Generally favorable reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. 86
    The unlikely marriage of puzzle gameplay with RPG mechanics makes for one of the most addictive experiences available to gamers today.
  2. 70
    The minute-to-minute gameplay is tried and true, and when you factor in the long-tailed character progression, well, let's just say it's a wrap. Puzzle Quest's designers are certainly onto something here.
  3. 100
    It will ruin Bejeweled for you forever, because you will be longing for some consequences beyond just getting points! You will also quickly descend into 'just one more turn' territory until you make your way to the end, which will take dozens of hours.
  4. A splendid puzzle made glorious on PC. [Apr 2008, p.70]
  5. One of the most fun puzzle games since "Bookworm Adventures." [Jan 2008, p.74]
  6. Because of the deep sense of planning, strategy, story and general slickness, it'll probably suck you in, anyway. [Apr 2006, p.78]
  7. I recommend Puzzle Quest to all those who love the Heroes series, artworks, the number 4 and, of course, puzzles.
User Score

Generally favorable reviews- based on 72 Ratings

User score distribution:
  1. Positive: 16 out of 19
  2. Negative: 1 out of 19
  1. Nov 5, 2010
    Puzzle Quest could have been just as big - if not bigger - than casual hits such as Peggle and Bejeweled. Great art, great music, and hey, it even has a story. Unfortunately, all of the good is countered by one very serious problem: the game suffers from the worst game balance I have ever experienced. It does not play nor feel like a modern video game title, the difficulty ramp up is the stuff of late 90s JRPG developers with too much testosterone and too little supervision. Do not buy this game if you want a fun and casual experience. Full Review »
  2. Keno
    Mar 8, 2009
    Wow - this sure is an addicting game. It's got the "one-more-turn" that sucks you right in to playing and playing. This is not your typical match-three game, but more of a combination RPG and match-three. BUT - this game's insidious thing that puts it above others is that when you do the game boards you have an opponent who is trying to make you lose. Sure it seems weird, but you battle all sorts of Middle-Earth denizons - from Orcs to Trolls to Dragons. Each opponent has special abilities that you must learn to defeat. And this game isn't easy!! Try it - and I know you'll like it. It has captured me and is currently holding me prisoner. Full Review »
  3. Jan 5, 2012
    Highly addictive, engaging and good for many more hours of game-play than your average A+ title Puzzle Quest: Challenge of the Warlords takes the gamer to a fantasy world where the player is trying to find out where all his people have gone after they've been abducted. You will meet several fantasy-creatures and some of them will become your allies, aiding you in battle. Others you can capture in order to learn spells from them. You can even capture cities that will provide you with additional gold, skillpoints and a place to craft your own items. All this is done through the Bejeweled-like combat system This system translates combat, crafting and interaction other than traversing the world-map into a puzzle game that's about matching and stacking "gems". There are 7 types of gems: 4 of these are considered "mana" that the player can gather in order to power his spells (Spells that may be unlocked by leveling up or by capturing creatures), 2 of these gems give you experience points or gold and the third, represented by skulls, allows you to directly damage your opponent. You need to stack a minimum of 3 gems to achieve any sort of effect. There are also wildcards which will increase the reward of the first four gems. The first combatant to get the other player to reach zero health-points ("Lifepoints") wins the match. The AI isn't too bright but it makes up for that by scoring mean combo's most of the time. It can also throw in a few spells here and there that can really turn the tide of a battle. Some people claim the AI is cheating and it does seem like it is very likely to get the gems it needs but rather than simply being given these gems, I believe it can see what's coming up next. (The player can't.) at the end of the day the player has the luxury of being able to fill his spellbook with powerful spells that can often make a come-back from a spree of bad luck so it tends to even out most of the time. And if not, you can just try the fight again. Seldom will losing a fight affect the out-come of a mission. I thoroughly enjoyed the story-line; It's nicely drawn, there's good humour and you'll find plenty of side-quests and back-story that's all easily accessible. Be warned: Once you start playing Puzzle Quest, you might not know when to stop! Full Review »