Postmortem: one must die PC

Metascore
tbd

No score yet - based on 1 Critic

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. CD-Action
    Feb 10, 2014
    85
    A fabulous, wonderfully realized idea that leaves you hungry for more when you finish the game after just 2 hours. [02/2014, p.60]
User Score
4.3

Generally unfavorable reviews- based on 6 Ratings

User score distribution:
  1. Positive: 0 out of 5
  2. Negative: 3 out of 5
  1. Feb 22, 2014
    7
    It's a short game, but wonderful nevertheless. There no perfect graphics to talk about, nor a tremendous voice cast. But it's an outstandingIt's a short game, but wonderful nevertheless. There no perfect graphics to talk about, nor a tremendous voice cast. But it's an outstanding premise and absorbing gameplay. The thought that if you make a single mistake you'll have an already war-torn country brought into tatters is captivating gameplay for any person whose ever played a video game. Though it could've been better though. Full Review »
  2. Oct 7, 2015
    0
    Obviously I didn't play as the game intented. But that's the problem isn't it, the makers clearly expected every player to delve itself intoObviously I didn't play as the game intented. But that's the problem isn't it, the makers clearly expected every player to delve itself into the world. But if I'm the reaper or whatever and my job is to claim a life I'm not gonna be so stupid as to get emotionally attached. I'm just gonna choose some random person. And that's what I did... So now the game is over in 8 minutes. Full Review »
  3. May 25, 2015
    7
    [FOR "POSTMORTEM: ONE MUST DIE (EXTENDED CUT)" VERSION]

    An incredibly well put-together game, with refreshing dialogue, music, graphics,
    [FOR "POSTMORTEM: ONE MUST DIE (EXTENDED CUT)" VERSION]

    An incredibly well put-together game, with refreshing dialogue, music, graphics, and mystery. The story is very fleshed out and there is a lot of information packed into such a tiny game. Many people complain about the length; some even saying it took them 20 minutes to beat. Well if it took you 20 minutes you're FAR from experiencing the full game. I exhausted almost all dialogue options, and searched everything around the house, made my decision thoughtfully on who to kill, and it took me a little under 2 hours. I don't believe game length matters as long as it was the CORRECT length. Now, while Postmortem DID end a bit early, the length was fairly well established and the game ended when it should have, more or less.

    The characters have rich and thought-out stories and have realistic responses and what you say seems to matter. I would've liked more options and more people, though as far as a dialogue-driven game goes, Postmortem does what it sets out to do very well. Postmortem has incredible potential and I hope to see a sequel in the near future. I wouldn't be upset if they released DLC (fairly priced, of course) which consisted of other houses and events with the same premise: just more scenarios.

    It was very enjoyable to play through and listen to each character's story and that's saying a lot because I don't usually enjoy games like this, and lately my attention span has been getting shorter and shorter, so it's rare a game captures my attention for this long nowadays. But alas, Postmortem did, and for good reason, it's a great game and if you take your time playing through it and actually make a thoughtful decision, there can be a good amount of impact and intensity to it which makes it a good experience overall.

    I recommend buying this game if you like murder mysteries (even though it's somewhat backwards since you're the one doing the killing), dialogue and story-driven games, rich characters, charming graphics and soundtrack, and an engaging story overall. I would also recommend waiting until it goes on sale if you're worried about the length of it, as $6.99 is a bit much for a 2 hour game for some people
    Full Review »