Metascore
70

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 5 out of 14
  2. Negative: 0 out of 14
  1. Jul 6, 2011
    82
    Pride of Nations is a deep turn-based strategy game where the player can determine every aspect of a nation. Is a good game, but not for everyone.
  2. Sep 13, 2011
    79
    If you've got the patience to penetrate this game, and to put up with its dawdling, you're in for a treat.
  3. Aug 14, 2011
    60
    The worst thing about Pride of Nations is that it has a much steeper learning curve than Victoria 2.
  4. Jul 7, 2011
    70
    Pride of Nations is a very deep and realistic game that's perfect for strategists that like a firm challenge. Unfortunately you'll get lost in a sea of possibilities and will find it difficult to enjoy the bad graphics.
  5. Jul 24, 2011
    68
    Friends of complex and detailed historical turn-based strategy games will certainly have no problems to invest much time and patience in Pride of Nations, but everyone else will probably despair at the lack of comprehensibility.
  6. Jul 18, 2011
    65
    Overall, this is a great strategy game, with a lot of flavour, and it'll only take a bit of work from the developers to make it excellent. And both the devs and the community are working on it, so we look forward to lots of fun!
  7. Jun 24, 2011
    70
    If Pride of Nations is guilty of anything, it's simply guilty of being unimaginative. But what it lacks in imagination it makes up in historical fidelity and sheer depth.
  8. Jun 24, 2011
    65
    if you like to spend a lot of time thinking about organising an army and love historical accuracy, then you might add 10 points to our review score. But if you want to go to battle and prefer a logical system for research and economy, try the demo first.
  9. Jun 22, 2011
    70
    Everyone who knows other games from developer AGEOD, have at least an idea what they can expect. Pride of Nations is an extremely complex and challenging strategy game with some very good ideas, but all overshadowed from some serious technical shortcomings.
  10. Jun 18, 2011
    77
    As fresh and insightful as it is slow, Pride of Nations offers major rewards to the patient player. [Nov 2011, p.76]
  11. Jun 14, 2011
    80
    Pride of Nations is another incredible work from Paradox. Covering an aspect never considered before in the software house products (the colonial expansion), it delivers solid strategy for old fans.
  12. Jun 4, 2011
    75
    AGEOD releases new specialist strategy title set in the Colonial Wars. Although we do not find this setting to be the most attractive among all those available, the game takes advantage of the incredible accuracy of the company and its historical research. This is almost a must for fans of the most realistic strategy, resigned to have very few titles of this level of quality.
  13. 50
    Another turn-based strategy of standard "Paradox" quality is more of an add-on than a regular game – five campaigns -however interesting they are-they don't give a full-value game. [Issue#207]
  14. Aug 8, 2011
    70
    Intricate detail and strategy make for an excellent value release for the serious war-gamer. [Sept 2011, p.62]
User Score
6.3

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 4 out of 9
  2. Negative: 4 out of 9
  1. Jun 18, 2011
    7
    This is the latest game in a long line of superb turn based war games made by Ageod (Paradox France). Pride of nations is set in the VictorianThis is the latest game in a long line of superb turn based war games made by Ageod (Paradox France). Pride of nations is set in the Victorian / Industrial Age between 1850 and 1920. The game focuses on leading one of eight nations to glory through warfare, colonization, diplomacy and trading. If you are already a fan of some of the other Ageod games, you will feel right at home, but the UI will take some time to learn. This is painstakingly also one of the games shortcomings. If you are a newcomer to the Ageod games you will feel frustrated because of the how little you will actually learn from the tutorial and how much you will have to learn by making mistakes by playing the game. Warfare is handled the same way as in former Ageod games, you move counters around like a board game and it will show you how many days it will take for a unit to get there. Each turn is 15 days. If you are familiar with Victoria II than the combat is far superior in Pride of nations. Terrain, weather and supply plays a huge important role when doing warfare. All in all i give this game 7 out of 10, i would have given it higher but bugs in its current version makes the game near unplayable. Lucky enough you can go to the pride of nations forum at the paradox forum and grab the latest beta patch 1.01F (it is steam compatible). Which makes a huge difference! Full Review »
  2. Dec 9, 2012
    6
    This game could have been a solid Victoria like but is utterly ruined by poor UI design and processing time between turns that can go up to 10This game could have been a solid Victoria like but is utterly ruined by poor UI design and processing time between turns that can go up to 10 min in the great campaign map Full Review »
  3. Oct 19, 2012
    9
    For the gender, it is a great game. The low ratings come from gamers used with intuitive control based games. It is hard to learn , but onceFor the gender, it is a great game. The low ratings come from gamers used with intuitive control based games. It is hard to learn , but once you get deep into it you will start loving it. This game is full with realism, and you will feel the slow pace of development, instead of "mine this, build this, attack, win" type of strategy games. If it weren't for the diplomatic crisis system, I would have given it a 10.
    A beautiful, smart game for the gender.
    Full Review »