- Summary: Imagine Neo-Paris, 2084. Personal memories are now digitised, bought, sold and traded like commodities. The last vestiges of privacy and intimacy have been extinguished in what feels like a logical progression of the explosive growth of social networks at the start of the 21st century. TheImagine Neo-Paris, 2084. Personal memories are now digitised, bought, sold and traded like commodities. The last vestiges of privacy and intimacy have been extinguished in what feels like a logical progression of the explosive growth of social networks at the start of the 21st century. The citizens themselves have given in to this surveillance society in exchange for the comfort only smart technology can provide. This memory economy transfers immense power over society to just a small group of people. Remember Me is a third-person action adventure in which players assume the role of Nilin, a former elite memory hunter with the ability to penetrate people’s minds and steal or even alter their memories. The authorities, fearful of her knowledge and skills arrested Nilin and wiped away her memory. After her escape from prison, Nilin embarks on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.… Expand
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Remember Me - Gameplay
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PC Master (Greece)Jun 5, 2013It’s one of the games that got me excited because its story is intertwined with the gameplay and with a philosophical view on our reality. Highly suggested for people that enjoy stories in any form. [June 2013]
Jun 6, 2013You get a fascinating vision of the future, in which you have to fill a few gaps yourself, if you don´t want to fall into its holes. But at the core it is a very solid story, entertaining, with a few fresh ideas – something that can’t be said about every work in this genre – and would not have been misplaced in one of the books by Gibson/Sterling. As it is, I experienced Remember Me first as this story and only second as a game of decent climbing-passages and solid brawling, which I enjoyed more as a nice form of diversion.
Jun 3, 2013In general terms, Remember Me works, but it's extremely easy and the new ideas and mechanics don't offer a remarkable addition. We would love to have a sequel in which all these issues are polished and fixed because the universe Dontnod has created is full of possibilities.
Jun 13, 2013Overall, Remember Me is just another graduate of Luc Besson's Style Over Substance Academy. It looks amazing and manages to be convincing in minor cutscenes, but the issues it raises are handled superficially and every problem is ultimately solved through violence.
LEVEL (Czech Republic)Jul 9, 2013A game with great potential, great setting and great music. However, it's knocked down by its incomplete implementation of the original ideas and its frustrating battle system. [Issue#231]
Jun 7, 2013*UPDATE!
Four days ago I eagerly awaited the release game, and now that it is over I can say without any reserve that this is a game you DO*UPDATE!
Four days ago I eagerly awaited the release game, and now that it is over I can say without any reserve that this is a game you DO NOT WANT TO MISS. I'll put the ending first for those who don't want to read my entire discourse. I rate "Remember me" as an 8/10, however I've decided to keep my official score as a 10 to help tip the scales. The simple fact is that as valuable as metacritic is, these scores can be the life or death of a game. The same way they can destroy or make a movie, or actor on stage. How many people will skip this game, simply because its not an 8 or higher? "Remember Me" is well crafted, it deserves to be played. DONTNOD Entertainment deserves whatever profits they can get, hopefully enough to encourage more games if not a sequel, which I personally would like to see.
So what games can I compare to "Remember me" to? In my opinion it plays like an assassin's creed warped in a deus ex with a twist (Memories rather than augmentations) The story? Fantastic! Not as good as AC2, or bioshock 1, but better than the ends of either Farcry 3, or deus ex. The combat system was one of genius; and quite frankly something I've been waiting a long time to see. It does have its downfalls eg. the boss battles are repetitive, but unlike AC once I learned this combat system there was never a moment where I had to get my bearings, where combat was too fast, or I was too surrounded. When you add that I was able to, with some restrictions, mold the combos it really puts the player in the action. I stopped worrying about which button at which time and simply enjoyed the game.
Graphics in "Remember me" are a delight to behold. When my computer reported that the game was running in 32bit, and directX 9 I didn't want to believe it. Of course thats the beauty of the unreal engine, from the moment I saw they used it I knew I'd like the game. I do wish they'd used directX 11, I do understand why they didn't but 11 has been out for a while now, and with top end graphic cards now costing half a grand for a single unit.
About the linear qualities of the game. I really do feel this was ultimately the downfall of "Remember Me", and it is why I rate it at 8/10. Below I did list some bugs I experienced, but these were all a minor inconvenience, and could be either limited to my computer or fixed with a patch. Many of the story elements of this game depended on it being linear, I understand that and enjoyed the story. However I believe that there was a lot of wasted potential, especially with the memory remixes in which I wish there was more of. Again I look forward to a sequel.
Errors in "remember me" include: 1) a few subtitle errors, 2) what appear to be some graphical glitches, like a bird stuck in place, and falling through the floor twice. One level appeared all red till I reloaded. 3) The camera is not completely free, it does fight you quite a bit in certain areas.
END OF UPDATE (Original post below)
I would like to start by stating that I am not an avid video game reviewer, and in fact this is the first I've posting on this website. However, I do like many users look at metacritic scores to "tip the scales" when it comes to buy and judging games. I like many that have already posted, am trying to stop this game from dying before/at release, due to negative/low score. I have only just started this game, and will edit both my score and review later.
To start: The game runs smooth and so far flawless on my system with AMD FX6150, and ATI 6950HD. The music and sounds along with the animation in the menu immediately draw you in. It is clear in just starting it up, like hitman: absolution main menu, that some love went into crafting this game. Options for graphical changes were limited, but in no way hindered either my system, or (from what I can tell) the game in running smoothly.
Upon starting the intro the game loaded extremely fast especially for an HDD, the beginning immediately drew me into the story, my favorite part, and I once again I note care in the games design by a immersive sounds, lighting, sound effects, and small added details to the character's & NPCs clothing, and level design.
This is about as far as I can go so far, but If you read this, I urge you not to go by the current score. I will update this post as I continue to play the game. I am giving it a 10 atm to help balance until I can determine a fair score.… Expand
Jun 11, 2013The game is just awesome, detailed world cool music, diverse setting, and most importantly (at least for me) is a very interesting andThe game is just awesome, detailed world cool music, diverse setting, and most importantly (at least for me) is a very interesting and emotional storyline.… Expand
Jun 14, 2013Beautiful game, I really liked the story, its characters, especially Nilin (The main character). And of course, i loved the incredibleBeautiful game, I really liked the story, its characters, especially Nilin (The main character). And of course, i loved the incredible dystopian ambience in Paris.
I wish it was open world to explore the beautiful city, but it turned out to be linear, which is not all bad because it allows you to concentrate on the story without deviating in other variants.
The mechanics of combat can be frustrating at first, but after some time and practice, it turns out to be easy and intuitive with combos really easy to execute, and the possibility of causing damage with special powers.
The game is not very long, but does very well with its 8 chapters.
This is another of those games that hopefully will have a sequel. It was a nice surprise and it is a very solid game. A job well done in this one.… Expand
Jun 9, 2013I actually really like this game. The combos could be a little more freeflow, but overall it's great, but that's the problem, Dontnod actuallyI actually really like this game. The combos could be a little more freeflow, but overall it's great, but that's the problem, Dontnod actually made an interesting game world,but didnt expand on it. If it was a bigger game, not open world, but like in the same way Dark Souls is laid out, or like Deus Ex, and lets us have more freedom, put stealth and more memory abilities, like making them forget how to fire a gun ir something and it would've been amazing… Expand
Sep 24, 2016Critics' score might make you think that this is a mediocre game. It's not. It's definitely above average and well done in nearly everyCritics' score might make you think that this is a mediocre game. It's not. It's definitely above average and well done in nearly every aspect.
The visuals and the music are top notch. The battle system, which is basically the core of the game, is great too. Though it might be not everybody's cup of tea. It requires you to think, while creating your combos, change them constantly throughout the game for the most effectiveness, and be well concentrated during the actual fights. So in order to enjoy the game, you must put some effort but it really pays off with a lot of fun and makes you feel like a real memory hunter. I can imagine it all being "meh" if you die constantly.
The story of RM could've been better. It had potential and the premise was great, but in the end, it felt like somebody ripped off the pages from the middle of the script and replaced them with a couple of sentences. It really felt abridged, but it was still good.
Also one of my personal gripes (since I like to replay it from time to time) is that the game doesn't have a lot of replayability. Though there is a bunch of collectibles scattered all over, I do wish they included a "skip" option for the cutscenes, which are aplenty, and memory remixes. The latter is actually the cool feature but only for the first time.… Expand
Jul 1, 2013I was originally a bit skeptical about this game. And I will say the number one flaw in this game is the combat system is a bit bland andI was originally a bit skeptical about this game. And I will say the number one flaw in this game is the combat system is a bit bland and repetitive, and given the beautiful environment you had it would have been nice to be given a bit more of a option to explore around and such. While I do agree this is a lot of like a cinema game where a lot of the time you spend will be watching the story progress through cut-scenes. The actual story itself is something I enjoy watching. I would say you should wait for a steam sale or something of that matter before going out and purchasing it.… Expand
Jun 14, 2013This game is a of Assassin's Creed and Prototype with a "new" twist; or it can be considered just a same old 3rd person "shooter" with a newThis game is a of Assassin's Creed and Prototype with a "new" twist; or it can be considered just a same old 3rd person "shooter" with a new storyline (shell).
Graphics just OK on today's standard for a $50 3rd person shooter. Fun to pass-time when you got way too much time, nothing more.… Expand