- Summary: Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness, insanity. These are just some of the things you have to deal with in Project Zomboid.
Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
Nov 23, 2013Di solito recensisco pochi giochi...e quando lo faccio perchè meritano...gioco a questo fin da quando ci fu la prima release su Desura (piattaforma molto simile a steam ma dove passano per primo molti giochi per il 90% indie e solo dopo esser passati di la passano su steam) Giocato da quando ancora aveva una totale e diversa grafica,quasi cartoonesca,ora maturato e dopo anni ed anni diventato un alpha game che di alpha ormai ha poco in quanto totalmente giocabile,ma ovviamente dovuto al fatto che ha ancora moltissimi bug (ma non da renderlo ingiocabile anzi) e ai contenuti da inserire ancora in numero esorbitante,colui che ha progettato a questo gioco lo ha voluto (tanto di cappello) tenere appunto in questo stage...be sicuramente certe software house dovrebbero prendere esempio da questo ragazzo che almeno ammette che se il prodotto non completo non ha senso di renderlo in beta stage o in totale release completa, molto spesso molti giochi tripla A sono veramente delle beta,e molti contenuti vengono aggiunti dopo e pure a pagamento..
Allora questo gioco a molti non soddisferà per l elevatissima difficoltà,ma secondo me li il bello,morire per poi riprovare e durare più giorni (gente che riuscita a sopravvivere per mesi e qualcuno per qualche anno rendetevi conto,ma sono pochi eletti) ogni cosa e totalmente usfruibile,da coltelli spalma burro,semi di vegetali,mazze da baseball,chiodi e così via...ovviamente alla parola chiodi la gente pensa subito al loro uso ed alla parola fondamentale "CRAFTING" e questo essendo un survival game non poteva non avere una componente tale...
aggiungete il suddetto chiodo ad una mazza e creerete una mazza letale, tagliate una maglia e creerete bende per le vostre ferite (ai graffi probabilmente ce cura,ma ai morsi addio vita in ogni caso) con i chiodi e travi potrete costruire una roccaforte e quant altro...
Insomma la fantasia e il vostro modo di giocare cambierà ogni partita e vi farà confrontare con amici per migliorare e durare di più....
Potrei continuare per ore,potrei persino dire che aggiungeranno presto gli npc (alcuni benevoli altri voltagabbana) aggiungeranno anche zone di contenimento zombie da parte di militari e quant altro (per ora passeranno elicotteri e rumori di soldati che attireranno gli zombie verso il suono) e aprirei un ennesima parentesi a riguardo giusto per solleticare la vostra curiosità verso questo gioco in quanto anche rompere una finestra o far suonare un allarme attirerà i zombie verso tale luogo (a volte potrebbe essere una gran cosa questa) il meteo si compone in soleggiato e piovoso e potrebbero crearvi problemi in quanto se indosserete maglioni pesanti durante giornate calde vi stancherete prima e avrete sete ancora prima (e visto che di acqua ce n poca può essere un casino) e la pioggia abbasserà la vostra temperatura corporea e vi rendere pure tristi e depressi tutti umidificati.....in futuro verranno aggiunti oggetti,meccaniche,crafting vari e renderanno sicuramente questo un gioco addictive...un pò come fece minecraft a suo tempo...insomma quando escono di questi giochi fa sempre piacere...poi un gioco survival zombie così figo merita ed pure più realistico di qualunque altro zombie game giocato perdere non mai stato così divertente… Expand
May 11, 2012This is a phenomenal game - it's just as stressful and challenging as I would hope a survival horror game would be. The isometric rendering turned me off at first, but I have high hopes for the next version of the game that gets released. I've never been a fan of Resident Evil or Left 4 Dead, but this zombie game has me hooked. I wish there was the ability to save games, though!… Expand
Mar 12, 2014Fantastic game. Still in early alpha, but i have enjoyed every second of it. In this game, you will not survive and walk out as a savior, like many zombie survival games do. For me, this is a very welcome approach. Even the game's intro brings out the true nature of the game: This is the story of how you died.
The multiplayer alphatest just arrived, and so far the 10 hours i've played it with my friends, has been fantastic fun. There's a lot of zombies to bash everywhere.
When the NPC's are brought back in to the game and when this game is finally out of alpha, it is supposed to come with a Mod support, which will most likely raise my review of this game to near 10.
Your character will suffer from bleeding wounds, boredom, emotional stress as he wades through the hopeless world. You have zero chances of coming out as a winner in Project Zomboid.
Eventually, when you got the game's mechanics down, you will run in to new tricky situations like: Complete electricity grid shutdown, water system shutdown etc, which will eventually teach you to hoard and choose your items wisely.
Surely, you will occasionally get stuck through a bug, and have go through an horrible death, but this is perfecly fine in a game that is advertised to be in early access for a while more. This barely even matters, as your progression is saved in the world you are playing at. If you die, no problem. Just start a new character and head back to your old headquarters and pray that it has not been suddenly occupied by a horde of zombies.
When the mods are introduced, and when the game experiences it's full launch, it is going to be #1 of my most anticipated games of the year.
If you like building an headquarters and sticky situations, this is a game for you.… Expand
Dec 6, 2013It is in alpha right now, so expect bugs. However, even with the bugs that I have encountered, this game is awesome. The map you are able to explore is huge. It takes an extremely long time to explore every area. This game has a bunch of new features and bug fixes coming. I would give it a 9 if it weren't for just one annoying bug in the game. Some leniency is to be had for the game being still in the early development stage still. However, I bought the game knowing this since it was advertised as such with a big banner saying "Early Access." The game has already paid for itself and is very enjoyable in its current state. Some are experiencing game stopping bugs and problems getting the game to run and keep running. I feel for them as I have experienced the same issue with another previously purchased game. Hopefully those bugs and crashes will be sorted out quickly once the game progresses more with development.… Expand
Oct 25, 2011First off I would like to request that this title be added with Alpha as thats the title it has when bought as of 10/25/2011
Also I would recommend looking for updates to the game.
That being said Project Zomboid is a zombie survival and one thing is for certian, YOU WILL DIE. Thats the point. It is not to get to the end of the game. It is to survive as long as possible and use your surroundings and items to the best of their abilities.
Now the game is currently in Alpha phase. It is extremely buggy and some elements you expect in a game do not exist. For example, as of now there is no way to save your game, nor is there a menu once in-game, usually games have a menu giving you the option of quitting or other buttons by pressing the escape key.
At the beginning of the games sandbox mode you are given a screen that resembles an RPG game, where you have points to allocate for perks. The perks are not really explained by any tutorial, nor is there a in-depth tutorial to teach the player the ropes. There is a tutorial story mode though it is very hard to understand it.
Once you get through the clunky user interface, and get acquainted to more aspects of the game you have to understand, this is not your "Left-4-Dead" shooter. You can take on a single zombie, but any more and you risk getting scratched, and in this game you are NOT immune. You will become infected and will sooner or later die. You can get sick from food poisoning and you get hungry and tired. All of these effects can actually kill you (e.g. passing out outside and getting eaten alive, starving to death, dieing from illness, not being able to sleep due to being in too much pain.)
This game is more of a simulation, in the Alpha version there are limited moods, as of now I have encountered the mood of, pain, panic, tired, hungry, sick, wet(from being out in the rain too long) from being wet I got sick. Also getting hurt, cut or scratched, may not infect you, however you could still die from loss of blood if the bleeding is not stopped in time. If your legs are harmed you may have slower walking speed and running speed. This makes combat much more risky with melee weapons.
The game gives the player the ability to barricade any house they choose. As long as they have the correct supplies to make barricades. I would like to delve into the crafting system in the game as of Alpha 10/24/2011, the game allows you to take the items you find in the world, and modify them with other items, for example you find some bed sheets? Craft them into ripped sheets to use as bandages.
The other aspect I would like to go into, is that the producer The Indie Stone, is moving production along as Minecraft has. The game was only released This June, however when you buy the game, you are entitled to all of the updates to come. There is a free demo for you to see if you want to play it as it is now. It will soon however with updates and time, shape up I think to a nice and fully addictive game.
However that being said I would not place too much time in it without understanding at the current moment, there is no way to save the game for later use. As of now with the addictive nature to just go out and try and survive, I will give it a 6/10, however with time I can see me modifying the review to add new features and the score can only go up, I am highly anticipating later versions of this game.… Expand