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Summary: "Project Offset" (working title) is a game like no other first person shooter to date. We wanted to make an FPS set in a epic fantasy world. A game where you can choose one of many character classes. A game where clans can combat over mission based objectives and be ranked accordingly. A game where you can play alone, coop, team based objective or deathmatch. The controls feel exactly how an FPS player would expect. Play as an archer and your skill using the bow and leading your target is what will set you apart. When the battles get close up, pull out your sword and continue the fight melee. For players who like vehicle combat, we won't disappoint. Project Offset will have creatures you can ride, dragons you can fly, siege weapons you can man -- all part of an epic battle between you and your foes. Project Offset is built around a next gen engine, where every model is created with the amount of detail and effort normally found only in a cinematic, making you part of an epic story.
Developer: Offset Software
Genre(s): First-Person Shooters
Cast Credit
Jeff Morgan Network Programmer
Kosta Atanasov Character Artist
Sam Mcgrath Technical Director
Travis Stringer Creative Director/Artist
Trevor Stringer Creative Director/Artist
Mike Roloson Lead Designer
Rod Green Technical Art Director
Nick Mohilchock Designer
Rick Bosch Director Of Business Development
Sharif Elcott Lead Programmer
Chris Fisk Level Designer
Anthony Fransisco Lead Concept Artist
Ben Jaramillo Environmental Artist
Jon Kreuzer Programmer
Khang Le Art Director
Tran Ma Character Artist
Dave Nguyen Environmental Artist
Rini Sugianto Animator
Designer/Producer/Programmer credits provided by GameFAQs.
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