- Publisher: The Role Playing Company
- Release Date: Jul 29, 2013
- Summary: Developed by Austrian developer Crafty Games, Realms of Arkania - Blade of Destiny is a one-to-one remake of the 1992 original, adored by a generation of Role Players and one of the most successful German RPG's of the 1990's. Get ready to return to Thorwal, one of the oldest cities of Aventurien. Make sure your wits are sharpened before walking down the small alleys of Thorwal and Prem, and prepare to stop the Orcisch threat while creating a mighty alliance between nations. … Expand
Positive: 0 out of 5
Mixed: 0 out of 5
Negative: 5 out of 5
Aug 19, 2013Issues - this is the keyword that helps understand this game. Treat this as a fair warning against all that you can find in Realms of Arcania: Blade of Destiny HD. The original game (without the "HD") is a much more enjoyable product. Don't buy this horrendous conversion, but simply find the predecessor. Blade of Destiny AD 1992 is a hard and coarse game with issues, but at least it gives the impression that the developers knew what they were doing.
Aug 15, 2013In defence of Crafty Studios, they have been proactive in patching, but Realms of Arkania: Blade of Destiny seems a long way off of being playable quite yet. Save your nostalgia, start learning the German language, and pray to Cromm that things turn around quickly.
Jul 31, 2013Eight. Game is still beta and not so good, which expected from "indie genre". So I don't recomend to play it right now.
But I give it +3 for the "good old times" of the good old trilogy and +5 for the frustration of modern players. It's quite amusing to hear about "unplayable hardcore"… Collapse
Oct 20, 2013Ok, so first off let me say that most of the reviews on here are based on the original launch version of the game, and with that being said they no longer hold much value. While it is true that the game had a bad launch and was bad at launch, after months of constant updates the game is now quite good. The graphics are not overly impressive, but the game play is solid and difficult. If you are a fan of hardcore, old school rpgs you will enjoy this game, and can expect it to only get better from this point forward.… Expand
Dec 28, 2013It has been almost 5 months after release, and an update is in order. Got the game again for 10 bucks on steam, which is a WAY more fair price than the ridiculous 30 Euros for that release disaster I returned in anger...
However, I have to strongly disagree with the decent-to-good ratings that have started to come in. I agree, version 1.32 is a quantum leap when compared to the fraudulent, apocalyptic trainwreck they released. But that just means it has improved to be a below-average game as compared to horrible, unfinished and dysfunctional theft.
The game today is *still* a clunky, uninspired and cheap remake, full of bugs and glitches and very low on fun. Need examples?
In the first 20 minutes, the 45 Dukats of starting equipment fail to happen due to a months-old simple and silly bug, in the first combat enemies get stuck in an endless loop *AGAIN* (and keep circling around and be unattackable in melee), I can't close the smith's repair interface because the button does nothing and I have to click 3 times after saving a game to close *every* open interface window.
Graphics are improved but still very mediocre, NPCs now look "halfway OK" instead of "ridiculously awful", performance has improved from terrible to unimpressive...
5 more months and this might be playable. I highly doubt it will *ever* be enjoyable.… Expand
Aug 22, 2013I.... I.... I..... cannot describe how terrible this is. I didn't have the energy to even get to a single combat scene and i tried... really i did. voice-over guy please don't it hurts too much. Please take my money and buy a few shots and rethink doing game development.… Expand
Aug 8, 2013This game is a buggy mess and just unfinished. Even without the bugs there is still a lot to fix, like the ultra slow combat which is absolutely no fun, the bad AI, the horrible graphics, lots of stuff missing from the original game.
This game just sucks and the developers and the publisher should be ashamed about themselves. I'd write more, but I don't think this garbage is worth more words.… Expand
Jul 30, 2013This has the makings of a basic fantasy RPG, but the game that was released today (July 30, 2013) is unplayable, boring, and not even to beta level. Who knows what the game might be like if they keep developing it, but there are hundreds and hundreds of programmer hours between where it is now and where it would be worthwhile to try.
It was not marked as an alpha "become our bug tester" pre-release, it was sold to me as a fully functional game. If the game stayed the same as it is now and the bugs were fixed (it is essentially unplayable with the current level of bugs), I would give it a 2. It's quite terrible and I'm very tolerant of bad RPGs.
Examples of problems:
1) no instructions, non-intuitive interface
2) many words not translated from German, weird mix of languages on the interface
3) lots of modal dialogs that sit on top of each other and lock the game up, "ESC" does not exit from dialogs.
4) if you can actually get yourself into a combat, the mechanics are absurdly tedious and 3 of the 4 combats we waded through ended with us just having to quit the game. saves are not allowed during combat, so that's 30 minutes of time to ploddingly, painstakingly getting through an ugly combat to discover that it meant nothing and one has to restart at the last save. We did get one combat to complete and it was totally unsatisfying.
5) Terrible voice acting. Single male voice reading all the dialogs. I assume it's one of the dev team or their friends.
6) Nearly all the images for inside buildings are identical.
On the plus side, there are some pretty graphics. Check back on this one in 4-10 weeks.… Expand
Aug 1, 2013Realms of Arkania: Blade of Destiny made by Crafty Studios has been released in a state most would call alpha at its best! As if that is not bad enough Crafty Studios and their lead developer for that game Christian Weinmüllner aka Chris Firefox insist the game is nearly finished and needs just a few small fixes and act as if all the complaining customers are just people who can not be satisfied. They are telling them things like "We are sorry that you are not satisfied" implying that as if it can be of question to be unsatisfied with this horrid peace of a game.
A few days before the official release they even would tell worried customers in Germany who got the game early that with the day one patch everything would be fine lying them strait into the face. Now they are telling people that they ran into unexpected problems when they worked on the day one patch and that this would be the reason for the problems. A strait lie again. For example a few days before the release most of the spells weren't even implemented! This was found out by the customers who got the game early and later confirmend by the lead developer Christian Weinmüllner in their forums. I call that behavior evil.
Do not get that game!… Expand