User Score
7.6 out of 10

Generally favorable reviews- based on 144 Ratings

User score distribution:
  1. Negative: 21 out of 144

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  1. Oct 25, 2010
    10
    Played this game twice through story mode, and once with the pc add-on marauders campaign, and it is an excellent piece of work! This is more like "GTA with WAY MORE cool stuff to do". Though it can get a little difficult to continually push back their attacks, should you set off too many alarms. Really nice FOV blurring, totally immerses you in your firefights from small to large scale. If you go exploring at night, expect to be ambushed by marauders! But they have their own unique weapons, so it's worth it. They also control a large piece of desert to the southeast on the map, which is worth exploring in detail once the story provides time. Bottom line, this game is easy on your gpu, is very well polished and optimized AND comes with an extra marauder campaign for when you finish the primary! Steam has had it on sale 3 times, I paid 10 bucks for it and was well worth the 40+ hours spent on it. Now it's on sale for 5, I hope many more people realize this game's greatness. Expand
  2. Sep 29, 2010
    8
    Wonderful potential almost realized is my lead-in for this game. I honestly believe the next BIG thing in gaming is destructible environments using physics. This is a great attempt and loads of fun on that front. The nano rifle is by far my favorite weapon, the Mechs are fun, the jetpack is cool, but the vehicle driving has this strange "floaty" feeling. Overall I enjoyed the game and now that it is discounted from MSRP, it is a great value for anyone that has not had the opportunity to play it. I am a bit concerned with the upcoming sequel being underground, but we'll wait and see... Expand
  3. Jun 12, 2011
    7
    Red Faction: Guerrilla is a game that takes some getting used to. The first couple of hours are a real frustrating bore. Early on, it takes one forever to get used to driving mechanics on the PC version. I felt they were horrendous, yet, as you move on and become more fluent with the game, the easier they become, and by the end of the game you're able to enjoy them. The only big flaw is how flimsy they are. You can be going so slow, accidently tap a rock and all your windows will shatter and the front end of your vehicle will be damaged. All vehicles are like this, and I felt as if NPC vehicles were much weaker than mine on the Normal difficulty. I would plow into an NPC vehicle and absolutely destroy the thing. And the lack of any sort of flying vehicle was a shame. Graphically the game looks pretty well, characters design here is solid. However, things tend to get boring environmentally. Every environment is virtually the same, just different shades of dirt. Oasis green, Parker red, Dust dust, Eos dust, Badlands darker red (but then again, it IS Mars, what can you really do for it?). The storyline is almost as bland as the color scheme. Mars is controlled by the evil corporations who just want moneymoneymoney and it's up to you, the downtrodden masses to rise up. Characters have no real character, and cut scenes always feel awkward for some reason. And what would a review be without talking about RF's destruction? Destruction is really fun, and probably the saving grace of the game. I really enjoyed being able to knock into a building, or place charges and watch a building implode on itself (my favorite being any of the games few massive bridges you're able to take down). The only real problem with it, is that the number of buildings to destroy are limited and over time they don't repair. Once you liberate a zone, targets go away. I kind of wish they wouldn't. The bigger buildings especially would be nice to be able to destroy again and again. When all is said and done, RF: Guerrilla is your typical shooter with the same bland taste in story as the franchise has come to know, held up by some entertaining free roam destruction and driving mechanics. Expand
  4. DavidM
    Dec 27, 2009
    2
    I really wanted to like Red Faction 3; I loved Red Faction 1. But I hate it. Everything moves fast like a silly cartoon. There's no feel of weight or reality to the world so you never suspend disbelief. At the end of the training area you are asked to smash towers around the map. Police cars come at you in such great numbers and at such speed you are constantly surrounded by a comical Blues Brothers style pile up with cop cars flying through the air. Unfortunately this is not as cool as it sounds because the game isn't *trying* to be funny. This is the point at which I quit and uninstalled in disgust. This game earns two point for being technically interesting, in that you are able to break nearly everything in the world, but the lack or realism completely ruined the experience for me. Expand
    • 2 of 7 users said yes
  5. Jan 4, 2011
    3
    RF:G doesn't have that many variety in missions. Any mission you do is some form or variation of destroying EDF property. At first, I thought I was playing the game wrong, it seemed like no matter what I did in the missions I would have a swarm of EDF troopers shooting at me from all sides, I would constantly die, and when I escaped it would barley be with enough health or unsatisfied mission complete and death that followed. I tried approaching the mission several different ways, I tried being stealthy, even though the game suggest that you can, no matter what direction you come in from even through the back or concealed in a vehicle you just can not be stealthy, then you have to complete you missions while your being shot at because your somehow expected to be a one man army with no one at your side to assist in the mission, but when you do get assistance it usually one or two people that quickly get shot to death. You can try to take one of the EDF armored vehicles only to find out that the same bullets they are shooting you with is piercing through the armored vehicle and destroying the vehicle quickly. The troops don't stop coming either, Even for a video game it just seems unrealistic to be shot at over and over again while you trying to get your missions done. Your suppose to be in a resistance against the EDF in this game and you will just get frustrated that nobody comes out to help you, after a while I just decided I wasn't playing this game cause I got tired of doing all the work while the underground resistance did nothing! As for destructible environments, not true, the only thing you can break is the structures, however unlike the first game the ground and hills your on can't be destroyed or altered, another annoyance in the mission is that the buildings don't crumble so easily and the missions aren't completed until they are completely decimated. This means that even though half a building is standing up, it won't collapse on its own you have to place more explosives. In closing I just want to say, having played this game several months after its release, I am really disappointed that every credible video game magazine and website gave this game a good review, I feel like they didn't play this game long enough or at all to see the issues. It makes me wonder what they are really reviewing. Expand
  6. Aug 29, 2011
    9
    From Volition Inc comes Red Faction Guerrilla an open world destruction game. I combines explosions with open world action. You are Alec Mason an explosives expert who is sent to Mars early in the game your brother is killed and the Red Faction takes you in and you get started with your destruction and killing the Earth Defense Force the main enemy. Or you could just run around blowing stuff up. The story missions are generally fantastic but there are one or two terrible ones. But all the missions are very wide open you can take different approaches. The game engine is geo mod 2.0 and unlike Red Faction 1 and 2 you only destroy every building instead of edit the land. The graphics are impressive but sometimes I got some bugs with the graphics. The explosions look and sound great. So it's a 9. This review will be on my blog at http://maximalistgtg.blogspot.com/2011/08/red-faction-guerilla.html Expand
  7. Dstar2
    Jan 3, 2010
    5
    I bought this expecting a first person game like RF2, but was surprised to see that it's third person. Still, the third person controls are very well done and I never had any trouble with the camera. Possibly the best third person camera I've seen yet. This game is basically GTA with all the fun stuff removed. You run around Mars grabbing vehicles, blowing up the baddies' buildings and killing baddie swarms. Blowing up stuff and completing missions gives you credits which you spend in buying better weapons with which to blow up baddies more efficiently. While this sounds like fun, blowing up stuff gets tiring after 5 minutes, and every time you blow up a baddie's building, a swarm of baddies attack you. Killing enemies in this game is a chore, you don't feel any satisfaction after a battle - it's just something that needs to be done. You'll want to avoid combat as much as possible because it's extremely tedious and repetitive. Unfortunately blowing stuff up (which is the point of the game) always ssts a horde of baddies on your ass. Pros: Good graphics Blow stuff up with a variety of weapons Open world, go anywhere, steal any of the plentiful cars Very well executed camera and controls Cons: Blowing stuff up gets boring after 5 minutes Combat is _Extremely_ tedious, boring and repetitive and is forced on you often Really easy game. Aforementioned combat is very easy to win (or flee from if you're losing) so there's little challenge or satisfaction after a battle. Vehicles are boring variants of one or two core types, although there is a cool walker that can smash stuff with its arms This is a good game, if you like action RPGs with repetitive combat, free roam and lots of vehicles. Expand
    • 1 of 4 users said yes
  8. MadsL
    Oct 30, 2009
    5
    this game is a physics demo more than a game. it IS by all means fun to blow up buildigs, but there are a million soldiers and missions holding you away from doing just that. The combat is a joke, the vihicle-part handles like fucking toy cars, and riding shotgun on a those damage missions suddenly makes the sensitivity skyrocket. The storyline is a complete failure, we want to kick people off mars, (and then starve to death, since there is no food and water) we do this mostly by blowing up civilian buildings . the weapons are completly useless, exept for the hammer, which breaks buildings in 3 strokes and kill instantly, and the nanorifle. building up morale is good, it makes guerillas come to battle, and get themselves killed, so your morale goes down agai WTF!? sucks so bad the only good part about this game is the "demolition crew" part, which should have been released seperately, cheap, keeping people entertained until the astronomic morons at volition could launch a proper game. not just a physics engine with a broken campaign attached to it. Expand
    • 1 of 2 users said yes
  9. FredrikP
    Oct 7, 2009
    5
    I thought this game was pretty dull. The atmosphere the game offers is repetitive.. the story is nothing new; it has been done million times. The only thing fun in this game is the physics. Destroying a building with a hammer is fun! The rest is pretty unbalanced and boring. The weapons and vehicles lack weight.
    • 1 of 1 users said yes
  10. R.L
    Oct 16, 2009
    5
    The destroyable buildings are amazing, but everything else in this game isn't. Boring missions, boring storyline, bad weapons design, mediocre world design. Combat has almost no flavor to it - the weapons are very similar in performance (and especially performance to ammo available), you can't really apply any interesting tactics, and the enemies aren't good for any surprise either. It feels like you usually move around for 2-4 minutes to reach a mission or strategic building, do whatever thing you need to do, then restock weapons, and repeat. Expand
    • 1 of 1 users said yes
  11. SimonC
    Oct 7, 2009
    0
    The game does not work! It has needed a patch to get it working from the second it was released. No patch is forthcoming from Volition. How they screwed up this badly I do not know. Do not buy this game. Wait until they have fixed it (if they ever do) and get it cheaper and working, do not be conned like I have been.
    • 1 of 3 users said yes
  12. Solinski
    Sep 26, 2009
    0
    The game is just a physics demo that plays like 4-5 star GTA. Ironically, the addition of other weapons and combat detracts from the game. The combat is insufferably dull.
    • 1 of 2 users said yes
  13. TM
    Oct 16, 2009
    2
    This game is a terrible, terrible console port. While it is incredibly fun blowing stuff up and destroying buildings with hammers, it does get boring quickly. The missions very repetative and the combat is laughable. Don't waste your money on this.
    • 1 of 2 users said yes
  14. Jan 3, 2011
    6
    I love the fact that you can destroy any building, you feel needs destroyed. I like the missions, yet they become repetitive and start to get boring. This game is mainly good for the free world and killing people. I enjoyed it but no where near Saints row 2.
  15. Feb 29, 2012
    7
    The only other 'interesting' red faction game after the original. RFG does a lot right. It gives you a free roaming world, most of which you can level. It scatters most generic activities around, and basically gives you the keys to do whatever you want. Unlike the original red faction, this game takes away the ability to destroy the actual ground, and lets you destroy anything on top of it - I would have preferred both. The side content is mostly just 'go here and destroy this' 'destroy this is 30 seconds' 'bring there people over here' 'kill these guys'. It all get's repetitive really fast. That's why this game is best enjoyed in small spurts, a few generic quests and a dull storyline mission are perfectly fine if you just use them as an excuse to collect some parts for upgrades and level as much as you can. If you want a story focused game with quality side content. Look elsewhere. Expand
  16. Jun 2, 2011
    4
    Interesting physics, decent story, but the controls ruined the game for me. It played like a poor console port, the controls just felt terrible. For an FPS, the controls felt spongy and imprecise, and badly needed some polish. This was the only Red Faction game I've bought, and I don't intend to buy another. Simple aweful.
  17. SDM
    Jun 21, 2011
    7
    While the gimmick of a destructible environment brings enormous fun during the first few hours of gameplay, it also loses its appeal quite quickly and you're left with "just" a solid sandbox game.
  18. Jul 26, 2011
    4
    Good game which is ruined by how much of a poor port it is. You open this game and It screams 'console' at you. Even running in mid-low graphics the game still tends to give a poor performance. When I first downloaded the game from Steam I could not change the audio volume in game as it would stay the same to whatever I changed it to which meant that I could not listen to music or talk to friends while playing. The second thing is that the other day I launched the game and it started in a window. I took it out of the window and all the resolutions had disappeared. Poor Console Port! Expand
  19. Jul 26, 2011
    7
    In a casual sense, RF:G's gameplay is a LOT of fun, I say casual because after an hour or so, things get monotonous (the objective of almost every mission is to destroy stuff), gameplay resembles Saints Row 2 somewhat, minus story, customisation and characters (I finished the game and can't recall what was happening) - you basically drive from location to location destroying stuff, sounds bad but it isn't really. Expand
  20. Mar 15, 2012
    10
    What a great game.. Its awesome. To me its one of the best sandbox games i have ever played, it so **** underrated, i recommend it to every gamer out there
  21. Nox
    Oct 28, 2009
    7
    God why do people jack the score up on this game? Did you not play Saint's Row 2? This game plays like a showpiece for their destructability engine. It's excruciatingly repetitive, the story is not at all engaging and none of the things we know are possible are in it. Customization, multiplayer, flight, interesting missions, side missions, humor - there's nothing in here that made Saint's Row 2 great, and it's a baffling mystery since it's the same studio. Expand
    • 0 of 0 users said yes
  22. Coeco
    Oct 13, 2009
    8
    Probably the most fun third person game i've ever played. I dearly wish to give it a 10/10 but i managed to find some dissapointments with it, There's not enough huge stuff to be destroyed, The shooting is a bit awkward with the nanorifle since the character needs to turn around, THEN shoot with the help of one click, but boy, destroying stuff couldn't be more fun. Guerrilla missions gets a bit repetitive but the game allows you to go and smash stuff whenever you feel like it so its a clear 8 from me. Expand
    • 0 of 0 users said yes
  23. DrakeS
    Oct 29, 2009
    9
    There are few games that use gimmicks and pull them off. There's Prey, which takes portals and gravity experiments and puts them in the back seat in order to have a damn good shooter with some really fun extras once in a while. There's Penumbra, which uses its amazing lighting and physics at the front of the title in order to stimulate a sense of realism and the player's fear of the unknown. Red Faction: Guerrilla follows in this small chain of unique games that actually do it right in which you, simply enough, fuck shit up. It follows in the path of Volition's other work Saints Row 2. It's an open world shooter based more around incredible minigames than the real storyline. It's really great, since the storyline is generic, more likely to have been directed by THQ rather than Volition (see: FreeSpace for Volition's awesomeness). The perspective has been changed from the previous RF games from first- to turd-person in order to please wimpy console gamers, which is bad, but the perspective doesn't fall flat as in Dead Space. There are various bugs reported by consumers, none of which I have come across, but I'm lucky, and, as with Saints Row 2, I'd wait for a patch if I was someone else, because the port was again not made by Volition. Also, like Saints Row 2, there are also limited graphics options due to a quick port job, but nothing as drastically bad as that of Grand Theft Auto IV. Now, I've covered all the iffy-to-bad stuff. What about the gameplay, Mister Person Man? Well, it's awesome. The driving controls are smooth, and I do believe the bouncy vehicles generates a sense of Martian gravity. The guns are the most fun weapons I've shot since the TrueCombat:Elite mod for Enemy Territory. The effects are amazing and definitely add depth to the world. Blowing shit up is also very in-depth and feels simply correct. A.I. is smart on both friendly and enemy sides, sans a few small glitches. I still like the original Red Faction more, but this is also a candidate for super awesome. Expand
    • 0 of 0 users said yes
  24. SPMXVC
    Oct 8, 2009
    9
    Why 9? Simple really. The game is new, fresh, something totally different! There ARE problems within the game, but as far as problems go they are well within the limits. The AI is a little shaky at times, sometimes it knows exactly where you are even if you're hiding inside a building on one side of a compound and an explosion goes off at the other end. The over the shoulder view is still something I'll never like, it always generates this false sense of gravity, targeting, and movement. Bullets don't travel from your character model, but rather the center of your screen right behind your cross hair. You can be standing behind a solid object with the cross hair around the corner, you can shoot around it, but can't be shot yourself. It also causes problems when team-mates run to your right hand side, they will actually get shot even though physically that are standing BESIDE the gun and not in front of it. Controlling turrets and mechs is just an absolute travesty, it somehow beefs up your sensitivity to levels of insanity, making precise movements or aim difficult and sometimes outright impossible. I do understand this game came from the console first, in which case it's a VERY good job. I've seen MUCH MUCH MUCH worse jobs done in that category. Driving Vehicles doesn't feel natural, the physics of them feel very stiff and difficult to turn and control, precise turns become laborious and frustrating. As far as the major issues with the game, that's probably about all of them. You really don't have to worry too much about it, they definitely don't remain in the foreground for too long and soon you'll be blasting pretty much everything on screen into little itty bitty pieces! This game certainly is one of those games I hated to stop playing, realizing it was 3AM in the morning and I had to get up at 6AM for work. The weapons were numerous enough to give you a decent selection, although some weapons were pretty useless. The explosions and creative demolition in the game is revolutionary. This is destructive power and force at the absolute pinnacle! How do you destroy a giant bridge? Park a car fitted with a high explosive charge in the middle of it, set remote charges in structural support zones? It doesn't end there, I thought about it "What would really make this cool is if a bunch of enemy soldiers were ON the bridge when I set it off!" So I shot some soldiers and lured them back over the bridge, by the time I got there I had about 10 Soldiers chasing me in vehicles, on foot and even one of those Hoverdrone thingies. I shot down the Hoverdrone with my rocket launcher. Lo and Behold it smashed RIGHT INTO THE BRIDGE! So not only did the impact severely damage the bridge, but it set off some of my remote charges and blew up my high explosive in the vehicle I had parked there earlier. The ensuing chaos was brilliant, I detonated my remaining remote charges, watched from one side of the bridge as the entire structure creaked, groaned, crumbled, and finally collapsed into a gigantic pile of steel, enemy bodies, and burning vehicles at the foot of the canyon. The major feature of this game is that you can be so creative about how you accomplish your goals. You can charge in guns blazing and rockets firing everywhere, be sneaky and plant charges in inconspicuous places, move gasoline tanks and use them as explosives, drive a vehicle strapped with explosives towards a huge structure and jump just before it smashes through the wall and explodes in a cosmic display of fire, smoke, and flying metal! Alternatively you can just charge in screaming "IT'S HAMMER TIME!" This game certainly had me hooked early, and gave me plenty of game time for my moneys worth! Let's not forget, it was heaps of fun too! Expand
    • 0 of 0 users said yes
  25. CalvinM
    Sep 21, 2009
    9
    Incredible physics system, good driving, cool weapons, cool vehicles (including some mechs). Without feeling derivative, I think RF:Guerrilla successfully implemented the sandbox-freeform-do-as-you-please feel of GTA games, but in a sci-fi context (everything set on mars in the far future). I think most will underappreciate how excellent the camera was implemented in this game- but only because nobody will ever have any issue with it. The game seamlessly transitions between a 3rd person viewpoint when the character is running around and driving to a 2nd person viewpoint (a la Gears of War) when shooting. Graphics are amazing- the world exists in a night/day cycle. Gorgeous is the word to describe it when you see the suns rays pierce through the martian atmosphere, and dusk-nighttime is just as incredible. Only backdraws- the game isn't quite as free and expansive and immersive as an actual Grand Theft Auto game. Once in a while there is a slight hiccup/slowdown when driving, and I'm playing with a very high-end PC. Lastly, aiming turrets can be frustrating- it feels like they forgot that PC gamers use mice- there is no acceleration. They made it too sensitive to aim well, but slow enough that it takes too long to spin the turret 180 degrees. This is despite the fact that aiming with your character works perfectly. I've played the first 2 Red Faction games, and was definitely excited for this one. I love the quasi-marxist revolutionary motif, not nearly enough of that sort of politically-aware thing. Expand
    • 0 of 0 users said yes
  26. LeeW
    Sep 23, 2009
    7
    This is an incredibly fun game. I love it to bits. However, I've only been able to play the singleplayer portions of the game. I apparently seem to be the only one having this difficulty as trying to connect to multiplayer freezes and soon crashes, as well as the control menu. However, I cannot stress this enough: buy this game. I doubt more than a small amount of other people will have this problem and the part of the game I've played so far is amazing. Hopefully Volition will release a patch soon for me. Expand
    • 0 of 0 users said yes
  27. Sean
    Sep 25, 2009
    9
    I agree with most of the positive feedback however, this is directed toward Calvin... the game doesn't have the sandbox-freeform-do-as-you-please feel of GTA... it has a more sandbox-freeform-do-as-you-please feel of Saints Row, coincidentally made by THQ and Volition... Saints Row 2 being one of the most underrated games I've ever played, RF:Guerilla using practically the same game elements but gaining higher ratings. Expand
    • 0 of 0 users said yes
  28. NickL
    Oct 13, 2009
    10
    Whats with all the low reviews? This is a damn good game people! If you want to have fun freeing miners on mars, blowing up entire buildings, charging into edf bases with your assault rifle or racing across the martian landscape, this s your best bet.
    • 0 of 0 users said yes
  29. DaveJ.
    Oct 13, 2009
    10
    Booooooooom! nuff said. Couldn't work out what people said about a lack of plot, you pretty much make your own in an open world, a little like "GTA Mars" but with destructible buildings and a neat morale system that governs whether other citizens take up arms along side you. Neat game, missions more open ended in terms of approach than GTA, which I also liked. Oh, and there aren';t any hookers. Expand
    • 0 of 0 users said yes
  30. HoustG.
    Dec 22, 2009
    10
    This is one of the best games I have ever played. I think people don't give it the credit it deserves. By just walking around and exploring all of the different places and buildings you can tell the developers put a lot of thought into this game. To truly enjoy this game though, you really need to explore all the little things scattered around Mars. One thing that made me laugh is in the Badlands sector where there is a Mars Rover hidden by some rocks by the side of the road (it marks it as a vehicle on your minimap). All in all, I think this is a GREAT game. With all the different things you can do (going off huge jumps in cars, running EDF people over, destroying stuff for fun, bailing out of cars while in the air, freeing hostages, and much more) and how much fun it is to do them, I believe this game is an amazing game and that people should look past it's minor problems and really enjoy the game. Expand
    • 0 of 0 users said yes
  31. TylerH.
    Dec 29, 2009
    7
    My scores reflects the games great physics and total distruction, which proves enjoyable. While the plot isnt anything great, nor the detail in the levels when you get down to it, the game itself is fun and knocking down a building feels/looks pretty cool. The Mulitplayer is a blast LAN, matchmaking online is a pain as it takes way to damn long to find a game/players. This game has several flaws, coding errors ect... that you need to patch via windows live or a direct download. It also will product incredible lag in certain menus and when distroying large buildings, but i did find a work around that has the game running flawlessly. start the game - press alt tab to go to the desktop - ctrl alt del - find RFG.exe - right click and set priority to low - go back to game - it should now work how its suppose to. I would rate higher, but with a poor port job and a good not great graphics engine, along with a lack of suppose for nvidia physx or sli, it gets a 7... or a C. Fun, but flawed.... also at times proves repetitive. Expand
    • 0 of 0 users said yes
  32. Mar 24, 2011
    8
    one of the cool things about the red faction series has always been how much stuff can be blown to hell . well RFG makes it even more fun by making it a free roam game and letting you blow the hell out of buildings and just about every thing els under the mars sun . which is alot of fun just taking a big vehicle and plowing it through a building flatting all the enimys inside . the story is fairly simplistic and nothing that grabs you . pretty much just out for revenge . the controls are good the wepon selection is just to small they had a much better one in the first RF game . the missions are fairly well put together and graphics ok . the online was also just ok . it kinda reminded me of lost planet abit with all theese back packs you get that give you certain powers. i did love the rampage mode or what ever it was called where you can just blow the hell out of a small town with out any one gettin in your way. its a pretty fun game that is fueled by your love of just blowin crap up. Expand
  33. Sep 2, 2010
    0
    This review contains spoilers, click expand to view. Control keys took 30 min to set up because I did not understood how you get it set up, afterwards nothing working when the game started II tried the game-pad, and this does not work either The game engine causes trouble with my 7800GTX and causes weird stripes and colors all over the screen the moment the wind starts blowing and my coat starts moving piece of crap Expand
  34. Aug 24, 2010
    8
    Blowing stuff up with the various weapons you're given is REALLY fun, and multiplayer is pretty cool with all the backpacks, adding a twist to an otherwise bog standard FPS. Fine, the story is not exactly amazing, and the whole game suffer from Far Cry 2-itis. That is, it's too long and repetitive to finish without wanting to kill yourself. Booting up the game every so often to blow up locations has made this game entertaining enough to gain a score of 8 in any case, but be warned that is all this game really excels at. Expand
  35. Jun 10, 2011
    9
    If you like blowing **** up, this is definitely the game for you; an absolute hidden gem. The destruction physics are pretty amazing and they never get old. Grand Theft Auto sandbox play style--a good single player story with plenty of side missions. The multiplayer experience was kind of weak, but certainly playable. Pick it up when it's on sale for $5 for some good entertainment value.
  36. Feb 14, 2011
    10
    One of the finest games of the 200#'s, Red Faction: Guerilla is the first mainstream game since Shadow of the Colossus to truly offer new technology and gameplay design. Additionally, the desolate atmosphere of Mars and the sense of paranoia - either of the EDF or of worse things in the desert is second to very few games, while the depth and variety of AI behaviours both in combat and in general are superior to any other open world game I've played. If you play at a high difficulty and let your imagination take you, Red Faction: Guerilla will straddle the lines between Action, Stealth, and RPG. Offering freedom, emotional engagement with the AI as they fight and die across Tharsis, and varied tactical opportunities as you are granted absolutely free reign and a wide variety of equipment to take out hundreds of optional targets by any means available. Expect difficulty, expect the AI to be both deadly and foolish in turns - expect them to act like fallible humans, and be prepared for the brutal collateral damage that will occur when civilian rebels play with explosives and large vehicles. The downsides of the game include a poorly ported Multiplayer experience, now utterly inactive - and at times bizarre spawn-rates of EDF vehicles that can mob you to death with a single-minded determination to ram you until your vehicle explodes. Additionally, while the setting is fantastic, the storyline as depicted in cutscenes and missions is very much a homage to the eighties, bearing more in common with the cliche and distinct Good and Evil moralism of Total Recall, or Robocop. It's cheesy as hell, and quite simplistic. The background depth of the world shown in the subtle behaviours of colonist AI and the hand-crafted designs of towns and ruined structures, however, is fantastic - you can believe in the Mars of Red Faction: Guerilla as you can in the worlds of few other open world games - here, it feels alive, more akin to Morrowind's Vvardenfel than any sterile, constantly-respawning city of Grand Theft Auto. Both technologically and atmospherically, RF:G provides an incredible gaming experience, one of very few action games that can satisfy my imagination like a classic RPG, or the freedom of Hitman: Codename 47. Give it a try - it costs very little today - and support Volition by trying out their next release; Red Faction: Armageddon. Expand
  37. May 25, 2011
    9
    One of the greatest games this gen. Sure it's lax on story, but it's there and it's perfectly fine. It delivers loads of content to play around with and hours upon hours of destruction based gameplay.
  38. Jun 6, 2011
    10
    Not only does Red Faction Guerrilla have one of the best levels of destruction ever seen in a game but in my opinion is also one of the best sandbox games ever made and has a truly unique and incredibly addicting multiplayer with loads of maps, modes, unlocks and hosting options. Controls are precise and customisable, the graphics are incredible especially maxed out in DX10 and while there was a few issues at release those have been patched out and the game runs great. Expand
  39. Jun 8, 2011
    10
    Great game! I really enjoyed the storyline and the destruction. Multiplayer is alot of fun and the backpacks just add to the chaos. Overall this game is great and is a great time waster.
  40. Oct 17, 2011
    5
    An entertaining but ultimately repetitive Grand Theft Auto clone which makes it painfully obvious that to Volition, PC-gamers come second. The controls are RSI-inducing and the game seems to be wholly unoptimized when it comes to graphics; it's horizontal tearing one moment and frame lag the other. Combat can be both exciting and unexciting. The weapons have no feel to them, ammo is far too scarce to deal with the never-ending waves of enemies and aiming in this game is made far more difficult than it should be. It simply has poor console-port written all over it. Having Mason constantly obscure your vision isn't very useful either. (It's a third person game, not a first person game unlike Red Faction 1 and 2.) Your allies often get in the way as well as they tend to follow you into the buildings you're trying to blow up or they jump in front of you while you're in the process of launching several missiles. Sticking around in battle is a big no-no as you will lose friendly units (that randomly join your side and follow you around) and thus morale. Without morale, you'll get less salvage (read: money) and fewer reinforcements and ammo. The enemy will continuously send new units after you until you eventually run out of ammo, health and places to hide. You truly have to fight like a guerilla warrior and this can be somewhat overwhelming at times but does offer some cool combat when the circumstances are right. You will often be asked to blow up very large structures and you will find yourself running around the map frantically trying to regenerate health and throwing explosives around so that you can leave the area just to do the exact same in a different location a few minutes later on. The vehicles handle poorly. I am not sure if they are trying to simulate a low gravity environment (Your main character seems to be moving according to earth-standards. He can't even run up most ridges and often gets stuck in debris.) or if it's just poor handling in general. Cars bounce and fly all over the place and the handbrake doesn't work like you'd expect it to, sometimes causing your vehicle to spin out of control or just come to a complete stand still. Vehicle variety isn't very high but the design is interesting and driving around on Mars isn't something you do in every video game. The side-missions are repetitive, over-done and frustrating. The storyline is somewhat weak but not entirely uninteresting. Unfortunately, quite a few side-stories are delivered through the nearly inaudible (and without subtitles) news bulletins inside each rebel base so you're bound to miss out on those unless you enjoy standing still listening to 90's-era sound quality recordings Expand
  41. Dec 11, 2011
    8
    My first try in the Red Faction series... was pretty awesome. The game itself, meaning combination of plot, characters, world etc. is getting better and better every mission, but overall it's not any better than a "good" game. It could be an amazing production combining the best elements of open-world games, but it didn't really did that. Although I was AMAZED by how the world is big, it's empty. No houses, almost no buildings. Just a desert. Sick. Also, it's way too difficult, some of the missions were too hard to complete them even at the 5th try! But, at the same time, physics (maybe the best in the gaming history!), plot, missions - really worth buying. Might be the biggest surprise of 2009. Expand
  42. Mar 1, 2012
    7
    Bought this game based on cambria's review and all I gotta say is that it was a decent disappointment. My main gripes were the linear, same old missions over and over again, and the bland environment. I still haven't beat this game and I'm not rushing back to play it again :/
  43. Mar 15, 2012
    10
    What a great game.. Its awesome. To me its one of the best sandbox games i have ever played, it so **** underrated, i recommend it to every gamer out there
  44. Apr 11, 2012
    9
    After starting the game, I spent 20 minutes just destroying walls, destroying the floor and just causing mayhem with a sledgehammer. When I finally decided to follow the mission I got trigger-happy with the explosives, becoming somewhat of a demoman. I majorly enjoyed the destruction engine, and the fact that pretty much anything can be blown up, smashed or shot. After finishing the tutorial, I hopped into one of the ute/truck like vehicles and started to run down people, run through walls and just causing more mayhem behind the wheel. I found Red Faction Guerilla an interesting game. What I adore about it is that its a sandbox where when it comes to destruction the skies the limit. However, what I did find was that many of the enemies are quite difficult to kill on Normal, as it takes close to a full clip (40 rounds) to defeat an opponent. The storyline is not bad, however the death at the start (not naming names) was unexpected. Overall, this deserves to be recognised along with games with a destruction engine similar like Battlefield, Brothers in arms Hells Highway and Quantum of Solace. This game deserves recognition as a game that is absolutely amazing. A few kinks but the rest very easily makes up for it. Expand
  45. Apr 22, 2012
    8
    Always wanted to destroy the world that is around you ? Never wanted to visit Mars ? Well this game is made for you, a mix of action with an amazing story and nicely made enemies AI, be ready cause they won't die easy, you will also have a big arsenal of weapons with all they're upgrades, save Mars and the people who became slaves under EDF control.
Metascore

Generally favorable reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 25 out of 29
  2. Negative: 0 out of 29
  1. Red Faction: Guerrilla is a sandbox game in its purest form. Watching giant structures collapse is an absolute thrill, and although the characters and their backgrounds aren't very compelling, the awesome weapons and great amount of side missions will take players on a path of destruction for hours to come.
  2. 90
    Despite its lackluster storytelling, Red Faction: Guerrilla is a whole lot of fun to play, thanks to its meaty campaign and well-rounded multiplayer offerings.
  3. The best in-game destruction ever can't make up for a few major shortcomings, but when a game is built to blow up buildings, it's hard to find much fault when it does that so well. You'll definitely overlook the shortcomings and focus on what this game does well instead.