LEVEL (Czech Republic)Addictive RPG puzzler excels in game mechanics and brings fresh ideas and news to the "3-in-the-row" battle system. Quests, story and RPG elements are the main weaknesses in this sequel. [Issue#195]
Puzzle Quest 2 it's the true sequel of a title that revolutionized the puzzle games genre. It retains all the fun, addictive gameplay and originality of it's predecessor. It's not perfect, the gameplay was dumbed down a bit and it can be a bit boring near the end, but we still reccomend it to anyone who loved the first, loves old style RPGS or simply loves puzzle games.
Mixed or average reviews- based on 38 Ratings
Oct 29, 2013This is not a bad game, considering its new ideas. However, the diversity of tactics option is just much less than the previous installmentThis is not a bad game, considering its new ideas. However, the diversity of tactics option is just much less than the previous installment due to 2 main reasons. One is that equipment choice and effects are quite limited. Another reason is that players' spells are just mediocre compared to enemy's highly efficient spell (great effects, low mana cost, low or even zero wait time for recasting).
In late game, you will have a feeling that AI is simply cheating on their chance of spell penetration, resistance, extra turns, and they have cheap tactics to cause high damage and waste your time.
The plot is also very boring, and I am very tired of the frequent popup of mini-games, and the encounters with enemies with small or even no experience rewards, which will continuously cast their cheap spells without ending their turns … Full Review »
Oct 27, 2013The game is set in a different universe and mechanics from the original. The only things common in both games are the spells and enemies. suchThe game is set in a different universe and mechanics from the original. The only things common in both games are the spells and enemies. such change brings some improvement but also causes more issues ruining the fun of game.
1. skill point reallocation at ease
2. use of weapon and armor rather than only casting spell
3. no useless gem like coin and purple star in original which are only useful for specific class
4. prefix on equipment adding some kind of variety
5. equipment upgrade system
6. less chance of AI's infinite extra turn simply by luck
1. getting equipment with prefix fitting your class can be a trouble, but since enemies level up with you, it is the best way to power you up
2. too much grinding needed to upgrade your equipment
3. enemies have nearly 100% blocking chance regardless of their defense
4. enemies get first run even if they have same agility as you
5. most enemies have low mana cost board control spell with low or no cool down time, causing another infinite loop of extra turn on their turn
6. battle grid and chance of no further move are generated in favor of enemies you encounter
7. enemies have higher chance to resist magic even if their morale is low
Due to the abovementioned issues, some classes are of less advantage against enemies, and less choice is available in late game to defeat enemies.
The plot and character or companion development is extremely poor, you will soon forget it and get frustrated in traveling between town and dungeon, and moving along the dungeon, being bothered from unskippable random encounter and mini-games all the time.… Full Review »
Mar 3, 2012It's Puzzle Quest - Diablo style with more match-3 goodness, but hardcore gamers still run the risk of becoming bored quickly with thisIt's Puzzle Quest - Diablo style with more match-3 goodness, but hardcore gamers still run the risk of becoming bored quickly with this series, especially if you don't like matching gems hours on end...… Full Review »