- Publisher: Twisted Tree
- Release Date: Jan 30, 2013
User Score
6.7
out of 10
Mixed or average reviews- based on 65 Ratings
User score distribution:
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Positive: 38 out of 65
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Mixed: 8 out of 65
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Negative: 19 out of 65
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Feb 4, 201310
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Jan 30, 20138
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Feb 4, 20131I've got to go low on this one. This is not a game. This is an interactive screensaver. Let me repeat: This is not a game. Worst $10 spent. I'd rather get mugged. At least then it's an actual experience.
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Feb 3, 20134
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Feb 7, 20132
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Mar 10, 20137
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Jan 31, 20138
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Feb 8, 201310
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Feb 10, 20131This game is tripe.
The music is garbage.
The colour palette is tripe.
There is zero engagement.
Shaq Fu was better.
This 'program' is merely a cash grab. It worked. You have my money, but you have a sorely angered gamer as well. -
Feb 11, 20133I have nothing against art games, I've loved art games before. Proteus is like taking one pretty picture and looking at it from different angles for about two hours. Then the game stops. If it were 1$ it would be appropriately priced.
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Feb 21, 20132Its a walk game, you do nothing... you CANT do notthing only push WASD, if the game were free it will be "ok" but also 7€? are you crazy saying that this game is 80 metascore?
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Feb 25, 20133
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Mar 6, 20135
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Apr 1, 20131
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Apr 26, 20131
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Apr 26, 20132
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May 14, 20135
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Apr 6, 20138
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Mar 22, 201310Love it or hate it, Proteus is a unique game. Despite its retro-graphics, I rank it as one of the most beautiful games I've played in terms of artistic merit. It deserve damn sight more than 80 when crap like Mass Effect 3, Dragon Age 2, and BLOPS routinely earn. If you approach it with an open mind and judge it on its own merits you won't be disappointed.
10/10. -
May 20, 201310
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Mar 22, 20136Well, the idea's nice. Having seen the Yogscast do a little preview of it I thought it looked interesting, so I went and bought it on Steam. Unfortunately, the novelty of the game wears off very quickly, which justifies its low price I guess. Overall, a relaxing experience but nothing to write home about.
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May 18, 20138
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Apr 22, 201310This game is actually pretty intriguing. The goal is to immerse yourself really, put your feet up, relax take it in, and the world will introduce curious things to you that will suprise you. I haven't had the same experience twice, and when it comes to a long stessful day, this is the perfect way to unwind. I absolutely love this game, and its truly special and unique
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May 17, 20139
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Apr 13, 201387Proteus's ever-changing island is a joy to walk through, listen to and explore. [May 2013, p.84]
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Apr 9, 201380An independent experiment that has managed to free from the established genres, and out of its graphical and sound simplicity it has formed the experiences you cannot escape from.
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Mar 12, 201380Proteus requires a desire to explore, something that every gamer ostensibly possesses but is rarely asked to use. Much like thatgamecompany’s Journey, Ed Key pushes a spiritual experience that feels fresh immediately upon entry. Yes, it lasts about an hour. Yes, it is enchantingly poetic. And yes, it is deserving of as much play as open-minded gamers are willing to give it.