Metascore
82

Generally favorable reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 25 out of 29
  2. Negative: 0 out of 29
  1. 80
    As I said at the end of the console review, while the game may not do everything right, it's your best bet for free-form demolition and unpretentious entertainment.
  2. This third-person action game is a great open-world adventure for anyone with an appetite for destruction.
  3. 90
    Despite its lackluster storytelling, Red Faction: Guerrilla is a whole lot of fun to play, thanks to its meaty campaign and well-rounded multiplayer offerings.
  4. 100
    If there's one thing Guerrilla has plenty of, it's content.
  5. There's no getting around some of the technical and interface hiccups with Red Faction: Guerrilla, but if you can deal with the shortcomings, this really is a fun game.
  6. 100
    If you haven't already picked up this surprise summer hit for console, the PC version offers enough content at an excellent price to make this a purchase you definitely won't regret.
  7. A very nice package makes Red Faction: Guerrilla a good porting of a good console game.
  8. Red Faction delivers what an action gamer wants.
  9. The sheer volume of things to do and blow up is unrivalled, and the Geo-Mod engine spoils me so much that I don't think I'll be able to play another action game without expecting a similar, if not better use of physical destruction.
  10. Had Red Faction Guerrilla's campaign been at a consistent high throughout we might have had a real game of the year contender on our hands.
  11. Guerrilla re-makes the Red Faction Franchise translating it to the Sandbox genre. A successful action videogame, and a brilliant lesson about how to achieve different objectives with a conventional field.
  12. Surprisingly, it has a lot of life to it. For a game built largely around the “blow sh.t up” gimmick, you’d expect it to lose steam after a few hours, but Guerrilla stays entertaining through most of the game, only tapering slightly toward the conclusion.
  13. Red Faction Guerrilla is a really good action game with an enormous multiplayer mode. The sound effects aren’t that smashing, but the explosive graphic effects are absolutely bombastic!
  14. While it’s true some of the tasks open to you in Red Faction: Guerrilla can feel a little repetitious, even laborious, they’re vastly outweighed by the sheer fun you can have taking the land and EDF apart.
  15. After being released on the Xbox 360 and Playstation 3 back in June, we are glad to see that the same greatness and fun has been brought to the PC version. Plus, all the premium content released for the consoles versions is being offered here for free Being priced $40, the PC version is certainly a very good deal.
  16. The pacing is damned smart, the difficulty curve pitch perfect. [Nov 2009, p.92]
  17. Low-end environmental destruction meets high-end global game world with sizzling results. [Nov 2009, p.94]
  18. The transition to PC hasn't been without problems, but Red Faction: Guerrilla still represents an enjoyable experience for those looking to expand their shooter library.
  19. I've found it difficult to fully enjoy the PC version of Guerrilla because its highly variable frame rate severely hurts the controls and fun factor.
  20. Red Faction: Guerrilla is a sandbox game in its purest form. Watching giant structures collapse is an absolute thrill, and although the characters and their backgrounds aren't very compelling, the awesome weapons and great amount of side missions will take players on a path of destruction for hours to come.
  21. We don't know how many houses, blockades and towers we've destroyed while playing the game, but it never got boring. If the game had a much better story, it would have been a huge hit. But it's still a very good game.
  22. The best in-game destruction ever can't make up for a few major shortcomings, but when a game is built to blow up buildings, it's hard to find much fault when it does that so well. You'll definitely overlook the shortcomings and focus on what this game does well instead.
  23. The joy of breaking things apart with giant hammers really is enough to prop up any amount of dull shooting. [Oct 2009, p.58]
  24. Geo-Mod 2.0, were it to fall into talented hands, could have given birth to a puzzle game not unlike Portal. For the sight of a high-rise building collapsing under its weight is the only thing that doesn’t get stale in Guerrilla. It’s entertaining even when feeble story and miles of boring rocky landscapes are firmly stuck in your throat and the sand from “sandbox” crunches under your teeth.
  25. Really only compelling for folks who keep their gaming world PC-pure. Otherwise, pick this up on the console of your choice. [Dec 2009, p.66]
  26. The PC port cannot surpass the console version. Though we get the DLCs included and the graphics are better, the slight bugs and the hardware power required turn the tide in favor of the console version.
  27. Guerrilla is fun, until you make a terrible discovery: it’s pretty easy.
  28. 85
    A huge open world, addictive gameplay, varied multiplayer settings and entertaining graphics create a game that many action lovers will enjoy for hours. Don’t come looking for depth, since that’s not the game’s goal. Red Faction: Guerrilla gives you death and carnage to your heart’s delight.
  29. Saved from relative mediocrity and propelled into the limelight by incredibly realised physics. [Issue#24, p.52]
User Score
7.4

Mixed or average reviews- based on 253 Ratings

User score distribution:
  1. Positive: 44 out of 71
  2. Negative: 17 out of 71
  1. Jul 26, 2011
    4
    Good game which is ruined by how much of a poor port it is. You open this game and It screams 'console' at you. Even running in mid-low graphics the game still tends to give a poor performance. When I first downloaded the game from Steam I could not change the audio volume in game as it would stay the same to whatever I changed it to which meant that I could not listen to music or talk to friends while playing. The second thing is that the other day I launched the game and it started in a window. I took it out of the window and all the resolutions had disappeared.
    Poor Console Port!
    Full Review »
  2. Jun 12, 2011
    7
    Red Faction: Guerrilla is a game that takes some getting used to. The first couple of hours are a real frustrating bore. Early on, it takes one forever to get used to driving mechanics on the PC version. I felt they were horrendous, yet, as you move on and become more fluent with the game, the easier they become, and by the end of the game you're able to enjoy them. The only big flaw is how flimsy they are. You can be going so slow, accidently tap a rock and all your windows will shatter and the front end of your vehicle will be damaged. All vehicles are like this, and I felt as if NPC vehicles were much weaker than mine on the Normal difficulty. I would plow into an NPC vehicle and absolutely destroy the thing. And the lack of any sort of flying vehicle was a shame. Graphically the game looks pretty well, characters design here is solid. However, things tend to get boring environmentally. Every environment is virtually the same, just different shades of dirt. Oasis green, Parker red, Dust dust, Eos dust, Badlands darker red (but then again, it IS Mars, what can you really do for it?). The storyline is almost as bland as the color scheme. Mars is controlled by the evil corporations who just want moneymoneymoney and it's up to you, the downtrodden masses to rise up. Characters have no real character, and cut scenes always feel awkward for some reason. And what would a review be without talking about RF's destruction? Destruction is really fun, and probably the saving grace of the game. I really enjoyed being able to knock into a building, or place charges and watch a building implode on itself (my favorite being any of the games few massive bridges you're able to take down). The only real problem with it, is that the number of buildings to destroy are limited and over time they don't repair. Once you liberate a zone, targets go away. I kind of wish they wouldn't. The bigger buildings especially would be nice to be able to destroy again and again. When all is said and done, RF: Guerrilla is your typical shooter with the same bland taste in story as the franchise has come to know, held up by some entertaining free roam destruction and driving mechanics. Full Review »
  3. Jan 4, 2011
    3
    RF:G doesn't have that many variety in missions. Any mission you do is some form or variation of destroying EDF property. At first, I thought I was playing the game wrong, it seemed like no matter what I did in the missions I would have a swarm of EDF troopers shooting at me from all sides, I would constantly die, and when I escaped it would barley be with enough health or unsatisfied mission complete and death that followed. I tried approaching the mission several different ways, I tried being stealthy, even though the game suggest that you can, no matter what direction you come in from even through the back or concealed in a vehicle you just can not be stealthy, then you have to complete you missions while your being shot at because your somehow expected to be a one man army with no one at your side to assist in the mission, but when you do get assistance it usually one or two people that quickly get shot to death. You can try to take one of the EDF armored vehicles only to find out that the same bullets they are shooting you with is piercing through the armored vehicle and destroying the vehicle quickly. The troops don't stop coming either, Even for a video game it just seems unrealistic to be shot at over and over again while you trying to get your missions done.

    Your suppose to be in a resistance against the EDF in this game and you will just get frustrated that nobody comes out to help you, after a while I just decided I wasn't playing this game cause I got tired of doing all the work while the underground resistance did nothing! As for destructible environments, not true, the only thing you can break is the structures, however unlike the first game the ground and hills your on can't be destroyed or altered, another annoyance in the mission is that the buildings don't crumble so easily and the missions aren't completed until they are completely decimated. This means that even though half a building is standing up, it won't collapse on its own you have to place more explosives. In closing I just want to say, having played this game several months after its release, I am really disappointed that every credible video game magazine and website gave this game a good review, I feel like they didn't play this game long enough or at all to see the issues. It makes me wonder what they are really reviewing.
    Full Review »