Generally favorable reviews - based on 29 Critics What's this?

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Mixed or average reviews- based on 233 Ratings

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  • Summary: Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the events of the original Red Faction. Players assume the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Throughout their fight for freedom, players carve their own path, wreaking havoc across the vast, open-world environment of Mars, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos. Utilizing improvised weapons, explosives and re-purposed mining equipment and vehicles, Red Faction: Guerrilla allows players to tear through fully destructible environments in an unforgiving Martian landscape swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. Red Faction: Guerrilla also features a robust multiplayer component, including several modes focused on destruction-based gameplay. [THQ] Expand
Score distribution:
  1. Positive: 25 out of 29
  2. Negative: 0 out of 29
  1. 100
    If you haven't already picked up this surprise summer hit for console, the PC version offers enough content at an excellent price to make this a purchase you definitely won't regret.
  2. Had Red Faction Guerrilla's campaign been at a consistent high throughout we might have had a real game of the year contender on our hands.
  3. The pacing is damned smart, the difficulty curve pitch perfect. [Nov 2009, p.92]
  4. Red Faction Guerrilla is a really good action game with an enormous multiplayer mode. The sound effects aren’t that smashing, but the explosive graphic effects are absolutely bombastic!
  5. Surprisingly, it has a lot of life to it. For a game built largely around the “blow sh.t up” gimmick, you’d expect it to lose steam after a few hours, but Guerrilla stays entertaining through most of the game, only tapering slightly toward the conclusion.
  6. 80
    As I said at the end of the console review, while the game may not do everything right, it's your best bet for free-form demolition and unpretentious entertainment.
  7. Geo-Mod 2.0, were it to fall into talented hands, could have given birth to a puzzle game not unlike Portal. For the sight of a high-rise building collapsing under its weight is the only thing that doesn’t get stale in Guerrilla. It’s entertaining even when feeble story and miles of boring rocky landscapes are firmly stuck in your throat and the sand from “sandbox” crunches under your teeth.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 42 out of 68
  2. Negative: 16 out of 68
  1. Oct 25, 2010
    Played this game twice through story mode, and once with the pc add-on marauders campaign, and it is an excellent piece of work! This is more like "GTA with WAY MORE cool stuff to do". Though it can get a little difficult to continually push back their attacks, should you set off too many alarms. Really nice FOV blurring, totally immerses you in your firefights from small to large scale. If you go exploring at night, expect to be ambushed by marauders! But they have their own unique weapons, so it's worth it. They also control a large piece of desert to the southeast on the map, which is worth exploring in detail once the story provides time. Bottom line, this game is easy on your gpu, is very well polished and optimized AND comes with an extra marauder campaign for when you finish the primary! Steam has had it on sale 3 times, I paid 10 bucks for it and was well worth the 40+ hours spent on it. Now it's on sale for 5, I hope many more people realize this game's greatness. Expand
  2. Oct 14, 2012
    Honestly, this is one of the best open world third person shooters i have ever played. The other games in the red faction series were not always that great but i greatly enjoyed this one. It helps make the game fun when you can destroy any building you see. Expand
  3. Aug 29, 2011
    From Volition Inc comes Red Faction Guerrilla an open world destruction game. I combines explosions with open world action. You are Alec Mason an explosives expert who is sent to Mars early in the game your brother is killed and the Red Faction takes you in and you get started with your destruction and killing the Earth Defense Force the main enemy. Or you could just run around blowing stuff up. The story missions are generally fantastic but there are one or two terrible ones. But all the missions are very wide open you can take different approaches. The game engine is geo mod 2.0 and unlike Red Faction 1 and 2 you only destroy every building instead of edit the land. The graphics are impressive but sometimes I got some bugs with the graphics. The explosions look and sound great. So it's a 9. This review will be on my blog at Expand
  4. Mar 16, 2013
    This game has so much potential but the graphical bugginess makes it impossible to receive a score any higher than 7. It becomes nearly impossible to drive, which you do a LOT of, when the game fails to render busy intersections that also have elaborate check points. You are literally driving blind. I love the effects when they render. Blowing up buildings, vehicles, etc. is very satisfying. The open world aspects are great but can be overly challenging at times as in occasionally unfair. The shooting is sort of bland despite having a great variety of weapons at your disposal. The pacing of the story is horrid and you should not expect that much from the story line. After liberating 3 of the six districts I find myself becoming a bit bored of the repetitive nature. The stealth in the game is not well developed. The AI is not great but at least it will not bug out completely. All in all its an enjoyable game but certainly one that you will want to pick up when its on sale on steam like I did. At 75% off its a steal considering what is good about this game graphics, open world and awesome destruction with bombs. launcher, gas cylinders, etc. Expand
  5. Jun 12, 2011
    Red Faction: Guerrilla is a game that takes some getting used to. The first couple of hours are a real frustrating bore. Early on, it takes one forever to get used to driving mechanics on the PC version. I felt they were horrendous, yet, as you move on and become more fluent with the game, the easier they become, and by the end of the game you're able to enjoy them. The only big flaw is how flimsy they are. You can be going so slow, accidently tap a rock and all your windows will shatter and the front end of your vehicle will be damaged. All vehicles are like this, and I felt as if NPC vehicles were much weaker than mine on the Normal difficulty. I would plow into an NPC vehicle and absolutely destroy the thing. And the lack of any sort of flying vehicle was a shame. Graphically the game looks pretty well, characters design here is solid. However, things tend to get boring environmentally. Every environment is virtually the same, just different shades of dirt. Oasis green, Parker red, Dust dust, Eos dust, Badlands darker red (but then again, it IS Mars, what can you really do for it?). The storyline is almost as bland as the color scheme. Mars is controlled by the evil corporations who just want moneymoneymoney and it's up to you, the downtrodden masses to rise up. Characters have no real character, and cut scenes always feel awkward for some reason. And what would a review be without talking about RF's destruction? Destruction is really fun, and probably the saving grace of the game. I really enjoyed being able to knock into a building, or place charges and watch a building implode on itself (my favorite being any of the games few massive bridges you're able to take down). The only real problem with it, is that the number of buildings to destroy are limited and over time they don't repair. Once you liberate a zone, targets go away. I kind of wish they wouldn't. The bigger buildings especially would be nice to be able to destroy again and again. When all is said and done, RF: Guerrilla is your typical shooter with the same bland taste in story as the franchise has come to know, held up by some entertaining free roam destruction and driving mechanics. Expand
  6. Oct 17, 2011
    An entertaining but ultimately repetitive Grand Theft Auto clone which makes it painfully obvious that to Volition, PC-gamers come second. The controls are RSI-inducing and the game seems to be wholly unoptimized when it comes to graphics; it's horizontal tearing one moment and frame lag the other. Combat can be both exciting and unexciting. The weapons have no feel to them, ammo is far too scarce to deal with the never-ending waves of enemies and aiming in this game is made far more difficult than it should be. It simply has poor console-port written all over it. Having Mason constantly obscure your vision isn't very useful either. (It's a third person game, not a first person game unlike Red Faction 1 and 2.) Your allies often get in the way as well as they tend to follow you into the buildings you're trying to blow up or they jump in front of you while you're in the process of launching several missiles. Sticking around in battle is a big no-no as you will lose friendly units (that randomly join your side and follow you around) and thus morale. Without morale, you'll get less salvage (read: money) and fewer reinforcements and ammo. The enemy will continuously send new units after you until you eventually run out of ammo, health and places to hide. You truly have to fight like a guerilla warrior and this can be somewhat overwhelming at times but does offer some cool combat when the circumstances are right. You will often be asked to blow up very large structures and you will find yourself running around the map frantically trying to regenerate health and throwing explosives around so that you can leave the area just to do the exact same in a different location a few minutes later on. The vehicles handle poorly. I am not sure if they are trying to simulate a low gravity environment (Your main character seems to be moving according to earth-standards. He can't even run up most ridges and often gets stuck in debris.) or if it's just poor handling in general. Cars bounce and fly all over the place and the handbrake doesn't work like you'd expect it to, sometimes causing your vehicle to spin out of control or just come to a complete stand still. Vehicle variety isn't very high but the design is interesting and driving around on Mars isn't something you do in every video game. The side-missions are repetitive, over-done and frustrating. The storyline is somewhat weak but not entirely uninteresting. Unfortunately, quite a few side-stories are delivered through the nearly inaudible (and without subtitles) news bulletins inside each rebel base so you're bound to miss out on those unless you enjoy standing still listening to 90's-era sound quality recordings Expand
  7. Jun 24, 2013
    The general idea and story behind this game is good, but the incredibly poor port of the PC version makes it unplayable. No, seriously, I can't even start the game anymore, it crashes at start-up. Expand

See all 68 User Reviews