May 7, 2012Thoroughly enjoying the sequel to Port Royale 2, The combat is a little wonky sometimes and I find myself auto resolving it a little often. This is basically PR2 with shiny new graphics, a few bugs, and a combat system that requires getting used to. The game is incredibly fun overall though, and I see myself playing it for the foreseeable future. The lack of a fleet inside a town being able to defend your property is odd, but worked around by parking your fleets outside your town on patrol.… Expand
Nov 20, 2013Port Royale 3 is one of the best games I've encountered during the last couple of years. Despite starting to play a buggy and unstable release, I really enjoyed it. The gameplay is amazing, in my opinion, and by now all the bugs are gone (as far as I can tell, at least).
The main idea in the game is to either be a pirate and build your own naval empire, or be a trader (my personal preferred choice) and build a huge merchant fleet, and later on gain control over cities. The game takes place in the Caribbeans, during the European colonization in America. Therefore, you can choose to be either Spanish, English, French or Dutch, but you're not limited to trading with just within your country's colonies. Also, even for people like me, who aren't die-hard fans of "Pirates Of The Caribbeans", it's impossible to miss the connection. :)
The trading mechanism is quite realistic, and is a lot of fun, as you need to start small, trading stuff yourself, until you get rich and famous enough to buy more ships and more goods, so you can buy more ships and build businesses in cities, so you can manufacture goods yourself, which is obviously cheaper than buying them from someone else.
If you're into trading simulation, get this game, it's definitely one of the best of the genre.… Expand
May 6, 2012As Port Royale 2, also this is a real good game! A lot of new features, the graphics are nice, every town looks different, that makes it marvellous! The creation of trading routes is much more better that in port royale 2! The campaigns are ok, but they are more to see as tutorials. The most lovely thing for me is that you can annex the towns now for you self, and the town assault is also better now as in port royale 2, where you had to destroy this stupid towers in the water. But there also a lot of features in the game that I'am missing a little bit from the second part of the game. The combat is a little bit different to port royale 2 and in the beginning a little bit confusing, but after 2-3 times it's also ok. But in whole it's the money worth! Nice remake!… Expand
Aug 17, 2013I picked this game up for sale on steam, and as a newcomer to the series I was very impressed. The artwork is amazing they put a lot of detail making everything look just right. To enjoy this game you really have to like economy based games, shipping goods from here to there. Some of the controls are not intuitive, but once you figure them out the game is very enjoyable. If you see it on sale definitely pick this one up.… Expand
May 10, 2012First off as reply to the critic complaining that you can't defend your cities: There are two towers in each city that enemy ships will have to destroy. I have no idea how a "tiny fleet" killed those two towers.
PR3 has a very solid trading system. It seems you influence everything with what you do. Towns have a certain prosperity depending on the wares that are available there - they grow if they have abundant goods, and they have bad times if you keep buying everything up completely. Towns will dislike you if you buy goods they need for themselves (like all food), and they will like you if you sell goods they require. So if you don't want to be disliked everywhere (towns which really dislike you don't let you enter peacefully), you will have to buy and sell carefully. You can even starve out towns by buying all food over a few weeks.
Every town produces five things and requires ressources (from other towns) for some. You can transport those ressources for them, and even build own businesses on different islands, transporting the raw materials for yourself only. You can also buy houses and rent them out, as well as a few buildings beneficial to the towns themselves (like a hospital)
Trading between towns can be fully automatized. You set up a route, then you can select a behaviour from profit, transporting material for your own businesses, doing trade beneficial to the towns (providing what they need most) and a few others - and the convoys will decide for themselves what exactly to buy and sell.
You can also set up a merchant at your storehouses, who automatically sells wares, keeps raw materials back and more.
Convoys can have up to 3 fighting ships, which you can manually control or automatize. In combat you can either shoot cannonballs to destroy enemy ships, or projectiles to destroy their sails (slow down), or even decimate their crew so you can board them and take over the ships. It's easier said than done, since you need to reef sails in the right moment and stay long enough in the enemy ships vicinity for the boarding to take place.
Further you can take over cities by force, or by peaceful manners. You can also get a "letter of marque" from one of the four nations and attack their convoys during times of war, without consequences from the other nations.
The two campaigns you can play are more like tutorials, and the games turn into "free play" ones once you're done. There's not much there, and the whole game is more of the Sandbox concept.
There is also a multiplayer, but there aren't any additional trading or coop options. Also the game has basically no diplomacy at all.
Could've done better, but so far if you enjoy a beautiful trading game, this one certainly has a beautiful oeconomy. Ship combat isn't really somethnig that sucked me in, but it's fun once a while.… Collapse
Oct 25, 2012Port Royale 3 is not a bad game, not by any means, and I'd say on the whole it does a better job of things than Patrician IV did – it's still not fantastic though. Definitely one to pick up cheap if you can find it, but still worth picking up all the same.