- Publisher: Whiptail Interactive
- Release Date: Apr 14, 2003
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82I can take points away from the game for many things, but none of these things really detract from the fun that you can have with this game. The game is about one thing, and one thing only - fun. And it delivers.
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A key component of Postal 2 is the ability to have fun with the premise. You can pick up a cat and attach its orifice (I'll let you figure out which one) to the end of your gun as a silencer...
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80Though its sure to have Senate subcommittees soiling their Depends and declaring the end of Western civilization, jaded gamers will no doubt dig the surprisingly amusing vocal and visual gags that spice up what would otherwise be a moderately paced, story-driven shoot-em-up.
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79A nonstop tour de force of insulting insanity. And even though I should be disgusted by the potty humor and derogatory caricatures, I had a blast playing through it. [June 2003, p.74]
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There's a refreshing non-linearity to Postal 2. [June 2003, p.116]
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71The most hyper-violent game Ive seen since "Soldier of Fortune." Intentionally ironic and satirical, Postal 2 picks up where its predecessor left off as a game that, while highly controversial, is shitloads of fun.
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If you have a twisted sense of humor, if you hate cats and enjoy South Park, Beavis and Butthead, Jackass or any of those other guilty pleasures then you will certainly find plenty to smile about while exploring Paradise.
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70It just cries out for multiplayer, particularly when you can lay down a snaking path of gasoline for half a block and light it up; what a way to trap and kill your local or online friends! Alas, it's not there.
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There are parts of it that are fun and parts that are boring, and truthfully until they come out with a multiplayer it does not have a lot of replay value, once the initial shock of the vulgarity wears off.
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Has lots of appeal and it'll surely become very popular as soon as the press gets to it - but it isn't polished enough to hold long-lasting interest.
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60It's a quick fun romp that is more pleasure than pain. But, the utter lack of tact make it more of a play on marketing rather than a quality FPS.
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60No sane person could dispute the sicko nature of Postal 2, but it's clearly presented in an utterly goofy, slapstick manner and prefaced with warnings for the easily confused.
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55Flawed from the start, being crude for the sake of being crude makes it lame, but playing it makes it a pain.
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You'll play Postal 2 for the novelty, but its junk food gaming at best. Bad for your body and mind and only used for the short high you'll experience while you notice your boredom level increasing after hour number 2.
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Once the gross novelty wears off, you'll discover that there's not a lot of game underneath, and even Hannibal Lecter would get bored after this many victims.
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50The combination of 2003 graphics with 1995 mission design hurts Postal 2 in the long term. Something else that absolutely kills the game is the insane amount of loading that goes on.
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49Its best looked at as an extreme guilty pleasure. Theres plenty of obscene humor and over the top violence to be had, but not much else.
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48Strings together a bunch of violent novelties without ever constructing a compelling game for them to support.
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Postal's concept isn't the only thing that's crude: Load times seem like eternities, and the poorly programmed townsfolk just don't fight fair. Shocking. Unforgivable. Infuriating, even.
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If the controversial content isn't enough to turn off players, the game's annoying technical problems will. The length and frequency of load times between levels is the biggest problem.
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With a little elbow grease and perhaps a dash of maturity, Postal 2 could've been a harrowing psychological tale of one man's collapsing psyche. Sort of like the movie "Falling Down" realized in an interactive 3D environment.
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Once you've exhausted your ability to be offended, what's left is a sloppily made and at-best mediocre game. [July 2003, p.70]
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30The basic toilet humour running through the piece can't hide the short-lived gameplay, and leads to an extremely unfulfilling and tiresome experience that any sane person would be hard-pressed to push on with.
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The game features some of the most abysmal combat weve seen in an FPS for some time, with baffling inconsistencies to the damage your shots inflict and some laughably flawed AI.
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20Postal hasn't aged well at all; not a good thing when it didn't look or sound too good, or play that well six years ago. [Dec 2003, p.127]
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Including a coin-op arcade game called "Fag Hunter" in the game world is not only not funny, it's disgusting and hateful. [July 2003, p.73]
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Until someone boxes up syphilis and tries to sell it at retail, Postal 2 is the worst product ever foisted upon consumers. [July 2003, p.90]
User score distribution:
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Positive: 28 out of 36
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Mixed: 3 out of 36
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Negative: 5 out of 36
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DavidAllan10
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