasting.
I must be honest here, I play since Wolfenstein 3D and I never seen in my life this epic fights with infantry, vehicles and aircrafts. Visuals are simply great. Teamplay is wonderfully made up.
It's free. Try this game. It is an absolute must for every FPS player out there.… Expand
Dec 12, 2013Planetside 2, is one of the most impressive games I have played in terms of scale. The maps, or "continents" that you fight on are enormous and simulates a real war, requiring both skill and strategy in order to be successful. For a F2P game it is definitely worth a try. Saying this, however, planetside 2 has some frustrating flaws in ts presentation.
Pros: The game is huge in scale and beautiful in look. Large fights with Platoons can be very fast-paced and exciting. Free-to play.
Cons: Planetside 2 requires a decently strong computer to play and its scale can lead to a lot of travelling on foot just to get into a gunfight. Newcomers have very little room to improve and the game is easily dominated by those who have more experience. "Certs" the points with which you use to purchase upgrades take a long time to get and in order to unlock a gun you must play for a great deal of time. Lastly, the any vehicle can quickly kill you, which leads to many frustrating moments while playing.… Expand
Dec 6, 2013A really great game that everyone that likes "First Person Shooters" should have installed on there PC.
I cant recommend this for the Playstation because I will never own one to play games on. I will only game on a PC.
Some minor bugs shows up now and then but that's todays reality with a company's ability to patch on the fly. Its really that games hit the market with flaws at all, but they do, and this is no exception. It is getting better and better every week, and this game still is one of my all time favorite FPS that I plan on playing as often as I am able to. This is coming from a gamer that has owned all Battlefield games and COD. This time though I spent that money on PS2 instead of the other AAA titles.
I would have a score of 10, but the bugs drops it to a score of 9
Download it today and find out for yourself what MMOFPS is all about.… Expand
Dec 3, 2013Best scale out there, 100+ people fighting in a single battle with armored transporters, tanks and gunships is everyday thing in PS 2, and you can't say that about any other game currently on the market. The graphics looks dated, but still good when you look at a distant landscape. It takes a very good PC to max it out though, because of the scale I presume.
This game has one major flaw and it is it's developers
yes the devs are extremely greedy If you are in US you can probably stomach ridiculous prices like 7 for a rifle but if you are in eastern Europe you can forget about in game store. Too bad weapons and equipment that comes from it is much stronger than normal pieces.
So is it Pay2Win? YES UNFORUNATELY IT IS PAY 2 WIN TO SOME DEGREE
You can unlock almost all guns for free, but the pace is so slow it takes about 20 hours of gameplay to unlock a single new gun, and it's the bottom-line one not the badass overpowered gun some kiddie just spent 7 on. For me this ruins the fun as I constantly see people who pay having better stats and progress way faster.
It's fun with friends or if you get in a large outfit. Just remember that if you don't pay, you win very little in this game, though playing with a large clan makes it less of an issue.
Other flaws are completely indestructible environment and in some places terrible level design (biolabs mostly) making infantry killing zones where people are forced to stay for minutes shooting through the door mindlessly because of how capturing zones work.
Overall solely for gameplay I would give it an 8/10 but because of the P2W plague I can only give it a 6/10 … Expand
Nov 29, 2013I played this game for over a year, I've seen it's ups and downs, it's failures and successes. Let me tell you that I had some truly epic moments that immersed me in the world and that I will remember forever. But that's not the kind of thing the game promotes, you see, SOE has a very unclear goal for this game. It started of as a game that seemed to take itself pretty seriously, there were clearly defined factions, lots of robust lore, and it at least made an attempt to immerse the player in it's world.
Since then Planetside 2 has been on a downward spiral. with SOE needing more funding they turned to sillier and sillier ways of milking people for money. It started off fairly tame, a couple hockey masks and a skull mask as cosmetics. But it just kept going and going, eventually ending at to the point where it is today. There are ridiculous camo options ranging from palm tree to zebra stripes, there are fireworks launchers, evil laugh horns, confetti C4, MLG decals, overt promotions, etc.
Don't expect to get immersed enough to enjoy the game after the novelty of big battles wears off and reveals the abhorrent money grubbing underneath.… Expand
Nov 27, 2013Okay, So I see a lot of negative reviews here. From what I can tell most of these negative reviews are negative because the game lags on peoples machines well its not their fault your computer sucks. The other ones seem to be from people who suck at the game, again not their fault. This game is awesome. Hands down favorite shooter to play online. You just need the machine and skill to have fun.
Nov 24, 2013Brilliant. The start can be grinding but once you've learn what to do then it's amazing! 250+ hours in game and I am not stopping. The combined arms can be frustrating but with a little planning and teamwork can be pure bliss. A year on and this game is only getting better. 10/10
Nov 23, 2013Planetside 2 is a really fun and relieving game when it works well. It's absolutely beautiful with a huge variety of customisation and different classes. You get a massive amount of satisfaction from very large, well balanced battles in which there are many different vehicles, weapons and strategies to use to your advantage. Of course, there are quite a few problems, but with the constant updates these will usually get fixed quite quickly. The "pay-to-win" aspect isn't all that bad either; most of the things you can that can only be bought with real money are camouflages for your weapons, character and vehicles. Due to it mostly being only aesthetic customisation that can be bought with real money, it does not cause many balancing issues. I don't see what more you can possibly want with a free to play game. It has gigantic, beautiful maps with huge, endless battles between 3 different teams. A truly amazing and addicting game.… Expand
Nov 22, 2013So this game is addicting, but is definitely more fun with others. Although it is bugged and alot of times that gets you killed, it is still fun. They really need to fix a lot, when there are a TON of people playing you can barely get into the game if at all. Since the optimization patch, the performance of the game has been much better but there is way more to be desired such as weapon equilization and distance rendering. I find it utterly ridiculous that you can be shot out of the sky by aa that you cant even see. I know its free but the weapons and gear you buy is extremely overpriced. 7 dollars for pretty much every weapon is crap especially if it doesnt carry over to all you characters no matter the faction. (such as vehicle weapons that arent faction specific i.e halberd, m60, liberator weapons etc. I shouldnt have to pay 7 dollars for a weapon for every faction of character. There are plenty more upsides than downsides for sure but this game, as with any other, has many flaws. Overall it is definitely a game worth playing especially with a group of friends.… Expand
Nov 19, 2013Played it a bit when it first came out, but got bored with it fairly quickly. Took a long time to get to any real combat. Once you finaly got there it all just didn't feel very fun or exciting.
Then just for the heck of it i tried it again a few weeks ago. This is a decision i do not regret.. The game has improved massively since i last played it. The gameplay is fun and challenging.
This game is what Battlefield was. A TEAM PLAYER game. You don't win anything by playing alone. You win by working as a team. That's where the game shines most. The teamwork.. You can have amazing fun and epic battles when battles are led by commanders that know their tactics. And squads work together.
If you expect to play this by yourself as you would Battlefield 3. You might aswell head back to that, cause you won't find this fun.
It takes time to get better gear in this game. You can't play for a couple of days and expect to have unlocked 7 new guns and 15 new attachments. You earn Certs as you play the game and with these you can buy new weapons, attachments, vehicle upgrades and upgrades for your Individual classes.
If you want the better gear, you gotta play longer to get the Certs to buy it. It is not a pay to win game. You can do just fine playing without paying. Though if you are impatient, you will find that it helps, buying a premium account. You really don't need to though. You will find that just buying a grip for you gun for 100 certs/5 good hours of playtime, will show huge improvements. Though it will take a long time to get certs enough for the best gear.… Expand
Nov 18, 2013All these reviews are WAY old. The current Planetside 2 is awesome with a massive game update to optimize game performance and graphics. Why is everyone disliking this game. I've seen some people's reviews about being killed as a starter, and complaints about the full-on battles, and to put it out for those people, EVERYONE IN THE GAME HAS GONE THROUGH THAT. and yet millions of people still play it. Overall, THIS GAME IS AWESOME… Expand
Nov 17, 2013Great pick up and play shooter. Looks amazing at highest graphical settings, I'll often just pause to take it all in as thousands of lasers shoot past. Very easy to get immersed into it and a great feeling when you infiltrate enemy bases and take over to allow your team to proceed.
Nov 16, 2013Planetside 2 is a game that would obviously get ALOT of hate. Its not made for everyone and thats easy to see after about 10 hours of gameplay.
Like games such as Team Fortress 2, Natural Selection 2 and Mount & Blade: Warband, the first few hours of Planetside are incredibly hard and frustrating due to the highly experienced community. The way the games works is also very hard to get used to. If you aren't enjoying the game after about 8-10 hours then you might as well stop playing, if not then you will most likely be having an amazing time.
The graphics, controls, mechanics, and pretty much everything in this is outstanding. The only negative thing I have against the game is the fact that you will have to spare about 30 mintues to about an hour to play a decent game and, unless you have a friend to play with, it gets pretty boring after a while.
Its fun and you might as well download the free-to-play title, as you may enojy it very much.… Expand
Nov 15, 2013Planetside 2 sides along APB:Reloaded and King Arthur's Gold to be one of the most disappointed, delivered products these last couples of years as they all start out with great concepts and end up being utter rubbish due to the incompetence of the companies behind them.
The fact that It took them over a year to take a good, hard look at the framerate issue the game has and even more time to fix it does not bode well and the reason for this being becomes quite clear in one of the "OMFG" videos whereas Sony's big boss has absolutely no idea about the communications in the company and as it turns out, all the different departments that made Planetside 2 never have any actual scheduled meeting times.
Needless to say, It's a shining example on how to NOT run a business & gaming company and an even more clear example to just whom you shouldn't give your money to.… Expand
Nov 14, 2013Often a 1v1 close encounter will result in whoever gets a head-shot or who is a Vanu. If you use aim-down sights, your strafing ability is wrecked (even with the guns which only cut it by 50%), if you use hip fire you'll probably be lucky to get a head-shot which gives you an annoying choice where one is rarely better than the other and you regret not doing it the other way. No sniping would encourage more infantry since sniping is the reason why you wouldn't play infantry at all. No headshots and you could keep sniping because then you couldn't pin down any inferior number of infantry. Knifing is awesome though. This game is totally the opposite of traditional FPS and it's such a shame because without all the modern features and mechanics it would be amazing. Sometimes it's obvious you should play World of Tanks/Planes when you actually want to play infantry other than Infiltrator. Vehicle and air play is really good but if you're not into it, you'll really tire of waiting to invade the enemy base only to find they give up really fast and you sit around for 3-10 minutes for capture because you cannot move on to take the next base. Stealth-killing is risky but it doesn't really suit this game since it is very anti-rush and there should be power in numbers and should not reward luck. Cloak is easy to spot and triggering it on/off is very audible. Any class can be stealthy but with a lot of open areas and places to snipe, sometimes the game becomes incredibly frustrating. Engineers have to be vulnerable to repair vehicles which doesn't really make sense when you're using a damn gun to repair stuff, a lot of fights are just explosives blowing up everything and driving back to try and push towards the enemy base. The choice of armors is pretty much either reduced bullet damage or reduced explosive damage, but even with flak armor, you can get 1 shot by rockets fired by infantry (it's still useful though (just not much)). Nanoweave is a necessity if you're interested in close/mid-range infantry combat. Often a nade/c4 or air fire will likely result in you being useless anyway. Sadly the game is not very well optimized and has some crash problems. Then there's the issue where you cannot pre-load areas you are going to deploy to which means less action! Instant action sometimes doesn't work and honestly there is zero sense to this feature since drop podding into an enemy base and pod-crashing air units is very unfair. By the way I can fly a plane into another one and mine will blow up while the other continues on it's merry way with no damage taken. Instant action is for solo players and PS2 is NOT for solo gamers. Killing people...it's fun but not rewarding in the context of credits...objectives are the most important thing which I feel is a bit silly since taking over bases with a big group is rarely fun (usually the numbers are heavily one-sided). PS2 had potential but got some of the fundamentals wrong. Smaller worlds with less paths to go through would result in more intense battles and less running around. More corridors would encourage confrontation rather than waiting for more players and limit the usefulness of vehicles. Instead it's scrap battles everywhere and a platoon of players who stomp one place, while one of your platoons stomps some other place which is absolutely boring, most of the problem is that there are THREE worlds and when you're losing in one world, you go to another world. I don't know why, but this is a fatal flaw in PS2, I've seen it ruin other games.… Expand
Nov 14, 2013This will be a strange review, read it till the end or it might be difficult to understand my rating.
If you already played this game, you will know that there was an unbearable bug: headshots with sniper rifles were not a guaranteed kill. And I am not talking about semi automatic rifles, but about bolt action sniper rifles, those with the highest damage and the lowest fire rate The developers didn't fix it, they didn't even say something about it for more than six months. A few days ago they said it was supposed to be so and they will change things so headshots with snipers will never be a one hit kill after a certain distance. Now, this distance is short enough to make automatic weapons a far better choice than sniper rifles.
This choice alone is enough to prefer any other shooter, even the worse Call of Duty, to planetside 2: especially considering that in Planetside 2 bullets are slow and they drop, like in Battlefield games. The biggest problem is, this game has many design choices as stupid as this one, hundreds of bug, one of the whiniest communities I have ever seen, bad developers and a massive "pay to play without grinding" because you wil need dozen of hours to legitimate unlock a weapon. I really hate all of this because the game had a lot of cool ideas and great potential, but now it is too late to fix everything and it will only get worse and worse… Expand
Nov 12, 2013Never ending wars with hundreds of players on three diverse groups on three different, massive continents. What else? Oh yeah, it's free! If you can run this game, play it! Be anything: from a silent, patient sniper picking off enemy forces from great distances, to being a pilot, massacring ground forces and dog fighting enemy pilots! Join one of three major military groups and even join communities of players in outfits! Play Now!… Expand
Nov 10, 2013I can't take it anymore! Out of the 220 hours I've spent in PlanetSide 2 (never paid a penny), I was still a noob. I had the vanilla skins. Mostly vanilla guns. Within 10 minutes, paying players can get heat-seeking missles, character slots, etc. They can achieve all that I've worked for, over the 250 hours (played Beta too) I've spent, in just a matter of minutes. This game is a big killing farm, too. Planes and tanks continuously shoot at spawn areas, so when you leave the shield you get blown to bits. Is that fun? No! There's also the time when you get a Reaver, fly it for a while, get a lock-on from somebody else, try to turn around and get blown up. It happens to me, every time! Then there's the time when you get a tank and roll out, only to be quickly blown up by the first enemy tank or vehicle you see. You can drive for hundreds of meters, get spotted by a plane, and quickly blown up. My luck was just extremely bad. Vehicles with guns continuously ruin infantry battles. I was continously saying "This isn't your fight!" to the tanks shooting at one side or the other of infantry battles. Bases are copied and pasted, they're all extremely similar or even exactly the same. Weapon costs are outrageous! The SMGs, like the shiny pistols, cost 1000 certs which takes you at least 50 hours to get. It seems like SOE wants them to be the paying person's weapon, not a weapon you can easily get. Secondary weapons are all pistols. It's pretty boring. The graphics are HORRENDOUS! The textures are terrible on anything but high. The shadows, unless you have a REALLY good CPU/GPU setup are a complete no-no. When you have them off, which is an automatic 20 FPS, the game looks like utter crap. So there you have it, the most frustrating, ugliest, and same-old-same-old game ever. PlanetSide 2 sucks.… Expand
Nov 9, 2013I have nothing against games that are free to play in fact I quite like them, however I would appreciate it if they said pay to win instead of free to play when that is the case, Planetside2 is an example of pay to win. Yes items are obtainable via game play if you have 100 years to spare... You are fighting to achieve nothing, you can't win your contribution doesn't matter because there is no goal there is no aim just shooting, anything you capture would have swapped hands by the time you log back on again. So yeh mindless shooting without achieving anything this game is simply for those who like shooting.… Expand
Nov 3, 2013Okay, imagine a game like Battlefield (without the destruction)- great battles, with ground, infantry, and air vehicles battling eachother. Now imagine those battles, but on a MASSIVE scale- and I mean like an entire planet being the the map, and three 200-man armies fighting against each other.
That is Planetside 2- epic battles on a MASSIVE scale.
Oct 28, 2013The game is not newbie friendly, you cannot accomplish anything, solo. While I realize it is meant to be a huge battlefield game, there are limits. The shop is intended to make people, including people with a subscription, to spend extra money on an inferior game.
Planetside 1 had a whole host of issues... planetside 2 has almost all of the same issues, but is free to play. Take my advise, go buy a battlefield game, save for titanfall, etc. This is not worth the hard disk space. How it has an overwhelmingly positive review is far beyond me.
I can see some good in it but it cannot overshadow the bad. Takes a thousand and one anti-vehicle weapons to take out a friggin BUGGY!!! AN ARMED CAR!!!! Let alone a tank... There are so many things that could have made this game, one of the BEST SHOOTERS, in history, but they just took it the wrong direction. I realize this is an opinion but at least make it so infantry can KILL TANKS WITHOUT HAVING TO HOSE IT DOWN WITH A THOUSAND ROCKETS!!!! ESPECIALLY SINCE THERE CAN BE SEVERAL HUNDRED IN AN AREA IN AT A GIVEN TIME!!!! Oh sure, you can justify that it has a long cooldown before you can order another but... by the time its destroyed most drivers will have spent around 30+ minutes in one...
The health/shield system is appalling, it makes halo's system look bloody brilliant! The starter weapons are akin to pellet guns. Try taking on more than 3 at a time when you are alone? Doesnt work, does it? Nope you just die instantly... What is the point of playing a game where you cannot 'feel like you are making a difference' in a persistent universe. 1v1, about who can aim, 2v1 you will die unless you are lucky, 3v1 you are dead. They do not reward skill! While I realize this is not one of those types of games it does not do the shooter genre any justice.… Expand
Oct 26, 2013Planetside 2 is a definitive First Person Shooter. This game will change your perception of what is and isn't a truly massive war title. The open world, massive player base, and pure fun this game brings to the table makes this a good title for any PC gamer. That's not to say PS2 is flawless. Far from it. The learning curve is much too steep, and I personally dislike their pay-to-win-esque profit style. Still, any FPS aviciando should definitely give Planetside 2 a look.… Expand
Oct 22, 2013Terrible terrible. No real feel of accomplishment, flying is impossible, or using any vehicle really. Everything dies in about 2 seconds, and your respawn timers are 20 seconds for inf, 15+ minutes for vehicles. Its dreadfully boring and you are forced to play infantry. Only the elite get to play with vehicles. And even then the Elites are stopped from playing because pleb guns like lock on rocket launchers literally shoot a rocket out that goes directly to the closest enemy vehicle u were looking at and hits it. People spend about 1000 hours of playtime to be able to fly and brand new players need about an hour to get lock on rockets and ruin everyone's fun.
It's interesting at first, but play it for more then a week with at least 2 hours a day playtime and you will realize getting any new weapon from earning certifications is impossibly elongated. This is due to the Free To play model that it has. Which also forces SOE to make weapons/vehicles over powered when they first release them, so that they sell better, which they then nerf to the ground, wasting your money or time you have spent. Everything is about seven dollars each, a gun, a camo, a hat, you name it. And most of the time you will accidentally realize what you bought was a waste, due to not exactly understanding how precisely the weapon or game works.
In this game you can level up. There is no point in leveling up, you get nothing for it, and when you cap to 100 you still get nothing. People don't even acknowledge it in the game. Even the people who are lvl 100 don't really like the game, because they too know all of the above and have just exploited it against other players.
Go play battlefield 4.… Expand
Oct 14, 2013Could have been a good game but the pay to win structure of the game ruins it. Don't bother trying to earn anything by actually playing the game unless you're willing to blow a week or more just to get a gun. I found the more I played it the more futile any efforts towards progressing became. Frustrating and not fun.
Oct 10, 2013When it launched, I thought PlanetSide 2 was going to be THE Game that was going to make me delete all my other ones. Huge maps with lots of enemies to fights, colorful graphics, lots of weapons, vehicles and other unique features. But after playing for a while I realized the game has no goal at all. It is a neverending deathmatch where no team can really win the game. I still log on once in a while and I find that there are less and less players on the servers, and those that remain are hardcore gamers with 1000's of hours played who have already reached the maximum level (makes it hard for noobies to get started). There appear to be a lot of balance issues between factions and vehicles vs infantry. In conclusion, the game has lots of potential but really lacks some very important features that would keep the players interested.… Expand
Oct 6, 2013This is a Free2Play game and I still feel like I got ripped off. It's THAT bad. Great concept, absolutely terrible execution.
1) Better have a high end PC or it's a no-go for playing.
2) It's not a steep learning curve, it's a learning wall. One that you will pound your head against for hours upon hours.
3) Vehicle controls...They are so bad that I have to wonder if SoE deliberately made them difficult or if they are actually THAT incompetent.
4) This game is PAY TO WIN. Anyone saying different is LYING to you.
Game looks great on the surface. Just don't look to closely or you'll see all the cracks (that happened to be filled with crap)… Expand
Oct 6, 2013Before i start i would like to point out that this game is FREE, to those of you giving a FREE game of this quality a zero your quite frankly completely wrong. Unlike many free games Planetside 2 is not a pay to win although you can pay to unlock weapons they can all be unlocked without paying a penny, only skins require real money to obtain.
The game is by no means perfect there's a steep learning curve that can be a pain to get passed and getting dropped into the action when its on such a huge scale can be disorientating and frustrating to new players. The weapons unlock quite slowly and there is no real end game no faction can actually lose.
Now with that out the way Planetside 2 is possibly the most epic experience you can have on any game, thousands of people fighting epic battles with aircraft tanks and infantry is just amazing to be apart of. Especially with some friends or a decent squad or outfit where you work as a team to capture of defend strongholds. This game far surfaces other FPS games like Halo and COD in my opinion and does so on a scale that's beyond belief and all this from a free game.
There is no reason not to try this game its free and wont cost you a penny get some friends on Skype or teamspeak and you will have a great time.… Expand
Sep 26, 2013This game is the best free to play game I have ever played. The battles are huge! probably more than 200 players in a fight. The game however is badly optimized but the game play is great. It requires lots of teamwork and this game is amazing. It is free after all.
Sep 20, 2013Game was good in the beginning months now it's on it's last dying legs. Extremely bad management and design. They took out everything that was good about the game and threw it out the window. Recent SOE layoffs have resulted in the road map being completely abandoned. By the time they release Hossin everyone will already be playing Battlefield 4. There's nothing free about this game, they just want your money. SOE even threaten players with banning if they dare criticize the game on social media. Beware avoid this atrocious pure excuse for a game and company at all costs as you will regret it later.… Expand
Sep 14, 2013as a child i dreamed of having a massive battle with hundreds of soldiers in the comfort of my home.
Planetside 2 has fulfilled my desires. but... just at a low framerate. but really... it runs like ass. it fails to run on acceptable framerates on any Intel i7 processer. and every AMD processer will have trouble running the game because the developers cant optimize for sh*t. the only thing that can run this game is an Intel I5 processer. small improvements have been seen but AMD processer users are screwed until the ps4 comes out with the 8 core AMD apu inside it. now for the shop system/ balance: this game is pay to win. i do not care what anybody states. the only guns you get are rifles, machine guns and AUTOMATIC SNIPERS. (the auto snipers are sh*t compared to bolt action). most guns cost around 5-10 dollars. but that can be overlooked. now the vehicles are fine in the sense that their default weapons get the job done just fine. but the jets on each team come with only a machine gun on them. you can buy rocket pods or heat seekers. heat seekers are generally useless since the machine gun is plenty to take down enemy aircraft. but the pods are a major thing. you can destroy infantry and vehicles in a matter of seconds with these. and they cost TEN DOLLARS. i have played 100 hours of this game and i earned a total of 1142 credits. that is eleven dollars.
-but why do i give this game a seven? because its the only game of its kind that can pull it off. and the developers are actually working on it, slowly, but they are. in the last patch my sister gained TEN FRAMES on her AMD machine that had an APU. from 15 to 25. the developers are working and in a year this game will be perfect. just need to be patient … Expand
Sep 11, 2013Three distinct factions, fighting on three huge continents for the supremacy on the planet. Many classes to choose from with a detailed and durable character growth system. There is no need to spend money to be competitive. Deep, immense and fast-paced: PlanetSide 2 is a MMOFPS that played in a group offers hours of pure fun. Unfortunately it still lacks of a solid outfit system and it's bad optimized for most personal computers.… Expand
Sep 10, 2013Solid 7 for this game. When several terms are met this game is extremely fun to play...Outside that it´s road of corpses and most of them are yours. Gameplay wise this is pretty straight forward. You tunnel something and that´s it. Attacking and Defending gets new meaning when you see massive number of aircraft and ground army going towards an enemy base. It takes breath away to see that t this game is huge in scale.
But where does it go south? Unless you have voice program with some friends in it the game is very dull. You run around and get killed, people with higher Battle Rank will dominate in every machine battle and gun battle. Trying to take out a sniper who has stealth more dmg in hes weapon is absolutely stupid. Killing you takes 1 shot, killing him 2.
Solo playing this game equals that i try to kill couple of guys before i log in after 10+ deaths...Group play means lots of laughing, shooting and playing like it´s war game. Organized attack into something huge and have enough classes to overcome all difficulties....Or just take a people carrying tank and drive it over a mine or cliff....You choose.… Expand
Aug 30, 2013I played planetside 1 for many years and looked forward to PS2 in 2012. But on release I hated so much about it that I walked away (back to BF3). Roll on several months to June 2013 and I decided to give it another go and I'm sooooo glad I did. PS2 is now fantastic fun. It feels very polished and there is a huge amount of varied fun to be had. Interestingly in PS1 I played in an outfit throughout but for PS2 I play solo as heavy assault my k/d is nearly 2:1 and contrary to other reviewers I find it very easy to have fun without joining a squad. However I do recommend you walk away from battles which are clearly unwinnable. I'm having so much fun that the ps4/xbox one choice became simple for me PS4 simply because it will have PS2 on it.… Expand
Aug 23, 2013This game really ticks a lot of boxes for me, it has everything I could ask for; large scale warfare, intense firefights, even a little bit of strategy is present!
The only problem is is that the game is a very power-hungry game, and my computer has trouble running it even at the lowest settings.
For anyone who has a top end computer, this futuristic shooter is a must have!
Aug 20, 2013I felt I needed to do an updated review. I'll use bullet points to outline the main problems after recently playing and uninstalling again.
-Pay2Compete; Pay gain access to the latest OP weapons before they are nerfed once they've had sufficient sales.
-Art design; This game has sub-par art design. The only things that are decent are weapons. Vehicles, character armor and cosmetics look what people thought sci-fi would look like in the 80s. Skull masks & Lightbright helmets are a complete joke, and I might of thought they were cool when I was 13. Takes the seriousness out of the game.
-Nickel & Diming; BF3 launched without the classic horn for the jeep. Outraged, players asked for it. EA of all companies eventually put it in via patch FOR FREE. If you would like to enjoy a 2.5 second mp3 sound every time you pressed the mouse button while driving a vehicle in PS2, please insert $7. The argument "You don't have to pay for it if you dont want" is moot. It is the fact they charge $7 for a 2.5 second mp3. It's not hard to take a stock horn sound and edit it nicely.
-Lack of Vision; Even after so much time has passed, I can see the fundamental flaws have not been fixed. Bases seem to be upgraded with more cover, a jeep was added, and a plethora of new weapons were added to the store yet I didn't particularly see any performance increases or any kind of point to the battles. It is quite simply still a giant, semi-laggy TDM with vehicles with no permanence of end. In BF3 for example there is an end. A screen pops up and announces you won, with battle statistics after the fact. It feels complete. The war has ended. In PS2, it simply goes on for ever with no end ever in sight. This fact alone eventually makes the player feel what he's doing is pointless, which it is. It is this feeling of pointlessness that helped me hate this game.
Cutting Corners; From what I read, SOE pays their employees below the standard wage for people in the industry. This means the bulk of developers working there are probably fresh out of school or new to the industry. This would explains a lot of the low quality production values in PS2. With Sony's huge money, there was no reason why the factions could not all their own unique common pool vehicle models. I could understand the reason in planetside 1, to save money since a game like planetside hadn't been done before. But today its simply lazy. Playing Vanu is pointless, because you are not a cool alien tech faction since most of your vehicles are wheeled, tracked or use conventional propulsion. All factions having the exact same common pool vehicle models also creates problems. Many times have I accidently shot a friendly vehicle thinking it was enemy. There is absolutely no excuse for SOE not to have launched with empire specific common pool vehicle models. It will probably never be done, as it would not make them money.
It is dozens of small details like this that piss me off, and make me deeply regret spending close to $200 on the shop. The only reason I did so was because I was already bored and thought buying the new weapons or cool new camo would re-energize my spirit to continue playing.
It didn't.… Expand
Aug 7, 2013the game's scale is, quite frankly, amazing. The fact that you can spawn vehicles that are not overpowered in every way, shape, or form. the guns recoil is quite nice, but the learning curve is a bit much. Weather this is a curse or a blessing, i will leave this up to you. The RPG does nearly no damage, especially to tanks. UNTIL you get an air-locking rocket launcher. then you see the potential for damage. The game looks great, graphically and aesthetically, but NEEDS to be optimized (i am running an i3 @3.3 GHZ with 4GB of RAM and a DDR3 Nvidia 545) it runs at good a good framerate on low graphics, but an occasional framerate drop REALLY gets on your nerves… Expand
Aug 7, 2013This game was just bad honestly its a game where you can be terrible and win. The reason being is grab lock ons against vehicles. The client side programming means two major league bad things should you have a really bad connection you can go to town on people and they cant even see you. Also like 90% of the games files are on your pc thus making it extremely easy to patch and modify your game files; hence all the hackers found it the game(many are sneaky about it now however its still a huge problem). While your at it why not just buff one faction above the others time and time again without any consideration of balance or skill based weaponry. Oh and just to put the cherry on top of the cake they will ban you should you do good, don't believe me get a K/D of 20+ and you will shortly. As for the bugs planetside 2 is FULL of them LITERALLY most of which have been around since the alpha days. such as; falling through the ground being killed but being able to move around and look at people but not die when shot, graphical errors, floating buildings. And then the bugs that they think helps balance the game such as lock ons going right through walls, infantry not even rendering in many cases, huge de-sync problems when in a harasser. As for the content added--I don't think SOE knows the meaning of that because all they do is add generic guns and buff lock on rockets consistently. If you don't believe me look at the patch notes since the beta all they added was change around the warpgates(new only two times) the latus system(Which is horrendously worse then the system before) the harasser that is riddled with bugs and glitches to this day. Now speaking from a knowledgeable programmers perspective you know that SOE could not be dumber in using dx9 vs dx11 and also trying to make they're own engines just to save a little amount of money. Just to top it all off they released a TESTING server that what do you know they don't even USE TO TEST THINGS BEFORE RELEASE! I give this game a rating of 1 just for the sake that they tried to make the first game of its kind but they blew it so hard that I regret playing in the alpha/beta testing phase because that game was better when it was in testing phase otherwise it would be a solid zero.… Expand
Aug 6, 2013This game is halo/battlefield on steroids, and surprisingly its free. I use a weapon that has the highest RPM in my faction. So I win most close to mid range encounters and I only paid 250 creds for it, so the game is not pay to win. The only down side is the story line is simple, and the game takes a while to get used to because the tutorial is crap. In conclusion, it is probably the best fps I have played in a long time, and that is mainly because of the enormity of the battles and number of players involved is something to be seen to be believed.… Expand
Aug 5, 2013Aside from being extremely taxing on your pc, meaning you need a nice rig to run this game, and from being a clearly pay to win game, the free player can still have fun. This is one of the most thought out games of 2012 into 2013, its a stellar MMOFPS, the first of its title to actually get it right, and as long as they continue to improve the game as they have this game will remain a 10/10 for time to come.… Expand
Aug 3, 2013After reading reviews here, I got good news: a lot of issues described early were fixed. There is a tutorial, tapping "home" drops in in combat (in a pod) in 10 seconds, tapping delete lets you respawn at a different spawn point in 10-30 seconds. I'm getting decent FPS on an average RIG with GTS 250. The game has a lot of promise, but the fun quickly dies down, once you realize that every gun, every ability and every vehicle sucks unless you spend money (to buy new guns) and time to grind upgrades for these guns. After I spent 20 hours grinding upgrades, it hit me that I'm a veteran FPS player, have positive K/D here, but am not having that much fun. Killing infantry is not satisfying. Guns all look the same, sound the same and are kinda bland. There's no character to guns whatsover (for example Brink had similar attachment/customization for guns, and somehow guns were more satisfying). The "wow factor" of this game is huge scale, but you will quickly learn that just like in all MMOs, there are small groups and zergs running around the map, capping points that are not contested. I saw some large balanced battles in the 20 hours I played, but those are fairly rare. Most of the time it is one zerg camping the spawn building in a base for 5 minutes before moving on. There's a small number of fighting vehicles in this game 2 tanks, 2 planes, 2 light vehicles. Yet they feel bland and lifeless. Everything is nerfed to avoid 1 hit kills. Compare a tank from Battlefield 2 or a mech from Battlefield 2142 to "lightining" tank from planetside or a MAX unit, and you see just how boring planetside vehicles are. There's a lot of grinding in this game, and if you like it, you will enjoy the game.… Expand
Aug 2, 2013This review comes from a bad fps player, who stopped playing games 6 years ago.
For the last 3 months I´ve been playing this one daily and I still find it fresh. Why? I´m glad to say that even though this is a FPS game, hitting the target it´s only a small part of the game. As or more important than that, one must read the flow of the battle and act according to it. It´s not an easy tas task and some times extremely frustrating (try to battle 3 to 1 fights...). But the variety of actions one can perform to help his team even if they are completely strangers is enormous. And believe me, every action count. Be it a medic or engineer or heavy or sniper or tank or plane... so on.
It can also be a very socially active game. A player can be part of platoons and share objectives with other players. Even if you don´t have a mic or english isn´t your natural language, your actions will speak for yourself. In my experience the community have been helpful and friendly and the team leaders are usually nice and cool headed guys.
Being this a MMOFPS, good solo players and teams know that you can affect psychologically other players and alter the flow of the battle. They create choke points, distrat them, etc, whatever necessary to achieve their team's goals. It´s not capture the flag or deathmatch. It´s conquering territory.
That being said, this is a great game for many types of gamers with very diferent natural skills. If you´re a good strategist, play it. If you're a good shooter, play it. If you´re a good driver, play it. If you´re good at splinter cell, play it.
So, here´s the downside: It´s not a casual game. There is a learning curve to climb and it can be a frustrating process even for FPS veterans (or not, lol). There´s lots of helpfull stuff in the forums and youtube but the real lesson is in the battlefield. And if you´re like me, you´ll die a lot. What get me going is the acknowledgment that this is a very good and unique game. And after 3 months I die a little less often.
And it is free.… Expand
Aug 1, 2013This is the worst gaming experience I have ever experienced. I play BF3 on high settings with under 50 ping, but in PS2, players are teleporting everywhere with the worst lag I've ever seen in a multiplayer game. This is why I stay clear of free to play games. Awful, just awful.
Jul 26, 2013Honestly, I like the concept and the gameplay. I really do. I love the advancement system and the many options of guns, apparel and accessories. But the reason I scored this game so low is because in it's current state, it is broken. I have a high-end PC that runs the game at a steady 60fps even in really big battles. But there is this server-lag that happens ALL THE TIME that makes the game unplayable. First off you have this lag where all players are constantly disappearing and reappearing and popping in and out of the world. it's impossible to shoot or kill anyone. When this isn't happening there is another sort of server lag where no matter how many times you shoot someone the hit does not register. They can be 2 feet in front of me and I cannot get a hit marker for anything. Now, I would be okay with this if it happened once in a while. This happens ALL THE TIME. Last night I played for an hour and 45 min. out of the hour these problems existed. The game was only playable for 1/4 of my time played. Tonight I also played an hour and it was the SAME THING. The game would work fine for 5 or 10 minutes but then I would have 30 minutes of this horrible server lag. Even other people in chat were talking about it so I know it's not my computer. Again, I have a high end system that runs more graphic intensive games than planetside just fine. ARMA 2 and ARMA 3 are two of those games. I wish I could give this game an 8 or 9 I really do. But in it's current state I would stay away from it. I have only been playing the game for a week but I am very discouraged and do not want to touch it again until it's fixed because it is a waste of my time. I'm not going to play a game for hours of my time when only 1/4th of it it's actually playable. I advise anyone looking to spend money on it or use HD space to wait until SOE does something about this because the game is literally broken. I think this game is too big for their britches and there's too many players for them to handle. Again, I really wish I could give it a better score because it is a great game but in it's current state... BROKEN! This is my honest review and opinion.… Expand
Jul 24, 2013Planetside 2 is a game where the execution does not live up to the potential of the concept. It's just about better than average, but far too often your enjoyment will be overshadowed by frustration at the developers' bad decisions. Let's list a few.
1 Bad approach to population balance. During beta, the character population was skewed towards NC. That's not surprising, since the NC is presented as freedom fighters, while the TR are presented as fascist oppressors and the VS as cultist weirdos. Turns out not too many people want to play as fascists or cultists who knew? The smart solution would have been to directly address the problem by making the TR and VS more appealing (for example, by giving VS characters less ridiculous attire). Instead, SOE decided to give those two factions buffs while nerfing the NC so to solve an unbalanced population, we got unbalanced game play.
2 Bad approach to game balance. The game developers made a bunch of balance decisions early in the game's life cycle, before the game had a chance to mature. For example, in the early months of the game, air units were very effective because many players had not yet unlocked viable anti-air weapons (and none of the default weapons can play a meaningful anti-air role). The smart option would have been to make AA weapons easier to unlock, so more players could start using those weapons and the true Air vs. Ground balance could be observed. Instead, SOE buffed existing AA weapons and added new ones while the game was still young and players were still figuring it out. Fast-forward a month or two, and now everybody and their dog has unlocked a bunch of buffed AA options, and to fly aircraft anywhere near a meaningful battle is to invite a metric ton of flak fire and a few dozen lock-on missiles.
3 No account verification. SOE decided to let anyone create an account with no verification procedure (e.g., no credit card check, no telephone number check, no address check, etc.). This means that anyone who wants to hack, exploit, or otherwise cheat can very easily make a new dummy account for that purpose. If they're caught, who cares? They can just go back to their main account, or simply make a new account.
4 Over-reliance on player reports to catch cheaters. Instead of investing in automated cheat-detection, SOE decided it would be easier to just let the players report cheaters. Unfortunately, this approach will only catch out the obvious cheats, and will take a lot longer to find the subtle hackers, if it every catches them at all.
5 Players can create characters on opposing factions on the same server. Initially, SOE did not allow this, which made sense. Then for no good reason whatsoever, they decided to make it possible. Now, a player can have characters from all three factions on the same server. Why is that a problem? Well, let's say a player has an NC character as his main, but also maintains an alternative TR character. If at any point this player is using his main NC character and is being overrun by the TR, he can go switch to his TR character and start sabotaging the attacking TR forces from behind to relieve the pressure on his real NC teammates. Way to think ahead.
6 Too much MMO and not enough FPS. Bottom line, this game is decided more by who has unlocked (or paid to unlock) more powerful weapons and upgrades, instead of being decided by who is the more skilled player. SOE is very happy releasing more and more easy-to-use weapons that it can sell (e.g., spray-and-pray SMGs, lock-on rocket launchers, and the recently cancelled implants) instead of trying to find ways to raise the skill ceiling and create more rewarding gameplay.… Expand
Jul 18, 2013Planetside 2 is what I as a shooter and wargame lover has been dreaming about since childhood. If you were one of those who played the first battlefield 1942 and got blown away by the scale of the conflict prepare to be so again. With a persistent battle going on 24/7 across 3 different continents (maps) each sporting an area over 64 square kilometers in size, with up to 2000 simultaneous players going at each other this is insane! And in the first game I have played where actual organization of soldiers take place become part of a greater battle for control over the planet. It is a true combined arms game where you can run as many classes of infantry, pilot aircraft or a multitude of ground vehicles. Just plain epic.
I have been playing this game since it came out and I't still going strong.
PS. If you want to join a good EU outfit (ingame clan) hit up Trident on the Cobalt server playing for the Vanu Sovreignty faction. … Expand
Jul 14, 2013The game is absolutely amazing. However, it is quiet a bit complicated to learn, (but substantially easier than the original Planetside) and it is SPRAWLING with hackers. Certain weapons are over-powered and some are under-powered. The system they use to show a gun's damage, fire rate, etc. is screwed up. And if you want to have a better playing experience, you'll have to pay for a membership. But let's look at the positive things: If you like Multiplayer FPS, then this is for you. The size of each of the three maps blows my mind. You're familiar with your Call of Duty maps? Well try putting 20+ of those on a map and spacing them well apart. That's how big these maps are. The entire originality of this game is appealing and the fun never stops. The people who don't like it? most likely the same people who only play COD... on xbox. Once you get the hang of this game, you'll have a blast!… Expand
Jul 13, 2013This game is amazing, I've never played anything quite like it. The sense of scale and the huge battles can't be beat. The graphics are quite beautiful, especially during night battles, and you can easily get distracted by the attractive scenery. The developers are very active and continue to improve the game at a fast pace.Overall I would highly recommend this game anyone who likes large scale battles!… Expand
Jul 9, 2013Overall a pretty bad game. It runs so awful it is not even funny. It will finally be getting multicore support when it comes to the Playstation 4. Why? More money. Their resource system is quickly turning into a pay to win model. SOE seems hellbent on making sure there is always a huge nerf/buff cycle almost every major patch. The development team for the most part, seems unable to properly do their job. Bad game.… Expand
Jul 8, 2013Planetside 2 is a very solid game, Beautiful graphics and fun vehicles and weapons. And some advice join a squad for the best experience. There are a few bugs and glitches, very few are game breaking but I have there have been a few time's where I would empty a entire magazine of 40 rounds in to a enemies head and it wouldn't hurt them yet they shoot me 2 and I die. Make sure you find out which of the 3 factions have the best attributes. The Terren Republic have large magazine's and high fire rates and fast vehicles. The New Conglomerate have hard hitting weapons, powerful and strong vehicles, and awesome music. The Vanu Sovereighnty have the best air vehicles along, High accuracy and laser weapons.… Expand
Jul 5, 2013planet side 2 is definitely one of the better FPS games of 2012. the main thing that people tend to forget when they rate this game is that this game is for FREE! this game is better than some games that charge full price. planet side2 is a multiplayer only first person shooter for FREE. the gameplay feels a lot like halo multiplayer at times. honestly, they are pretty similar. there are some bugs and glitches but they can be overlooked. the graphics are good and the gameplay is fun and massive. you can engage in huge multiplayer battles as your faction fights for control over 3 continents. i highly recommend this game, not only because of its quality, but the fact that its free.… Expand
Jul 3, 2013I love this game. I have been playing for about 3-4 months now. I have become a subscriber, and joined the SturmGrenadier outfit for the Mattherson Server.
If you want to have fun, join an Outfit! This game can be very hard and overwhelming for newcomers. Once you get through the growing pains, this game provides you with moments no other comes close to.
It's as if Halo met Battlefield with 2000 people. Simply amazing.… Expand
Jun 29, 2013This is a pay to win game so it is more relevant to comment on the business model because pay to win games are just that and nothing more.
It's almost unreal but then cheating in games has been around for like forever now you just buy the cheats from the source itself; the developers.
This is how simple is really is by the way; Weak wheals will pay big bucks to win! Whoa simply brilliant!
What makes this business model tasteless tho is that they encourage cheating in games played with other people as a cool thing all while denying that they are in fact selling cheats; anyone making money on this model will jump through hoops telling you that you are not buying the win; this is of course annoying as any fairly sensible person that's not completely self-deluded will just by the use of there own common sense know better.
Words you should associate with pay to win games;
caveman, loudmouth, villain, doofus, nut, cheat, birdbrain, dope, half-wit, imbecile, brat, nuisance, pest, rip-off, gimmick, trick, hoax, humbug, phony, charlatan, quack.… Expand
Jun 25, 2013This review contains spoilers, click expand to view. Planetside 2 is one of the most disappointing games i've played. Some people think thousands of players battling on one big server is cool, but for me it makes the game laggy and frustrating. i cant walk out of spawn for three minutes without being bombarded with bullets to the point that i need to restart my computer. aside from that, the game is just a slightly hilly plain were snipers pick off everybody that walks out of a building, and if you escape that you find yourself in front of hundreds of enemy tanks and aircraft. There is no auto balancing of any kind that allows for players to face equally skilled foes. instead you spawn in, the game tells which button shoots and pushes you straight into battle. No vehicle piloting or aiming, what your enemies even look like. Another thing is that there is no way to earn better weapons other then buying them with real money, not in game credits or something. so unless you want to spend $500 on a game you haven't even really seen yet just so you don't die every two seconds, DON'T DOWNLOAD THIS GAME!
one more thing I forgot to mention is that when you try to log off it turns your screen black for about an hour and a half then just restarts the launcher. Its more of adware or some sort of troll virus then a game really.… Expand
Jun 24, 2013Oh dear. I don't think I've come across any shooter that's so cumbersome. When you make a game free to play, the point is for it to be as simple as possible, since you're going to have a lot of people just trying it out casually. What's embarrassing is how PlanetSide 2 makes the simplest of genres a first-person shooter- far too complicated. The tutorial is pointless it just tells you how to move and shoot. The controls are good and graphics are decent for an F2P game but the game makes a horrible first impression. It's got to be the least intuitive, user-friendly shooter experience ever created. The map, the spawn, the objective, the vehicles etc. are given zero explanation. Any game which requires someone else to teach you how to play at even the most basic level is garbage and seriously needs to rethink its design or at least implement some game modes to divide the experience up into small learning experiences rather than dumping you into a map the size of the moon and having no idea what you're supposed to do.… Expand
Jun 22, 2013Game came out and was pretty solid out of the gate. In the last two months (writing this in June 2013), the development staff has made a ton of stupid decisions that have butchered what could have been a great game.
The Creative Director, Matt Higby, came out last week talking about why he's instating these inane "gameplay rules" and the necessity of them, but the changes show nothing but a lack of imagination and critical thought.
While in minor cases, they listen to the community at large, they seem to ignore what the playerbase is asking for a majority of the time. As time goes on, it becomes more and more apparent that this is just a money grab and not even remotely F2P.
The game becomes more P2W with every update and gets less fun to play every day. I'm sorry I spent a dime on this game and I hope others will think twice before they do.… Expand
Jun 22, 2013After playing this game from Alpha, sinking a couple hundred Smed Bucks and spending a great deal of time playing the original Planetside, I'm incredibly disappointed in the sequel. The dev's are too obsessed with making new cosmetic items to milk the dwindling population, instead of making PS2 into the great game it should be.
The business model is completely warped. When they should be addressing fundamental issues, they're busy buggering up the balance with new OP weapons (which are nerfed as soon as they hit their sales target).
Honestly, if the dev's put as much time into developing the gameplay experience as they do generating cash items, the player base would be ten times as big. And the game would be so much more profitable than it is now.
The main issues:
1. Lack of Meta-game. It's just massive TDM at the moment, there's no real sense of goals or achievements and it's really stale. There's been a number of great ideas floating around since release (NTU's/Caverns/Cont. Locking), but they've not been integrated, and the game is fundamentally boring.
2. No real MMO character development. There's no real individual character development found in other MMO's, just a constant grind to earn 'certs', which means you can basically upgrade everything. There's no individual roles, as you can change class at whim. I can see how this is difficult in an FPS, but PS1 had an excellent system whereby a player would really have to think about a finite number of cert's, before locking them into a role for a set period of time.
3. Performance. I currently own a £2k 1 year old gaming rig, and I have to run this game on low settings to get decent FPS. Sorry, but this really has gone on long enough, and needs sorting.
4. Constant balance changes. Nerfing and buffing with every update undermines player confidence in purchasing weapons, and the development team. So, air was OP when the game was released the solution? Nerf air, buff all AA and introduce new AA weapons. Where any one of those options would have been sufficient, all three have destroyed the air game. Players who like to fly feel alienated. Balance is delicate, and SOE seems to deal with changes like a bull at a gate.
5. New weapons affect on balance not thought through. In their quest to milk the population, new weapons are rushed and not tested properly. A good example of this? ZOE. Players cried that it was ridiculously OP when it was on test and all of this feedback was ignored. So ZOE goes live, and lo and behold, it's crazy OP and destroy's the game in favour of one fraction for 2 3 weeks before SOE smacked it with the nerf bat. Then we have players who certed into ZOE complaining about the amount certs they dropped in it! IDEAS AND CHANGES NEED TO BE THOUGHT THROUGH.
6. Minor bugs that have been in since Alpha still aren't fixed. Seriously, why the hell do ESF wheels STILL stay out on spawn until you land. It's the little things that make a great game. Unfortunately, bugs which should NOT be in a game are still present. It makes the whole game feel somehow 'sloppy'.
7. New players are not eased into what's quite a complicated game. There needs to be a bunch of IN GAME tutorials and missions which give new players an overview of what the games all about, and give them a fighting chance. As it is, you have heavily experienced players flattening the new players. The experienced players feel bad, the new players leave. It's not a good system.
8. Outfits. This game is about team play, but as a new players there's no incentive to join an outfit, or any outfits welcoming enough for new players (depending on the server). You should automatically be signed up to a large fraction outfit, with players dedicated to getting new players into the battle fast.
9. No CR (command rank). Players in PS1 had to earn squad leader status through well, leading squads, which earns a player command ranks. There's no leader development, so it's a bunch of idiot's trying to command the battlefield with no experience. At least with CR you had to earn the right to command.
I won't go on, although this list could go on forever.
The bottom line. Avoid for another 6 months (if it lasts that long). If the dev's shape up and really start looking into the above issue's then this game will be unbelievably good. As it stands, it's not worth the time, and if you're a PS1 vet like me, you'll feel let down and betrayed.… Expand
Jun 21, 2013This game is utter trash. Its a fun idea ruined by alienating new players, rewarding pay to win, and confusing and bad game controls, mechanics UI and a waste of in game time doing nothing.
The fun idea
A large actively changing map where all three factions fight for total dominance of the planet. With 3 large maps, it fills a niche I've yet to experience and thought would be really fun.
This game's tutorial consists of showing you how to play a generic first person shooter then throws you into combat without knowing what objectives are, and how to interact with other players. Hell you don't even get taught about vehicles. This isn't a FPS with a campaign mode, if it did It wouldn't need to tell me a thing. But it does because without any nice tut, I am lost.
pay to win
striaght forward, pay money, get an advantage. Better armor, better weapons, more upgrades. This is what we call ignoring game balance. The devs obviously just wanted a quick dollar. In the long run they may have money, but I will never play a game from these people, and certainly not this one.
Lets have 3 factions: red, blue and purple. Now let us make allies show up blue in the UI and enemies in red... So red team has blue allies who are red and blue enemies who are red. Orange and green and yellow also exist..
The best part is the spawning system. Instead of having variable induvidual spawn points within a base or outpost, everyone is spawned in safe buildings within those areas. In other words Prime spawn camping material. 2 tanks and a location is ready to spawn camp. Then reinforcements come and the defending side tries to poke their heads out and fire rockets hoping they don't die and can save their base. While the offensive are simply aiming at the doors hoping to react fast enough to shoot an enemy to death. Not like it matters, you can die inside a safe spawn anyhow or life for a moment outside of it. Then often times the spawn locations are hundreds, sometimes past a thousand Kilometers from any enemy location/combat region. This means(I kid you not) about 5-60 minutes of aimless or monotonous walking and running to actually start playing the game. Good thing is there is an orbital drop spawn! Sadly though, you only get to use it every 15 minutes or so.
The UI is atrocious, nothing about it makes sense. The minimap only randomly shows you structures and enemies, its not clear at all what causes something to show up on the map. Often snipers or vehicles kill you before you hear, see or detect them on the minimap unless you are scouting ahead with a sniper rifle.
menus are a joke. These devs seem to think words are a sin. I click on one of several icons without words. You have to hover over them for a few seconds to see what they are. By this time, you forget what one icon was and are constantly searching until you memorize everything.
No clear objectives. While you see icons in the distance it isn't clear what you are supposed to do, what it does, or why you might want to go there. Good thing the game doesn't let you know you can't capture a point if it is land locked by enemy territory. Why that is a rule is beyond me. This game is nothing like real combat, its just a chaotic mess with no one telling anyone what to do, and the game certainly doesn't care to tell you what you should do.
Waste of time
Just plain and simple. When you spend more time traveling than you do fighting, you know you should be spending your time elsewhere. I was hoping to play a game, not walk it.
If you have $100 you don't care about and no goals in life, this is the game for you. It will eat your time and money and make you feel right at home. However, like most people, I cherish both my time and money and my dignity. I won't be fooled by this puke garbage. This is the result of people who wanted money and had no passion at all and who have never played an FPS in their lives.… Expand
Jun 20, 2013This is a good f2p game it is not pay to win yes the beginning is chaotic but after an hour or two or with the help of some good leaders you the game becomes really enjoyable it is the best simulation of a real chaotic war this game is not really great if you try being a lone wolf but if you play with others the game is so much fun and ive ranked up without paying a dime
Jun 19, 20134/10 has potential but is just frustrating. No orientation or clear objective, nothing to acclimatize the player to the controls or HUD, just pick a class and shoot things. My experience of the game consisted of being killed by massively over-levelled players with better equipment who I couldn't even touch because starter equipment I had did as much damage as a water pistol. Constantly re-spawning and dying is not my idea of fun, thanks.… Expand
Jun 17, 2013I am not sure if it is my failure or there's but I had technical issues with this game across several machines which I never resolved. This had the effect of having a rather basic looking graphical experience.
In terms of the game play I never understood what the fuss was about. Extremely mediocre.
Personally, I found it extremely buggy, poorly supported and not worth the effort to work through the bugs because the game is just not good enough.… Expand
Jun 17, 2013Review Last Updated: 6/17/13
Current Opinion & Thoughts on Planetside 2:
This game is addicting for me, it is not about the kills, it prioritizes objectives and relies on the player's patience and actual skill. Planetside 2 truly relates to Battlefield on a larger scale, and I say this as a compliment because Battlefield is a well designed game with usually balance flaws instead of gameplay experience flaws.
Learning Curve & Tutorial:
Let's admit it, the game has a large learning curve, especially with vehicles and how weapons function. The tutorial does not nearly cover all of that, and I do hope they update the tutorial to add most of the controls within Planetside 2 (does not include vehicles currently, and some certain Infantry controls). The tutorial does not cover usage of the map or certs which I find are core components of the game. My suggestion is, learn all the infantry controls at least along with some vehicular controls (mainly the flash and harasser that can be used for transport, aircrafts are too difficult for those unaware of how to use them) and play in VR Training to understand the game more. As of now, the game basically forces you into immediate combat which is relatively daunting and difficult to adapt towards for those not familiar towards the game.
This game utilizes projectile based weapons, meaning all of the weapons requires some form of skill and usage of accuracy. Hitscan requires little to no tactics behind using the gun whereas the projectile system (similar to Battlefield 3) adds another dimension towards weapons and adds to the game's already high skill cap. Planetside 2 is addicting if you're patient in the game, you cannot expect a kill every minute unfortunately, and you cannot kill people as fast as you would be able to in other First Persion Shooters. There will always be flaws in balancing weapons in an FPS and balance in general. The default weapons you receive is average and quite useful thankfully and all weapons serve their own purpose. Alerts (2 hours events with a 15 minute preparation time) only add to the depth of the experience. Alerts are events that demand all 3 factions to conquer certain territories over the course of 2 hours and grants experience from a pool of 10 split into 3 based on how well each faction did.
Vehicular gameplay only expands the entertainment, usage of vehicles are important for control of the map. Having different vehicles which serve different purposes definitely makes the gameplay more dynamic especially with both ground and aerial vehicles. However, mastering the vehicle takes time (because of both certification points and actual experience), they cost resources (they are more expensive after Game Update 11) and have a cooldown. This prevents spamming of vehicles and the ability to actually savor the vehicle you buy.
Again, like everything in this game, it takes a while to memorize the HUD and actual interface. I can't imagine someone memorizing everything after 1 hour of gameplay but after you do memorize it, the HUD/GUI is clean and useful. It's not too cluttered and everything has its purpose. However I would like to note to use the centralized HUD option that is found in the settings (it's much cleaner and easier to use).
Planetside 2 is a beautiful game. The environment at max settings is just stunning and the beauty of the game is what makes it more attractive. When driving across environments, I always look around to see the amazing textures and details around me (especially in Amerish). However, even at the lowest settings, I do not believe this game is optimized for that because this is quite a demanding game. Even some of my friends cannot play this game while being able to run others perfectly. I can play on Ultra at 50 FPS but that's just me.Being able to play this game at its max settings personally enhances the experience for me.
I personally felt that currency needed to have its own section. This game utilizes certification points or certs as an abbreviation for the free currency. You earn 1 cert every 250 XP you receive in the game. Upgrades to your class and weapons can be purchased with this currency. However, some upgrades can cost up to 400 certs while some weapons can cost up to 1,000 certs which means you may have to spend days of playing just to receive a new weapon or ability. However you do have the option of trying out a weapon. The main issue is that if you intend to buy a weapon, you have to sacrifice not upgrading your class or vehicles and the weapon only applies to one class meaning everything you buy is only for the class you purchased it for. Same goes for everything else. I cannot comment on Station Cash due to character limit.
In closing, Planetside 2 is a an aesthetically pleasing and entertaining game that also happens to be free to play. It's been an enjoyable experience so far and offers a new variety of gameplay.… Expand
Jun 15, 2013Planetside 2 is a success from multiple standpoints. It manages to create an incredible sense of scale, and keep that scale well maintained (as well as fairly light on lag). It is a fair successor to the original Planetside, but retains little of its mechanics. Gameplay, unless operating with an outfit can by trying and tedious at best. There are plenty of extremely skilled players who will trounce your ass good, as well. Continent locking mechanics, and metagame seem to be on the backburner for SOE, who seem to be more concerned with setting up 'battle lanes' (read; Planetside's Lattice System Copy-Paste) to create a 'flow' of combat, to prevent back-capping (read; capturing undefended territories away from the main fight.) This means that the overall 'quality' of the game, and the feeling of success when capturing territory, or trouncing your foes is short lived at best.
Between the glitches, the fair amount of hackers, the pricey items, and the wayward dev focus, I can't give this game any more than 6.8/10 at the moment.… Expand
Jun 13, 2013Planetside 2 can be summed up in two words: mediocre mess.
I've played this game since release using only stock weapons and not spending any money on the game. While the start weapons are fine, the deck is stacked against you if you only use these weapons and not purchase or farm 1000 certs for "sidegrade" weapons. Which most, you will see for yourself if you trial weapons in game, are flat out better than the starting weapons. While not technically pay-to-win, you certainly are paying to win until your opponent has a comparable weapon.
First time players will be overwhelmed by the massive battles which, to be fair, can be really entertaining. But you will also be overwhelmed by how much you'll be staring at the respawn timer. Starting with nothing, certification wise, puts you at a severe disadvantage from veteran players who have many vehicle, suit, and weapon upgrades that will test even the most patient player. Using vehicles comes with a stupid high learning curve for flying and the worst ground vehicle physics of any game I've played; every ground surface acts like ice and a piece of debris will destroy a full health tank.
Players rave how pretty the game is and how great the reload animations are, but I don't care about that crap and focus on gameplay. The game has its moments, but they are few and far between the frustrations of bugs and how shallow the game is. Strategy is used as a selling point of the game, but the only real strategy is zerging. The base designs are terrible, and encourage this type of playstyle to conquer bases. Making the large battles stale and flat-out boring as you just sit and wait for the base to turn over; which take 5 to 10 minutes of just standing around waiting for capture experience.
The best way to play this game is with friends or in a large outfit to get the handle of things. There is a lot to learn and SOE added tutorials seven months late to help out new players. You'll certainly have more fun than playing solo and maybe the game won't get so boring so quickly. Best way to get certs? Get the cheese weapons as soon as possible. This game caters to and encourages cheese play to farm certs the fastest. Farming or buying a shotgun, SMG or other cheese weapons like the AV turret will bring in a stupid amount of cert points and make you into a Planetside 2 all-star.
Planetside 2 could of, no, should of been a great game. But it's just a short-sighted, cash grab, cert farm that is hemorrhaging players even though it's a free game. They've merged like 6 or 7 servers now, and I would be surprised if there wasn't at least 3 more by years end.… Expand
Jun 11, 2013I tend to play most of my PC games at least 60+ hours or more. They're investments, since I spend so much time in them. Some games keep me coming back, like Team Fortress 2 (718 hrs.), Skyrim (298 hrs.), Civ4 (164 hrs.), Neverwinter Nights 2 (243 hrs.). Planetside 2 is going to blow them all away. I've got 617 hrs. in it so far, and the future looks better than ever.
Get in and find a tour guide (like in an Outfit), start out as a medic and learn how to work with your squad. All you need is your rifle and your medic tool! PS2 is slow to learn, but awesome to master.… Expand
Jun 10, 2013The good: Great mix of classes/vehicles. Chop and change classes at any weapons terminal whenever you feel like it. Encourages teamwork and also rewards it. Very satisfying gameplay. No play to win or pay to win. It's most down to skill and awareness. Satisfying skill gains. The bad: Most fights are largely repetitive, although each is slightly different. Shame there's no dynamic fights over a new resource etc.
Air-combat is dismal and poorly implemented
Initial skilling up can take a while before you feel that you've got some goodies to play with.
Stats are focused on kills, leaving many medics/engineers looking like idiots as revives etc aren't recorded.
Many players don't quite grasp the team play aspects of the game, then whinge about how it's not balanced. This isn't a single player game.
I'd improve by:
Adding dynamic resource events away from bases, since many open field fights are vastly more fun anyway.
Add joystick support to the game, it's hopelessly poor.
Add generous fuel requirements to aircraft rather than unlimited flying time.
improve in-game voice comms options, many outfits now use TS/mumble as they are vastly better.
Allow F2P players to get station cash somehow with an objective in game, even if it's limited/rare.
Conclusion: Make friends, shoot things win. Single players who don't want to work with others will find it frustrating.… Expand
Jun 6, 2013Type of fps game that I like teamplay or you will lose. Fight hundreds of soldiers for part of continent just amazed me, I never saw something like this. (Its just wow!) Game is free to play and all unlocks are available for f2p players. Only thing that I dislike is hardware req that you need to actually run it all mainstream-high end stuff from last gens...
Jun 6, 2013I've been playing the game on and off again since it came out... and it keeps getting better with age. If you tried it out when it first came out, you owe it to yourself to log back in, find a group to play with, and get into the fight!
I am continually surprised at how good this game is, and find it even harder to believe that this game truly is a Free to Play game. While there are benefits to subscribe, and there are some great time-saving offers via in-game purchases, there's honestly nothing you have to buy in this game to 'win' this game really is free-to-play, and certainly not pay-to-win.… Expand
Jun 6, 2013Rarely have i seen a game that is as unique as Planetside 2 is. Think Battlefield 2, 64 times bigger, with 3 Factions, and updated Visuals. That's pretty much what Planetside 2 is. Want a quick fight? Hit the Quick Action button, and you land RIGHT INTO the action. Strategic advancing with an Outfit or a Squad? Not a Problem either. It's FREE (you CAN pay for stuff, but you can get it by playing the game as well, so it's really fair).
+ They listen to the players.… Expand
Jun 6, 2013Without a doubt the best and most rewarding strategic FPS out there today. There is nothing that matches its scale and excitement and I recommend it wholeheartedly.
The first thing that's worth noting is that many of the reviews on this page (including possible this one) are very dated, and vast amount has changed since then, so do try and ignore the most outdated, as many of the comments are no longer relevant.
The learning curve is still relatively steep but I think this is in PS2s favor when the alternative in the generic dumbed down FPS we're all used to. With that in mind definitely make sure you give yourself long enough when you play to get to grips with things before forming an opinion, as the pure scale of the environment and battles can be overwhelming.
The best fun, especially early on, is had when playing with a friend or ideally a group, or an outfit. As you gain experience lone wolfing is very enjoyable too, but remember the game is designed with team play at the forefront. Also playing with friends definitely helps smooth out the learning curve.
The free to play model is fair with anything that you can buy for money for the most part being sidegrades so you can still have a great time playing for free. That being said I think it's important to remember that someones gotta pay the bills and a subscription or occasional SC purchase if you can afford it will pay off and reward the devs for their hard work.
What's more I think SOE are earning their keep in terms of patching issues with the game, adding new content and promoting a community. The game isn't perfect but its always improving and so I feel happy that I'm getting my money's worth committing the time and the subscription fee.
If you're a fan of FPSs that have a great deal of strategy, depth, scale and variety then you owe it to yourself to give PS2 a try!… Expand
Jun 5, 2013The game is definitely not pay to win: I play for free and I'm doing great. If you want to upgrade every class and every vehicle, it's going to take some time though. Excellent game overall, with an extremely dedicated dev team very close to the community. They are doing great work.
The game is very rough CPU wise though.
Jun 5, 2013The sheer scale and organization of PlanetSide 2 really overwhelms a new player, the thrill of running along with hundreds of teammates, doing large scale operations, is just one of a kind.
Not to mention that its graphics are basically god-tier, up there with Crysis and Battlefield for sure.
Jun 5, 2013Planetside 2 is unique in it's massive scale and multifaceted combat. There is something for any type of FPS player. It's like a never-ending game of Battlefield 3 crossed with Halo. The best thing is the superior team behind it coming out with updates every few weeks. If you tried the game at launch and found it lacking in some way, give it another chance. On hint, the game is MUCH more fun and easier to learn if you join an outfit (the Planetside equivalent of a clan). The game is hard to learn because of it's scale, just give it time and find a good outfit willing to teach you the ropes. It's a blast when you pull off a successful raid or base defense as a team.… Expand
Jun 5, 2013The game starts out a little hectic, and you may be confused as to what exactly is going on, but I loved that part. Such a complex game takes months to fully learn, making boredom almost impossible. I have been playing Planetside 2 for about 5 months now and still can't stop playing daily. It is much more fun in groups, however there is always something to do on your own as well. If you like shooters, or if you like strategy, or tanks, or planes, or 200 vs 200 battles, this game is worth checking out. And it's free.… Expand
Jun 5, 2013Your first few hours in this game will be brutal. You will find yourself blown to pieces, stabbed and riddled with bullets time and time again. You'll scream as enemy infantry fly over your head, pop additional shields, cloak into barely visible blobs and generally do things you might not expect. Most of all you will find yourself caught in the crossfire of hundreds of players. But as you stick with it you'll learn how to survive and once you know how to survive you'll find that fighting hundreds of players at the same time is ridiculously fun.
It has its bugs, it's still relatively new and doesn't have a huge amount of content. But it's easily one if not the most fun shooter out on the market right now. It's also free so you may as well try it.… Expand
Jun 5, 2013The game had some flaws at release, but the development team is really dedicated on making the game better!
The games teamwork mechanic and gun play are both really fun!
I'm looking forward to what this game turns into in the future, and I love playing it!
Jun 5, 2013Planetside 2 is a FPS MMO game with similarities to Battlefield series. At first this game was really confusing when it first came out you had no much help and were pretty much launched into the deep end. Since release however a lot more help has been added so if you played it once and got lost I suggest you try again.
The game is massively open, it's like being on a every battlefield map sewn together but the map will tell you where the fighting is most intense so you don't end up capping bases with no resistance unless you like waiting for free points). If you are not winning a battle at one base you can simply jump into a jet or vehicle and go somewhere else to fight. The environment is amazing and the game does look great even in low graphics, this does mean that you need a decent PC to play it which may be a disadvantage to some people. The battles get big like over 200 people fighting for a base which may sound great but sometimes isn't as fun as you think unless as they can go on for a long time without moving much ground.
The game is fun as a lone wolf but is best played with a platoon of 40 people who are organised in team-speak/mumble. You can also get a few friends a fly out in a bomber or some tanks which can be awesome as well. The vehicles are easier to use compared to other games but you can defiantly tell a more experienced driver to a noobie.
Now to my problems with the game, the game is free to play but you guns and some of the upgrades are super expensive which can be a little annoying since there is so much to upgrade. You can by gear with cert points and you get them from getting assists, kills and helping your faction take bases. On a good day on Planetside I get about 60-100 certs and most weapons in the game cost around 1000 to buy, which means it takes about 10+ days for me to farm just one weapon. I think this is a little high but they have started adding in sales now to make this more manageable. The main focus of the game is to capture different locations and bases but sometimes this does get a little repetitive especially when there is not many people around to fight you or it is not an even fight.
Overall I think the game for free is really great and defiantly worth a try if you have a decent computer. I f you want to be serious at it I do think you need to spend some money but you can be competitive without if you put the time in.… Expand
Jun 5, 2013I have been Playing Planetside 2 since launch. For a Free to Play game this has to be one of the best games I have gotten my hands on. The devs work with the community on a daily basis to make sure the game is ever evolving into something spectacular. I have no qualms with giving SOE my money for this amazing game. I see a lot of frustrated people below. The best advise I can give you is to find an outfit to run with. If you are not having fun you are in the wrong outfit. I run with TRGgaming in the Terran Republic and The 666th Devil Dogs in the New Conglomerate. A Good outfit makes this game hand over fist better than any other FPS I have played, period.… Expand
Jun 5, 2013While Planetside 2 isn't as easy to pick up and play as call of duty or battlefield, it offers far more depth. Planetside 2 is an MMOFPS. Don't let that name fool you, you wont be going into instanced dungeons and facing off against a few AI driven bosses. Every soldier you see is a real, living player. Every base is designed for 640 v 640 not 64 v 64. The distances between those bases is measured in miles, not feet. Planetside 2 is full of bugs and flaws, for example vehicle combat suffers because Anti-vehicle infantry don't render and neither do their projectiles. The weapons are all sidegrades, and SOE will not nickel and dime you. Every balance issue in this fantastic game is due solely to bugs. Don't expect to play this game at 60 fps.
In conclusion, Planetside 2 is a fantastic game with an unforgiving learning curve and performance issues. Despite these flaws, this game will offer you massive, social combat that you simply won't find anywhere else. You need to try this game.… Expand
Jun 5, 2013I've played this game for almost 200 hours now. It is extremely hard to get past the learning curve. It will take you hours, but it's worth it. The vehicles will be worthless to you in combat unless you shell out some money or spend a serious amount of time playing as infantry. There's no story to be found besides the blue and purple guys are stupid and have to die. You have to be a serious player (border-line addicted) to get any sort of progression. There are several balance issues.
All of that being said, it's insanely fun to get into a platoon and follow them around capturing bases and fighting in the large-scale battles. I can spend hours playing, and I do. If you want to engage in gigantic seamless battles as an infantry-man, a sniper, a supporting class (medic and engineer), a tank operator, a part of a gun-ship crew, or a fighter pilot, this is the game for you. Despite all of the negative aspects of the game, I 100% recommend it to everyone to check it out (it is free) and give it some time.… Expand
Jun 5, 2013I initially gave this game a 7/10 due to the performance issues at launch, and the problems with the battle flow. For the first few months I barely played it and was very hesitant to spend money on it, but SOE have been very committed and they're currently on GU10, and they release smaller updates every second week. The new lattice system has really improved the battle flow on Indar, and it'll soon be available on the other continents.
While there is still much work to be done (PS2 still needs a lot more optimization), I have spent over 400 hours in this game now and I can honestly say it's the game of the year for me. The massive combat is just so compelling, with literally battles hundreds of players large, on continents filled with thousands of people.… Expand
Jun 5, 2013I've been looking for a game to play with passion for abut the last 4 years but have been feeling sort of forced to. Planetside 2 definitely made my bells go off and I was pretty sure I'd be a game for me since I played the first one a little because of a computer. Now Planetside 2 is here and it's a hobby for me.
The true value of Planetside 2 isn't it's FPS mechanics but teamwork and the scale. I'm an extremely experienced squad leader and moderately experienced platoon leader and it is that teamwork and tactics that makes me come back to this game. Sure there are new bugs coming and going constantly but it doesn't matter in the bigger picture.
I'm definitely here to stay and expect epic moments like I've had so far.
For organised teamwork outfit gameplay of this game check youtube channel by a guy named Raumance.… Expand
Jun 5, 2013Summary: An excellent game that allows FPS action on a scale above your average shooter
Pros: Free-to-play done right, epic FPS battles, fantastic co-operative experiences
Cons: Resource hog, steep learning curve
I love Planetside 2. The game itself is fantastic, giving players access to a three-way war between factions each with their own style and gameplay traits. Released in November 2012, the game is constantly being improved with new content. On the day of writing, the tenth major update has been released.
Planetside 2 is, at heart, a shooter. But it's a unique one. While most shooters are designed around small-scale and 1v1 encounters, Planetside 2 (hereafter 'PS2') is designed around massive battles with hundreds of players and assorted vehicles. As a result, the game experience is truly unique.
It is also free to play. Some reviewers have said that the game is pay-to-win, but I strongly disagree. All weapons in the game (with the exception of identical weapons of different colours) can be unlocked with the in-game currency 'certs', which are automatically given along with experience. As such, it is simple to unlock a weapon. You may not have every weapon, but that's unimportant the stock weapons are in no way bad, and are designed around catering to most playstyles. Other weapons will be better at, say, long-range firefights, but lacking in close quarters, so you can unlock/buy a weapon that better suits you, but you won't be worse off with the default equipment.
The battles are amazing. Often, a single base will have over 300 players fighting over it, in a two-way or three-way battle that can go on for hours. This provides a real sense of accomplishment when you finally take that base, or when, at last, the enemy stops attacking and you begin the counterattack! The game's huge maps ensure that there are plenty of unique locations to fight over!
Furthermore, the game is not really designed around individual encounters; rather, it is designed on an empire versus empire basis. Sure, you might have a stock character, but your faction will have many players who have unlocked every weapon in the game. In PS2, you will lose if you're ill-equipped to the situation, but the individual player is simply a tiny part of the massive battles.
The 'new player experience' (or 'tutorial', as most players call it) is, to be honest, somewhat lacking. The developers have stated that they wish to improve it and, now, you get a chance to learn the basics of movement and combat before you're dropped into the biggest battle the server can find! The game can be hard to get into, but it's worth it once you get there.
Where PS2 really shines is in co-operative play. Groups of players (known as 'outfits') will use VOIP and suchlike to organise massive operations, from tank formations to airborne drops. Joining an outfit, or even creating your own, will allow you to experience PS2 at its best. There are many outfits that are happy to accept new players try checking the forums or asking in-game.
PS2 is a resource hog. As such, check the recommended specs before you download! The players who say that they can't run it probably don't meet the specs, and if you don't either, then your PC will struggle that's what the specs mean! Bear in mind that the devs are constantly working on making the game rub better since release, I've seen a 10 frames/second increase in heavy combat, with about 30-40 frames/second increase in less populated zones, with improvement every update.… Expand
Jun 5, 2013Since launch the game changed by a large amout. Most of the initial annoyances are gone, and the dev team is putting much work in it. It's nice to see from such a large company like SOE that they listen to the fanbase, which rarely happens nowdays. It's a shame that the initial launch was rushed, but now the game is becoming what it should have been.
Jun 5, 2013I started playing this game in early December and thought, like many others, that the game was really frustrating, unfair and imbalanced. The only reason i kept playing it was because some of my friends played it as well.
It's been almost 6 months since then, and i have to say i love the game. Not only i found an amazing group of people (which is key in any MMO, even if it is a shooter like this), but every new patch tells me that the Dev team is amazing. Whenever the community asks for something, they will surely deliver.
- Beautiful game, the art team really did a great job
- Massive fights. Sometimes hundreds of people on a single base .
- Dev team REALLY listens to the community
- Each faction feels different from the other two.
- One of the few shooters out there that really emphasises team play over individual skill. A single player can rarely affect the outcome of a massive battle.
- Takes time to understand how to play it properly (the new tutorial will surely help with this)
- Guns are expensive. It takes me about 4 hours to gather enough cert points (in-game currency) by killing people and capping bases to purchase the cheapest gun.
Also, the fact that team play individual skills makes some people mad because they cant have a nice KD ratio. This does not mean that you cant have a 2 kdr or higher, it means you cant just throw yourself to the enemy forces and expect to win because you can aim better.
TL;DR If you played this game before and didn't like it, please give it another try. The imbalances have been balanced, the bugs have been fixed and the game flow is overall much better… Expand
Jun 5, 2013It started as an 8 at release. The constant development based on direct community feedback has made it a 9 now and by the time it's on PS4 this game will be a 10. It's basically a Battlefield 3 on crack with more Battlefield moments than all Battlefield titles combined.
Why should you play this?
1.Very solid shooter mechanics, it's out there with the best.
2. Massive, epic scale battles. This game actually feels like you're in a real war.
3.The designers really listen and interact with the community to constantly make it better. Huge patches with new features every two weeks or so, what other game does this?
4. Teamwork on an unprecedented level for a shooter. You can play it alone but when you're part of a multiple platoon operation run by your outfit, this is where the game really comes to life.
5. It's free2play without pay2win. As long as we keep playing it, they're making it more awesome.… Expand
Nov 20, 2012Planet Side 2 is all about size. Just 1 of the 3 continents is larger than all the MW3 maps put together. The small skirmishes in this game tend to be 20 on 20, medium ones can easily be 50 plus. But where this game really shines is the big battles. Hundreds of people split up across 3 armies all fighting for control of the same zones with dozens of tanks and aircraft supporting them. If you are a lone wolf you will probably become easily bored, but if you enjoy team/squad based tactics there is nothing on the market that compares with PS2.
The big battles when you get lots of particle effects flying around can be a bit of a resource hog. I have heard of people using AMD builds having more issues but can not testify to that as I run AMD and Nvidia. You also want a broadband network connection, being a shooter latency is very important. The good news if you are unsure about what your system can run the game is F2P so there is no reason not to try it.
The one part we need to keep an eye on is the F2P element. While it is nice that anyone can try it time will tell if it becomes pay to win. So far it does not seem to do that. Mostly you buy XP boosts or cosmetic items. You can spend money on purchasing weapons also, so far there are not that many weapons to purchase and none of those that I have tried have been ridiculously overpowered. Most have trade offs like higher rate of fire but greater bullet spread. In the end they so far seem to balance themselves out.
In the end it is a great change of pace from most all modern shooters on the market. As someone who enjoys being another soldier instead of a 1 man army I find the team based game play to be amazing. If you have the machine to do it the graphics look amazing good at higher settings. The servers also seem to be well made, even in the largest of battles I do not experience any real lag. You will occasionally see the random guy blinking across the battlefield but that is them lagging not the server. I would give it 8.5 if I could but will go with an 8. It has room to improve but so far so good.… Collapse
May 10, 2013The shooter fundamentals are all there. The visuals are great but the progression just doesn't seem to deliver any payoff for players outside of the hardcore. It's not quite as much of a shameless cash grab as something out of Zynga, but it definitely sours the experience.
Feb 4, 2013It might look overly complicated, but PlanetSide 2 is nothing more than your average class-based, objective-oriented competitive FPS. What makes it stand apart from other F2P games (aside from the huge servers, of course) is the co-operation factor with other players. [February 2013]