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Mixed or average reviews - based on 18 Critics What's this?

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5.8

Mixed or average reviews- based on 679 Ratings

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  • Summary: Resident Evil 6 is the sixth installment in the series. With 4 unique, yet overlapping story threads, each with their own pair of protagonists for either solo or co-op play, both offline and online, not only does Resident Evil 6 deliver different perspectives and play styles but, with the introduction of the innovative Crossover mechanic players are be able to team up and share the horror with others. Collapse
Score distribution:
  1. Positive: 6 out of 18
  2. Negative: 2 out of 18
  1. Apr 1, 2013
    85
    Fans looking to scratch the survival horror itch will likely still not come away impressed by the direction the series has taken. Resident Evil has become more of an action-horror game; a change I have welcomed with open arms.
  2. Mar 26, 2013
    80
    It's as long, intense and replayable as the console version, but there are few additions to this one. Still, if you didn't play it when it was first released, and if you don't mind the new path the series has taken, RE 6 is a great option.
  3. Feb 4, 2014
    80
    Perhaps it's still too experimental and difficult than the sixth entry in a series ought to be, but despite everything, RE6 offers top-tier cinematic action and series-high storytelling. For fans who've yet to try it, the PC version is the right choice.
  4. Mar 22, 2013
    70
    What we have here is an incredibly long, incredibly flawed, and yet paradoxically engaging experience.
  5. Apr 2, 2013
    70
    Resident Evil 6 is a long and funny cooperative action game, but you have to overlook the outdated gameplay and level design to fully appreciate it.
  6. Apr 3, 2013
    67
    Resident Evil 6 PC is arguably the definitive version of the game – best graphics, all-inclusive, best multiplayer backbone – and obviously worthy of a playthrough if you’re PC-only gamer. However, if you played the console version last year (our review here), it’s probably not worth double-dipping and it still handles best on a controller.
  7. May 21, 2013
    45
    An apocalyptic disappointment that never rises above mediocrity, but often sinks into tedium. [July 2013, p.72]

See all 18 Critic Reviews

Score distribution:
  1. Positive: 65 out of 151
  2. Negative: 64 out of 151
  1. Mar 27, 2013
    10
    I played enough of this game to recommend it to you. There's everything to love and nothing to hate. If we consider the last trilogy, Resident Evil from 4 to 6 this is easily the best of them all, the culmination of the action Capcom offers. You can do all sort of new moves which are awesome, you can slide, dodge, land on your back and shoot from the ground (which can be done when enemies drop you too), you can fight in melee with combos or switching to a melee weapon. I really like the fluidity of the game and it's even more fun with a friend. The coop of this game is great, you are not helpless per sé, you can counter enemies' grapples, you can even "stand up" for yourself if you survive long enough in a down state, but, of course, it's a lot easier if there's a team mate helping you out but that may not be always possible due to tactics gone wrong or levels where you have to stay apart for some time.
    There is much to explore, some campaigns have more exploration than others, graphics are really good for my standards (which may be low since I don't really care) and it goes at 60 fps even if the benchmark told me it would go at 20-30. The campaigns are a great idea, different enemies, different characters, different playstyles and it's a hard game too! I play at Professional difficulty, invested 23 hours in the game right now and I'm something as halfway through (I'm doing chapter 3 with Chris now after doing 3 chapters with Jake and Leon). I really can't find anything wrong with this game, it gives me the challenge I seek, the adrenaline, the fear (the fear of dying but there are some jumps too), the gameplay is perfect as I see it, this was much more than I anticipated, I'll definitely play this multiple times. I'm giving it a 10 because as I said before, I can't find much wrong with it and I didn't have such fun with an action game for a while.
    Expand
  2. Sep 21, 2013
    10
    This review contains spoilers, click expand to view. Impressive, with a touch of old school and some new, Resident Evil 6 may be a place of horror and action, depending on which character you relate to more, not to mention the breathtaking cinematographic scenes and perfectly designed to take to realistic, taking everything good in previous installments, discarding bad ideas and adding one of the most stunning and dramatic Horror stories of the moment, besides adding the QTE (quick time event) to revive your survival instincts to get a strategic move to kill your enemy or have the misfortune to get your death.
    Resident Evil 6... my favorite game and I recommend it to you...
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  3. Apr 2, 2013
    9
    After playing through Leon's story on the console, I knew what pros and cons to expect from the PC version. Capcom delivered excellently! If you didn't like RE6 on console, you probably won't like it on PC, but If you liked it on console, you'll really like it on PC. 60 fps and HD resolution is a no-brainer to have! HD is a must for local co-op. The kbm controls work pretty well, snappy response even with vsync. One gripe I have is the misleading brightness adjust screen. The "6" is visible on any level and it's pointless to play without it cranked up to at least 35 cause it's too dark in most places. The lights become washed out at that level but it's worth it to see everything. RE6/Bio6 is a great addition to the series, but 4 is still my all-time favorite. The inventory and merchant was a genius idea in 4 and I wish one of them will make a return in a later game. Expand
  4. Jun 18, 2013
    6
    Resident Evil 4 made revolution moving the serie from horror-running to action, and RE5 almost crossed that line between "great" and "just a shooter". Well, RE 6 is all about shooting. User interface is worse than ever, and invisible walls makes the game very linear without even a little hope to turn somewhere... but you just run trough this huge corridor most part of the game.
    But still it's not as bad as it could be. And having good parents always gives you a point or two.
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  5. May 1, 2013
    4
    In quite possibly the dumbest move in game marketing ever, Capcom doesn't listen to it's fans and instead makes the exact opposite of what they want: a 3rd-person linear action game with little to no exploration Expand
  6. Oct 4, 2013
    3
    My biggest problem is how this game feels. No i do not mean controls, I mean it's pace, it's movement, how the game played. Resident Evil 4 gave us a new RE experience, and it was a great one. The feel of that game was unique to itself. Such as the way you had to hold down a button to run, or not being able to move when shooting, which in turn made the player back away from any enemys before proceeding with firing again. Even RE5 had this feeling, it may have lost the creepy environment, but it felt like RE4 which was a good thing. Hell RE: Revelations should of been RE6. Cause that was a GOOD RE game.

    RE6 throws these away for some kind of cheap action experience. No longer is the player in much danger when he is constantly running, no longer does the player have to back away from fights. It all comes down to the way it plays. If RE6 played like Revelations, 5, or 4. I would of loved this game.

    Capcom seems to be confused on what they should deliver to it's public. They better figure out quickly before shoving trash like this out to us again.
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  7. May 7, 2014
    0
    this was the most terrifying most hated most stupid most most awful most vs..vs.. its actualy the worst resident evil i ve played in my life in fact its not resident evil its something different..you CrapCom SHOULD give a new name to this game because its not resident evil....! i gave you ZERO point which means nothing Expand

See all 151 User Reviews