- Critic Score
- Most active
- Publication
- Most clicked
-
Prey is touted as having an adaptive difficulty system -- the better you are, the better it gets -- and it really did seem to get harder as the game went on. As a result, there are just two difficulty settings, Normal and Cherokee, and I'd advise that even vets might want to give Normal a try on the first run out, letting the game's artificial intelligence pick up the pace to a comfortable level.
-
Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
-
95Prey is an old school shooter with better standards than the shooters we've seen lately. It has its flaws, but they're overshadowed by its quality and innovation.
-
95The game that "Doom 3" and "Quake 4" wished they could be. It's ruthlessly violent and action-packed, yet consistently subversive and innovative -- not unlike "Duke Nukem 3D," another 3D Realms-produced game. It's also one of the least frustrating games we've ever played.
-
Prey has the tired old first-person shooter rulebook in a spin. Captivating stuff. [Sept 2006, p.62]
-
90With some truly imaginative level design, a compelling story with dramatic highlights, good voice acting and dialog, and more interesting weapons, Prey earns a spot on this shooter fan's hard drive.
-
90While not exactly as breathtaking as "Half-Life 2," Prey can rightfully be called one of the best, if not *the* best FPS game of the year so far.
-
A fresh and exciting step forward in a market that always threatens to be staid and blinkered, and I hope future games will steal (not borrow) its innovation, its excitement and style.
-
While Prey brings a lot of innovation and fun with it, it's not quite the system-shattering killer app that a decade of delay should promise. It is, however, a solid FPS with many never before seen features and an interesting and original storyline.
-
90It manages to do the expected FPS stuff well while adding some new mechanics that spice things up. Good use of the Doom 3 engine makes the presentation superb, as well.
-
It's exactly like one of those big-budget Hollywood summer blockbusters: You wish it gave your brain as much of a work-out as your finger, but there's no question that its superb action, terrific pacing, and actual puzzles combine to make Prey the best single-player first-person shooter since "HalfLife 2." [Sept. 2006, p.73]
-
90Plot holes aside, the gameplay in Prey is nothing short of amazing. Whether you're wandering up walls, shifting gravity, shrunk down to the size of a mouse, going into spirit form, fighting in the afterlife, or floating around in a service vehicle... Prey has got everything anyone could want from a sci-fi shooter and more.
-
And even though the single-player is extremely linear and might be a bit short for certain tastes – you can complete it in less than 6 hours – Prey manages to avoid being a game released just for financial reasons. And considering its finale – the one after the Credits mind you – I sincerely hope that Human Head will continue the series with even more wackier ideas.
-
88The graphics are top notch as well, very clean and distinct. Items are easily recognizable and the line of sight is strong.
-
Ten years of waiting has paid off: Prey is a fine shooter with good playability and graphics. It doesn't bring anything truly innovative to the genre, but what it does, it does pretty well, and stuff like portals and gravity tricks make preying a lot of fun. [Aug 2006, p.40]
-
87I was able to breeze through Prey in around nine hours--probably because of how easy it is to resurrect yourself after death--making it a short but very sweet game. And definitely worth the wait. [Sep 2006, p.43]
User score distribution:
-
Positive: 66 out of 87
-
Mixed: 7 out of 87
-
Negative: 14 out of 87
-
TedD10
-
SoulPaladin4