Metascore
74

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 4 out of 11
  2. Negative: 0 out of 11
  1. Overall, Puzzlegeddon is a competent puzzle game with some innovative twists.
  2. Despite the vertiginous learning curve, however, Puzzlegeddon’s mechanics intersect neatly and offer some depth – even if most early games will descend into manic clicking. [Feb 2009, p.97]
  3. The core of Puzzlegeddon remains a fun, engaging take on a classic genre with a clever twist - but played against the soulless bots, with no bragging rights or trust in equanimity, there's a limited appeal which probably won't justify the admittedly low price-tag (GBP 10.95 at Direct2Drive). Find a similarly-minded friend, however, and feel free to adjust the score according to your love of competition.
  4. A puzzle block game with the ability to shoot things at your foes? Sounds great, but in attempting to appeal to a mass audience the developers have instead made an extremely niche game. If you like puzzle games, you'll love it - everyone else should stay clear.
  5. it's a shock that Puzzlegeddon isn't already on the Xbox Live Marketplace or PlayStation Network. It's a far better game than most of the competitive puzzlers on the systems, and most of the PC version's faults would likely be resolved when moved to the active online communities of the console market.
  6. 79
    For what you're paying Puzzlegeddon is a great value and provides gameplay with a surprising amount of depth.
  7. 70
    Beautifully presented, and has enough strategic depth to compensate for its occasional dead spots and sparse online community.
  8. It's a fresh idea, more than worth a few of your Earth lunchtimes. [Feb 2009, p.101]
  9. Takes merciless puzzling into the war room. Obssessive fun. [Feb 2009, p.62]
  10. Refreshing. [Mar 2009, p.73]
  11. At the current price point, it's hard to justify a game that is ultimately so simple and small, even if it can be fairly enjoyable. Pieces Interactive has a good premise here, but ultimately, they didn't make enough out of it to justify the cost.

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