Metascore
62

Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 3 out of 13
  2. Negative: 1 out of 13
Buy On
  1. Achingly beautiful, eccentric combat in the clouds.
  2. 80
    It's rare that something that truly strives for originality, and even rarer that it succeeds with any degree of success. Project Nomads does so in spades. Bravo!
  3. Has a great storyline and is set in an amazing world, but is only a typical RTS/FPS title.
  4. Repetitive and even tedious at times. Fundamentally, there's no gameplay depth whatsoever...Other than that, this title represents a refreshing boost of creativity to the gaming industry.
  5. It's relatively fun in small doses, but Project Nomads doesn't live up to the potential that its unusual design suggests.
  6. 63
    A brilliantly stylized but bland, linear, tedious, and sometimes even broken action title with many boring tasks that apparently need to be completed in as unexciting a manner as humanly possible.
  7. Computer Gaming World
    60
    Although it offers a mix of strategy, vehicle-based shooting, and third-person action, none of these elements surpass mediocrity due to the lukewarm gameplay. [Feb 2003, p.84]
  8. PC Gamer
    58
    Definitely an ambitious project, but unfortunately, it's only the floating-island concept and not the actual gameplay that will make it stick in the minds of gamers. [Feb 2003, p.80]
  9. 57
    An ambitious genre-bending title killed by one tedious mission after another.
  10. Any good feelings generated during the game's opening and initial sequence were quickly squashed by the game's numbing tedium... Looks great, no filling.
  11. Can be an entertaining, if quirky, diversion.
  12. Once your island is set up, you can tackle the missions. Well, tackle may be too strong of a word, trudge may be more correct.
  13. Computer Games Magazine
    30
    The canned plot does all the driving and you're just along for the dull weird ride. [Feb 2003, p.71]
User Score
8.6

Generally favorable reviews- based on 14 Ratings

User score distribution:
  1. Positive: 11 out of 14
  2. Negative: 0 out of 14
  1. Aug 15, 2017
    6
    Interesting concept, mediocre story and poor character and voice acting. Junky controls and boring combat, paired by missions that can beInteresting concept, mediocre story and poor character and voice acting. Junky controls and boring combat, paired by missions that can be either mildly interesting, or outright tedious. Still, it is one of my most memorable games due to its uniqueness and style. Upgrading your island is fun at the start till the midpoint of the game, where you hit max capacity and upgrading means only meshing together artifacts of the same type, to increase their level. Character choice matters little in terms of variation, but plenty in terms of firepower. John's machine guns feel too weak compared to Suzie's and Goliath's.
    Making your island larger or better armored and styled would go a long way. Your buildings are too vulnerable at times, they can easily be wiped and be irreplaceable. I find myself often having to fly ahead and clear enemy defenses with my aircraft, which is also pretty simplistic. It could also use more variation in terms of 3rd-person combat with your character, albeit it was clearly unrefined as a mechanic as a whole.
    Exploring for artifacts can sometimes be one of the more fun aspects of the game. I absolutely hated though the Shark level and the vortex following that, it only made for frustration, especially with the bad "formation" detection mechanic. You will find yourself very often abusing the save/load mechanic because you missed a bomber coming your way, or you jumped too short, or your turrets blew up and they cannot be replaced.
    Flying only in predetermined paths with your island also feels pretty restrictive,it could use more player-driven choice. Soundtrack is mediocre as you would expect, although it has a uniqueness of its own. I cannot speak for the multiplayer as I never had the chance to try it.
    Overall, memorable concept and idea, pretty unpolished execution. I'd adore a refined sequel of this, and even though it has plenty of problems , it is worth playing through for the experience it offers.
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