- Summary: Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness, insanity. These are just some of the things you have to deal with in Project Zomboid.
Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
Sep 16, 2013Review from September 2013: Project Zomboid is actually the only game I would call a Zombie survival simulator today. Games like Dead Island 2 are interesting but I would probably not call the survival games, and for sure I wouldn't call them survival simulators. Minecraft is really an interesting game with lots and lots of atmosphere and genius gameplay but's lacking the dark, haunted mood and realistic scenario for a real zombie game. DayZ is interesting but it's too much of a death match shooter, lacking ambitious crafting and sheltering. Project Zomboid manages it to combine all these worlds. Interesting sandbox gameplay, open ended dramaturgy, haunting atmosphere, crafting and sheltering. Also by now I didn't encounter any serious bugs in my version. In fact I didn't encounter ANY bugs beneath some graphic glitches during the loading screen by now.… Expand
May 11, 2012This is a phenomenal game - it's just as stressful and challenging as I would hope a survival horror game would be. The isometric rendering turned me off at first, but I have high hopes for the next version of the game that gets released. I've never been a fan of Resident Evil or Left 4 Dead, but this zombie game has me hooked. I wish there was the ability to save games, though!… Expand
Feb 4, 2014Glitchy, ugly, bad...that's what people may say when they look at the game for the first time. That however is not true. The game is in Alpha stage which means not everything is in it yet, but the game has the potential to become one of the best survival/zombie games. You don't even have to play against zombies, just surviving in the world. The only problems I have seen are some annoying bugs, but no game-breaking.
If you are unsure if you want to buy it, give the demo a try first. It's available at steam.… Expand
May 27, 2013Project Zomboid is an isometric survival "simulator" that puts you in control of a character that is destined to die in the process. This turns around the focus in the game and instead of trying to reach a specific "end" you are encouraged to "enjoy the ride". You can cook, loot, shoot and must take care that your character get's enough sleep, even bandage yourself if wounded. You may carry a melee and/or ranged weapon but the bigger the gun, the bigger the sound. Shooting attracts near-by zombies towards you and while it's easy to kill couple of them, a horde overruns you easily. I must say that this game isn't easy (as in casual easy) and requires some learning (as every good game does, mind you). Highly recommended for friends of roguelikes and zombies.… Expand
Oct 25, 2011First off I would like to request that this title be added with Alpha as thats the title it has when bought as of 10/25/2011
Also I would recommend looking for updates to the game.
That being said Project Zomboid is a zombie survival and one thing is for certian, YOU WILL DIE. Thats the point. It is not to get to the end of the game. It is to survive as long as possible and use your surroundings and items to the best of their abilities.
Now the game is currently in Alpha phase. It is extremely buggy and some elements you expect in a game do not exist. For example, as of now there is no way to save your game, nor is there a menu once in-game, usually games have a menu giving you the option of quitting or other buttons by pressing the escape key.
At the beginning of the games sandbox mode you are given a screen that resembles an RPG game, where you have points to allocate for perks. The perks are not really explained by any tutorial, nor is there a in-depth tutorial to teach the player the ropes. There is a tutorial story mode though it is very hard to understand it.
Once you get through the clunky user interface, and get acquainted to more aspects of the game you have to understand, this is not your "Left-4-Dead" shooter. You can take on a single zombie, but any more and you risk getting scratched, and in this game you are NOT immune. You will become infected and will sooner or later die. You can get sick from food poisoning and you get hungry and tired. All of these effects can actually kill you (e.g. passing out outside and getting eaten alive, starving to death, dieing from illness, not being able to sleep due to being in too much pain.)
This game is more of a simulation, in the Alpha version there are limited moods, as of now I have encountered the mood of, pain, panic, tired, hungry, sick, wet(from being out in the rain too long) from being wet I got sick. Also getting hurt, cut or scratched, may not infect you, however you could still die from loss of blood if the bleeding is not stopped in time. If your legs are harmed you may have slower walking speed and running speed. This makes combat much more risky with melee weapons.
The game gives the player the ability to barricade any house they choose. As long as they have the correct supplies to make barricades. I would like to delve into the crafting system in the game as of Alpha 10/24/2011, the game allows you to take the items you find in the world, and modify them with other items, for example you find some bed sheets? Craft them into ripped sheets to use as bandages.
The other aspect I would like to go into, is that the producer The Indie Stone, is moving production along as Minecraft has. The game was only released This June, however when you buy the game, you are entitled to all of the updates to come. There is a free demo for you to see if you want to play it as it is now. It will soon however with updates and time, shape up I think to a nice and fully addictive game.
However that being said I would not place too much time in it without understanding at the current moment, there is no way to save the game for later use. As of now with the addictive nature to just go out and try and survive, I will give it a 6/10, however with time I can see me modifying the review to add new features and the score can only go up, I am highly anticipating later versions of this game.… Expand
Feb 28, 2014A real solid survival game that unfortunately ends up falling a bit short due to the huge and arguably random factor in this game. Surviving your first couple of days is easy since food is borderline abundant in every house along with water being a common commodity at every tap, toilet and bathtub. Eventually, however, these resources will dwindle, not only by the human consumption but due to the basic services shutting down.
Electricity and the Waterworks will abruptly be cut off, leaving any fridge-dependant foods to be almost instantly spoiled, leaving you utterly dependant on rare canned foods, chips and other conserverd commodities which will run out real fast. "Just create a farm!" you say? Fantastic Idea! Just one flaw: You need to find a shovel/trowel and plant seeds. While seeds are rather common, trowel/shovel is not. I have spent countless of hours, killing hundreds of zombies to clear out a big piece of farm-land just to spend even more time searching dumbly for seemingly common tools In order to have any kind of chance to survive. And even then, surviving for any seriously long amount of time won't be possible because seeds will also eventually run out. And you don't get more seeds from farming. I know, It makes a great deal of sense In this "Simulator".
But that Isn't even your biggest issue. Farms also need a constant (and rather large) supply of Water. Water works off? Good luck getting more. "Just go to a lake!" you say? Nope. No lakes, no rivers and no oceans. Only the very rare 1-2 wells per map, which also eventually run out and the only real way to create a sustainable, although random way of water income is to create rain collection barrels. You'll need Nails, a hammer, a garbage plastic bag and some planks for that.
Doesn't sound too bad, right? Wrong. To create planks, you need wooden logs. To create wooden logs, you need to chop down trees... Which you need an Axe for. An even moreso rare item than Trowels and nowhere does this get more annoying than when you search through countless workshops in hope for an axe and Instead get a Saw! "Cut down trees with that"! You say? Nope. Can't do that. You NEED an axe, which comedically enough, has an ingame model of a fireaxe out of all things. No common house-hold hatchets, no making your own improvised axe, no using other cutting weapons. You need. An Axe. And you need to find it somewhere random In order to have a chance to survive.
As I described earlier, In one of my playthroughs, I cleared out a huge farmland that had a gigantic harvest of Wheat/Corn in the middle of it, which I couldn't pick. No big deal there, would have been overpowered. Now what I did get frustrated on was another smaller piece of farm land, with fences around it and the ground already being dug up neatly. I cleared the remaining zombies before eagerly grabbed my seeds and the dozens of water-filled Gardening Spray Cans I found earlier in Workshops/storages and ran out in the dug-up mounds of dirt, standing there like an idiot for minutes on end, trying to figure out just how the game wanted me to put my seeds into the ground before trying all possible combinations, visiting the game wiki and getting a big "F*ck you" finger up in my face on how you NEED a TROWEL to drop seeds from your hands and into the loose dirt.
Adding on a 25+ digit of the previously 40+ houses I searched before reaching the farm, I still ended up with not finding an axe. Not finding a trowel. Not finding a shovel. Nothing. Just more nails, some glue, duct tape and a saw, endlessly taunting me In the face on just what I could have done at my small farmstead in the forest at this point Instead of running around like a complete and utter jackass, struggling to find a specific bent piece of metal so I can put down some seeds on an already processed piece of soil Instead of using my hands, other tools such as hammers that have plowing capacities with the tail, a shoe, an empty soup can, a spoon or my hands. But no, that wouldn't be according to the game logic of this "Simulator".
Project Zomboid is yet again by all means, a solid game. but If you look at the on-going 3-4+ years of development time and the current state It is in, one is fair to call it a pile of f*cking rubbish as mods made by lone people in their spare time develop features into this game so much faster than a team of 6 (discluding dozens of associates) fully paid professionals, It's downright frikking embarassing, especially considering the game Is not even 3d.
Avoid this title until the developers stop making blatant, moronic excuses for the lack of updates and start earning even a quarter of their salary with a minimum of weekly updates, all carrying additional content.… Expand