Metascore
83 out of 100

Generally favorable reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 24 out of 29
  2. Negative: 0 out of 29
  1. Warrior Within is not a perfect game. In many ways, it stands as a badly written testament to exactly what is wrong with video games: sexism, teenage hormones, amateurish writing, clumsy franchise handling. But it's entertaining. It's incredibly entertaining.
  2. One of the best damn games ever, period. This is definitely at the top of my list for Game of the Year, due to addicting gameplay, fantastic presentation, some of the coolest looking blood ever in a game, and a combat system that is relatively second-to-none.
  3. Really slick gameplay here folks. Strong controls with a nifty new fighting system.
  4. The acrobatics alone make Warrior Within a must-buy. Rounded out with superb character design and vast Myst-like landscapes, this Prince is another winner.
  5. You get the impression that "The Sands of Time" was just a warm-up for the main event, a game that’s familiar at first but soon reveals a level of imagination beyond that of the original, and displays as little room for error as one of the Prince’s most daring acrobatic leaps. [Christmas 2004, p.100]
  6. 90
    A consequence of this darker approach is that that game loses part of what made The Sands of Time unique. Instead of a charming and almost silly character like we saw previously, the Prince here is more one-dimensional.
  7. Largely an upgrade on the original, Prince of Persia: Warrior Within is still one of the most polished and imaginative escapades we've played. Like a blockbuster movie, the tale delivers on almost every count from dazzling pyrotechnics to deft storytelling.
  8. I like this game for taking the darker tone and being full of blood that spurts as your enemies' heads and bodies fly around, and when they fall to the ground, you give them the last, violent blow, piercing their powerless bodies with your mighty sword.
  9. 86
    Ubisoft took a gamble by taking the Prince to a dark place. I don't think it paid off as the sense of magic, seen even in the old 2D PC days, is barely present here. It wasn't the wrong decision to make for a darker story, but Ubisoft took it too far.
  10. While Warrior Within's combat and satisfyingly long campaign improve on last year's game, the now darker tone falls somewhat flat compared to the storybook atmosphere in "The Sands of Time."
  11. The game’s tone may have changed drastically from "Sands of Time" but we personally still love everything it has to offer.
  12. Not as pure as its prequel, but Warrior Within is still a gritty masterpiece.
  13. Overall Warrior Within seems to be in something of a messy transition period, caught between the light-hearted fun of the original and some noirish violent action game that was probably more the result of mis-focused market testing than any kind of genuine developer decision.
  14. The combat is a bit rubbish. [June 2006, p.96]
  15. While the game does address previous game issues and is a worthy successor to the previous title in its own way, it does make you wonder what the game could’ve been if it’d straddled the line between light and dark.
  16. Unfortunately, the audio of the game simply sucks.
  17. Bizarrely it’s not any aspect of the game that lets the experience down but that over style – we simply don’t like the mature nature of the game compared to the delights of its predecessor. The end result comes across as desperately trying to be edgy and blatantly falls short of the mark.
  18. The demanding learning curve is absolutely perfect...An essential purchase for patient gamers everywhere.
  19. Gorgeous and exhilarating, though needlessly gory and combatcentric. [March 2005, p.72]
  20. Exploring the labyrinthine citadel is rewarding, although backtracking and frequent deaths can be frustrating.
  21. All and all, it just dosen't seem as fun, and that takes away from the overall experience.
  22. After the beautiful, atmospheric adventuring in the last game, having your new nemesis introduce herself by slowing grinding her barely-clad buttocks in your face is about as welcome as having her suddenly fart into it. Modern? Mature? No. It's gratuitous, tacky and pointless. [Christmas 2004, p.98]
  23. Too bad that all of the “enhancements” made to the prince's fascinating virtual world are actually liabilities. We are glad Ubisoft toyed with the bits that needed improvement, but we wonder why they “fixed” the things that were never broken.
  24. As a member of a series that takes a treasured place in the pantheon of gaming greatness, it is a lackluster effort, more concerned with watering down the game’s strengths to make it more palatable for the masses than in delivering more of what made its predecessor great.
  25. Ubisoft has taken a flawed game of boundless promise, destroyed some (but not all) of its appeal, fixed some (but not enough) of its problems, and jeopardised the whole endeavour by making the same mistake twice and rushing it to market before it was steady on its feet. Prince of Persia is strong and supple enough to survive this with many of its immense virtues intact. But it deserved so much better. [Christmas 2004, p.80]
  26. 70
    Warrior Within proves that it takes more than just good combat and platforming to make a great game. Bottom line: The Warrior Within simply didn't have enough "Prince of Persia."
  27. It shows off the dragged-out combat and its new 'rougher, meaner' attitude like a four year old happily waving around what it found in the cat's litter box, and all of the really good parts seem to go right under the radar. You have to actively work to get to the fun parts, in other words.
  28. The dark environmental settings are just not catching my eye and if I wanted this type of dark depressive art I would play an Id Software title. The charm that came with the original through its use of colors and the likable prince are now gone.
  29. The Prince's royale style-makers may have done their job, but the programmers needed to take another run at it. [March 2005, p.64]
User Score

Generally favorable reviews- based on 130 Ratings

User score distribution:
  1. Positive: 18 out of 37
  2. Negative: 7 out of 37
  1. panosbaros
    10
    I have played lots of videogames and by far warrior within is one of my favourite games. Some people will say(about this game) : Where is the altruistic prince who wants to save the girl from the evil monsters the way he did in the other two games ? Well I say that this game tries to show to us the dark side of the prince.I mean, come on prince of persia is not perfect person.In that game prince tries to save himself from the sands of time and since the enviroment is dark and filled with dangerous monsters,the prince has to adapt to it,to become a monster himself,in order to survive so that the reason why.The gameplay is good,the graphics spectacular and the music is perfect(unless you are not a metal fan).So forget about the others who keep saying that this game sucks because the prince is a blood-thirsty monster .I recommend it because I finished it like 5 times and I still cant get enough of it . Full Review »
  2. Game is extremely buggy, could be due to it being a bad port. But even when it works, it fails to resemble the Sands of Time which is a much much better game in every aspect. Full Review »
  3. WhataGame
    2
    This is an awful game. I wanted to kill the developers and myself after playing it for 10 minutes. Imagine Sands of Time only with everything good about the game stripped out and replaced with incredibly bad controls, camera, enemies, ambience, sounds and music, cutscenes, characters, dialogue, story. This gets a pity vote of 2 simply because it is the sequel to sands of time. This is the only possible reason I can see to give this game more than 0, unless you are 12 years old and/or have never played another video game in your life. This game will make you wish you were doing anything else more fun such as sandpapering your wrists or cleaning a sewer. I am amazed that the same people who made sands of time managed to squeeze out this turd of a game. Save yourself the trouble and pretend this game never existed. Full Review »